Ch. 1Some Explanations Regarding Game Settings
Key Plot Points and Events
- No significant plot events occur in this chapter; it's an explanatory interlude.
Character Developments
- No character developments occur in this chapter; it's an explanatory interlude.
Significant Themes
- Game Mechanics: The chapter focuses on explaining the game's tier system for equipment, skills, and martial arts.
- Personal Preference: The author's personal experiences influence the tier color choices, deviating from the typical World of Warcraft system.
Character Interactions
- No character interactions occur in this chapter; it's an explanatory interlude.
Detailed Breakdown
- The game's equipment, skills, and martial arts are divided into five tiers: Common (white), Fine (green), Excellent (blue), Epic (purple), and Legendary (orange).
- Equipment: Top-tier (blue-purple) exists for damaged Epic or upgraded Excellent equipment, like [Damaged Nether Soul Iron Armor] and [Damaged Ghost General Iron Halberd].
- Professional Skills: Tiers are Entry Level (white), Proficient Level (green), Expert Level (blue), Master Level (purple), and Grandmaster Level (orange).
- Martial Arts Skills: Tiers are Elementary Martial Skill (white), Intermediate Martial Skill (green), Advanced Martial Skill (blue), Rare Marvelous Skill (purple), and Peerless Divine Skill (orange).
- Combat Techniques: Some techniques like Whirlwind Slash and Overlord Rod Throwing Style don't have grades; they're simply combat techniques.