A Great Victory
This battle ended faster and easier than anyone imagined.
After the appearance of Saine, the Shadow of Darkness Holy Tower lost momentum and lacked command, and thus failed to mount any effective resistance.
During this battle, although Saine did not use the power of his mask, he did release the Sun's Eye Magic twice in succession.
A total of seventy-two golden beams of light made him the most eye-catching focus on this battlefield.
This battle also pretty much proved that with Saine's current total Mental Strength and Magic Power power, he could only cast the extremely powerful spell, Sun's Eye, twice at most.
The reason he doesn't use the magic hidden in the mask is that it's a habit of Saine to keep a backup plan.
In addition to the seventy-two Sun's Eye Magic contributing to the victory, Saine also showcased his latest research achievement in this battle— the Blazing Light Grenade.
These one-time use offensive items are really useful, especially in chaotic battles.
Although the power is not high, if a Advanced Apprentice happens to be hit by a close-range blast and the other party does not have Magic Shield for protection, he will be seriously injured even if he does not die.
Mage are known for their frail physiques, unlike Knight who can rely on armor for protection.
Without Magic Shield to protect them, even Quasi-Magician could perish from a seemingly ordinary Minor Fireball.
After all, Mage study wisdom and refine their Mental Strength, unlike Knight who train their bodies.
What might be a superficial injury to Knight could be fatal to Mage.
This is why, in the Wizard World, Knight and Mage have always been an inseparable group.
The two power systems each have their advantages and disadvantages, complementing each other and jointly creating the prosperity of Wizard Civilization.
Throughout the various Plane War, the strongest support and protection for Mage on the battlefield has never come from the legions of slave creatures, nor from the otherworldly follower legions belonging to the Wizard Alliance.
Instead, they are a reliable legion of Knight, as strong as Steel Torrent!
The apprentice battle that took place around Wind Howling Cliff lasted for two days after Saine arrived.
Except for the first half day, the apprentices of the Shadow of Darkness Holy Tower were able to hold out for a while with some semblance of skill.
The next day, it was basically a one-sided massacre and escape.
The role of heroes and role models is far too obvious and too important in this Regional Holy Tower Academy War.
The less experienced magic apprentices are, after all, not Formal-Ranked Magician with hundreds of years of experience and outstanding wisdom.
Although these magic apprentices have mastered extraordinary powers, they are still essentially within the realm of "ordinary people." →
The original purpose of the Regional Holy Tower Academy War was to hone these apprentices and let them adapt to and experience the cruelty of Plane War in advance.
They are young and naive, and their performance in the war has not been satisfactory.
But one day, those elites among them who are able to break through to level one or above will eventually grow and mature.
In the future, they will become a force to be reckoned with in the Plane War.
Although the Battle of Wind Howling Cliff ended with a counterattack by the Azure Source Holy Tower, the number of apprentice corpses left on both sides was actually not large.
More than a hundred people fell in the Azure Source Holy Tower, while the corpses of the apprentices in the Shadow of Darkness Holy Tower exceeded two hundred.
This was achieved because more apprentices of the Shadow of Darkness Holy Tower activated their badges in time before the crisis arrived, allowing them to escape the Trial Space.
Only those apprentices who were a beat too slow to react, or those who were extremely unlucky, perished in the melee.
Therefore, although the Shadow of Darkness Holy Tower only left behind about two hundred corpses, in reality, the Shadow of Darkness Holy Tower probably mobilized more than a thousand apprentices to escape the Trial Space through badges during this war.
Although more than a hundred people also fell Saine's side the Azure Source Holy Tower, very few of them managed to escape the Trial Space.
The hundred or so people who fell were almost all apprentices who were in a frenzy and had followed Saine into the Shadow of Darkness Holy Tower's apprentice camp.
These apprentices, lacking the strength and numerous trump cards of Saine, and generally only being mid- to low-level apprentices, met their end in this Regional Academy War.
Therefore, it is clear that passion and impulsiveness are indeed not suitable for Mage.
On the contrary, the number of Casualties among the apprentices of the Azure Source Holy Tower who were obediently guarding the top of Wind Howling Cliff and had not yet rushed out of the resource point was negligible.
Even the unfortunate apprentices who perished did so because they were careless and injured by the attacking Undead Creature, without even having time to activate their badges.
These apprentices are the inferior apprentices who will inevitably be eliminated in the Regional Academy War.
The college every year
The average number of war deaths was mainly supported by these apprentices.
Regardless, the apprentice elimination rate in this war has reached 1:10.
This was an unprecedented victory, especially for the apprentices of the Azure Source Holy Tower.
Each surviving apprentice usually earned anywhere from tens to hundreds of points.
Especially the group of apprentices who followed Saine to the flank of the Shadow of Darkness Holy Tower apprentice camp; although many perished, the high risk brought high reward.
There were many apprentices who earned several hundred points, and there was even a Advanced Apprentice who somehow managed to get more than 1,100 points.
This Advanced Apprentice likely benefited from this opportunity by chance, as he happened to run into a group of Shadow of Darkness Holy Tower apprentices in a certain area who were activating their badges and escaping the Trial Space, allowing him to easily obtain this opportunity.
Saine also gained a lot of points in this match, a full three thousand points.
It wasn't that his Sun's Eye was incredibly powerful; what actually caused his points to increase significantly was the unassuming, one-time-use magic item, the Blazing Light Grenade.
A large number of Blazing Light Grenade were launched, and a series of explosions occurred in the apprentice positions of the Shadow of Darkness Holy Tower, coupled with the power of Saine as Peak Apprentice.
How could these apprentices dare to linger in battle?
If Saine hadn't been more cautious later on, and hadn't stopped pursuing after both his Mental Strength and Magic Power were depleted...
Otherwise, he would have accumulated even more points.
It was during this battle that Saine couldn't help but marvel at how much faster it was to earn points in group combat compared to acting alone.
If he were to infiltrate the other four Holy Tower areas alone, even with the Sun's Eye Magic, it would probably take him about ten days to earn enough points to reach three thousand.
It's nothing like it is now, it's all done in a little over a day.
After the battle, Saine saw Daniel, Quasi-Magician Magic Robe were now tattered, and who was not far from him.
After this battle, Saine's perception of this guy changed considerably.
Nodding to the other party, Saine flew towards the direction of Wind Howling Cliff.
He had just learned through Crystal Ball message that his Cousin Serena, was also at this Large Resource Point.