Ch. 861Poison Flame Flying Ants

Key Plot Points and Events

  • The group encounters a blockade in the Purple Mist Forest.
  • Abel, using his Spirit Speaker ability, sees a swarm of Poison Flame Flying Ants ahead but keeps this information secret.
  • Fex, the barbarian, charges ahead, leading the ants back to the group.
  • The group retreats, but Fex and Leon, the Half-elf, are surrounded by the ants.
  • Abel saves Fex and uses a unique spinning attack with twin battle axes to fend off the ants.

Character Developments

  • Abel demonstrates exceptional combat skills and bravery, saving Fex despite their initial tension.
  • Fex shows arrogance and recklessness, underestimating the danger and leading the ants back to the group.
  • Leon, the Half-elf, shows loyalty to his companions, trying to save Fex despite the danger.
  • Priest Giant Horn shows caution and wisdom, choosing to trust Abel's judgment.

Significant Themes

  • The danger and unpredictability of the Purple Mist Forest.
  • The importance of trust and communication among the group members.
  • The power of unity and teamwork in facing overwhelming odds.

Character Interactions

  • Abel and Fex's relationship remains tense, with Abel saving Fex despite their differences.
  • Leon and Abel's relationship improves as Leon tries to save Fex and Abel ultimately helps him.
  • Priest Giant Horn shows trust in Abel, following his advice and later watching in awe as Abel fights the ants.

Ch. 862Trading

Key Plot Points and Events

  • Abel uses "Whirlwind [Fragment]" to create a tornado, killing many Poison Flame Flying Ants and causing the rest to retreat.
  • Abel dissipates the tornado using precise axe strikes, preventing damage to the surrounding forest.
  • The adventure team leaves the Purple Mist Forest and sets up camp near a river.
  • Barbarian Fex asks Abel to trade his dual axe techniques for the barbarian heritage.

Character Developments

  • Abel demonstrates his combat prowess and strategic thinking, earning respect from his companions.
  • Barbarian Fex shows gratitude and respect towards Abel for saving his life and is willing to trade for Abel's combat technique.
  • Half-elf Leon shows interest in Abel's "Satiety Potion" and engages in conversation with Giant Horn Priest, leaving space for Abel and Barbarian Fex to talk.

Significant Themes

  • The power of teamwork and mutual aid in dangerous situations.
  • The value of unique skills and knowledge, and the willingness to trade for them.
  • The importance of respect and gratitude in relationships.

Character Interactions

  • Abel and Barbarian Fex: They form a bond after Abel saves Fex's life, leading to a trade of combat techniques for the barbarian heritage.
  • Half-elf Leon and Giant Horn Priest: They engage in conversation, showing camaraderie and understanding, and leave space for Abel and Fex to discuss their trade.
  • Abel and the adventure team: They work together to overcome challenges and support each other, demonstrating the importance of teamwork.

Ch. 863Red Stone Mountain

Key Plot Points and Events

  • Abel receives the Barbarian inheritance from Fex, which is written in an unknown cuneiform script. Fex reads it to Abel, who memorizes it.
  • Abel learns that a crucial part of the inheritance, the foundation for practicing Barbarian Qi, was not in the book. Fex recites it to Abel.
  • Abel decides not to practice the Barbarian inheritance immediately due to its requirement for long-term research and study.
  • The adventuring party reaches Red Stone Mountain, where they encounter a Red Stone Monster. Abel's dragon aura attracts the monster's attention.

Character Developments

  • Abel: Shows gratitude towards Fex, demonstrates his powerful memory, and displays his knowledge of herbs and alchemy. He also reveals his understanding of the value of special iron ore.
  • Fex: Shows honesty and willingness to help Abel, even when he believes the trade is unequal.
  • Giant Horn Priest: Warns the party about the Red Stone Monster and expresses disdain for Abel's actions.

Significant Themes

  • Trust and honesty (Fex's actions, Giant Horn Priest's disdain)
  • Knowledge and expertise (Abel's understanding of herbs, alchemy, and special iron ore)
  • Hidden dangers (Red Stone Monster, Abel's dragon aura)

Character Interactions

  • Abel and Fex: Abel expresses gratitude to Fex, and Fex helps Abel by reciting the missing part of the inheritance.
  • Abel and Giant Horn Priest: The Priest expresses disdain for Abel's actions, while Abel keeps his knowledge of the special iron ore to himself.
  • Abel and the Red Stone Monster: The monster targets Abel due to his dragon aura.

Ch. 864Flame Stone Giant

Key Plot Points and Events

  • Abel encounters a Top-tier Spirit Beast, a Flame Stone Giant, on Red Stone Mountain.
  • Abel's team attempts to fight and retreat, but the Flame Stone Giant is immune to Abel's "Lightning" spell and is too powerful for them to harm.
  • Abel decides to stay behind to stall while the others escape. He uses "Blink" and "Blizzard" to avoid and weaken the Flame Stone Giant.
  • Abel discovers that the Flame Stone Giant is a stone giant like Johnson, and they communicate. Johnson persuades the Flame Stone Giant to join Abel's contractees.
  • Abel reveals Bai Xue and Feiyan, and uses his Blue Dragon Dragon Might to suppress the Flame Stone Giant. The Flame Stone Giant agrees to join Abel's contractees.

Character Developments

  • Abel demonstrates his strategic thinking and courage by staying behind to buy time for his team.
  • Johnson shows its ability to communicate and persuade the Flame Stone Giant, revealing its growth and potential.
  • Abel's contractees, Bai Xue and Feiyan, show their power and help to intimidate the Flame Stone Giant.

Significant Themes

  • The power of teamwork and coordination.
  • The respect and fear of the strong among Spirit Beasts.
  • The importance of understanding and communication between different beings.

Character Interactions

  • Abel and Leon the Half-elf coordinate their spells against the Flame Stone Giant.
  • Abel and Barbarian Fex show mutual respect and concern for each other's safety.
  • Johnson and the Flame Stone Giant communicate and establish a connection.
  • Abel, Bai Xue, and Feiyan work together to intimidate and persuade the Flame Stone Giant.

Ch. 865Mineral Vein

Key Plot Points and Events

  • Abel's Soul Contract space expands, accommodating a Top-tier Spirit Beast, Jason, a Fire Stone Giant.
  • Abel names Jason and connects its Soul Chain with Johnson and Bai Xue.
  • Abel forges a piece of red refined iron from Jason's body, discovering its unique fire element properties.
  • Abel collects all the Red Stone iron ore from the mountain, revealing it to be a Fire Element Magic Stone mine capable of producing Top-tier Magic Stones.
  • Abel equips Jason with a set of Titan Divine Armor and a Lightning Spear.
  • Abel summons all his contracted beings into his space ring before leaving.

Character Developments

  • Abel demonstrates his growth as a High-level Wizard, casually using spiritual power to control objects and forge items.
  • Jason, though a Top-tier Spirit Beast, shows eagerness to learn and grow, understanding the value of the red refined iron and the divine artifact set Abel provides.
  • Johnson, already familiar with its divine artifact set, shows loyalty and eagerness to serve Abel.

Significant Themes

  • Growth and Learning: Both Abel and Jason exhibit growth and learning, with Abel expanding his abilities and Jason learning to use space bags and understanding the value of its new equipment.
  • Resource Acquisition and Wealth: The discovery of the Fire Element Magic Stone mine highlights the theme of wealth and resources, showing Abel's increasing power and influence.

Character Interactions

  • Abel interacts with Jason, naming it, teaching it about space bags, and equipping it with a divine artifact set, showing his care and investment in his contracted beings.
  • Jason and Johnson communicate and work together, showing a growing bond and understanding between them.
  • The interactions between Abel and his contracted beings highlight his role as a Master, guiding and providing for them while expecting their loyalty and service in return.

Ch. 866The Clear Lake

Key Plot Points and Events

  • Abel's party reaches a vast, crystal-clear lake, which they must cross to reach the Ancient Ruins.
  • Abel notices the lake's eerie lack of aquatic life, and his spiritual sense warns of danger.
  • An invisible, top-tier spirit beast attacks from the lake, damaging their boat and forcing them to disembark.
  • Abel uses Blink to escape the initial attack and creates ice platforms for his companions to stand on.
  • The Giant Horn Priest summons skeletons and casts "Damage Amplification" to reveal the monster, but it's still unseen.

Character Developments

  • Abel demonstrates his quick thinking and resourcefulness in responding to the sudden attack.
  • The Giant Horn Priest shows his strategic thinking and adaptability in trying to reveal the monster.
  • Barbarian Fex and Half-elf Leon struggle with their lack of suitable abilities in the water, highlighting their reliance on specific environments for their strengths.

Significant Themes

  • The dangers of the Central Continent, which are greater than those on the Holy Continent.
  • The importance of adaptability and versatility in facing unexpected situations.
  • The value of teamwork and complementary abilities in overcoming challenges.

Character Interactions

  • Abel saves Barbarian Fex from falling into the water, further cementing Fex's gratitude and respect for Abel.
  • The Giant Horn Priest and Abel work together to try and reveal the monster, showing a level of trust and cooperation.
  • The party's dynamic is tested as they struggle to adapt to the water environment, highlighting their individual strengths and weaknesses.

Ch. 867Guardian Creature

Key Plot Points and Events

  • The team faces an invisible, aquatic monster while trying to reach the Ancient Ruins' entrance.
  • Abel freezes the lake surface with "Ice Spike" to create a path, while the Barbarian Fex buffs the team.
  • The Giant Horn priest uses a "Bone Wall" and "Clay Golem" to escape, but the monster destroys them and kills the summoned skeletons.
  • The monster attacks the Giant Horn priest, who uses a "Bone Wall" and "Aging" curse to slow it down.
  • The Giant Horn priest then traps the monster in a "Bone Prison."

Character Developments

  • Abel demonstrates his powerful spellcasting abilities, saving his teammates and creating a path to the entrance.
  • The Giant Horn priest reveals his resentment towards Abel for not saving him earlier, despite Abel's significant contributions to the team.
  • The Barbarian Fex shows his support by providing buffs to the team.

Significant Themes

  • Teamwork and individual responsibility in adventuring parties.
  • The dangers and guardians of Ancient Ruins.
  • The resentment and frustration of the Giant Horn priest towards Abel.

Character Interactions

  • Abel and the Giant Horn priest have tense interactions, with the priest resenting Abel's perceived lack of support.
  • Abel, the Half-elf Leon, and the Barbarian Fex work together to reach the entrance, with Abel providing crucial support.
  • The Giant Horn priest focuses on saving himself, showing a lack of trust in Abel's abilities and intentions.

Ch. 868Trial

Key Plot Points and Events

  • The group enters an Ancient Ruins via a teleportation array in a lake.
  • They find themselves in a coliseum-like space with a star map on the ceiling.
  • A minute later, twenty Golem Beasts emerge from the ground as trial beasts.
  • The group must defeat these beasts to receive rewards and leave safely.

Character Developments

  • Abel learns about the true danger of the Ancient Ruins and feels betrayed by Giant Horn's secrecy.
  • Giant Horn's greed and manipulative nature are revealed.
  • Abel decides not to yield in the distribution of rewards due to Giant Horn's deceit.

Significant Themes

  • Trust and betrayal among adventurers.
  • The dangers and uncertainties of ancient ruins and their trials.
  • The importance of information and preparation in adventuring.

Character Interactions

  • Abel feels betrayed by Giant Horn for hiding the true danger of the Ancient Ruins.
  • Leon and Fex express their disapproval of Giant Horn's actions.
  • Abel decides to stand his ground in the reward distribution due to Giant Horn's deceit.
  • The group prepares to face the trial beasts together, with Johnson as their main combatant.

Ch. 869Battle

Key Plot Points and Events

  • Abel and his companions face Trial Puppet Beasts immune to elemental attacks.
  • Abel learns that only physical attacks can break the puppet beasts' defenses.
  • The group employs a strategy to delay the puppet beasts: Johnson stalls with speed, Giant Horn Priest and Fex the Barbarian use crowd control spells, and Leon the Half-elf uses powerful spells to create distance.
  • Abel discovers the puppet beasts' eyes are their weakness after Johnson accidentally destroys one's eyes.
  • Fex the Barbarian attempts to attack a puppet beast's eyes but fails, suffering severe injuries.

Character Developments

  • Abel demonstrates strategic thinking and adaptability in battle.
  • Johnson showcases his speed and strength, but his attacks are initially ineffective.
  • Giant Horn Priest, Fex the Barbarian, and Leon the Half-elf exhibit teamwork and class synergy in their attacks.
  • Fex the Barbarian's overconfidence leads to his injury, highlighting the importance of caution in battle.

Significant Themes

  • The importance of adaptability and strategy in battle.
  • The value of teamwork and coordination among different classes.
  • The dangers of overconfidence and underestimating opponents.

Character Interactions

  • Abel, Johnson, Giant Horn Priest, Fex the Barbarian, and Leon the Half-elf work together to combat the Trial Puppet Beasts.
  • Giant Horn Priest, Fex the Barbarian, and Leon the Half-elf demonstrate excellent teamwork, using their respective abilities to delay and restrain the puppet beasts.
  • Abel and Johnson communicate effectively, with Abel giving commands and Johnson executing them.
  • Fex the Barbarian's injury highlights the potential consequences of reckless actions and the importance of supporting injured allies, as seen in Leon the Half-elf's quick response to save Fex.

Ch. 870Victory and Spoils

Key Plot Points and Events

  • The ten Trial Puppet Beasts are released, chasing the party.
  • Fex uses a healing potion but remains weakened.
  • Abel and Johnson cooperate to disable the Trial Puppet Beasts by targeting their eyes.
  • Abel shares a Gold Quality Healing Potion with Fex.
  • The party works together to stall the remaining Trial Puppet Beasts.
  • Abel defeats the last Trial Puppet Beast with Johnson's help.
  • Rewards appear in boxes, and the party has one minute to collect them before being teleported out.

Character Developments

  • Abel demonstrates his strategic thinking and generosity by sharing a potion with Fex and accepting the others' gifts of the Trial Puppet Beasts.
  • Fex shows gratitude and a desire to repay Abel's kindness.
  • The Giant Horn Priest displays unexpected generosity but also greed, envying Abel's wealth and space item.
  • Leon follows the others' lead in giving up his share of the puppets.

Significant Themes

  • Teamwork and cooperation: The party works together to defeat the Trial Puppet Beasts.
  • Generosity and gratitude: Abel's generosity with the healing potion is reciprocated by the others giving up their share of the puppets.
  • Greed and envy: The Giant Horn Priest's envy of Abel's wealth and space item contrasts with Abel's generosity.

Character Interactions

  • Abel and Johnson work seamlessly together to defeat the Trial Puppet Beasts.
  • Abel shows kindness to Fex by sharing a healing potion.
  • The others express gratitude to Abel for his role in defeating the Trial Puppet Beasts.
  • The Giant Horn Priest's generosity seems insincere, as he is driven by envy of Abel's wealth.

Ch. 871Betrayal

Key Plot Points and Events

  • Abel is teleported out of the Ancient Ruins after receiving rewards, with a 10-year cooldown before he can re-enter.
  • Abel's adventuring companions, Fex and Leon, express gratitude and invite him to explore the ruins again in 10 years.
  • Priest Giant Horn, the leader of the adventuring party, hints at a discussion with Abel after they set up camp.
  • Fex, excited, hunts and prepares a wild boar for dinner, showing friendship towards Abel.
  • Abel senses danger while meditating and discovers a great array isolating the camp, realizing he's been betrayed.
  • A level 19 High-level Wizard, Emil, arrives, revealing he's from the Ice Wind Faction and seeks to kill Abel due to past grudges.
  • Emil threatens Fex and Leon, revealing his Ice Wind Faction affiliation, trying to deter them from protecting Abel.

Character Developments

  • Abel: Shows caution and awareness of danger, demonstrating his strategic thinking and resourcefulness.
  • Priest Giant Horn: Reveals his betrayal, driven by greed for Abel's wealth and potions. He's willing to sacrifice his companions for personal gain.
  • Fex (Barbarian): Shows loyalty and gratitude towards Abel, willing to fight against a powerful enemy to protect him.
  • Leon (Half-elf): Also displays loyalty and stands by Abel, ready to face the Ice Wind Faction's wrath.

Significant Themes

  • Betrayal: Explored through Priest Giant Horn's actions, highlighting the consequences of greed and broken trust.
  • Loyalty: Demonstrated by Fex and Leon, showing the value of friendship and camaraderie.
  • Power Dynamics: The Ice Wind Faction's influence and the threat posed by a level 19 High-level Wizard emphasize the importance of power and status in this world.

Character Interactions

  • Abel and Fex/Leon: Their bond deepens as Fex and Leon express gratitude and willingness to protect Abel.
  • Abel and Priest Giant Horn: Their trust is shattered as Giant Horn betrays Abel for personal gain.
  • Fex/Leon and Priest Giant Horn: Their relationship is strained due to Giant Horn's betrayal, leading to a rift in their adventuring party.

Ch. 872Emil the Wizard

Key Plot Points and Events

  • High-level Wizard Emil, Leon, Fex, and Giant Horn confront Abel, who is in his tent.
  • Giant Horn breaks Abel's defense array, revealing Johnson (Abel's steel monster).
  • Emil attacks Fex, but Leon saves him using his werewolf transformation.
  • Johnson protects Fex and attacks Emil, who uses "Blink" and "Frost Nova" to slow Johnson.
  • Abel sends Jason (another steel monster) to help Johnson.
  • Giant Horn summons a Behemoth to fight Johnson and Jason.

Character Developments

  • Abel demonstrates strategic thinking by positioning Johnson and Jason to counter Emil and Giant Horn's tactics.
  • Emil shows his power and experience by effectively using "Blink" and powerful spells against Johnson and Jason.
  • Giant Horn reveals desperation by resurrecting a Behemoth, risking Orc retribution.
  • Leon shows loyalty and quick thinking by saving Fex from Emil's attack.
  • Fex shows concern for his friends, warning Abel of the danger.

Significant Themes

  • Power dynamics and strategic planning in combat.
  • Loyalty and friendship among adventurers.
  • The consequences of revealing secrets (Giant Horn's Behemoth resurrection).

Character Interactions

  • Abel and Johnson: Abel commands Johnson remotely, showing trust and understanding of its capabilities.
  • Emil and Giant Horn: They collaborate to take down Abel's forces, with Emil providing direct combat and Giant Horn summoning reinforcements.
  • Leon and Fex: They show concern for each other's safety and work together to protect Fex from Emil's attack.
  • Fex and Abel: Fex expresses concern for Abel's safety, showing a growing bond between them.

Ch. 873Strength Unleashed

Key Plot Points and Events

  • Abel, initially hidden, reveals his true strength with an army of Small War Puppets equipped with Repeating Strong City Ballistas.
  • High-level Wizard Emil counters Abel's strategy with Frost Nova and Blink, destroying many Small War Puppets.
  • Giant Horn the Priest summons Behemoth and tries to escape using Blink Spell Scrolls but is eventually killed by the Small War Puppets' crossbow bolts.
  • Abel summons Feiyan, a Young Dragon, and Bai Xue, an Ice Phoenix, to engage High-level Wizard Emil and the Behemoth respectively.
  • Johnson traps the Behemoth using his Titan armor and Bai Xue's ice mist.
  • High-level Wizard Emil threatens Abel with the Dragon race's wrath.

Character Developments

  • Abel demonstrates his strategic prowess and resourcefulness, revealing a vast array of contract items and summons.
  • High-level Wizard Emil shows his adaptability and quick thinking in countering Abel's strategies but ultimately fails to gain the upper hand.
  • Giant Horn the Priest reveals his desperation and willingness to do anything to survive, including betraying his allies.
  • Johnson showcases his loyalty and strength in trapping the Behemoth.
  • Feiyan and Bai Xue prove their worth as powerful contract beasts, turning the tide of the battle.

Significant Themes

  • The power of strategic planning and resourcefulness in battle.
  • The consequences of underestimating one's opponent.
  • The desperation and lengths one will go to in the face of death.
  • The loyalty and strength of contract beasts.

Character Interactions

  • Abel and High-level Wizard Emil engage in a battle of wits and power, with Abel consistently outmaneuvering Emil.
  • Giant Horn the Priest and High-level Wizard Emil work together initially but ultimately fail to overcome Abel's strategies.
  • Abel's contract beasts, Feiyan, Bai Xue, and Johnson, work together to turn the tide of the battle.
  • Abel shows no mercy towards Giant Horn the Priest, highlighting the ruthless nature of their conflict.

Ch. 874Escape

Key Plot Points and Events

  • Abel reveals himself to High-level Wizard Emil, leading to a tense standoff.
  • Emil reveals that Abel's status as a Lightning Faction wizard won't protect him from the Ice Wind Faction's retaliation.
  • Abel discovers a bone card from the Giant Horn Priest, which allows him to control the Behemoth.
  • Abel defeats the Behemoth, then stores it in a space item, and leaves with Feiyan.

Character Developments

  • Abel demonstrates his strategic thinking and resourcefulness in handling the Behemoth and Wizard Emil.
  • Feiyan shows loyalty and obedience to Abel.
  • Barbarian Fex and Half-elf Leon show gratitude and concern for Abel's safety.

Significant Themes

  • The power dynamics between wizard factions and the consequences of provoking them.
  • The importance of strategic retreat and planning in the face of overwhelming odds.
  • The value of contracted creatures and their potential in combat.

Character Interactions

  • Abel and High-level Wizard Emil: A tense standoff with underlying threats and power dynamics.
  • Abel and Barbarian Fex/Half-elf Leon: Gratitude and mutual respect, with a shared understanding of the danger they're in.
  • Abel and Feiyan: A bond of trust and obedience, with Feiyan following Abel's commands without question.

Ch. 875Strengthening

Key Plot Points and Events

  • Abel returns to Xilian City, enters the Dark World to strengthen his power.
  • He forges red refined iron and multi-sided iron balls using the "Horadric Malus" to enhance Jason's strength.
  • Abel finds two "Beast Spirit Potions" in the chests from the Ancient Ruins trials.
  • He uses one "Beast Spirit Potion" on the Behemoth, doubling its strength.
  • Abel discovers that the Behemoth has developed a faint soul after consuming "Soul Potion."
  • He signs a Soul Contract with the Behemoth and uses more "Soul Potion" to strengthen its soul, turning it into a Spirit Beast.

Character Developments

  • Abel demonstrates his Blacksmith Grandmaster skills by forging Jason's new body parts quickly and efficiently.
  • The Behemoth's strength and status change significantly after consuming the "Beast Spirit Potion" and multiple "Soul Potions."

Significant Themes

  • The power of ancient artifacts and potions is highlighted through the "Horadric Malus" and "Beast Spirit Potion."
  • The theme of transformation and growth is emphasized as both Jason and the Behemoth undergo physical and spiritual enhancements.

Character Interactions

  • Abel interacts with Jason, strengthening their bond as master and beast.
  • Abel experiments on the Behemoth, demonstrating his control and influence over his contracted creatures.
  • Abel's thoughts reveal his strategic planning and consideration for his creatures' roles in his power structure.

Ch. 876Dao Fu

Key Plot Points and Events

  • Abel resurrects the Behemoth, which becomes his contracted beast named Daof.
  • Daof's intelligence is low but improving, and it's currently a true creature.
  • Abel is invited to the Wizard Guild by Enforcement Wizard Lamar.
  • Abel is rewarded with Level 3 Wizard Guild authority and 5,000 points.
  • Enforcement Wizard Lamar warns Abel about the Ice Wind Faction's true strength and advises him to join a wizard organization.

Character Developments

  • Abel: Shows gratitude and understanding towards Enforcement Wizard Lamar. He's now more aware of the Ice Wind Faction's threat and decides to go into hiding.
  • Daof: Becomes Abel's contracted beast, showing signs of intelligence growth.

Significant Themes

  • Power dynamics and alliances within the wizard world.
  • The importance of information and knowledge in making strategic decisions.
  • The consequences of Abel's actions and the escalating conflict with the Ice Wind Faction.

Character Interactions

  • Abel and Enforcement Wizard Lamar: Their friendship deepens as Lamar shares crucial information and apologizes for not being able to mediate Abel's feud with the Ice Wind Faction.
  • Abel and Daof: Abel names Daof and introduces it to his other contracted beasts, showing care and responsibility towards his new ally.

Ch. 877Three-Level Authority

Key Plot Points and Events

  • Abel upgrades his Wizard Badge to Level 3 authority and receives 5,000 points as a reward.
  • He visits the Wizard Guild's exchange counter and gains access to a private room for discreet exchanges.
  • Abel browses the exchange list, finding items ranging from potions to equipment, including Magic Towers and a Two-way Teleportation Array Disc.
  • He exchanges for the Two-way Teleportation Array Disc, spending 4,000 points, and decides to use it for his revenge against the Ice Wind Faction.
  • Abel leaves Xilian City, transforming into an Elf Druid using the Transformation Necklace, and travels to Ice Crown City via teleportation and White Cloud.
  • He purchases a courtyard in Ice Crown City and fixes one of the Two-way Teleportation Array Discs in the master's room as an escape route.

Character Developments

  • Abel demonstrates his growing strategic thinking and caution, planning his revenge against the Ice Wind Faction and preparing an escape route.
  • He shows his resourcefulness by using the Transformation Necklace to disguise himself as an Elf Druid to avoid detection.

Significant Themes

  • The power and privileges of Level 3 authority within the Wizard Guild.
  • The value of points within the Wizard Guild and the purchasing power of Abel's reward.
  • The convenience and strategic importance of the Two-way Teleportation Array Disc for Abel's revenge plan.

Character Interactions

  • Abel interacts with the receptionist at the Wizard Guild's exchange counter, who treats him with respect due to his Level 3 authority.
  • He communicates with the three servants in the courtyard he purchases in Ice Crown City, instructing them not to enter the master's room.

Ch. 878Bombardment

Key Plot Points and Events

  • Abel, riding White Cloud, attacks Frost City using Super Explosive Balls, but the city's defensive array blocks and absorbs the attacks.
  • The Ice Wind Faction's elders are alerted and respond to the attack, depleting their Top-tier Magic Stone reserve.
  • Abel returns to Ice Crown City and uses the "Two-way Teleportation Array Disc" to travel back.
  • He enters the Dark World to collect Blue Howl Rabbit Crystal Cores and plans to use them for crafting Word of Power equipment.

Character Developments

  • Abel demonstrates his strategic thinking and powerful magical capabilities but faces frustration when his attacks are blocked by Frost City's defenses.
  • The Ice Wind Faction's elders show their concern for Frost City's safety and their willingness to defend it, even when disturbed from their seclusions.

Significant Themes

  • Revenge: Abel's primary motivation for attacking Frost City is to seek revenge against the Ice Wind Faction.
  • Power and Defense: The chapter highlights the importance of magical power and defensive capabilities, with Abel's attacks being blocked by Frost City's array.
  • Resource Management: The Ice Wind Faction's elders prioritize the preservation of their Top-tier Magic Stones, showing the value and scarcity of these resources.

Character Interactions

  • Abel interacts with White Cloud, his spirit beast, to execute his plan against Frost City.
  • The Ice Wind Faction's elders communicate and coordinate their response to the attack, showing their teamwork and concern for their organization's safety.

Ch. 879Investigate

Key Plot Points and Events

  • Frost City's defensive array was attacked, causing significant damage and loss of life.
  • Elder Martz suspects the Dwarves or a leak from their hands, but the intelligence officer dismisses this.
  • Elder Martz orders an investigation into the usage logs of the last five teleportation arrays.
  • High-level Wizard Emil reports that Wizard Abel, from the Subcontinent, is responsible for the attack.
  • Elder Martz captures High-level Wizard Emil, blaming him for the Ice Wind Faction's losses.
  • Elder Langlan and Elder Benqi arrive, and they decide to find and kill Abel.
  • Abel's last known location is traced to Lun'ou City.
  • Elder Martz issues a warrant for Abel, offering a Level 1 mission reward for his whereabouts.

Character Developments

  • Elder Martz: Becomes increasingly angry and vengeful, blaming High-level Wizard Emil for the attack and capturing him.
  • High-level Wizard Emil: Reports Abel's involvement and is subsequently captured by Elder Martz.
  • Abel: Unaware of the Ice Wind Faction's search, he continues to hide his identity and evade detection.

Significant Themes

  • The power dynamics and politics within the Ice Wind Faction.
  • The pursuit of knowledge and power, as seen in Elder Martz's desire to capture and study High-level Wizard Emil.
  • The consequences of one's actions, as High-level Wizard Emil's team's actions against Abel lead to the Ice Wind Faction's losses.

Character Interactions

  • Elder Martz and the intelligence officer: Elder Martz questions the intelligence officer about the attack, leading to the decision to investigate the teleportation arrays.
  • Elder Martz and High-level Wizard Emil: High-level Wizard Emil reports Abel's involvement, and Elder Martz captures him, blaming him for the Ice Wind Faction's losses.
  • Elder Martz, Elder Langlan, and Elder Benqi: The three elders discuss the attack and decide to find and kill Abel, with Elder Benqi tracing his last known location to Lun'ou City.

Ch. 880Beyond Frost City

Key Plot Points and Events

  • Abel returns to Frost City with a new, powerful weapon.
  • He witnesses a gathering of wizards and learns about a Wizard War between the Ice Wind Faction and the Lightning Faction.
  • The Lightning Faction launched the Wizard War due to the Ice Wind Faction's warrant for Abel.
  • The Ice Wind Faction struggles to defend against the Lightning Faction's attack, trying to gather Top-tier Magic Stones to reinforce their city's grand formation.

Character Developments

  • Abel feels a sense of belonging and emotion upon learning about the Lightning Faction's support for him.
  • Elder Martz of the Ice Wind Faction faces criticism from other elders for his handling of the Abel situation.
  • High-level Wizard Jevens displays his knowledge about the Ice Wind Faction and wizard organizations in general.

Significant Themes

  • The power dynamics and politics among wizard factions.
  • The importance of Top-tier Magic Stones for defensive formations.
  • The concept of Wizard Wars as a means to resolve conflicts between wizard organizations.

Character Interactions

  • Abel interacts with High-level Wizard Jevens, learning about the Ice Wind Faction and wizard organizations.
  • Elders of the Ice Wind Faction discuss their strategy to defend against the Lightning Faction's attack.
  • Wizards gathered to watch the spectacle discuss the strengths and weaknesses of different wizard organizations.
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