Skill: Potion Making
Cost: 1 MP
Description: Can process medicinal herbs into powders, granules, and more, enhancing their effects (improves with the Potion Maker's level).
Skill: Alchemy
Cost: 1 MP
Description: Uses different materials to create Alchemical Solutions and alchemical materials with varying effects (improves with the Alchemist's level).
Tang Zheng noticed the additional line beneath the [Ability Table] labeled "Class Skills" and understood.
It seemed that Production Class skills counted as a type of "Class Skill," making them somewhat similar to Special Classes.
Tang Zheng allocated all three newly gained levels to his Sword Saint class.
After all, at present—
This was the only Mid-tier Class he possessed that could improve his base attributes.
Tang Zheng discovered that this leveling process was much like in YGGDRASIL. Players could freely assign their gained levels to any class of their choice.
Reality, however, was different.
For people in the New World, improving a Warrior-type class required constantly honing their Martial Arts, improving their techniques, and training.
Those who wanted to improve magic-type classes could only study, read spellbooks, meditate, and so on.
In short, to improve a certain class, one had to learn abilities related to that class.
Hearing Nfirea's question—
Tang Zheng shifted his gaze away from the status panel and pretended to snap back to his senses. "It's my first time seeing potions made this way, so I was a little surprised."
"It's nothing."
"I'm not that good at it yet," Nfirea said modestly. Then, looking at Tang Zheng with some excitement, he added, "Compared to Recovery Potions, Healing Magic is far more powerful."
"Recovery Potions rely on medicinal herbs to treat injuries. Whether they're low-quality or high-grade Recovery Potions, they only accelerate the body's recovery."
Hearing Nfirea's words—
Tang Zheng looked intrigued and quietly began discussing Healing Potions with him.
Nfirea did not hide anything. On the contrary, he was delighted to exchange knowledge with Tang Zheng.
As the grandson of Lizzie Bareare, E-Rantel's finest Potion Maker, and someone who would later be known as a genius Potion Maker—
Even though it was not yet four years later, Nfirea's understanding of Recovery Potions still surpassed that of most Potion Makers in the world.
In YGGDRASIL, the conditions for one Player to defeat another ultimately came down to only four things!
Information, levels, equipment, and resources!
Information ranked first, and its importance went without saying.
The battle between the Bone Lord and Shalltear demonstrated the advantage of information to its fullest extent.
Shalltear was an NPC specialized in battle and even possessed a class build that countered the undead. Yet the Bone Lord used his information advantage to scheme her to death.
He had put on quite a show before the other Floor Guardians.
Of course, if it had been an unexpected encounter, Shalltear would most likely have won.
As for levels and equipment, there was no need to elaborate.
In terms of levels, Tang Zheng could use his Player ability to reach level 100. As for equipment, he currently had no way to obtain any.
At the New World's level of development, it was impossible to create Divine Tier equipment. The only Divine Tier equipment in existence was the legacy of the Six Great Gods and Eight Greed Kings, and obtaining it would not be easy.
Resources referred to consumable items such as Recovery Potions, magic scrolls, crystals, gemstones, accessories, and various other tools.
Tang Zheng had even less chance of competing with the entire Great Tomb of Nazarick in that regard.
The reason he kept discussing Recovery Potions with Nfirea was because he wanted to make them himself.
After resting—
Everyone set off again.
Archer Basak carried Captain Dossari on his back. After drinking Recovery Potions and the Alchemy Solution made by Nfirea, the Lander brothers were able to walk on their own again.
Over the following days—
Nfirea continuously used herbs to prepare various medicinal powders and healing Alchemy Solutions, accelerating the recovery of the Rock team's injuries.
At the same time, he used the rate at which the adventurers recovered to assess the effectiveness of the potions he had made.
Once his MP had recovered, Tang Zheng used Healing Magic to treat Captain Dossari's shattered lower leg.
For a time—
The Rock team had instead become a burden.
Two days later—
A massive city appeared in Tang Zheng and the others' field of vision.
"E-Rantel"!
With three enormous, sturdy walls, the border city of E-Rantel looked more like a military fortress.
Or rather!
As the central city at the border shared by the Re-Estize Kingdom, Baharuth Empire, and Slane Theocracy, E-Rantel had been built to fortress standards from the start.
Since entering the border region—
Tang Zheng's group had not encountered many people along the way. Perhaps because they had taken a shortcut, but now that they were approaching E-Rantel, the number of merchant caravans and adventurers on the road began to increase dramatically.
Creak, creak!
The wooden wheels of the carriage rolled over the ground.
Grandmother Lizzie drove the carriage to the city gate. Soldiers immediately stepped forward to stop it for inspection, but when they saw Grandmother Lizzie, respectful expressions quickly appeared on their faces.
"It's Lady Bareare. Let them through!"
The gate guards hurriedly turned and shouted toward the rear.
As a border city, everyone arriving from outside had to be inspected to guard against infiltrators and troublemakers from other countries—mainly the Baharuth Empire.
Smack!
Grandmother Lizzie gave the guards a slight nod, then flicked her whip, striking the horse's rump with a sharp crack.
The carriage, loaded with medicinal herbs and carrying Nfirea in the back, slowly made its way into the city.
Tang Zheng and the Rock team, who followed behind, were allowed through without inspection as well, though each of them had to pay two copper coins as an entrance fee.
That was right.
E-Rantel charged an entrance fee.
Within the Re-Estize Kingdom, E-Rantel was the most prosperous trade city apart from the port cities and the Imperial Capital.
Because it was close to the Great Forest of Tob and Katze Plains, two extremely dangerous regions, the city was filled with adventurers and mercenaries.
This, in turn, had brought commercial prosperity.
Upon entering the city, the first thing they saw was the large number of carriages on the streets preparing to enter and leave the city.
Tang Zheng could clearly sense that adventurers made up an extremely high proportion of the crowd.
He had not felt this even in the Royal Capital.
Compared to the faint oppression and decay he had sensed in the Royal Capital, Tang Zheng's first impression of E-Rantel was that the entire city's air seemed to radiate vitality.
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