Mechanical Bee
The City of Steel deeply impressed Saine. →
This is a unique civilization that differs from other regions of the Wizard World.
In the two years prior, Saine had also traveled to many areas of the South Coast and the Mamet United Alliance.
However, this was the first time that Saine had come to the very core of a top power in the Wizard World.
(ps: Although Saine passed through the Mamet United Alliance before, he did not go to the Mamet United Alliance headquarters Chamumei, nor did he pay homage to the True Spirit Tower and the Overlord Hall within the Mamet United Alliance territory.)
The main route taken by Saine was by water, and it did not pass through these areas.
Moreover, given Saine's current strength and limited perspective, he might not even be able to discern anything from such a place.
As a sacred place in the eyes of the mechanic profession in the Wizard World Wizard World, the City of Steel's influence among the mechanic community is equivalent to that of the Sky City in the hearts of millions of Mage in the Wizard World.
The magical machinery here has reached its peak. After arriving at the outskirts of the City of Steel, Saine saw many different kinds of flying machines hovering and floating around the City of Steel more than once.
Even behemoths comparable in size to Light Prism Fortress and Space Fortress were spotted by Saine in the low skies above the City of Steel.
It was very wise of Saine not to purchase items like individual flight pods in the cities within the City of Steel.
Because the truly good things are concentrated in the main part of the City of Steel.
This place has the highest density of mechanics in the Wizard World, and its magical Mechanical Civilization has reached its peak.
In the towering City of Steel, Saine saw many metal towers that were thousands or even tens of thousands of meters tall.
These metal towers were different from other metal buildings, Saine saw a sense of familiarity in them.
After making some inquiries, it was learned that these towering metal towers were indeed built by mechanics of level four or above within the City of Steel.
Inside the City of Steel, there are also Holy Tower and Magic Academy.
These Holy Tower are collectively known as "Mechanical Holy Tower," and most magic academies train mechanical apprentices.
The large-scale promotion of a single magic system in a specific region is a Saine's side feature of City of Steel.
In other parts of the Wizard World, whether it's the Mamet United Alliance, the South Coast, or the areas surrounding the Green Source Land, those places still follow a development path where multiple Spellcaster systems coexist and compete for dominance.
However, the top forces in the Wizard World with development models similar to City of Steel are not unique.
The Dragon Vein Warlock Family of the West Coast, the Northern Witches, the Eastern Astrology Highlands, and other forces also basically maintain a development path that specializes in cultivating: Bloodline Warlock, Witch, and Astrologers.
This is largely related to the geographical location, historical origins, and inherent limitations of these forces' professions.
In conclusion, among the Spellcaster professions in the Wizard World, those who truly dominate and constitute the vast majority are still the elementalists of various schools!
Elementals are the most numerous and powerful group of Spellcaster in the Wizard World.
Even the True Spirit-level Magician stand at the very top of the Wizard World are mostly elementalists.
This may also indirectly confirm that the elementalist is the most promising and advanced training system among all Spellcaster professions in the Wizard World.
In the outer regions of City of Steel, Saine purchased a newly released individual Mechanical Bee from a City of Steel store called Norton Merchant Guild.
This is a mechanical alchemical product with a height not exceeding five meters and a width controlled within two meters.
This Mechanical Bee is designed for single-person use, but depending on its internal load capacity, it can accommodate several people under extreme conditions.
In addition to possessing considerable combat, relocation, communication, and reconnaissance capabilities, this Mechanical Bee can also adjust its appearance and size according to the user's requirements, shrinking to as low as two meters square.
Furthermore, according to official certification from City of Steel, this device can adapt to many complex and harsh environments such as the deep sea, molten lava, starry sky, and atmosphere.
These Mechanical Bee are the favorite of most Reconnaissance Magician in the Wizard World. Some of the Reconnaissance Magician that Saine encountered in the Poison Fire Green Flame World battlefield possessed similar items.
With its many powerful functions, this Mechanical Bee is also quite expensive.
It took Saine nearly 1,200 Magic Coin to buy it, making it the most expensive item Saine purchased during his travels.
But there's a reason it's expensive; this Mechanical Bee is definitely worth the price.
If Saine had had a Mechanical Bee to get around when he encountered that Second-Level Black Magician in the Endless South Sea, even without Bixi's help, his chances of escaping would have been as high as 50%.
Furthermore, such a Mechanical Bee can play a significant role in future Plane War. Saine would never lose money on such a purchase.
Not to mention, the Norton Merchant Guild promised to undertake the repair of any damage to the Mechanical Bee purchased by Saine Norton Merchant Guild the next 300 years at a reasonable price.
The Norton Merchant Guild is no ordinary chamber of commerce from some small town.
This is a large merchant guild with certain distinctive features in City of Steel. Norton Merchant Guild has a presence not only in City of Steel's territory but also in other regions and territories of the Wizard World.
In other words, this is a large-scale merchant guild covering the entire Wizard World.
The Alchemy Powered Ship that Saine used when he was on the South Coast belonged to the Kuli Man Merchant Guild, but the Kuli Man Merchant Guild wasn't even worthy of carrying the shoes of the Norton Merchant Guild.
The influence of the Kuli Man Merchant Guild is limited to a few Holy Tower in the southeast of the Mamet United Alliance.
However, the Norton Merchant Guild has already begun doing business throughout the Wizard World.
Both incidents involved attacks by Black Magician. The Kuli Man Merchant Guild lost an Alchemy Powered Ship, and so far, Saine hasn't heard a word from the other side.
If the Norton Merchant Guild suffers a huge loss here, they will not only send out specially hired Knight and Mage to deal with the relevant serious incidents.
Furthermore, leveraging the influence of the Chamber of Commerce, they will exert pressure on the Black Magician of the Black Domain at the higher levels and general level of the Wizard World.
In other words, if it were a Norton Merchant Guild ship sailing there, even a Level 2 Dark Mage like Van Basten wouldn't likely take action after seeing the relevant markings.
As a Second-Level Black Magician has lived long enough, Van Basten knows very well who in this world he can mess with and who he can't.
If he offends those well-known forces or organizations, they won't even need to come knocking on his door to cause him trouble.
It's estimated that some senior and powerful Black Magician in the Black Domain would kill him first.
Despite being isolated in the northern Western Islands, the Black Domain is a forgotten and rejected place in the Wizard World.
But in fact, that place also has intricate connections with the forces and powerful individuals in other regions of the Wizard World.
As a Top-Level Civilization, the Wizard World is rife with complexities, no matter where you are.
Including the Black Domain... let alone beings above level four, there are more than one True Spirit Dominator level expert there.
It is a force that the Wizard World absolutely cannot ignore or relinquish.