The assault craft, acting as the fleet's assassins, would then launch under cover of the fleet, striking at the nearest enemy capital ships—or even its flagship, a Titan Super Flagship.
Though the specially designed assault craft was only slightly larger than a large flying car, it incorporated numerous advanced technologies and rare materials, making it almost as expensive as a cruiser.
Its exorbitant cost proved worthwhile on the battlefield. It was far more agile than a frigate and faster than a destroyer, almost matching a space fighter, while its powerful defenses let it ignore the enemy fleet's anti-aircraft fire and charge through the barrage, tearing through shields
and armor before smashing into the hull.
This was the most difficult stage of a boarding operation. Once the fully armed Space Marines entered the ship and began seizing it, the task was actually easier than what had come before.
The introduction of assault craft gave the pirate fleet a trump-card tactic for space warfare. In the many battles that followed, this primitive tactic found new life in the Space Age.
"I ran the numbers recently. The War Merit from all the capital ships and flagships we've captured through boarding alone accounts for more than 30 percent of the spoils from our raids," Liu Jingchang said, standing before a Holographic Projection as he surveyed their fleet.
The Tampas Nomad Tribe was an NPC Faction, and it could also exchange War Merit for ships through the Dragon Knight Order. But as the tribe's great chieftain, Earl Li Delong preferred white.
After spending some War Merit, nearby NPC pirate fleets received an invisible summons. Some were affected and, led by their NPC pirate chiefs, gathered toward the main force of the tribe's fleet.
The Great Chieftain's Call was an ability Li Delong had gained after