Biodata

Feature Details
Name Ian Prince (伊恩) 2 4
Alias(es) Mentor Medivh, used while teaching the young Morgan; identified by Zeus as Raven in a boy’s form 212 347
Species/Race Human wizard; verified descendant of the Prince family 288 334
Gender Male 288
Affiliation Hogwarts School of Witchcraft and Wizardry; Ravenclaw House 64 236
Occupation/Role Student, potion researcher, alchemist, and organizer of supplementary magic lessons 92 169 265
Class Bloodline Sorcerer → Origin Sorcerer 4 230
Rank Heavenly Rank Legend 218 230
Family Last surviving bloodline of the Prince family, a declining family renowned for Potions 72 401
Age Celebrates his twelfth birthday; later describes himself as fourteen 169 291
Status Alive; resisting illusions and mental contamination within a mysterious darkness 458

Power Progression

Stage / Realm / Level Chapter Notes
Bloodline Sorcerer; Magic Power Level 4 4 Initial documented panel. Language Mastery is Level 3, Biology Dissection Level 4, Free Fighting Level 3, and Psychology Level 6; already possesses Mind Perception.
Language Mastery Level 4; Biology Dissection Level 5 6 Intensive language study raises Language Mastery. The panel also records Butcher’s Instinct, Biology Dissection’s Extraordinary Trait.
Lumos Charm Level 1 17 Leveling produces an epiphany about the magic underlying the spell, rather than merely improving its execution.
Rune Mastery unlocked 25 Learning to spell his first Rune creates a new panel skill. Rune study also increases Language Mastery proficiency.
Rune Mastery Level 1; Language Mastery Level 5 26 Focused Rune training raises both skills. Reaching Level 5 begins the emergence of Language Mastery’s Extraordinary Trait.
Magic Power Level 7 40 A Golden Apple raises his magic by three levels, with further growth still underway. It also grants the non-upgradable Enlightenment of Wisdom.
Transfiguration Level 5 82 Unlocks All Things Shapeshift, extending Transfiguration to souls and life while bypassing four of the five restrictions described under Gamp’s Law.
Magic Power Level 8 83 The Golden Apple’s continuing effects raise his magic overnight; the panel still lists an ongoing “Explosive Leap.”
Alchemy Level 3 86 Begins preparing materials for affordable copies of the Marauder’s Map.
Ancient Alchemy Level 5 125 Reaches this level while investigating the Resurrection Stone’s runes.
Transfiguration Level 7 133 Advances through additional instruction from McGonagall during the repeating time loops.
Magic Power Level 9 133 Uses Blazing Journey to consume Voldemort’s soul after Dumbledore restrains him.
Blazing Journey Level 7; Language Mastery Level 7 140 Both appear among his Level 7 skills. Ian begins aiming for a Legendary Trait, but has not yet obtained one here.
Legend attained 210 Undergoes a transformation of body, soul, and consciousness, and gains access to Paradox Authority.
Magic Power Level 11; Heavenly Rank Legend 218 First panel explicitly documenting his Legendary rank. Patronus Charm remains Level 4.
Origin Sorcerer; Karma Token: Shatter Law’s Edge 230 Gains the foundation to become an Origin of Bloodlines. His attacks can now carry rule-breaking power; the panel also records Ancient Alchemy Level 6 and Potions Mastery Level 7.
Temporary divine-level empowerment 402 Sun God Power activates the Prince bloodline and temporarily raises the status of his magic to match the evil god’s. This is an external enhancement, not a recorded permanent level increase.

Background / History

Ian possesses the soul of an adult university student from another world. His prior knowledge of Hogwarts comes from a few films and fanfiction, including conspiracy-heavy stories that initially make him suspicious of Dumbledore. He shares some of his apparent foreknowledge with Ariana, a friend he has known since childhood through the Misty Illusion 2 3 6 8.

He grows up in an orphanage under Ms. Elena’s care. Frail and frequently ill when younger, he receives expensive medicine despite the orphanage’s poverty; Catherine shares her bread, Daniel searches for medicinal herbs, and Mia prays for his recovery. As he grows older, Ian helps support the orphanage financially and takes on part of a parental role toward its younger children 6 10 161.

Dumbledore personally informs Ian that he is a wizard, while Snape later collects him and purchases high-quality school supplies. Before leaving, Ian secretly gives Ms. Elena enough money to help feed the children through winter 2 9 12.

At Hogwarts, Snape reveals that Ian belongs to a family of potioneers whose other members have been killed. Ian establishes that Snape is not his father, but receives no answer about who destroyed his family. His descent from the Prince family is subsequently verified through bloodline testing; in ancient Egypt, he discovers that the family also has deep connections to the local gods 72 334 401.

Appearance

  • Human form: A pale, notably handsome boy with long legs; his eyes are pale green, and his hair is later described as silver 72 161 288 393.
  • Clothing: Commonly wears wizard robes and carries alchemical items at his waist; black dragonhide boots appear during his encounter with Zeus 288 347.
  • Hand markings: Bears an Ouroboros mark left by Slytherin, which he initially cannot remove. Grindelwald also notices two other patterns on the back of his hand 125 130.
  • Raven form: A pitch-black bird with dark, jade-like eyes and feathers that can gleam with a metallic sheen 385.

Personality

Ian’s strongest attachments are to the people who cared for him and the friends he chooses. He treats the orphanage children as family, takes Ariana’s concerns seriously, and pursues ways to change Catherine’s future. He also insists on reciprocity: he regards Snape’s financial support as something to repay and believes that accepting instruction from his teacher creates an obligation to help her in return 9 23 64 169.

His appetite for magical knowledge coexists with considerable caution. He studies diligently, seeks explanations for the principles behind spells, and continues approaching unfamiliar magic as a learner after becoming a Legend. Against dangerous opponents, he favors preparation, concealment, experimentation, and escape routes over exposing his true body unnecessarily 17 140 395 433.

His morality is selective rather than conventionally heroic. He recognizes that he is not simply a good person, practices lethal Dark Magic, and can punish insults brutally. Nevertheless, he rescues others and attempts to treat corrupted Ancient Spirits after recognizing them as tortured victims rather than merely enemies 83 268 438 441 442.

Ian frequently jokes, bluffs, and performs exaggerated innocence. His persuasiveness helps him obtain books and conceal his knowledge, while his concern about hair loss remains a recurring source of comedy even during magical confrontations 27 86 92 292.

Abilities & Skills

Skill Panel and Epiphany

Ian’s Personal Panel tracks his class, magic power, skills, proficiency, and acquired traits 4 230.

  • Successful practice and study increase proficiency; each increase supplies further insight into the underlying magic 17 25.
  • Level breakthroughs can produce epiphanies and unlock Extraordinary Traits 17 82.
  • Related skills can reinforce one another: Rune study also improves Language Mastery 25 26.
  • Teaching can raise his own proficiency, giving him a practical incentive to instruct other students 92.

Mind Perception and Mental Defense

Mind Perception, derived from Psychology, senses another person’s strongest emotion and deepest desire. Snape initially mistakes it for Legilimency 9.

  • Early control is imperfect; emptying his mind reduces its sensitivity without fully suppressing it 11.
  • His psychological training and powerful Mental Power support convincing disguises and controlled outward behavior 433.
  • Occlumency and firmly anchored convictions protect him against illusions, mental pollution, and soul-directed pressure 441 442.
  • His Invincible Heart preserves his sense of self against repeated attempts to corrupt or redefine him, though prolonged resistance causes extreme fatigue 458.

Enlightenment of Wisdom

A passive, non-upgradable ability granted by the Golden Apple 40.

  • Maintains rationality in most situations and reduces interference from negative emotions 40.
  • Improves learning efficiency by helping him use his existing intelligence; it does not grant additional intelligence 40.
  • His emphasis on logic initially obstructs Transfiguration, whose practice also depends on imagination and belief 45.

Transfiguration and All Things Shapeshift

The All Things Shapeshift Extraordinary Trait allows Ian to apply Transfiguration to souls and life 82.

  • Bypasses four restrictions associated with Gamp’s Law, but does not permit creating something from nothing 82.
  • Combined with his special nature, enables him to reshape Voldemort’s remnant soul with his bare hands 82.
  • Produces convincing duplicate bodies carrying his memories, magic, pain responses, and combat habits 395.
  • Supports compound environmental spells, including stone-spears and attempts to restore the natural behavior of corrupted spirits 442 447.

Raven Animagus and Magic Immunity

Ian studies Animagus transformation under McGonagall and later freely changes between human and Raven forms 147 289.

  • Raven form supplies flight and enough physical force to destroy the Metal Giant Beasts defending Castle in the Sky 289.
  • His Magic Immunity negates the Black Robe Wizards’ Annihilation Torrent and an Atmospheric Creature’s lightning 289 310.
  • Raven eyes perceive through material and magical concealment; he can hide within the boundary of illusion 385.
  • This concealment is not infallible: the Evil God Embryo detects his observation and deliberately conceals that fact 387.

Paradox Authority

Acquired with his Legendary transformation, Paradox Authority allows Ian to interfere with rules through contradictions 210 383.

  • Makes the Ghost Bride’s pursuit logically impossible, repeatedly preventing her from reaching him 383.
  • Can deny the possibility of his death, but sustaining that protection leaves him unable to spare the same power for attacking 393.
  • Time Paradox, Reverse-Flow Restoration rewinds his injured body during battle with the Fallen Deity 449.
  • Becomes harder to apply against enemies of greater status or strength and is costly enough that he avoids unnecessary use 393 455.
  • Excessive contradictions risk collapsing the Authority; clashes with hostile divinity can also pollute his sense of self 451.

Shatter Law’s Edge

A Karma Token whose power Ian traces through Ariana’s Guardian Spirit contract to Pandora’s blessing 230.

  • Adds magic-breaking and rule-shattering effects to spells, swordsmanship, and physical attacks 230.
  • Gives him an advantage against opponents of comparable strength 230.
  • Cannot disregard overwhelming differences in power; it is an Authority, not an unconditional conceptual effect 230.

Dark Magic and Compound Spellcraft

Ian learns the Killing Curse before entering Hogwarts and subsequently pursues other dangerous spells as protective options 23 30.

  • Combines spells into techniques such as Eight-Pointed Halo, Avada Lightning Chain, Sectumsempra Storm, and Shadowless Storm 100 280.
  • Converts single-target curses into area effects by spreading magic through a medium. His area Killing Curse uses the ground to form a “domain of death,” sacrificing some instant-death potency 180.
  • Controls Fiendfyre precisely enough to overwhelm Voldemort while leaving Pansy unharmed 197.
  • Reports no corrupting side effects from frequent Dark Magic practice, although he does not know why 160.
  • At higher levels, combines spatial folding, time acceleration, elemental annihilation, and soul impact into a single destructive torrent 390.

Potions, Alchemy, and Runes

Ian’s research spans restorative potions, magical artifacts, bloodlines, and the interaction between runes and living bodies 169 230 419.

  • Creates a blue potion that awakens Catherine’s magic and confirms that it works on Squibs 169.
  • Develops experimental Werewolf and Rapid Healing Potions; both remain immature, and the latter requires enormous quantities of werewolf blood 169.
  • Produces spatial bags, Marauder’s Map copies, and three alchemical Gatlings 86 131 265.
  • Studies bone-rune engraving and recommends guiding magic into living tissue rather than forcibly pressing it in 419 421.
  • Uses alchemy and magical-array knowledge to imitate Ministry authorization and integrate a map with a prison’s control network 436.

Other Documented Traits

  • Butcher’s Instinct: An Extraordinary Trait associated with Biology Dissection; its specific effects are not explained in the provided panel 6.
  • Dementor command: A captured Dementor obeys his orders as though compelled by a king, performing tasks such as grinding ingredients and cleaning 97 140.
  • Healing and restoration: Uses rapid healing, restorative potions, and temporal reversal to survive sustained combat, but prolonged fighting still depletes his magic and Mental Power 449 455 456.

Equipment / Weapons / Items

  • Wand: Merlin identifies Raven’s feather as its core, previously disguised as a Unicorn feather for Ollivander; the feather holds the gods’ authority 244.
  • Advanced Potion-Making: Given to him by Snape, who connects the book to a Potions Master in Ian’s family. Ian recognizes the Half-Blood Prince’s writing inside 72.
  • Secrets of the Darkest Art: A black book gifted by Aurora Grindelwald 27.
  • Resurrection Stone Ring: Kept sealed away while Ian investigates its runes and their ability to anchor a target 125 126 149.
  • Great Clock: Retrieved from a ruined tower in the Misty Illusion; later used by the Diary Remnant Soul to open a time passage that Ian follows 149 197.
  • Ancient Time-Turner: Matches the one embedded in the Great Clock, including a newly acquired scratch; instrumental to understanding his return from the past 236.
  • Magic Cloak / Starlight Cloak: Uses an unfinished Magic Cloak for flight in the black desert and later a Starlight Cloak to rush into absolute darkness 149 456.
  • Money Bag and spatial bags: Store supplies, valuables, and his three completed alchemical Gatlings 131 265.
  • Black Phoenix: Originates from an egg obtained from Pandora in exchange for a Swooping Evil Egg; later devours Voldemort’s fleeing remnant soul 97 168 197.
  • Musa’s Notes: Supplies techniques for magical-system intervention and an initial understanding of time-slowing rules 436 441.

Relationships

  • Ms. Elena and the orphanage children — His chosen family. Their care during his childhood motivates his financial support and determination to change their futures 9 10 169.
  • Catherine — Childhood companion who once shared her food with him. His experimental potion awakens her magic 10 169.
  • Severus Snape — School guide, financial supporter, and demanding Potions mentor. Ian comes to regard him as his remaining uncle, though Snape is explicitly not his father 12 72.
  • Albus Dumbledore — Invites him to Hogwarts, monitors his dangerous studies, and works to resolve his time-loop and time-travel predicaments 2 133 160 236.
  • Morgan / Teacher Mara — His teacher in the Misty Illusion. Their relationship forms a temporal circle: as Medivh, Ian becomes the first wizard to teach the young Morgan 23 212 256.
  • Ariana — Childhood friend from the Misty Illusion and later Guardian Spirit contract partner. Ian helps her contact Albus and Aberforth 3 97 230.
  • Pandora / Arthur Pendragon — Longtime friend and source of major gifts and blessings. Ian traces Shatter Law’s Edge to Pandora’s power and discovers the connection to Arthur’s identity 97 230.
  • Aurora Grindelwald — Friend who lends him Potions books and gives him Dark Magic material. They become accomplices after she kills a wizard attempting to abduct her 27 43.
  • Gellert Grindelwald — Mentor in Dark Magic who agrees to help investigate the Resurrection Stone and teach Fiendfyre; also assists with Ian’s time-loop crisis 125 133 455.
  • Minerva McGonagall — Transfiguration and Animagus instructor 133 147.
  • William Smith and Michael — School friends. William attends Ian’s lessons and offers to complete his homework as payment 86 92 95.
  • Remus Lupin — Learns of Catherine’s awakened magic and urges Ian to keep the discovery secret and consult Dumbledore 169.
  • Voldemort / Tom Riddle — Enemy, research subject, and unwilling time-travel companion. Ian consumes or destroys multiple soul remnants, but the Diary Remnant Soul draws him into the past 82 133 197 212.
  • Merlin / Rirym — Opponent and source of concealed knowledge. Their ancient confrontation ends with Merlin admitting he cannot defeat Ian; Merlin later explains the origin of Ian’s wand core 218 244.
  • Zeus — Remembers Ian from before the gods attained divinity and remains deeply wary of him even as King of the Gods 308 309 347.

Story Role / Major Arcs

Hogwarts Studies and the Time Loop

  • Builds a reputation through advanced spellwork, Potions, alchemy, and supplementary lessons for other students 86 92.
  • Investigates the Resurrection Stone while resisting Voldemort’s attempt to direct him toward dangerous Restricted Section books 125.
  • Uses repeated time loops for intensive study and increasingly disruptive experiments. Dumbledore eventually brings him to the restrained Voldemort, whose soul raises Ian’s Magic Power to Level 9 133.

Misty Illusion and Changing Fate

  • Explores a black-sand desert, where his Patronus reveals the destruction of a lost kingdom. He retrieves the Great Clock and Emerald Seed, then inadvertently brings the Black-Robed Skeleton back toward Hogwarts 149.
  • Returns to the orphanage for his twelfth birthday and confirms that his research has awakened Catherine’s magic, openly declaring his intention to change his family’s destinies 169.

Ancient Time Travel

  • Pursues the Diary Remnant Soul through the Great Clock after defeating another Voldemort remnant possessing Harry 197.
  • Attains Legend during his ancient journey, then travels with Riddle and Draco Malfoy into Morgan’s youth 210 212.
  • Takes the name Medivh and agrees to teach Morgan magic in exchange for assistance finding a route home, first securing an oath that they will not harm one another 212 213.
  • Confronts Merlin, gains Origin Sorcerer status and Shatter Law’s Edge, and eventually returns to Hogwarts while Riddle and Malfoy remain in Merlin’s era 218 230 236.

Raven and the Ancient Gods

  • Destroys Castle in the Sky’s defenses after the Black Robe Wizards attack him, then spares a woman carrying a child he recognizes as the Sun God’s daughter 289.
  • Learns that the Titans created the Black Robe Wizards to oppose Raven, the being they feared 308.
  • Discovers that his interference with the past has left Death’s scent upon him. King Arthur explains that Death gained human emotions, went mad, and was sealed away 336.
  • Encounters Zeus as an established god, who still recognizes and fears the boy he identifies as Raven 347.

Egypt and the Evil God

  • Seeks the Styx Oar by passing Anubis’s trials of wisdom, courage, and death 361.
  • Uses Paradox Authority against the Ghost Bride and challenges the idea that gods’ fixed divinity makes them superior to wizards 383.
  • Infiltrates the evil god’s temple, but discovers that its embryo has used his rescue efforts as a diversion 385 387.
  • Probes the manifested god through a duplicate while keeping his true body hidden. Later, Sun God Power activates his Prince bloodline and temporarily elevates his magic 395 402.
  • Exploits an opening created by Osiris and Isis to attack the Eye of Ra with Concept Annihilation 403.

African Ministry Prison and Chaos Space

  • Learns that Newt Scamander, a potential means of returning to Europe, has been detained by the African Ministry of Magic 423.
  • Infiltrates the prison network, follows Dementors into its deeper levels, and discovers that his two-dimensional map fails to convey the prison’s immense vertical depth 436 438.
  • Recognizes the corrupted Ancient Spirits as victims and attempts to awaken their original natural impulses rather than simply destroy them 441 442.
  • Battles a Fallen Deity to a stalemate, improving his use of Paradox Authority through direct clashes with divine power 449 451.
  • Fails to permanently defeat the resulting aberration because Chaos Space supports its regeneration and adaptation. He escapes into a region of absolute darkness that the monster refuses to enter 453 456.
  • Continues through the darkness while rejecting illusions designed to corrupt his identity 458.

Notable Quotes

“We will all have a future. I promise.” 9

“Scenery no one has ever witnessed lies ahead of me.” 210

“I am who I am! Ian! A wizard who pursues magical truth! I am absolutely not such a filthy thing!” 458

Trivia

  • Penelope concludes that he must be Merlin’s descendant and imagines his surname should be Ambrosius. This is her inference, not an established genealogy 92.
  • Other characters also speculate about Dumbledore or Ravenclaw ancestry; Ian explicitly denies belonging to the Dumbledore family 147 168.
  • His Animagus form is a Raven, but he states that his Patronus is not a raven 147.
  • Time travel makes Morgan both his teacher and his former pupil. Consequently, her other apprentice—the Evil Queen associated with Snow White—is simultaneously his senior sister and, indirectly, his grand-disciple 256.

Appearances

21,735
Total Mentions
559
Chapters Appeared
38.88
Avg. per Chapter