Post-Battle Gains
The special ability of "Lucky Roulette" is completely gambling with one's own life, but for Luther, getting shot in the head is not a big deal.
In other words, Luther could easily fire five shots into his own head; if he succeeded, the gun would become extremely powerful. If he failed, he would only suffer one bullet wound.
Moreover, that "Luck" seems to have an effect on the Lucky Roulette, making it easier for him to get the results he wants.
As for the misfortunes that accumulate from the side effects, he still doesn't care about being hurt.
Overall, this Beyonder Item can fully unleash its power in his hands, while significantly reducing the harm of its negative effects. However, the only problem is that its level is slightly lower than normal.
If we could get our hands on some powerful, exceptional bullets, we could maximize the pistol's power.
Luther thought to himself, and thanked the Queen.
At this moment, he sensed that the Spirituality of the three extraordinary beings was beginning to fade, and knowing that it would be too late if he didn't Grazing, he quickly walked over.
"Your Queen, would you mind if I Grazing here?"
"Casual."
After receiving consent, Luther opened his palms toward Katie's remaining body.
These three people, along with Harras who has acquired Beyonder Characteristic, are all in the Arbiter Sequence; choosing one for Grazing is enough. Since Harras, originally the most suitable, failed, he had to settle for the slightly less desirable Katie.
The Shepherd's abilities allowed him to roughly sense the strength of their Characteristic. Katie was clearly a cut above the other two, but weaker than Harras. The Queen had just said that Harras was Sequence 6, so Katie should be Sequence 7.
Luther looked at Katie's body and initiated "Grazing".
"Brush!"
A chilling, bone-chilling wind arose from the palm of her hand, swirling above the corpse and quickly pulling Katie's transparent, blurry soul, along with its Characteristic, out of her body.
"No!"
She struggled and resisted desperately, but could only be sucked into Luther's palm.
Luther sensed Katie's soul within him, and the Shepherd's invisible power quickly made him understand Katie's Beyonder Ability.
She is Arbiter Pathway, Sequence 7 "Interrogator," proficient in various weapons. Her main abilities include: Arbitration, Peacekeeping, Mental Piercing, and the Pain Whip. Arbitration refers to gaining authority, causing others to yield and compromise in conflicts.
A strong sense of public order will make him more alert and vigilant in his jurisdiction, allowing him to easily remember the appearance of suspects and detect dangerous factors such as chaos and evil.
These should be the Beyonder Ability of Sequence 9 and Sequence 8, but the most important are the abilities of Sequence 7: Mental Piercing and Pain Whip. Both are attacks targeting the mental level. Mental Piercing can directly attack the opponent's mind, causing the target to feel intense pain and affecting their actions. Pain Whip is mainly used for "interrogation." Its power is slightly less than Mental Piercing, but it can put pressure on the opponent through Whip, making them obedient and compliant.
Because he had relatively few abilities, Luther's choices were simple: Mental Piercing, Pain Whip, and Peacekeeping.
Having chosen her abilities, Katie's soul settled into an empty space within her body. So far, she has Grazing four souls: the unknown one with whom she cannot communicate, a Pyromaniac, a Faceless, and the newly added Interrogator.
There are three empty seats remaining.
After he finished Grazing, Parker and the bearded man's Beyonder Characteristic slowly emerged. Strange points of light gathered on their bodies and eventually condensed into something similar—a silvery-white object the size of a child's fist, which, in addition to its silvery-white body, was also wrapped with iron-black and dark red patterns.
The Beyonder Characteristic of two Sequence 8 "Sheriff".
An invisible Servants floated over and released the Beyonder Characteristic of Harras within him—a black gavel, presumably corresponding to Sequence 6, the "Judge."
It's a pity we couldn't Grazing him.
Luther thought to himself.
Sequence 6 Judge can issue various Prohibition, which can impose many restrictions on enemies.
He thought for a moment, and then saw the invisible Servants spit out another black iron-colored metal glove.
"This is what you vomited when you got here."
The Queen's voice came from the Throne, "It should be Beyonder Item crafted from the Beyonder Characteristic of the Arbiter Pathway Sequence 5, the 'Disciplinary Paladin.' You'll have to discover the specific effects and side effects yourself."
Yes, there was also this item...:
Luther took the gloves and felt they were unusually cold.
The Queen was a decent person; she could have just taken it without telling him.
In this way, Luther obtained all the spoils of this battle, including two Beyonder Characteristic of the Sequence 8 Sheriff, one Beyonder Characteristic of the Sequence 7 Interrogator (which he had already Grazing), the Beyonder Characteristic of the Sequence 6 Judge, and the Beyonder Characteristic of the Sequence 5 Disciplinary Paladin.
What a coincidence! I've almost completed the entire Arbiter Sequence, from the lowest to the Mid-Sequence!
Thinking about this, he almost couldn't hold back anymore.
Sequence 8, 600 pounds; Sequence 7, 1500 pounds; Sequence 6, 3000 pounds; Sequence 5, 10000 pounds... That adds up to 15700 pounds in one night!
That's a huge sum of money!
Aside from that, the only other item I received was the Lucky Roulette from the Queen. This item is perfect for me, and even the side effects are negligible. As for the Pain that was supposed to be mine, it's been lent out and I won't get it for a few months... but I'm pretty sure it'll be mine now.
At the same time, the Potion of the Rose Bishop has been largely digested, and it is estimated that after a period of Acting, it will be completely digested.
Currently, he has only a tiny bit left of the Sequence 8 Listener's Potion, only one more Acting the Sequence 7 Shadow Ascetic's Potion, and most of the Sequence 6 Rose Bishop's Potion has been digested... while there's still no sign of the Shepherd's Potion.
It's fair to say that the Potion's digestion process is progressing very well.
Speaking of Potion...:
"Queen Majesty, do you have the heart of the Demon-Throat Honey, or the venom sac of the Dark Stalker? I can exchange it for a Sequence 8 Beyonder Characteristic."
The heart of the Demon-Throat Honey, the venom sac of the Dark Stalker, is the Main Ingredient for the "Instigator" Pathway. Luther originally intended to find it for his sister at the Beyonder Gathering, but he couldn't attend tonight's gathering, so he asked the Queen instead.
"Can."
The Queen agreed, Luther handed over a copy of the "Sheriff's" Beyonder Characteristic, which was equivalent to the fusion of two Potion Main Ingredient. Soon, an invisible Servants delivered the two Main Ingredient he needed.
The heart of the Demon-Throat Honey Chaser is honey-colored, while the venom sac of the Dark Stalker is purple and resembles a poisonous needle.
"Alright, it's almost time."
The Queen said, "That's enough for today. Be careful in the near future; MI9 will likely be investigating. Don't sell these Characteristic publicly."
Having said that, she rose from her Throne.
The emerald green Vines stretched out rapidly, carrying her high into the sky. The magnificent Palace disintegrated and disappeared in the blink of an eye.
Luther looked around and found himself on the outskirts of Backlund, by the Tussock River. He saw his sister standing on the riverbank, walking toward him with delight.