From the Star Abyss
Chapter 360

65 White Obelisk

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"The White Wolf Ending..."

Looking at the final comments, Li Aoz sighed and shook his head.

The Main Quest in Star Abyss can only be done once per player and will generally span one or two versions, making it a very long quest, but the rewards are always generous.

There is no inherent good or bad in the six endings; each has its own symbolism and is suitable for different groups of people.

Dragons – powerful and greedy for wealth. Players interested in this type of character will choose this ending, aiming to legitimately use their strength to make money.

The devil is ruthless, selfish, and has no regard for morality. He will do anything to benefit himself, even taking three benefits from one mission.

Shura – Abandoning thought, crushing everything, unwilling to read tedious text plots or intricate mission processes, skipping the entire storyline, refusing to collect clues, killing anyone in sight, a pure Chosen of Khorne.

The White Wolf—a lone ranger, a solitary legend—often ends like in a Western, with conflict and dramatic twists and turns, culminating in him riding away alone, leaving behind a legend. He appears as a neutral knight-errant throughout, making him perfect for those eager to make a name for themselves.

Angels – Unparalleled in benevolence and righteousness, sweeping away all obstacles. Only those who possess strength, intellect, charisma, wealth, and morality can achieve the ultimate and beautiful ending. Such individuals are like chosen saints; their vision needs no additional rewards. The title of 'Savior' alone is enough to make them objects of everyone's admiration and respect. It can be said that many players regard pursuing the title of 'Savior' as the highest honor.

Spirit Deer – Mediocre and kind, virtuous but lacking in talent. Many people possess simple goodwill and basic morality, but they can only go so far. These players are often kind-hearted, emotional, and earnest, but limited by their insufficient abilities, they cannot become angels.

The six rewards are actually quite similar. Different people will get different results; it may not be the best, but it will definitely reflect their true performance.

The fate of "White Wolf" fully illustrates Li Aoz's stance and attitude. He was neither a law-abiding citizen nor a greedy and cunning villain. He didn't care whether his methods were despicable or not, as long as he achieved the desired effect, nor did he care about the impact his actions would have on the broader environment.

As for Frostplate, it may or may not exist, but objectively speaking, the Nethermark Humanity were ultimately eliminated, and the evil human experiments were also terminated.

So, what's the cost?

How many employees of Nethermark Heavy Industries will lose their jobs as a result? Will the Frostplate Government face a crisis of confidence and dissolve as a result? When will the remaining survivors and the families of the victims receive the compensation they deserve?

The White Wolf Ending is often similar to this kind of ending.

"... In legends, the price is not remembered."

Li Aoz raised his hand, and flames lit up in his palm.

As his strength increased, [Natural Ignition] gradually became unable to keep up with his fighting pace.

[Once we return to Azure Planet, let's find an opportunity to return this Aoneng to Qiu Ran's family, at least to leave them something to remember her by.]

Although Li Aoz isn't exactly a good person, he still has a basic sense of gratitude.

Besides, his destination this time is the Vanlenkov Autonomous State, where, in addition to Side Quest, he also wants to take the opportunity to obtain a transcendental knowledge exclusive to the [Dominion] class.

The Blood of Immortality saved him many times, so it was only natural that he would save Nomi once.

However, there is still quite some time before we reach the Vanlenkov Autonomous State.

Let's put that aside for now and see what 'gift' to prepare for N4.

He had no intention of directly imparting his advanced knowledge to N4; such people are too calm and not easy to manipulate, so he had to keep them dangling in his lap.

In any case, the initiative is in his own hands.

Li Aoz looked at the mission interface: C. "Uprooted" - You have successfully eradicated the entire funding body and project team of the Nethermark Humanity Project and exposed their actions to the public.

Rewards: [Biochemical Nest] / [Gene Extractor] / [White Obelisk] (Choose one)

"We need to choose one first."

All three options are Path Building, which can only be placed on the planet where you have established your own path.

The [Biochemical Nest] can spawn troops, essentially giving players pets. It's definitely a top choice for warfare, and it's also mobile, but its potential isn't huge, and it requires a lot of people to maintain.

The [Gene Extractor] can be used to upgrade players' own Aoneng, improving their attributes. Theoretically, as long as players are diligent in capturing people, the strength of both the player and Li Aoz can increase rapidly. However, its drawbacks are too obvious. Not to mention that taking this thing out would definitely violate the interstellar convention, it cannot be moved and makes a huge commotion.

If this really happens, I reckon Li Aoz won't last long before he's sent to the Interstellar Alliance Conference for a severe trial, and then he'll be forced to work for the government and go to jail.

[White Obelisk]...

The task is complete. Li Aoz can view the specific attributes: [Item Name]: White Obelisk

[Classification]: Religious Sites/ Path Building

[Quality]: "Social Institution"

(A "Social Institution" is created by dismantling and integrating materials from a dead society. Since a "society" itself is the complete aggregate of a civilization, a "Social Institution" can be anything, including factories, industrial chains, cultural memes, armies, ethnic groups, mines, research centers, churches, and individual powerful individuals.) [Attribute]: This building can be deployed anywhere on your starting planet.

Protected by the power of the Star Abyss, this building is indestructible.

[Path Exclusive - Holy Land]: Followers of the [Dominator] lineage will gain the status of 'Holy Land Worship' when they are within 50 kilometers of the obelisk.

Holy site worship has the following effects:

"Mandate Baptism" - Within this realm, the White Obelisk will release divine power, granting Alpha Rank and above extraordinary individuals an additional 50% [Charm] bonus.

"The White Pope" - Within this realm, the White Obelisk is a sacred site where combat is forbidden, and followers of the [Dominator] path are prohibited from attacking each other.

"Trinity"—Within this realm, the White Obelisk soothes the soul, uniting "genes, soul, and Aoneng." This greatly reduces the probability of Negative Effect appearing in the 'mutation direction' of [Mutant].

"Overlord's Blessing" - Within this area, the White Obelisk will release a 'sermon' once every natural day, increasing the probability that newborns within this area possess the potential of a [Mutant].

When the population within the area of White Obelisk exceeds 100,000, the [Social] effect— Divine Kingdom on Earth —is activated.

"Divine Kingdom on Earth" - Within this realm, the White Obelisk releases a powerful protective force field. Followers of the [Dominator] path suffer 15% less damage and are immune to natural disasters. [Dominator] related agricultural and industrial production efficiency increases by 40%, production capacity by 20%, production tool update rate by 10%, and resource allocation fairness by 90%. [Description]: "A strange, religiously themed building constructed at a 1:5:8 scale. You can't quite define it. It appears to be man-made, with every atom tightly fitted together, yet it contains an incredibly terrifying power within."

"It is speculated that this was done by extracting nerve cells from a dead [Society], which happened to be its energy production area related to religion and faith. This further proves that [Society] is a Living Civilization, which is completely different from the true social creatures of the Zerg hive."

"The predecessor of society is civilization. Through some means, it completely integrates everything it possesses, both concrete (such as territory, farmland, factory facilities, research institutes, armies, and population) and abstract (technology, faith, culture, and history), into a huge and terrifying monster. It can repair itself and strengthen itself by devouring civilizations."

"We don't know which side of society it came from, but thankfully, it's already dead. And this power, with the blessing of Star Abyss, will be used by you and by us."

Height: 64 meters

Length: 25 meters

Width: 10 meters

Net weight: Infinite/Infinite

Materials: Nerve cells from a microscopic society

Comfort Correction: 100 (Base comfort is 100. For every additional 1,000 people, comfort decreases by 1. When comfort falls below 10, the population will flee en masse. You can increase comfort by adding green spaces and improving the living environment.) — As comfort increases, residents will awaken higher-quality Aoneng and their Favorability for you will greatly increase, but the birth rate will decrease.

Prosperity Bonus: 150 (Base prosperity is 0, prosperity increases by 150 for every 1,000 additional population, with no upper limit.) — As prosperity increases, the probability of residents awakening Aoneng increases. In addition, you will receive a donation pool, which you can use to carry out any action at any time.

Faith output bonus: 300 (base output is 0 because: the number of followers of the [Dominator] path is less than 1,000) - The higher the faith output, the more you can Ascend to Godhood when you reach level 300 and change to your final profession.

(Prerequisites: The number of followers of the same ultimate path must be greater than 10,000, and your level must be higher than others. The path must not currently have a main god, otherwise you will be transformed into a ' God Embracer ' and exist in the world as a demigod.) This is a wonderful sacred object. It possesses great power. When your will intervenes in the Star Abyss and is directly controlled by the path, it becomes a loyal supporter of your will.

"Holy crap!"

Li Aoz cursed out loud, finding it hard to believe the information he was seeing.

He's familiar with this thing.

"Ascension Platform... the Ascension Platform of Narrative-level Civilization!"

The greatness of Narrative-level Civilization lies precisely in their firm control over people's upward mobility.

Education is the ladder of civilization. For ordinary people, the main ways to overcome class differences and move towards becoming elites are nothing more than killing and taking exams.

Narrative-level Civilization achieves this in one step, even providing a blueprint for immortality. As long as they hold the paths to godhood, no race, belief, nation, or civilization can match their cohesion.

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