Skill: Medicine Making Cost: 1 MP Description: Herbs can be processed into powder, granules, and other forms, increasing their effects (the improvement increases with the Pharmacist's level).
Skill: Alchemy Cost: 1 MP Description: Depending on the materials, different-effect Alchemical Solutions and alchemical materials can be produced (the improvement increases with the Alchemist's level).
Tang Zheng saw the extra line, "Job Skills," beneath the [Ability Table], and felt he understood.
It seemed that the skills of the Production Classes were a type of "Job Skill," which felt somewhat similar to Special Classes.
Tang Zheng added all three levels he had gained to the Sword Saint Class.
After all,
it was the only Intermediate Class he currently knew that could improve his own basic attributes.
During this process of increasing his level, Tang Zheng discovered that it was much the same as in the "YGGDRASIL" game. Players could freely distribute their increased levels among the Classes they chose.
The situation in the real world was different, however.
In the New World, if someone wanted to increase a Warrior-type Class, they could only continuously hone their Martial Arts, improve their skills, and train themselves.
Those who wanted to improve a magic-type Class could only study, read magic books, meditate, and so on.
In short, to improve a certain Class, one had to learn that Class's relevant abilities.
Hearing Nfirea's question,
Tang Zheng shifted his gaze away from the Attribute Panel and pretended to come back to his senses. "It's my first time seeing potions made this way, so I was a little surprised."
"It's nothing."
"I'm still not very good at it." Nfirea spoke modestly, then looked at Tang Zheng with some excitement. "Compared with Recovery Potions, Healing Magic is even more impressive."
"Recovery Potions rely on herbs to treat injuries. Whether they're low-quality or high-level Recovery Potions, they only speed up the recovery process."
Hearing Nfirea's words,
interest appeared in Tang Zheng's eyes, and he began quietly discussing Healing Potions with Nfirea.
Nfirea did not hold back at all. Instead, he was extremely happy to exchange knowledge with Tang Zheng.
As the grandson of Lizzie, the best Pharmacist in E-Rantel, Nfirea would later be known as a genius Pharmacist.
Even though this was not four years later, Nfirea's understanding of Recovery Potions already surpassed that of most Pharmacists in the world.
In "YGGDRASIL," the conditions for one Player to defeat another ultimately came down to four things!
Information, level, equipment, and resources!
Information came first. Its importance went without saying.
The battle between Ainz Ooal Gown and Shalltear Bloodfallen had displayed the advantage of information to the fullest.
Shalltear was an NPC specializing in combat, and her Class build even countered the undead. Yet Ainz Ooal Gown had used his advantage in information to scheme against her until her death.
He had put on a spectacular display in front of the other Floor Guardians.
Of course, if it had been a chance encounter, Shalltear would most likely have won.
As for level and equipment, there was no need to say much.
In terms of level, Tang Zheng could use the Player's abilities to raise himself to level 100. As for equipment, Tang Zheng currently had no solution at all.
Given the standards of the New World, it was impossible to create Divine Class equipment. The only existing Divine Class equipment was the Legacy of the Six Great Gods and the Eight Greed Kings, and obtaining it would be extremely difficult.
As for resources, they referred to consumable items such as Recovery Potions, Magic Scrolls, Crystals, Gems, Ornaments, and various other items.
Tang Zheng had even less chance of competing with the entire Great Tomb of Nazarick.
The reason he had been constantly discussing Recovery Potions with Nfirea was that he wanted to make them himself.
After resting,
everyone present set out again.
Archer Basak carried his captain Dosari on his back. After the Land brothers took Recovery Potions and the Alchemical Solutions made by Nfirea, they could already walk on their own.
Over the next few days,
Nfirea continuously used herbs to prepare various medicinal powders and healing Alchemical Solutions, speeding the recovery of the members of the "Rock" team.
At the same time, he used the degree of recovery displayed by several Adventurers' injuries to understand the effects of the potions he had made.
As for Tang Zheng, once his mana had recovered, he used Healing Magic to treat Captain Dosari's comminuted lower-leg fracture.
For a time,
the "Rock" team had instead become a burden.
Two days later,
a huge city appeared in Tang Zheng and the others' field of vision.
"E-Rantel"!
With three thick walls, E-Rantel, this border city, looked more like a military fortress.
Or rather,
as the central city on the border between the Re-Estize Kingdom, the Baharuth Empire, and the Slane Theocracy, E-Rantel had originally been built to the specifications of a fortress.
Ever since they entered the border region,
Tang Zheng's group had not encountered many people along the way. Perhaps that was also because they had taken a shortcut. Now that they were nearing E-Rantel, the number of merchant caravans and Adventurers on the road had begun to increase sharply.
Creak, creak!
The wooden wheels of the carriage rumbled as they rolled over the ground.
Lizzie drove the carriage to the city gate, where soldiers immediately came forward to stop and inspect it. But when they saw that it was Lizzie, respectful expressions quickly appeared on their faces.
"It's Lord Bareare! Let them pass!"
The soldiers guarding the city hurriedly turned and shouted toward the rear.
As a border city, E-Rantel inspected everyone arriving from outside to guard against infiltrators and troublemakers from other countries—most importantly, the Baharuth Empire.
Smack!
Lizzie lightly nodded at the city guard, then swung the whip in her hand and cracked it against the horse's rump.
The carriage, carrying the herbs and Nfirea seated in the back, slowly made its way into the city.
Tang Zheng and the "Rock" team following behind were also allowed through without inspection, though they were charged two copper coins per person as an entrance fee.
That's right.
E-Rantel charged an entrance fee.
Within the Re-Estize Kingdom, E-Rantel was the most prosperous city for trade aside from the port cities and the Imperial Capital.
Because it was close to the Great Forest of Tob and the Katze Plains, two extremely dangerous regions, the city was home to a large number of Adventurers and mercenaries.
This also brought about commercial prosperity.
Upon entering the city, the first thing that came into view was the large number of carriages on the streets, preparing to enter or leave the city.
Tang Zheng could clearly sense that Adventurers made up a very high proportion of the crowd.
He had not even felt this when he was in the Royal City.
Compared with the faint oppression and decay Tang Zheng had sensed in the Royal City, E-Rantel's first impression on him was that the entire air radiated a sense of vitality.
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