Days at Hogwarts
Chapter 541

Tracking and Countermeasures

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The reward for the "Magical Forbidden Area" quest is a skill level +1, which means that the higher the skill level, the more valuable the reward will be.

Currently, Albert's highest-level skill is level 5 Wizarding Bloodline. The second highest is level 4 Occlumency, and the remaining skills are only level 3, 2, or 1.

After carefully considering for three seconds, Albert finally accepted the reward for the mission, upgrading his Wizarding Bloodline to level six. Although the upgrade of his bloodline did not significantly improve his personal strength, Albert still upgraded his skills.

Perhaps, Wizarding Bloodline can be passed down to one's offspring?

Of course, it's also related to Albert wanting to see where the skill level limit is! The answer is... level six.

Okay, the Wizarding Bloodline on the Skill Panel has now been upgraded to max.

Honestly, the experience required to upgrade Panel Skill is really a pain.

The further you progress, the more experience you need, and the harder it is to gain experience using skills.

It only takes 100 experience points to level up to level 1; 2000 experience points to level up to level 2; 10000 experience points to level up to level 3; 50000 experience points to level up to level 4; and 200000 experience points to level up to level 5.

As for level 6, Albert didn't know. He only knew that he had 65,300 experience points in his experience pool, enough to directly upgrade a certain skill to level 4, but that was all.

Even in the near future, it is unlikely that they will master too many level 3 skills.

Albert drew his wand and cast a Obstruction Jinx on the battle doll in front of him. The doll was sent flying as if it had been hit by a truck, crashing into a wall far away with a loud bang.

"The spell is now even more powerful."

The overall effect of maxing out the Wizarding Bloodline is quite good.

Perhaps the most encouraging thing is that the barrier to learning Silent Spell and Wandless Magic has been lowered.

There's a reason why Pure-blood wizard pursue Magical Power: those wizards with stronger Magical Power can learn most spells more easily than others under the same circumstances.

"Next, there's the Basilisk problem." Albert put away his wand and began to consider how to gain another wave of experience by taking advantage of the Basilisk incident.

Albert was still quite wary of the Basilisk.

He wants to use the Basilisk incident to get another Special Contribution Award. Then, he wants to use the Black incident next year to completely complete the "third time's the charm" saga.

Among the many panel tasks, "Things Have Gone Three Times" is probably the most valuable one, as it grants the reward of a specific level 3 skill.

This means that Albert could learn to create Philosopher's Stone; or skip the complicated process and quickly master Animagus Transfiguration; or even master the extremely dangerous and unstable Hour-Reversal Charm, making the creation of the Time-Turner even less of a concern.

Although Albert didn't know when Ginny Weasley would open the Chamber of Secrets and come into contact with the Basilisk, the first attack was on Halloween.

Finding out Ginny Weasley's whereabouts is actually quite simple: use the Marauder's Map. However, finding someone using the Marauder's Map is very troublesome.

He planned to use Tracking Charm, Tracking Charm, and Traces Charm to create a simple map specifically for tracking Ginny Weasley's location.

However, Albert does not yet know how to use the Traces Charm.

After much consideration, Albert decided to ask Professor Flitwick for the spell. The two had a good relationship, so there was a good chance that Flitwick would teach him. Building good relationships with professors always brought some benefits.

Albert went directly to Professor Flitwick's office, and on the way he happened to run into Lockhart, who was being "politely escorted" out by the Charms Professor.

"Good evening, Professor Lockhart," Albert greeted Lockhart with a smile.

"Good evening, Mr. Anderson. What brings you here to see Professor Flitwick? Perhaps I can help you!"

However, as soon as Lockhart said it, he began to regret his words.

"Well, when I was in United States last time, I saw a spell called the Traces Charm in the Charms at Ilvermorny School of Witchcraft and Wizardry, and I wanted to ask Professor Flitwick about it."

"The Traces Charm?" Lockhart said after pretending to think for a moment. "Unfortunately, I don't know much about the Traces Charm. Professor Flitwick is in his office; perhaps he can answer your question."

After saying that, Lockhart quickly walked away.

Watching Lockhart's departing figure, Albert was a little disappointed. He had originally thought that the other party would say something like, "Do you need me to teach you?"

After Lockhart left, Albert turned and walked to the Charms Office, raising his hand to knock on the door.

The door opened quickly, Professor Flitwick seemed relieved to see that it was Albert.

"Mr. Anderson, what brings you here?" Professor Charms smiled and invited Albert into the house.

"It's like this..."

Albert made up a simple story, saying that when he went to the United States during the summer vacation, he found the Traces Charm in United States Charms textbook, so he came to ask Professor Flitwick about the Traces Charm.

"Charms textbook from the United States Ilvermorny School of Witchcraft and Wizardry?" Professor Flitwick seemed very interested in Charms textbooks from the United States.

"The Charms at Ilvermorny School of Witchcraft and Wizardry is called ' Chadwick's Charms,'" Albert explained. "It's a bit different from the ' Standard Book of Spells ' we're learning now."

"I wonder if we can get it in China. If not, we'll probably have to go through other channels," Professor Flitwick murmured.

"Professor Flitwick, I have a set if you need it."

"That's wonderful, about a week should be enough. Oh, I almost forgot, the Traces Charm!" Professor Flitwick took out a piece of parchment, drew a simple map on it, and then demonstrated the casting process of the Traces Charm to Albert.

After the spell was cast, footprints bearing the names of the two people appeared on the parchment.

"This is the Traces Charm," Professor Flitwick explained. "This spell is usually used in conjunction with a map, where the location of everyone within the map area is displayed as Ink dots on the map, and changes continuously as each person moves."

"The larger the range of the Traces Charm, the more people it manifests, and the higher the requirements for the spell."

After teaching Albert the incantation and staff-waving motion of the Traces Charm, Professor Flitwick let Albert try it himself. The charm was very difficult and required a lot of effort to learn.

However, Professor Flitwick was shocked to discover that Albert had mastered the basics of the Traces Charm in a short time.

"Although I don't know what you're planning to do, I hope you won't carelessly release other people's information, and I don't think you would," Professor Flitwick cautioned.

"I just want to use this spell to locate my cat," Albert explained casually. "His name is Tom, and he's just an ordinary Muggle cat, not particularly smart. Last time, he ran away from my dorm and almost got lost, which scared me so much that I'm afraid to bring him to school now. If I can master this spell, I can find Tom's location immediately."

Professor Flitwick looked at Albert and reminded him, "If you want to lock onto a cat individually, you'll probably need to practice your spells much more diligently to achieve precise control. Are there any other questions?"

"Does the Traces Charm have a counter-curse?" Albert asked after thinking for a moment. "Is there any way to block the Traces Charm?"

"This..." Professor Flitwick said, "Using Shield Charm should be fine. A powerful enough Shield Charm can effectively conceal the presence of wizards and sorceresses, making them untraceable."

Professor Flitwick personally demonstrated to Albert how to use the Shield Charm to block out the Traces Charm. After Professor Flitwick used the Shield Charm on himself, only Albert's footprints remained on the map.

Albert fell silent. He had tried the Shield Charm before, but failed. Now he tried again, looking at the footprints on the map, but still failed.

"Your Shield Charm is not strong enough," Professor Flitwick explained.

"Does this involve advanced applications of the Shield Charm?" Albert raised an eyebrow. "Professor Flitwick, could you teach me advanced applications of the Shield Charm?"

"You want to learn the advanced application of Shield Charm?" Professor Flitwick raised an eyebrow slightly.

"I heard that the Ministry of Magic has used Trace on students."

"You want to block out the Trace?" Professor Flitwick looked at Albert in surprise, then shook his head and said, "Even a powerful Shield Charm probably can't block out the Trace."

"Why?"

Albert couldn't help but voice his doubts.

"Trace is a contract magic that is modified from various spells such as the Tracking Charm, the Traces Charm, and the Tracking Charm. It is not so easy to block," Professor Flitwick recalled. "The Ministry of Magic considered this issue when designing this spell. The prototype of Trace was originally designed to be used to monitor certain wizards, so that it could know where they were and what spells they used at any time."

"However, Trace can lead to mistakes and misjudgments."

"That's normal, because the Trace need to be used in conjunction with special magical tools," Professor Flitwick explained. "But students are neither criminals nor suspects, so the Ministry of Magic later changed it to a contract, which became a system to monitor whether anyone was using magic in an area around the students."

"You can find loopholes to bypass Magical Contract, but it's very difficult to block or crack them."

In the end, Albert got his wish and Professor Flitwick taught him how to master the advanced use of the Shield Charm. However, the advanced use of a spell cannot be mastered in a short time. As a reward for teaching Albert how to master the advanced use of the Shield Charm Shield Charm, Professor Flitwick required Albert to publish a paper on the Shield Charm in "Charm Innovation" after he learned it.

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