As everyone knew, the Imperial Navy was famous for its vast numbers but relatively poor quality, at least when compared to Eldar and Necron fleets.
Their unique Phase Shifting technology in particular could achieve physical Absolute Defense, rather than merely redirecting part of the Harm like humanity's Void Shield systems.
The Necrons, meanwhile, were the exact opposite. Their fleets were generally not numerous, but both their defenses and firepower far exceeded what other civilizations could imagine.
The Tombstones of Tomb-class Tomb Ships, Lightning Bolt arcs, Star Pulse Generators, Particle Whips, Disintegration Rays, and other weapons could inflict unimaginable destructive Harm on a target the moment they fired.
Very few could keep fighting after taking a hit.
In fact, among the Imperium of Man's few recorded encounters with the Necrons, they had spent most of the time being utterly crushed.
The few hard-won victories had generally been bought by the Emperor of Mankind's valiant Astartes, who fought desperately in close-quarters combat and wagered their own lives.
The casualty ratio between the two sides could even reach a staggering ten-to-one or higher.
That was because the Ceramite armor humanity took such pride in offered not the slightest protection against Disintegration Rays and Phase Weapons. Once struck, the fatality rate reached ninety percent.
Only Imperial Knights and Titans equipped with Void Shield systems could barely hold out for a while.
So, in a sense, humanity and the Necrons were actually complementary in many ways.
One only had to look at how, after the two fleets joined forces, they had directly held nearly one-fifth of the Tyranids' living warships outside the star system.
Humanity's vast numbers and dense firepower slowed the enemy's advance, while the Necron fleet was responsible for precise strikes against the enormous Super Hive Ships.
These living warships not only carried