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Mysterious Journey in the One Piece World
Chapter 241

July 10, 1509

1,619 words 5 min read 0 views 1mo ago Source ​
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July 10, 1509.

√,√,√,√,√.

The "ability development" is going relatively smoothly, but there's been little progress in the role-playing. It seems these are all part of "ability development," not "role-playing"!

My "Polymath" abilities aren't usually wasted; the abilities of my fellow shipboard members are enough for me to "analyze" most of the time...

However, analyzing and learning various abilities is the application of the abilities of a "Polymath," and does not count as playing a role.

Therefore, I plan to buy as many books as possible on each island I visit in the future—I need to truly become "learned".

Furthermore, the role of "Notary" is quite compatible with the Red-Hair Pirates – "authentication" is also a form of notarization.

In combat, the kind of fairness that weakens the enemy and strengthens oneself is a disruption of the rules; it is "ability application" rather than "Sequence role-playing." To advance the role-playing progress, proper fairness is required.

Whether it's notarizing bets or promises for others, or appraising treasures, it all counts as "qualified notarization."

The Red-Hair Pirates have a strong interest in treasure hunting, which means they have many opportunities for authentication and notarization.

For example, today I found another little treasure trove, probably belonging to some living Great Pirate —it feels like I stole a squirrel's winter supplies.

July 16, 1509.

√,√,√,√,√.

Today, guided by the Log Pose, we reached the shore. Perhaps our luck ran out while treasure hunting; after making some inquiries, we discovered that the Crying Pirates probably didn't choose this path...

There's a navy on the island, and Shanks told us to keep a low profile. After making some purchases, we just waited for the pointer to Record.

I really kept a low profile and didn't cause any trouble. I even went to the naval branch at night to "help them sleep"!

The role of a "Hypnotist" is easy to understand, but it's not easy to do on the ship normally. After all, Shanks would definitely be angry if I hypnotized my companions, and I myself don't think it's a good idea. I can only hope that someone has insomnia.

Unfortunately... the Red-Hair Pirates are all too ambitious; very few of them have psychological problems.

Having finally encountered the navy, we certainly couldn't miss the opportunity.

Hypnosis not only makes them sleep better, but also gives them a deeper Psychological Suggestion —making them more committed to "Justice"!

If one is to commit an "Justice" act, there will be resistance; one will either rebel or suffer great trauma to one's will.

This is a form of "logical" hypnosis. Upholding Justice is a tenet that the Navy emphasizes, and I simply used "hypnosis" to further imprint it in their minds.

Moreover, my targets are all new recruits, and I can also guide their emerging sense of Justice towards the level of "upholding justice," thus postponing the priority of "upholding the World Government."

Although these are just new recruits from a branch, and doing this doesn't have much practical significance, for me it's helping to advance the role-playing process, and that's enough. As for if this arrangement plays any other minor role in the future, that would be a pleasant surprise.

July 23, 1509.

√,√,√,√,√.

Unfortunately, I couldn't find any news about the Crying Pirates...

However, the Record Log Pose been completed, and I've bought quite a few books; time to set sail again!

Of the three islands we're heading to next, one is Captain John's territory, and I've decided to head straight for that island—after all, many of the clues about Yunlai are intertwined with Captain John.

August 12, 1509.

√,√,√,√,√.

Encountering a storm—even as Seafarer, I had pushed myself to the limit, but I still couldn't avoid it in advance.

Because this storm is forming right in front of us... This awful weather in the New World!

Fortunately, with my command and Morio's superb steering skills, we escaped unscathed.

And it touched me more deeply about playing the role of the "Wind-blessed"...

My previous behavior of "looking for a fight" wasn't exactly being violent—it certainly made others violent!

The role of the Wind-blessed is to imitate the "wind," sometimes a gentle breeze, sometimes a sudden gust of wind, emphasizing the word "sudden."

True rage isn't about how many fights you've had; it's about landing a punch on your opponent's face before you even think about it. That's the essence of rage!

August 30, 1509.

√,√,√,√,√.

Arriving at Babaka Island, one of Captain John's territories...

Unfortunately, there was still no news of the Crying Pirates on the island. Instead, they saw in the newspaper that the Crying Pirates had recently fought Cracker, one of the Three Sweet Commanders of the Big Mom Pirates, on another island, and that the fight ended in a draw and the crew left safely.

The fact that the Crying Pirates have a mysterious Two-Sword Style master has become widely known and is no longer a secret.

September 14, 1509.

√,√,√,√,√.

The Crying Pirates seem to have a grudge against Cracker...

The advantage of this is that the "news" are always following them, unlike before when it was difficult to find clues about them.

The bad news is that the island they fought on wasn't the one Log Pose!

It must have been a coincidence that they obtained Eternal Pose or a "Vivre Card" pointing there, which makes it even harder to catch up.

However, geographically speaking, the Crying Pirates' route is indeed approaching Captain John's base, but... because of previous conflicts, they are being targeted by the Big Mom Pirates!

September 21, 1509.

√,√,√,√,√.

I've found the knack for playing the role of the "Wind-blessed"!

Today I encountered the Tea Minister of the Big Mom Pirates, who actually came up to provoke me?

Without even thinking, the moment he brought the boat closer, I rushed over and knocked his head off, causing him to fall into the sea and scream for help. That definitely accelerated my role-playing progress!

October 5, 1509.

√,√,√,√,√.

Today, the Red-Hair Pirates stumbled upon another small treasure, mainly because I found it—thanks to my extensive reading, I discovered clues to the treasure in ancient texts.

Although they discovered that most of the "treasures" had become junk due to the passage of time after solving the puzzle, it was still a small gain. Besides... treasure hunting is one of the Red-Hair Pirates' favorite pastimes.

This isn't the first time I've found clues to hidden treasures in books; now, wherever I go, people proactively help me buy books.

October 30, 1509.

√,√,√,√,√.

Treasure +1, the roles of "Polymath" and "Notary" are progressing steadily.

They've also found the knack for playing the roles of "Wind-blessed" and "Hypnotist"...

The role of the "Rose Bishop" is still a mystery—but his training is progressing steadily; he's gaining weight steadily, not only getting stronger but also taller recently.

However... everyone else is growing quite fast too! Before I reached the shore and compared myself to ordinary people, I didn't even realize how much I'd grown!

November 3, 1509.

√,√,√,√,√.

Because they couldn't find the Crying Pirates and their information was always a step behind, Shanks decided in a meeting today to directly infiltrate Captain John's core territory!

November 13, 1509.

√,√,√,√,√.

Get the Eternal Pose to John's Island!

,BigMom...,,, ,"".]

December 4, 1509.

√,√,√,√,√.

Something happened...

When we docked for supplies today, I noticed something was off about the atmosphere on the island; someone was watching us.

I initially thought Captain John had discovered something, but it turns out I pulled someone out, and after hypnotic interrogation, I found out it was actually Whitebeard's man?

Damn it! We have absolutely no connection with the Whitebeard Pirates.

The current target is Captain John, and there's also a grudge against him, having beaten up several of the Big Mom Pirates' officers...

What does this have to do with the Old Man?

December 25, 1509.

√,√,√,√,√.

After a period of relative calm for over half a month, everyone thought the Whitebeard Pirates incident was over... but then they were completely surrounded by Whitebeard's fleet!

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