Biodata
| Feature | Details |
|---|---|
| Name | Pokémon |
| Original name | 宝可梦 |
| Classification | Creatures that live both in the wild and alongside humans as companions, research subjects, and battle partners 1 77 |
| Status | Extant |
| First Appearance | Chapter 1 |
Nature and Behavior
Pokémon possess distinct personalities and emotional lives rather than functioning as simple battle tools. They may be friendly and cooperative, but wild Pokémon can also be hostile to humans or become agitated when their habitat is threatened. 1 77
- Emotional states—including anger, excitement, confidence, and determination—can affect a Pokémon's performance and enable unexpected displays of strength. 133
- A Pokémon's emotions can be influenced by both its own experiences and its trainer's feelings. 133
- Strength cannot be reduced to measured levels alone: physiological condition, psychological state, training, tactics, and the trainer-Pokémon bond all affect battle results. 89 473
- Wild Pokémon commonly compete over food and territory, including in urban areas where stray Pokémon may clash over turf. 728
Battle and Development
Types, Moves, and Abilities
Pokémon use elemental types, moves, and individual Abilities in battle. Type matchups matter, but creative applications, tactical preparation, and unconventional move use can overturn apparent advantages. 89 781
- A Pokémon may have an Ability that changes how it responds to attacks, weather, or stat changes; examples include Dry Skin, Levitate, Multiscale, and Contrary. 144 331 653
- Technical Machines can assist with move learning, though different moves vary in difficulty even with their use. 141
- Pokémon can develop original applications for moves, such as using Shadow Claw to propel a Shadow Ball. 95
- Moves are not treated as rigid game-like restrictions; compatible Pokémon may learn techniques through experimentation, training, or recorded instruction. 642
Evolution and Growth
Evolution generally brings a noticeable increase in strength, but it is not the sole measure of a Pokémon's potential. Unevolved Pokémon can remain highly effective when their training, traits, or held items suit their current form. 62 331 807
- Rapid evolution may substantially alter a Pokémon's temperament and can strain a trainer-Pokémon relationship if the Pokémon is not ready. 553
- Some trainers deliberately delay evolution so a Pokémon can accumulate experience and develop more fully first. 553
- A Pokémon's own preference should be considered when deciding whether it should battle, enter contests, evolve, or pursue another path. 206
Artificial Pokémon
Artificially created Pokémon can develop identities and emotions beyond their intended design.
- Mewtwo was created by Team Rocket from Mew's genetic information; its immense destructive power is accompanied by a search for the meaning of its existence. 19
- Porygon is initially described as more like an instrument than an emotional being, while Porygon2 can learn, grow beyond its programmed behavior, and develop self-awareness. 217
- Porygon-Z demonstrates advanced intelligence and communication after evolving from Porygon2 through a Dubious Disc. 500
Relationships with Humans
Training and Companionship
Owning a Pokémon does not automatically make someone a qualified Trainer. Formal training requires knowledge, resources, wealth, and connections, while successful battles depend heavily on the bond between a trainer and their Pokémon. 1 89
- Pokémon may be traded for battle, contests, or a more suitable caretaker, but their opinion should be sought before a transfer occurs. 206
- Trainers can support Pokémon through daily care, food preparation, treatment, massage, and specialized training. 770
- Strong bonds can allow humans to earn the trust and cooperation of Legendary and Mythical Pokémon. 618 620
Psychology and Care
Pokémon psychology is an established but relatively unpopular research field concerned with personality, emotions, ability performance, and trainer influence. 1
- Psychological intervention can help calm rampaging or distressed Pokémon. Steven Stone specifically seeks Jing He's help for wild Pokémon unsettled by construction near Granite Cave. 77
- Pokémon affected by Galar Particles are shown to retain fear and psychological issues even after the immediate danger has passed. 724
- Jing He's Pokémon Rehabilitation Island is intended to provide a place for Pokémon requiring long-term mental healing. 740 762
Habitat and Conservation
Human development can disrupt Pokémon habitats and trigger unrest among wild populations. 77
- Devon Corporation attempts to limit environmental damage and restore areas affected by Granite Cave construction, partly to avoid escalating conflict with displaced wild Pokémon. 77
- Jing He's island includes Berry trees, medicinal plants, flower gardens, and several forest habitats intended to support resident wild Pokémon. 740
- Safe artificial habitats, such as the Pokémon Mountain Villa, can provide urban refuges where wild Pokémon form new social connections and alliances. 521
Legendary and Mythical Pokémon
Legendary and Mythical Pokémon are exceptional Pokémon whose power can endanger cities, regions, or the wider world, but they are still portrayed as beings capable of fear, loyalty, grief, friendship, and negotiation. 19 591 811
- Regieleki is calmed through Aura-based communication and agrees to travel with Jing He after being approached with kindness and food. 631
- Darkrai repeatedly aids Jing He despite its initial wariness, reflecting a bond built through mutual understanding and care. 591 620
- Multiple Legendary Pokémon answer Jing He's call during the emergency at the Altar of the Sunne, including Rayquaza, Groudon, Kyogre, Regigigas, Reshiram, Zekrom, Zygarde, Calyrex, Mewtwo, Giratina, Darkrai, and Solgaleo. 811