主世界
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Entity Info
Original Name:主世界Gender:NeutralScope:Novel-specificStatus:ActiveSource:AIOccurrences:2052Chapters:529
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Context UptoCh. 789
Wiki ModelGPT-5.6 Terra
Image ModelGPT Image 2
Updated1 week ago

Biodata

Feature Information
Name Main World (主世界)
Alias(es) World Master's Main World; Human Race Main World
World Rank Main World — a rank above a Great Thousand World, capable of nurturing Main God Realm existences 128 623
Affiliation Human Race
Occupation/Role Central homeland, administrative center, and strategic base of the Human Race's Master of the World cultivation path
Status Active; its surrounding domain continues to expand by dissolving Chaos Crystals and incorporating adjacent World Regions 466 593 623
First Appearance Chapter 12 12

Background

Place in the Multiverse

A Main World is the highest established world rank in the Multiverse. Its promotion is vastly more difficult than a Large World's advancement to a Lesser Thousand World, and a Great Thousand World must first produce a Half-Step Main Deity Realm existence before it can advance 128 686.

Each cultivation path can possess only one Main World. This limitation makes the destruction or loss of a Main World a decisive blow to the race and cultivation path associated with it 57 686.

The Human Race rose eleven Epochs ago and once possessed five major cultivation-path Main Worlds: Immortal Cultivation, Fantasy, Magic, Heavenly Court, and Gods. Four Epochs ago, four of those worlds were destroyed by Foreign Races; the later creation of the Master of the World path restored the Human Race's standing in the Multiverse 57.

Human Race Center

The Main World is divided into five capitals and 999 domains. Even under the lowest estimated regional configuration, it contains more than 80 million Thousand World Masters; a configuration comparable to Qingshan Dao would place the total above 400 million 596.

Human Race members from outside the Main World can enroll in recognized vocational schools there. Graduates receive Human Race qualifications within the Main World, while their descendants gain the eligibility to become Masters of the World 330.

World Structure and Defenses

  • World Membrane — The Main World's membrane suppresses non-Human races within its boundaries. Foreign Races use processed Heavenly Crystal Stone to breach it without immediately alerting the world, making the material a major strategic resource 148 154.
  • Fortress network — Fortresses equipped with Teleportation Gates maintain Human Race control over most of the Main World region, respond to invasions, and become offensive platforms during war. Half-Step Main Deities or Main Deities are stationed on them in wartime 479.
  • Protection of newly opened worlds — Small Worlds normally form near the Main World, where nearby Great Thousand World Masters can protect them from Foreign Race attacks. Zhang Zhi's first Small World is an unusual exception, having formed far from this protection 115.
  • Cultivation-path hub — The Human Race's Main World region contains the Master of the World, Immortal Cultivation, Fantasy, Heavenly Court, Magic, and Gods paths, with later efforts focused on acquiring and adapting further paths from other races 369 596.

Major Developments

  • Revival through the Master of the World path — After the destruction of four Human Race Main Worlds, the newly pioneered Master of the World path returned the Human Race to the Multiverse's favor and enabled its resurgence 57.
  • War against the Mind Flayers — The Main World mobilizes for a conflict involving more than a dozen Main Worlds and tens of thousands of Great Thousand Worlds after the Mind Flayers' enslavement of Human Race World Masters is exposed 106.
  • Territorial expansion — The Master of the World path repeatedly dissolves Chaos Crystals, causing the Human Race Main World region to merge with more than a dozen surrounding World Regions. The former Mind Devourer World Region is later incorporated through the same process 593 623.
  • Main World expansion policy — The Human Race plans to destroy the Main Worlds of seven major Foreign Races and use the resulting openings to promote Human Race Small Worlds following the corresponding cultivation paths 739.
  • Demon Lord World Region secured — After the Human Race repairs a cross-World Region Teleportation Array, the Demon Lord World Region comes under its control and becomes a major focus for research into the realm above Main God 784.

Relationships

  • Human Race — The Main World's dominant race and governing power; its rise, military strength, and expansion are inseparable from the Master of the World path 57 593.
  • Small Worlds — Newly opened Small Worlds ordinarily form near the Main World and receive protection from its surrounding powers; their World Masters form the Human Race's largest long-term foundation 115 593.
  • Foreign Races — Compete with the Human Race for Main World status, cultivation paths, Fortune, and territory; several Foreign Race Main Worlds become targets of Human Race expansion plans 106 739.
  • Mind Flayer Race — A major enemy whose Mental Corruption and enslavement methods trigger a Multiverse-scale war and the eventual incorporation of its former World Region into Human Race territory 106 593.