安莉亚
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Entity Info
Original Name:安莉亚Gender:FeminineScope:Novel-specificStatus:ActiveSource:AIOccurrences:940Chapters:66
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Context UptoCh. 375
Wiki ModelGPT-5.6 Terra
Image ModelGPT Image 2
Updated2 weeks ago

Biodata

Feature Information
Name Anlia Haleson
Alias(es) Lady Anlia; Miss Hlaesun
Gender Female
Affiliation Featherwing Adventurer Group (Captain); recognized by the Purple Thorns unit
Occupation/Role Scout; adventurer-group captain
First Appearance Chapter 109

Background / History

Anlia led the Featherwing Adventurer Group on its first novice-guidance commission, a month-long assignment for the newly registered adventurer Molly von Nilia. Initially stern toward the timid Lize, she immediately softened upon meeting Molly, whose appearance appealed strongly to her fondness for cute things. She formally introduced herself as the group’s captain and took responsibility for guiding Molly through adventuring work, commissions, equipment, wilderness safety, and basic fieldcraft 109 110 111.

During the group’s journey toward Nange Village and Deep Rock Canyon, Anlia acted as the party’s scout and practical survival expert. She set camp defenses, taught Molly how to skin Fire Coyotes, monitored unusual monster movements, and investigated the destruction of Nange Village. She concluded that the Boundary God Cult was involved after examining a Beastkin child believed to be an experiment subject 120 128 135 137.

Anlia and Moss separately scouted the colossal Rockscale Dragon in Deep Rock Canyon. When the mountain collapsed under the dragon’s attack, the pair survived through Moss’s gravity and flight abilities alongside Anlia’s Pitfall Trap Stick. Anlia identified the creature as an unprecedentedly large Rockscale Dragon and later helped analyze the Boundary God Cult’s possible use of Demonic Vines to lure it along its route 149 150.

After Boundary God Cult members captured Lina, Lize, Winsa, and Umeilu, Anlia pursued them alone. She used stealth, silk-thread movement, and her dagger to cut through cultists and reach the prisoner cart, then reacted with fury upon finding her comrades mutilated and near death 159.

Anlia has resisted the expectations attached to her Hlaesun family connection. She left the path selected by her family to become a scout and pursue her interest in finding and using magic items. She also previously drove off a fiancé who behaved inappropriately, and later reacted angrily when told that Jahari Ligu Esyin would again appear in Hill City 134 163 164 188.

Appearance

Anlia is a lively-looking young woman with brown hair tied into a neat short ponytail. She typically dresses for fieldwork rather than formal status, wearing light leather armor and carrying numerous pouches and weapons 110.

  • Brown hair worn in a short ponytail 110
  • Light leather armor 110
  • Several belt pouches for supplies and magic items 110
  • Pair of short swords sheathed at the small of her back 110

Personality

Anlia is energetic, protective, and intensely affectionate toward cute girls, especially Moss. Her outward composure often barely conceals excited inner reactions; after first seeing Molly, she immediately wanted to hug her and was delighted that the new adventurer was a girl 109.

As captain, she is decisive in emergencies. She ordered the group to support the surrounded army, distributed healing and antidote potions, and later entrusted the team to Lina while she and Moss investigated the Giant Beast 121 148. She is also considerate of her companions’ safety, repeatedly checking on Moss after dangerous encounters and accepting Moss’s concealed past without demanding details 121 144.

Her enthusiasm for magic items can become impractical. She eagerly spends money on unusual tools, including an Impact Arrow that cost her 300 gold coins and left her distraught after use 133. Even so, her purchases regularly prove valuable in the field.

Abilities & Skills

Scoutcraft

Anlia is a Scout specializing in reconnaissance, flanking, surprise attacks, retreat coverage, trap use, poison crafting, and intelligence gathering 110.

  • Assesses monster routes and anomalous behavior, including the movements around Nange Village 126 135.
  • Tracks routes through markers; Moss identified a crossbow bolt left by Anlia as a trail sign 159.
  • Moves rapidly enough to vanish from sight when rushing toward an emergency 121.
  • Uses stealth and surprise attacks alongside Moss to rescue Lize from a Black Robe heretic 138.

Traps and Field Preparation

Anlia emphasizes preparation when traveling or camping in monster territory 128.

  • Uses Shadow Spider-silk warning thread, which can be sensed from up to 100 meters away after mana is injected 128.
  • Carries Beast Repellent Powder and Bell Rope for camp security 128.
  • Deployed a Magic Trap camp defense with Lina’s assistance 129.
  • Planted a Featherwing Team Banner for communication and territorial marking 129.
  • Used a Pitfall Trap Stick to trap a pursuing Diamond Golem; the reusable item can instantly excavate a pit as wide as 50 meters 134.

Combat

Although her primary role is scouting, Anlia can fight independently with blades, mobility tools, and traps.

  • Uses short swords and an emerald dagger in close combat 110 159.
  • Used transparent silk-thread movement to retrieve and redirect her dagger while attacking Boundary God Cult members 159.
  • Fired a Shocking Shot from a hand crossbow with a Gold-grade Impact Arrow, halting and knocking away a falling Golem 133.
  • Fought through Boundary God Cult members alone while attempting to rescue Lina, Lize, Winsa, and Umeilu 159.

Wilderness Knowledge

Anlia has practical knowledge of monster materials and dangerous terrain.

  • Taught Moss to safely skin Fire Coyotes, including the need for gloves because their fur and blood remain dangerously hot after death 120.
  • Identified the giant creature in Deep Rock Canyon as a Rockscale Dragon and explained its usual vulnerabilities and resistance to magic 149 150.
  • Recognized signs that the Boundary God Cult used people as experiment subjects 137.

Equipment / Weapons / Items

  • Pair of short swords — her standard weapons 110.
  • Emerald dagger and transparent silk thread — used for ranged retrieval and rapid movement during the cultist rescue 159.
  • Hand crossbow — used with her Shocking Shot skill 133.
  • Impact Arrow — Gold-grade, impact-array-inscribed ammunition; a single use cost Anlia 300 gold coins 133.
  • Pitfall Trap Stick — reusable magic item that instantly forms large pitfall traps 134.
  • Shadow Spider-silk warning thread — mana-linked perimeter alarm 128.
  • Beast Repellent Powder and Bell Rope — standard camping defenses 128.
  • Team Banner — Featherwing banner used for communication and territorial marking 129.
  • Healing and Antidote Potions — carried in field supply bags 121.
  • Purple Thorns token — allowed her party entry through Hill City’s lockdown checkpoint 187.

Relationships

  • Molly von Nilia / Moss — novice adventurer under Anlia’s guidance who becomes a trusted companion. Anlia is openly protective and affectionate toward her, accepts her hidden past, and relies on her in life-threatening situations 109 144 149.
  • Lina Infest — Featherwing vice-captain and close teammate. The two coordinate traps, battlefield decisions, and investigations, though Lina frequently criticizes Anlia’s expensive magic-item purchases 129 133.
  • Lize — timid Featherwing member whom Anlia treats sternly but protectively; Anlia understands the burden of Lize’s Sword Demon Unique Skill 109 120.
  • Winsa — armored Featherwing teammate who often tempers Anlia’s treatment of Lize and supports the group’s field operations 109 131.
  • Umeilu — rescued Beastkin child connected to Moss. Anlia teases her ears but also supports her inclusion in the group and defends Moss’s role in caring for her 144 147.
  • Novi — Anlia’s cousin, who presses her to confront her family responsibilities and requests Moss’s aid in the Rockscale Dragon operation 163 164.
  • Jahari Ligu Esyin — Anlia’s former fiancé. She states that she had already broken off the engagement and threatens violence if he continues pursuing her 188.

Story Role / Major Arcs

Beginner Guidance Commission

Anlia recruits Molly into the Featherwing Adventurer Group’s month-long guidance commission, teaching her how commissions, weapons, field safety, monster materials, traps, and camping work 109 111 120 128.

Nange Village Investigation

After detecting abnormal monster activity, Anlia investigates Nange Village, identifies probable Boundary God Cult involvement, and works with Moss to trace the Giant Beast’s path and likely food source 135 137 146.

Rockscale Dragon Crisis

Anlia scouts the enormous Rockscale Dragon with Moss, survives a canyon collapse, and later aids efforts against the wider monster crisis threatening Hill City 148 149 187.

Boundary God Cult Rescue

When her companions are captured, Anlia independently follows the cultists’ route and attacks them in an attempt to rescue Lina, Lize, Winsa, and Umeilu 159.

Family and Engagement Conflict

Anlia’s family status resurfaces through Novi and the return of Jahari Ligu Esyin. She remains resistant to noble obligations and determined to protect her friends from political pressure 163 188.

Notable Quotes

“I’ve always loved that feeling of finding treasure since I was little. The excitement of discovering good things is something I can’t give up.” 134

“No matter what you’ve been through or what your identity was before, Moss is now a member of the Featherwing Adventurer Group. Everyone won’t dislike you.” 144

Trivia

  • Anlia’s interest in magic items is the reason she became a scout rather than following the life chosen by her family 134.
  • She once saved for a month while living in a stable to buy her 300-gold Impact Arrow 133.
  • Her first reaction to Molly was internally described as being struck by an “arrow” because of Molly’s cuteness 109.