As mentioned before, Shangri-La's combat engine performed attribute checks when moves collided, then adjusted the resulting damage based on the gap between those attributes.
Sun Yue knew very well that with Seiya still having nearly half his HP left, even if he gained the advantage in this damage calculation, he would not be able to empty Seiya's HP Bar in one go.
But if The Roarer triggered a control-type abnormal status effect, those brief few seconds would be more than enough for Seiya to finish him off.
He had overlooked it from the very beginning. Seiya's fighting style differed from all of theirs, yet it possessed each of their traits.
Combat instincts like his own, gaming skills no weaker than those of the professional player Katsuo, and finally, Panshilgon's calculating ability.
Combining every trait of those three, that was Wenren Seiya's fighting style.
Sun Yue was even beginning to suspect that Seiya's passionate demeanor from the start, constantly clashing moves with him, had been meant to make him overlook the gap in their levels.
At the same time, he had been steadily lowering his own HP, all to increase the chance of triggering The Roarer.
Now that the timing was ripe, his opponent had launched a fatal strike, leaving him no room to react!
So how was Sun Yue supposed to turn this around?
Simple. The greater the difference in attributes during a move collision's attribute check, the more HP Seiya would lose when the damage was adjusted afterward.
So what Sun Yue needed to do now was simple: raise his own attributes as much as possible and strive to send Seiya packing for good in this clash of fists!
And because he was worried the damage adjustment caused by their attribute gap would not be enough, Sun Yue also