Whiskey Island
On the Grand Line, amidst a violent storm, the Ice Witch Pirates' vessel, the icebreaker "Denny," was tossed about by the waves.
"Get moving, all of you! Seven, don't just stand around either, or I'll make you jump onto the springboard!" Whitey Bay, with her wavy hair, drew her sword, which she usually only used for decoration, and started tapping this and shooing that, looking quite wild.
Although Sig doesn't usually participate in steering the ship, he's not idle now...
"Skimming onto the gangplank" refers to a method pirates use to execute crew members: they stand on the gangplank and kick them into the sea. If they were to go a little more elaborate, they would do it near a small, isolated island.
"I'll take the helm!" Sig felt that the helmsman of the Denny was not as good as him.
Whitey Bay raised an eyebrow at him, then called out, "Parker, let him take the helm!"
"From now on, follow my instructions... Pull the triangular sail to the right full speed! Raise the mainsail by one-third..." Sig gripped the helm and began giving orders without any hesitation.
Because the Denny was an icebreaker, the large drill bit at the bow was very heavy, which was quite different from that of ordinary ships.
However, Sig had been on the ship for almost two months. Although he had never touched the helm, his natural talent as a "Sailor" gave him a mental plan for the nature of the ship, and he quickly grasped the essentials.
Although the storm gradually intensified, Sig soon steered the boat back onto the right track, chasing the preceding waves and avoiding their tails.
The storm gradually subsided, but a quick look back revealed that it wasn't that the storm had passed, but rather that the ship was gradually moving away from the storm area!
"Well done!" Whitey Bay came over and slapped Zieg hard on the back of Sig shoulder.
Sig was caught off guard and stumbled, even suspecting that the force of the blow would have broken a bone if it had hit an ordinary crew member.
Without giving Sig a chance to adjust himself, Whitey Bay put his arm around Sig's neck as a form of "support".
He lowered his head, brought his lips close to Sig's ear, and whispered, "So? How about staying on my ship?"
How about it?
It's quite soft.
But...
"No, I have plans with my companions," Sig refused.
Although Fisher Tiger and Jinbe are not weak at all, Arlong is quite annoying, Hachi... well, Hachi is not bad, at least his takoyaki is delicious... but Sig is not planning to switch sides yet.
"Tch." Whitey Bay scoffed unhappily, then released Seven.
More than a month has passed since the Denny set sail from Whiskey Peak. Judging by the time, it should not be far from Water Seven. Whitey Bay has become much more familiar with "Seven," so this answer was not unexpected.
The helmsman had by then taken back the helm and expressed his admiration for Seven's steering skills.
After sailing for another half day, and once the clouds were completely out of sight, the lookout dared to climb to the observation deck atop the mast. A short while later, he shouted, "Fishing boats to the southwest! There should be a small island not far away!"
Fishing boats can only be found in the waters near the islands, where the climate is relatively stable.
Although the plan is to go "directly" to Water Seven, once we finally encounter a small island, we'll definitely need to resupply.
"Move closer to the fishing boats!" Whitey Bay ordered.
After saying that, she went back to the Captain, drew the curtains, and soon changed her clothes—her clothes had been somewhat disheveled during the storm.
Whitey Bay's attire is very appropriate for her qualifications and the length of her career...
Wearing a blue and white Captain's uniform and Captain's hat, the style was based on an old-fashioned Captain's uniform, but it had been greatly modified. It was not only much simpler, but it also revealed her firm and fair abdomen.
Whitey Bay isn't cold-hearted; she's called the "Ice Witch" because her hometown is a small island in the North Sea near the Arctic Circle. Also... she's really fair-skinned, like ice and snow.
Sig even suspected that part of her "Life Return" involved "sunscreen and whitening."
Although the fishermen wouldn't recognize the skull and crossbones flag with its snowflake symbol as belonging to any pirate crew, they were still terrified and tried to flee.
However, they were easily caught and brought back...
Faced with the fisherman pleading for mercy from the Queen, Whitey Bay impatiently tapped him with her sword, asked for directions to the island and some general information about its customs, and then threw him back onto the fishing boat.
Although they weren't interested in plundering fishing boats or raiding towns, Whitey Bay was by no means a benevolent person, and they would extort money from merchant ships they encountered on the road.
Kuma Island, a small island on the Grand Line with a relatively low profile, is characterized by its wide variety of alcoholic beverages.
Kuma Island's Pillar industry dictates that it doesn't exclude pirates, provided they pay for the alcohol...
In fact, most pirates don't directly attack cities unless they are powerful, ruthless, and arrogant.
Typical ruthless pirates, due to their limited strength, only plunder villages and merchant ships they encounter at sea.
"Kuma Island..." Whitey Bay murmured nostalgically.
Sig could tell she must have been here before, but he didn't ask any further questions.
Upon arriving at the port, the Ice Witch did not lower her flag but docked directly inside, clearly unconcerned about being noticed.
"This is the island of fine wine... Pineapple Head, you four, two of you stay here to watch the boat. Gorilla, you take the men to resupply. If you dare to only buy bananas, I'll shove them down your rectum! The rest of you are free to do whatever you want... Don't embarrass me!" Whitey Bay's demands were very vague.
However, everyone was happy to hear that there was free time, except for a few who had not behaved well before, who were specifically asked by Whitey Bay to stay behind and watch the boat.
Sig was just about to go off on his own when Whitey Bay called him back...
"Hey, got a lover here?" Whitey Bay tapped Sig on the shoulder from behind, this time Sig was prepared.
"This is my first time here," Sig said honestly.
"That's perfect, come with me for a drink!" Whitey Bay decided immediately.
Sig immediately saw through her thoughts. Whitey Bay seemed to be recalling some past events and didn't want the crew to see her vulnerable side, so she looked for "Seven," who would be disembarking later.
Sig has completed his role as the "Telepathist," and the next Sequence is to become a "Psychiatrist." Although he hasn't been promoted yet, he can at least get a preview...
Whitey Bay led Sig to an elegant little tavern—it was clearly not a place that made money off pirates; even the waiters were men.
Looking at Whitey Bay's attire, the tavern owner secretly groaned, but dared not refuse to do business with Whitey Bay.
After Whitey Bay slammed his short musket on the table with a loud bang, the other guests left in a very amicable manner.
"We have a wide selection of wines here. What would you like to drink?" Whitey Bay asked casually, holding the menu but not showing it to Sig.
"Do you have Orange Wine?" Sig hadn't seen any since he last had it on Machu Picchu Island.
"Two bottles of vodka." Whitey Bay automatically ignored Sig's words.
Sig:...