Days at Hogwarts
Chapter 94

Treasure Room

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As we all know, defeating a boss means gaining experience and loot.

Of course, this is on the premise that you don't get killed by the boss in the process, and also lose your own life.

Turning Dark Lord into experience is definitely a skill.

The unfortunate Quirinus Quirrell serves as a prime example of what not to do. This gifted young wizard was too naive and arrogant, actually fantasizing that he could learn more magical skills from Voldemort and putting them into practice, ultimately costing himself his life.

Compared to the Voldemort's Soul Fragment of Voldemort, which is hiding in some unknown corner, attacking his Horcrux is undoubtedly a simple and effective way to gain experience. The easiest Horcrux to find is Ravenclaw's Diadem left in the Room of Requirement.

Albert was convinced that if he could find the Ravenclaw's Diadem, he would definitely be able to trigger one or two panel quests, or even more, which would mean experience and Skill Points.

After reaping the rewards of your mission, you can also do Dumbledore a favor and get some benefits from this century-old man.

As for how to explain it to Dumbledore? Actually, it's very simple—just say it was a chance discovery.

Yes! It's a rare, low-probability event.

When Fred and George stumble into the Room of Requirement while hiding from Filch during their nighttime outing, I will use this clue to further uncover how to enter the Room of Requirement.

Having found the Room of Requirement and noticed its mystique, Gryffindor, true to their nature, wouldn't give up on exploring and trying new things. They discovered this place while conducting various tests on the magical room, and during their exploration, they overheard whispers and murmurs, leading them to a suspected Dark Magic item.

The rest is even easier to solve; just tell Dumbledore about it and mention that you've found something that looks a bit like the Ravenclaw's Diadem.

Then, by bringing the other party here, everything was settled.

Albert simply didn't believe Dumbledore didn't believe him, because everything he said was true, and a story woven from a bunch of truths was naturally true as well.

It is speculated that Dumbledore was aware of the existence of the Room of Requirement and even knew how to enter it, but he never imagined that Voldemort's Horcrux would be hidden there.

The only tricky part is choosing the right time; it's very important that the timing of telling Dumbledore is just right.

Of course, all of this is contingent on finding Ravenclaw's Diadem and having enough incentive for Albert to take the risk.

As for no benefit? If there's no benefit, then what's the point of talking about it?

Albert took a deep breath; the sight before him was truly astonishing. He raised his camera and snapped a picture.

"My photography skills are getting better and better." Albert glanced at the photo, stuffed it into the pocket of his robe, and then carefully walked toward the pile of dilapidated furniture in front of him. He picked up a Fanged Frisbee from the dusty table. This thing had been there for too long and had completely lost its magic.

Albert put the Fanged Frisbee back on the table, looked up, and his gaze fell on the stack of books not far away.

He quickened his pace, came to the pile of books, and pulled one out.

It's easy to tell from the cover that this is a book Magical Drafts and Potions," and its former owner, the Potions Professor, was Snape, because the first page of the book features a bat and is marked with Snape's abbreviation: Professor SS.

The book has many pictures, and some pages are stained and even torn, showing that the previous owner did not take good care of it.

To the right of the pile of books were several rusty suits of armor, and next to them was a weapon rack with several rusty swords and a Scabbers axe.

Albert's eyelids twitched, because the mask of the armor in front of him suddenly moved. A small, dark blue creature, somewhat like a little devil, crawled out of the armor, its eyes fixed on Albert. Just as it was about to spread its wings, a red light flashed past, and the unfortunate little guy fell back into the armor, making a crisp sound.

Albert put away his wand and examined the Scabbers axe again, wondering what it had chopped. However, he quickly looked away and strolled through the passageway between the garbage heaps, observing the things around him near the towering piles of trash: some broken furniture, boxes, a chair missing a leg, an old broom, a broken baseball bat, unwanted old newspapers, tattered school uniforms, and other unidentifiable odds and ends.

Perhaps something here is evidence of a student's failed spell, or perhaps a table with a missing leg was thrown here by the House-elf who maintain the castle's dignity.

Albert even saw some burnt cauldrons, abandoned Herbology, and some old, broken bottles containing congealed Potions; however, several bottles sealed with wax were still glowing with an evil green light.

The garbage chute has come to an end, with a road on each side.

Albert stopped and looked at a Troll specimen. It was huge and had probably been processed; it didn't smell bad.

Perhaps, a professor once used Troll specimen to teach his students.

To be honest, upon closer inspection, the Troll still gave him a strange sense of oppression, especially the wooden club in its hand, which looked extremely dangerous.

If you hit him with that stick, he might actually die.

However, as long as he is careful enough, Albert believes that with the magic he currently possesses and his understanding of Troll, taking down a Troll should not be a problem.

However, turning such a Troll into a specimen is no easy task, especially Troll, disinfecting, and preserving it. Just how bored must the person doing this have? Albert had barely looked away from the Troll when a new quest popped up on his screen: The Fearless Challenger.

You discover a specimen of a Mountain Troll and feel a sense of oppression emanating from its massive body. As a brave Gryffindor student, try to defeat the Troll and demonstrate your courage and fearlessness.

Reward: 3000 experience points.

Albert was speechless. Where was he supposed to find Troll? And why did proving Gryffindor's bravery require challenging a Troll?

Could it be that his understanding of Gryffindor's bravery was wrong? Or was Gryffindor's bravery always just recklessness? Albert suppressed the urge to complain and comforted himself: A thousand readers will have a thousand Hamlet.

Everyone has a different understanding of courage.

However, activating the panel quests is not bad. After all, it's good to have quests that give experience points, so why not take advantage of it?

As for where to find Troll? When Harry Potter enrolls, that is, when Albert is in his third year, he can just borrow any Troll.

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