女警
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Original Name:女警 (nǚ jǐng)Gender:FeminineKind:CharacterScope:GeneralStatus:ActiveSource:AIOccurrences:715Chapters:84
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Context UptoCh. 224
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Biodata

Feature Value
Name Caitlyn
Alias(es) 女警; “Female Cop” 108
Gender Female 60 108
Affiliation Used by Snake, NB, and EDG in separate matches 25 82 121
Occupation/Role Playable ADC champion; long-range lane pressure and turret pushing 61 199
First Appearance Chapter 25, during Snake’s practice match 25

Power Progression

Caitlyn’s documented progression consists of levels and item power spikes within individual matches, rather than permanent upgrades.

Stage / Realm / Level Chapter Notes
Two core items — Snake vs. RNG 62 63 Reached after an extended farming phase. Gains preliminary teamfight capability and moves top to push turrets.
Three-item power spike — Snake vs. RNG 64 Completes Infinity Edge, Runaan’s Hurricane, and Rapid Firecannon, alongside Boots of Swiftness. Enables rapid wave clearing and extended-range attacks.
Two-item power spike — EDG vs. Snake 121 iboy’s Caitlyn deals substantial trap-assisted Headshot damage, but faces Twitch’s stronger three-item build.
Level two — Snake vs. FW 199 Reached at the nine-minion threshold. Chen Yi saves a Headshot for a possible level-two exchange, then switches to turret pressure when FW declines to fight.
Three-item power spike — Snake vs. FW 202 Completed before twenty minutes through a substantial kill and objective lead. A critical hit removes roughly one-third of the tank Titan’s health; Caitlyn subsequently secures a Pentakill.

Abilities & Skills

Long-Range Attacks

  • Caitlyn’s base attack range is given as 650 yards, compared with Ashe’s 600 yards 198.
  • Chen Yi exploits this difference to damage Ashe without receiving a single return auto-attack during the first thirty seconds of a practice lane 25.
  • Against Varus, aggressive positioning forces a choice between using abilities on Caitlyn or on the minion wave, helping Snake gain pushing control 60.
  • Her range advantage is strongest when opponents must approach her; direct all-ins can deny her the space needed to poke 84.

Headshot

  • A saved Headshot can threaten an opponent at a key level-up timing 199.
  • Traps enable damaging Headshots against controlled targets, including Jarvan IV and Karma 65 199.
  • With Rapid Firecannon, her reach extends to approximately 800 yards 64.
  • Earlier Runaan’s Hurricane interactions allowed its secondary projectiles to contribute to her passive. The passage states that this interaction was later nerfed 64.

Traps

  • Can scout a bottom-lane bush and help secure early development 83.
  • Follow allied crowd control to prolong an opening for damage, as demonstrated after Bard stuns Jarvan IV 65.
  • Punish opponents entering an unwarded bush 199.
  • Cover likely flank routes before Caitlyn is knocked airborne 201.
  • Can be placed at LeBlanc’s expected return point to punish her return movement 202.
  • Taking a trap at level one leaves the Caitlyn–Janna pairing with limited early wave clear 83.

E Skill and Repositioning

  • Creates distance while dodging attacks; Chen Yi uses it sideways to avoid Karma’s empowered Q and enter a prepared bush 199.
  • Can combine with Flash for an unexpectedly aggressive approach rather than a retreat 65.
  • Helps Caitlyn move out of an initiation attempt, forcing Titan to target Orianna instead 202.
  • Does not guarantee safety: Jarvan IV’s planned knock-up could interrupt her E without Bard’s intervention 65.

Q Skill and Wave Clearing

  • Q combined with Runaan’s Hurricane clears a minion wave in approximately two seconds in the RNG match 64.
  • Fast wave clearing supports simultaneous pressure across mid and bottom lanes 64.

Target-Locking Ultimate

  • Caitlyn crouches and receives a “Target Locked!” notification before firing 200.
  • Chen Yi uses it after Titan escapes with his hook, further weakening him and forcing him away from turret defense 200.

Power Curve and Limits

  • Early game: Long-range harassment can lower opponents’ health before a fight begins 61.
  • Mid-game: Requires farming; her damage and skirmishing are comparatively weak without sufficient items 61 84.
  • Late game: High attack power and long-range Headshots become major threats. Chen Yi identifies six items as her true peak, though the FW match ends earlier 202.
  • Survivability: Remains vulnerable to burst damage even when ahead, making positioning and allied protection essential 202.

Equipment / Weapons / Items

  • Infinity Edge — Part of Chen Yi’s completed three-item build against RNG 64.
  • Runaan’s Hurricane — Used primarily for rapid wave clearing after its passive interaction was nerfed 64.
  • Rapid Firecannon — Extends her attack reach to approximately 800 yards 64.
  • Boots of Swiftness — Included alongside her three completed damage items against RNG 64.
  • Flash — Used both defensively and offensively; entering a bush can break an opponent’s vision and interrupt their attacks 60 199.

Story Role / Major Arcs

Snake’s Practice Match

Chen Yi selects Caitlyn against Ashe before his professional debut with Su Nuan. His precise use of the small range difference leaves Ashe at half health within thirty seconds without allowing a return auto-attack 25.

Victory over RNG

Despite losing Flash to Mala Xiang Guo’s early Jarvan IV gank, Chen Yi continues pressuring Varus and Tahm Kench. Caitlyn joins Bard and Kha’Zix in a coordinated dive, taking only one turret shot before handing turret aggro to her teammates 60 61.

After farming through her weaker mid-game, Caitlyn completes three items. Chen Yi then uses a dash and Flash to kill UZI’s Varus from an unexpectedly forward position. Bard protects her from Jarvan IV’s counterattack and sets up further damage, helping Snake win 62 64 65.

NB’s Failed Caitlyn–Janna Lane

Lin Weixiang’s Caitlyn is described as top-tier in the LPL, but Chen Yi’s Tristana and Su Nuan’s Zyra refuse a conventional laning contest. Repeated all-ins deny Caitlyn the opportunity to exploit her range, and NB loses the bottom First Tower shortly after six minutes 82 84 85.

By twenty minutes, Caitlyn still lacks two completed items. Her attacks fail to meaningfully threaten Gragas, who kills her as Snake wins the match 87.

EDG’s Caitlyn against Twitch

iboy’s Caitlyn pressures Chen Yi’s Twitch early and reaches a two-item power spike. Twitch’s concealed flank overturns EDG’s teamfight advantage, and Caitlyn is later killed by Ekko during Snake’s one-for-five exchange 120 121 122.

Caitlyn–Lulu against Flash Wolves

Chen Yi and Su Nuan use Caitlyn and Lulu to pressure FW’s Ashe–Karma lane. Caitlyn reaches the turret at three minutes and wins a two-on-one fight while Lulu secures a Triple Kill elsewhere 199.

Vision coverage protects the push, allowing Snake to destroy the bottom outer turret at 7:55 and the top outer turret at 9:34. Caitlyn’s early three-item completion then powers the final siege and Pentakill 200 202.

Relationships

  • Chen Yi — Plays Caitlyn in practice, professional matches, and a livestreamed ranked session 25 60 170 198.
  • Su Nuan — Supports Chen Yi’s Caitlyn with Bard against RNG and Lulu against FW, providing crowd control, vision, and protection 65 200 201.
  • Lin Weixiang — Plays NB’s Caitlyn against Snake’s Tristana–Zyra duo 82 84.
  • iboy — Plays EDG’s Caitlyn against Chen Yi’s Twitch 121.

Trivia

  • Su Nuan’s favorite custom-made outfit is the Caitlyn set, modeled after a LoL skin and supplied with props, including handcuffs 108.
  • Her accidental admission that she prefers the Caitlyn outfit reveals to Chen Yi that she secretly tried it on 108 109.
  • Chen Yi chooses Caitlyn for a ranked session with a skill-announcement rule because she has few lines, reducing his embarrassment 170.