Biodata

Feature Value
Name Vaughn Weasley (沃恩)
Species/Race Wizard
Gender Male
Affiliation House of Weasley; Slytherin House; Werewolf Affairs Committee (WAC)
Occupation/Role Potions Master; Wizengamot member; President of the WAC; Dueling Club president
First Appearance Chapter 1

Power Progression

Stage / Realm / Level Chapter Notes
Magic Power 370 1 At age eleven, his magical power is below the stated adult-wizard average of 500. He begins with Potions Talent 10 and max-level Legilimency from the System’s newbie gift pack. 1
Magic Power 463 86 Transfiguration Talent reaches 8; Shield Charm and Disarming Charm are both maxed. He learns Apparition under Barty Crouch’s guidance. 86 87
Magic Power 470 94 Gains Alchemy Talent 6 while working with Dumbledore on mechanisms related to the Philosopher’s Stone. 94
Magic Power 491 130 Completes Main Quest ② by helping Slytherin win the House Cup; his system records numerous advanced spells at Level 3 or higher. 130
Magic Power 548 136 Spends his earned Talent Point on Charms, raising Charms Talent from 7 to 8 and triggering a Magic Surge. 136
Magic Power 594 165 His magical power exceeds the ordinary adult-wizard average while his dragon-magic side quest reaches 3/10 progress. His known magic includes Level 3 Apparition, Level 2 Age Charm, and the newly acquired Necromancy-related curses. 165
Magic Power 705 216 Develops Multi-Spectrum Vision Charm and Subsonic Charm through the Spell Development Module; Apparition reaches Level 4. 216
Magic Power 740 292 Accumulates 62 Reputation Points and raises Alchemy from Level 0 to Level 2 through System investment. 292

Background

Vaughn retains memories from a previous life and awakens a Reputation System at birth. The System settles Reputation Points monthly according to his fame; he can spend them to improve spells and later support spell development. He keeps both his transmigration and the System secret. 1

He deliberately establishes a “genius” persona from age four, first excelling in basic subjects and later concentrating on Potions. By age eleven, he has modified recipes, published Beauty Potion papers, and become known as a “Beauty Master” and “Friend of Women.” 1

His early public success is pragmatic: Beauty Potions are profitable, accessible to produce without a wand, and effective at building a reputation. He later expands his work into the Vaughn’s Beauty, Vaughn’s Hair Care, and Wolfsbane Potion lines. 1 130

At Hogwarts, Vaughn is sorted into Slytherin despite being a Weasley. He accepts that the placement will make others wary, but refuses to abandon his pursuit of power, knowledge, fame, and influence. 14 26 92

As his influence grows, Vaughn becomes a Potions Master, Wizengamot member, WAC president, and a political force backed by werewolf supporters. He is also publicly regarded as Dumbledore’s potential successor by many wizarding families. 257

Personality

Vaughn is cautious, calculating, and intensely ambitious. He views fame, knowledge, and political influence as forms of power that create more choices for himself. 1 92

He is analytical and often applies Muggle scientific concepts—such as electric fields, sound-wave propagation, spectra, and spatial coordinates—to magical research. 102 210 212

Although he can be empathetic toward friends, family, werewolves, and animals, Vaughn is also willing to manipulate memories, intimidate opponents, and treat people as tools when pursuing a goal. 24 145 153 203

He dislikes interpersonal maneuvering and would prefer to devote himself to magic, but accepts politics and leadership as necessary for building the influence needed to realize his larger ambitions. 179

Vaughn rejects blood-status distinctions and evaluates wizards, Muggles, and magical creatures according to their usefulness and their ability to help realize his goals. 351

Appearance

Vaughn is a red-haired Weasley. He is frequently recognized by his distinctive hair and later appears in silver-and-green Slytherin robes or darker outerwear. 21 329

  • Red hair. 21
  • Commonly wears Slytherin colors. 329
  • Maintains an exceptionally clean and orderly dormitory. 143
  • Is noted for a calm, gentle outward demeanor that can conceal intimidating intent. 145 195

Abilities & Skills

Reputation System

Vaughn’s System converts his growing fame into Reputation Points, which can accelerate magical advancement.

  • Settles Reputation Points monthly based on the extent and “weight” of his reputation. 1 235
  • Can raise spell levels by granting practice memories, including casting methods and optimization. 1 292
  • Later powers the Spell Development Module, which requires a conceptual magical blueprint and Reputation Points. 216
  • Granted max-level Legilimency and Potions Talent 10 through its newbie gift pack. 1

Potions

Potions is Vaughn’s strongest innate discipline and the foundation of his early reputation.

  • Potions Talent: 10, the maximum value. 1
  • Creates and improves Beauty Potions, including anti-wrinkle formulas. 1
  • Develops Wolfsbane Potion and Wolfsbane Potion 2.0. 130 292
  • Receives advanced Potions instruction from Severus Snape. 24
  • Proposes and supports an International Magical School Exchange centered on Potions research. 220
  • Researches Magic Protein and seeks to solve the shelf-life problem of protein-based potions through a Vanishing Spell variant and a modified amino-acid factory. 352

Mind Magic

Vaughn possesses exceptional mental defenses and advanced Memory Magic.

  • Begins with max-level Legilimency; later maintains max-level Occlumency. 1 87
  • Uses Legilimency to uncover Barty Crouch’s secret and infiltrate Essex’s memories. 78 168
  • Creates a Memory Archive to store and examine memories. 78
  • Alters memories, including Sirius Black’s, and can restore damaged scenes with Reparo after a duel. 78 140
  • His max-level Occlumency protects his Mindscape and allows him to identify forged memories with relatively little effort. 153 203

Persona Armor

Persona Armor is Vaughn’s self-developed Memory Magic construct.

  • Can separate a hazy humanoid projection from his body. 141
  • Functions as a mental firewall, memory warehouse, decoy, and stabilizer for his Mindscape. 153 292
  • Can isolate corrupted memories and help Vaughn destroy and recreate memories to resist mental corruption. 78
  • Can be implanted in others to amplify existing impulses or provide long-term influence and observation. 153
  • Vaughn uses implanted Persona Armors on figures including Draco Malfoy, Peter Pettigrew, Barty Crouch Jr., and Harry. 153
  • He uses a virtual Persona Armor based on Barty Crouch Jr.’s pre-corruption memories to study whether damaged personalities can be influenced through their memories. 85 86

Spellcraft and Spell Development

Vaughn is known for using ordinary spells at extraordinary levels of precision and power.

  • Max-level spells include Legilimency, Occlumency, Shield Charm, Disarming Charm, Banishing Charm, and Lumos Charm. 87 216 292
  • His Accio can restrain and subdue an opponent with binding-like force. 145
  • Uses Apparition offensively and develops a refined understanding of spatial magic. 86 185
  • Creates Multi-Spectrum Vision Charm to observe magical and physical phenomena beyond ordinary sight. 199 216
  • Develops the Infrasound Charm, using controlled low-frequency sound waves to incapacitate hundreds of wizards. 209 211
  • Demonstrates the ability to manipulate sound-wave directionality through a large magical diaphragm. 210
  • Learns the Ministry-regulated Scarpin Transfiguration Curse and uses it to dismantle potions for analysis and development. 32 265
  • Develops strengthened and variant casting methods, including the Maima suffix for substantially increased magical output and the Solem variant of Lumos, which produces sunlight-like illumination. 332

Dimension Gate

Dimension Gate is Vaughn’s advanced spatial-magic development.

  • Creates stable spatial passages rather than relying solely on conventional Apparition. 179
  • Can allow only part of a body, such as an arm, to pass through spatial distortion. 179
  • Can modify destination coordinates without conventional memory-based anchors. 212
  • Can be configured defensively by creating a wrinkled, extended transit channel that neutralizes incoming attacks. 225
  • Remains subject to coordinate errors when no prior location or anchor is available. 212
  • Can reconstruct and replicate spatial coordinates after observing a passage, including the House-elf-only route into the protected Black ancestral home. 330

Dark Arts and Ancient Magic

Vaughn studies dangerous magic while attempting to manage its psychological cost.

  • Learns Dark Arts from Slytherin-related knowledge preserved in Morfin Gaunt’s memories. 141 142
  • Studies Snake Language rather than true inherited Parseltongue, as he lacks Slytherin blood; he also studies Necromancy, Soul Stealing Charm, and Slytherin bloodline-transplant techniques. 142 143 216
  • Possesses Age, Revival, Wither, and Awakening Curses. 216 292
  • Uses a powerful Patronus to repel Dementors in Azkaban. 140
  • Recognizes that Dark Magic can contaminate memories and the soul. 145

Alchemy and Research

Vaughn approaches Alchemy as both a magical discipline and a framework for scientific innovation.

  • Holds Alchemy Talent 6. 94
  • Studies magical radios, electrical interference, alchemical symbols, magical materials, and dimensional objects. 102 292
  • Uses Muggle mathematics while researching the relationship between magical spells and physical principles. 179
  • Raises Alchemy to Level 2 through Reputation Point investment, gaining an intuitive awareness of underlying symbols and material principles. 292
  • Pursues a System side quest to study the magic and fundamental principles of all dragons. 130
  • Studies the Aether and the use of meditation objects as anchors, recognizing their importance to modern Alchemy and safe exploration of non-spatial realms. 105
  • Investigates Voldemort’s cave magic and legacy rituals with Barty Crouch Sr. and Donald Graves, drawing on both European magical theory and North American Shamanic approaches. 334 335

Equipment / Weapons / Items

  • Elder Wand — Purchased from Ollivander; he is warned that it may abandon him if his power weakens. 8
  • Phoenix Tail Feather — Used to signal Dumbledore and, earlier, to drive Voldemort away with Fawkes’s assistance. 48 203
  • Philosopher’s Stone — Borrowed from Dumbledore for study and alchemical research. 93
  • Suitcase Space — A portable space used for research, storage, and experimental containment. 183 198
  • Slytherin’s Locket — Retrieved from the Black ancestral home; Vaughn identifies it as protected by dangerous Dark Arts. 330
  • Marauder’s Map — Obtained from Argus Filch. 270
  • Self-writing Quill — A personality-influenced quill that organizes, categorizes, and records Vaughn’s spells, Ancient Magic, and magical research. 332

Relationships

  • Hermione Granger — Close companion and girlfriend. Vaughn comforts her after her conflict with Harry and Ron, entrusts her with watching them, and patiently introduces her to Alchemy. 24 102
  • Harry Potter — Friend, ally, and subject of Vaughn’s protection and Occlumency training. Vaughn protects Harry from Voldemort and cooperates with Dumbledore concerning Harry’s fate. 48 80 92
  • Ron Weasley — Younger brother; their relationship is strained by Ron’s jealousy and Vaughn’s frequent attempts to discipline or manipulate him. 21 93 258
  • Ginny Weasley — Younger sister; she protects Vaughn’s cat and is affectionate toward him. 8 225
  • Fred and George Weasley — Older brothers and collaborators. Vaughn finances their prank business and supports their research into magic’s interference with electricity. 18 102
  • Albus Dumbledore — Mentor, political ally, and ideological counterweight. They cooperate against Voldemort while maintaining mutual trust and guardedness. 92 214
  • Severus Snape — Potions mentor who agrees to teach Vaughn advanced Potions. Vaughn later challenges Snape’s traditionalist views while collaborating with Hermione on magical research. 24 352
  • Barty Crouch Sr. — Initially a hostile opponent, later an ally and teacher of Apparition and ancient Crouch family magic. He joins Vaughn’s inner research group investigating Voldemort’s cave legacy. 78 86 136 334 335
  • Remus Lupin — WAC associate whose relationship with Vaughn is complicated by Vaughn’s plans involving werewolves and vampires. 143 160
  • Draco Malfoy — Slytherin subordinate and frequent target of Vaughn’s intimidation; Vaughn also places a Persona Armor in Draco to monitor the diary’s fate. 15 153
  • Amelia Bones — Political mentor and ally who offers Vaughn advice concerning the Wizengamot and Ministry politics. 77
  • Guoguo Tea — Vaughn’s pet cat, reunited with him after his transmigration and closely cared for by him. 16 52
  • Sirius Black — Distant cousin through the Black family; Vaughn investigates his case, modifies his memories, and later seeks to rescue him. 140 329
  • Kreacher — House-elf of the Black family; Vaughn obtains Slytherin’s Locket by offering hope of Regulus Black’s return. 330
  • Phineas Nigellus Black — A distant Black-family ancestor whose portrait seeks Vaughn’s help with Sirius and grants him access to information concerning the Black ancestral home. 122 329
  • Donald Graves — Former high-ranking American Auror who submits to Vaughn and joins his research group, promoting Native American Shamanic methods during the investigation of Voldemort’s cave magic. 335

Story Role / Major Arcs

Early Potions Career and Hogwarts Enrollment

Vaughn becomes a recognized young Potions master before Hogwarts, then enters the school and is sorted into Slytherin. He immediately establishes dominance among Slytherin students by intimidating Draco Malfoy and defeating a prefect. 1 14 15

House Cup Campaign

The System assigns Vaughn the task of helping Slytherin win the House Cup. He earns points across subjects, builds connections in every House, joins Slytherin’s Quidditch effort, and ultimately completes the quest. 21 36 101 130

Werewolf Affairs Committee

Vaughn becomes a major advocate for werewolf rights and political organization, proposing the WAC’s use of Muggle currency and Wolfsbane Potion exports. The WAC becomes the foundation of his political and military influence. 77 109 179

Voldemort and Horcrux Investigation

After defending Harry and Hermione against Voldemort, Vaughn increasingly cooperates with Dumbledore against Tom Riddle. He studies the Philosopher’s Stone, investigates Gaunt memories and Slytherin’s legacy, and retrieves Slytherin’s Locket. 48 93 142 330

Black Family and Voldemort’s Cave

Vaughn enters the Black ancestral home through Kreacher, secures Slytherin’s Locket, and travels to the cave associated with Regulus Black and Voldemort’s protections. He subsequently organizes Barty Crouch Sr., Donald Graves, and other allies to study the cave’s legacy magic and rituals. 330 334 335

North American Conflict

Vaughn travels to North America with the WAC delegation, clashes with the Magical Congress, exposes the Brotherhood of Arcane Arts, and builds alliances among werewolves, defectors, and wizarding families. 160 168 195 201

Confrontation with Legendary Wizards

After defeating Magical Congress forces with the Infrasound Charm and killing Chairman Josiah Parker, Vaughn faces the legendary wizard Wilkinson/DeSantis. He escapes through a Dimension Gate and begins reassessing the nature of legendary magic. 211 212

Hogwarts Reform and Public Influence

Vaughn helps reform practical classes, founds and leads the Dueling Club, promotes Potions exchange programs, and publishes spells and methods that attract international attention. He also demonstrates the practical potential of basic magic by challenging multiple older students with ordinary spells. 220 272 273 287 312

Magic Protein and the Statute of Secrecy

Vaughn’s Magic Protein research and his open opposition to the Statute of Secrecy become major sources of public controversy. He argues that magical productive forces will inevitably transform the Wizarding world’s social structure and pursues industrialized methods for producing and preserving protein-based potions. 352 355

Trivia

  • Vaughn’s Patronus takes the form of a blue-white Maine Coon, resembling Guoguo Tea. 52
  • He calls the Slytherin dormitory’s Black Lake-facing rooms “Sea View Rooms”; the name becomes a lasting symbol within Slytherin. 322
  • He prefers animals to people because he considers animals simpler and less exhausting to understand. 179
  • He dislikes Floo Powder because of the ash and mess it leaves behind. 143
  • His long-term vision includes abolishing the Statute of Secrecy and integrating the magical and Muggle worlds, despite expecting conflict. 102