Starting as a Mechanical Hunter
Chapter 668

The Civilization Trait: Imperial Guard

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Ship girls are the standard example of "artificial intelligence".

It not only uses the "starship" as its carrier, but also uses the "starship" as its core, radiating to all industrial systems.

Director Du's system panel has also changed.

Name: Du Zhaodi

Race: Ship Girl

Level: 71

Mechanical energy: 30 million+

Personal Attributes: Strength 100, Agility 100, Endurance 100, Intelligence 100, Perception 100, Character 1480

Production efficiency:

Ordinary energy weapon 1 unit per second

Large energy weapon 10 seconds/unit

Combat robots 20 seconds/unit

Mechanical exoskeleton 30 seconds/unit

Mechanical module 1 minute/unit

Medium-sized mechs: 30 minutes/unit

Large mech 1 unit/hour

Templates: Machine Girl, Creator's Heart, Mechanical Genius

Areas: Accelerated production, Super mecha sealing

"Two, two areas!?"

The senior engineer took a breath, and the way he looked at Director Du was different now. A top-tier ship girl!

Although all ship girls are Tier 3 units, there are differences in quality between them. Some ordinary ship girls are not very good at anything and consume resources very quickly. They are the kind of girls who are good at nothing but eating.

Some high-quality ship girls have extremely powerful buffs to their faction from their domains, but such ship girls are very rare, less than one in ten.

Above the superior-grade ship girls, there is another type of ship girl, which not only has a "superior domain", but also more than one type.

Without a doubt, Du Zhaodi is a top-tier ship girl, possessing not only two domains, but also top-tier domains.

Accelerated Production: Under the control of the ship girls' super pipeline, the production efficiency of all machinery in the faction increases by 200%.

Super Mech Sealing: Ship girls can seal the performance of large military machines such as mechanical fortresses, military bases, and sky carriers to a great extent.

Three templates, two fields—even in his previous life, the senior engineer had never encountered such top-quality ship girls.

Also, why is Director Du's character so high, earning him four figures?

Character: 1480

Note: Not only do they have to work hard to raise a large family, but they also have to support a shameless gigolo. That's how tough life is for outstanding women.

"..."

The system is really something to complain about.

However, the senior engineer was quite unconvinced. He had put in a lot of effort, and his legs had been weak for the past two days.

After Director Du became a ship girl, not only did her various attributes increase significantly, but her stamina, in particular, increased more than tenfold.

"Director Du, you've really worked hard."

Du Zhaodi was taken aback by the senior engineer's nonsensical words, then smiled and said, "This is all for the sake of our cause."

"Yes," the senior engineer nodded seriously, and said in a solemn tone, "You serve our cause, and I will serve you."

Before Du Zhaodi could react, the senior engineer pulled her into his arms and kissed her deeply. Director Du's pupils widened, but she quickly closed her eyes in comfort, letting this handsome man service her body.

She worked so hard just for this moment.

The next day, the senior engineer got up looking haggard. He saw that Du Zhaodi, whose face was slightly flushed, was still fast asleep. He couldn't help but tuck her in with pity.

This guy probably hasn't slept since the corporate wars started.

He couldn't help but open the panel again and look at Director Du's attribute list, feeling like he was about to drool again.

One large mech per hour, and with 30 hours a day on the Mech Rift Star, that's 30 mechs, and nearly 10,000 a year. The senior engineer finally understood where his army of mechs came from.

Furthermore, with the introduction of the "doubled production" domain, the production efficiency of these large mechs has doubled.

That's terrifying!

A large mech has a mechanical energy of up to a million, comparable to an ordinary Class A radiation beast. If tens of thousands of mechs were to attack him, he would not be able to withstand it unless he activated the "Super Fusion Mode".

If 100,000 large mechs were to attack him, even if he used his "super transformation," he would probably be doomed. That's the power of a high-level faction.

After the corporate war, the faction points reached 600,000. At this production efficiency, it is estimated that it will take less than a year to break through 1 million and reach the third tier.

The senior engineer had the ship's intelligent system brew him a cup of kidney-nourishing tea. Meanwhile, in Director Du's office, the buttons on the holographic projection kept lighting up, indicating that there was a lot of work to be done.

"Let Director Du rest for a day."

The senior engineer turned on the holographic projection, and one after another, projections of high-rise buildings appeared. Everyone who saw the senior engineer looked as if they had seen a ghost.

The tasks are numerous and tedious, but Director Du does them every day. Being a CEO is no easy task.

Only two things piqued the senior engineer's interest: one was Professor Han.

His work at the Research Association yielded initial results, and he created an ethical device.

Name: Anti-Killing Hoop

Category: Faction Equipment

Quality: Tier 1 - Excellent

Weight: 4kg

Basic attributes: None

Additional attributes: Bloodlust -30%, Beast Transformation Probability -20%, Additional status: Tranquility

Calm and still mind: Wearing it for 8 hours a day will cause one's spirit to enter a shallow and stable mode. In this mode, there is a certain probability of increasing enlightenment.

Note: The word "lust" has a knife above its head, which means that abstaining from killing is as difficult as abstaining from lust. Fortunately, you have already realized this problem.

"By combining this 'killing ban' with the virtual helmet, I want to make sure that all hunters are equipped with this thing."

For players, the higher the equipment level, the better.

But for the faction, it's not just about that; it also needs to ensure that the entire 'equipment' can be mass-produced quickly.

Tier 1 equipment happens to fall within Dugo Technologies's mass production range.

"Also, continue developing this ethical equipment. I will send you the data on flesh-based technology."

Professor Han nodded and logged off.

Soon after, the senior engineer's "projection" reappeared in the "Mechanical Weapon Research Hall" to participate in a technical analysis meeting of mechanical hunters.

As always, there was surprise, but after the initial shock, everyone quickly got down to business.

"With the advancement of mecha technology, the role of mechanical hunters is becoming increasingly awkward," Dr. Rong, an old acquaintance, spoke first.

Originally, level 10 mechanical hunters and biological hunters were roughly equal in strength. Level 20 biological hunters, after fusing cells from different creatures, began to have their attributes greatly enhanced. However, level 20 mechanical hunters were not far behind because they could equip 'heavy exoskeletons,' a mechanical approach that, through the several tons of strength added by the exoskeleton and custom hunter weapons, still allowed them to hunt B-class radiated beasts.

However, this situation changes again after level 30.

First, after carbon-based fusion, the attributes of the biological hunters surged again, completely surpassing those of the mechanical hunters.

Secondly, the maturity of mecha technology, especially unmanned mecha, has enabled machines to handle tasks that were originally only possible for mechanical hunters.

According to reports from the mecha division, they are already testing the use of the latest Pioneers equipped with AT Fields to hunt Class A Radiant Beasts.

The ability to load AT field technology onto the Pioneer mech was made possible by the fact that the Mech technology lowered the barrier to entry for its use.

One of the experts also played this video.

In the scene, three Pioneer mechs simultaneously deployed their At Force Fields, managing to hold back the beast tide created by an A-class Radiant Beast. Then, the mech force charged into the disintegrating energy tide and slaughtered the Radiant Beast.

If this is the case with Class A radioactive beasts, then ordinary radioactive beasts are even less of a threat.

It's important to know that the Pioneer Mech is only A-rank; above that, there's the S-rank Mech with flesh and blood!

"As the strength of biological hunters and drone mechs increases, many newcomers are unwilling to pursue the mechanical hunter route at all, which is causing a lot of trouble."

An old mechanical hunter said with great concern.

Currently, Dugo Technologies's "hunter population" consists mainly of two parts: one part is the native civilians within the camp, such as graduates of certain hunter schools, and the other part is the "native hunters" attracted from all over the world.

Now, these newcomers prefer to take the path of creature hunters, and if that doesn't work, piloting mechs is also a good option.

As for mechanical hunters, even a dog wouldn't do it.

The main reason is that there is not much difference between mechanical hunters and mechanical modifiers, and their strength has not been fundamentally improved.

Now, these mechanical experts are discussing how to continue the profession of "Mechanical Hunter," otherwise, in a few years, this faction's specialty will become a faction legacy.

Some people suggest simply spreading "Construct Technology" and combining it with mechanical hunters.

But this was quickly refuted by another colleague: "Constructs" are too dangerous, and ordinary people can't withstand them. They can easily degenerate into murderous monsters. Only a small number of elites can resist the temptation.

Others suggest strengthening cooperation with major military groups to develop higher-performance prosthetic bodies.

This point was agreed upon by most people, but some people also grumbled that it would be better to directly achieve 100% mechanical modification and completely switch to the mechanical modification route, so that Dugo Technologies could raise a group of corporate knights.

The discussion was heated, but no particularly effective ideas came up.

The high-achieving worker was also pondering this.

In a civilization, the emergence of one technological line will inevitably lead to competition for resources from another technological line, since resources are finite.

If the mecha technology is developed by the senior engineer, it will inevitably reduce the market share of "Mech Hunters," which also follow the mechanical route.

The senior engineer would naturally not give up on "Mechanical Hunter," since pursuing the fusion route requires both mechanical and biological technologies to be sufficiently advanced.

We need to find a way to improve the combat power of the 'Mechanical Hunter'. As for how to improve it—

The senior engineer opened the faction panel and switched to "Modifier Civilization".

The Modifier Civilization: This civilization is on the path of pursuing mechanical power. In the process, they have abandoned the inheritance of the original species and chosen true power. Others may despise them for abandoning tradition, but they believe that only by abandoning the past can they usher in a new life.

[Knowledge fusion under the Modifier Civilization, experience consumption -50%]

[Integration of professional knowledge chains under the Modifier Civilization, experience consumption -30%]

This is actually a pretty good combat civilization, at least in terms of saving experience, it's quite effective.

Civilization: The Civilization of Transformers

Civilization Knowledge: Not Activated

Civilization Traits: Not Activated

Civilized architecture: None

Professional knowledge chains: 'Mechanical Life' (activated), 'Cloning Technology' (activated), 'Bionic Technology', 'Corpse Technology' (activated), 'Biochemical Technology', 'Prosthetic Technology' (activated)

The senior engineer continued reading.

This civilization belongs to the category of semi-mechanical civilizations.

Semi-mechanical civilization: A mechanized society that embraces modification, which to some extent reduces the chances of a mechanical revolution. Robots and cyborgs coexist, and there is no racial fastidiousness, but life forms must undergo mechanical modification. To become a high-ranking citizen, one must undergo in-depth modification. They have strong military capabilities, and the mainstream ideology pursues individual military strength. Competition is brutal, and there is a tendency to expand outwards.

[The Civilization Panel is now open. Collect all four professional knowledge chains to unlock 'Civilization Traits']

[The Civilization Panel is now available. Collect all profession knowledge to unlock the 'Civilization Core']

"Civilizational characteristics"?

The senior engineer almost forgot about this thing.

He dragged in 'mechanical life,' 'cloning technology,' 'colon technology,' and 'prosthetic technology.'

'Activate Civilization Traits?'

"Start."

You have acquired the civilization trait "Imperial Guard".

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