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Mysterious Journey in the One Piece World
Chapter 492

Rectifying the Atmosphere

1,190 words 4 min read 0 views 1mo ago Source ​
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In the forest, a chameleon-like person... that is, Chameleon Devil Fruit user, was concentrating on hiding when he was suddenly discovered by an Ankylosaurus Devil Fruit ability and killed with a single blow!

But the next moment, the ankylosaur felt a suffocating sensation, as if the surrounding air had been sucked away...

Meanwhile, the Air Person, who was controlling their ability to drain the air, felt their mind becoming increasingly foggy and "fell asleep"...

Of course, he wasn't actually asleep; he was actually awake!

Moreover, after waking up and seeing the familiar prison number, his memory of the dream became blurred, just like an ordinary person who can't remember their dreams. He only vaguely remembered that he seemed to be fighting with other people.

However, after entering Impel Down, he hadn't fought anyone for several years and had been locked up by Seastone, so he had almost forgotten what it felt like to use his abilities.

At this moment, although he felt tired, a look of reminiscence flashed across his face.

If the Prisoner were willing to talk, they would find that recently, many of the ability users in Impel Down, especially on floors four, five, and six, have been having this kind of dream!

If they could even remember exactly what they dreamed about, and if they were still able to think logically in the dream, they would find that... they were having the same dream.

That's right, it was Sig who did it.

Recently, Sig has not only been training these prisoners during the day, but also helping them play Battle Royale games online at night...

These hundreds of Devil Fruit users instinctively fight in virtual environments!

If they were conscious, they would have definitely noticed something was wrong. They wouldn't have accepted the Battle Royale- style rules without reason, nor would they have been completely without doubt—why are we in the same dream?

However, precisely because they were in a dream, their logical thinking abilities were greatly reduced, and they easily accepted Sig's "Psychological Suggestion," naturally leading them to fight each other in the dream.

This not only allows Sig to learn from and imitate, but also makes it easier for Sig to select the strongest "sheep" to take with him when he leaves Impel Down.

Of course, Sig also knew that it was too early to tell...

Because Sig hasn't made a move on the strongest group yet, otherwise he might discover something amiss and need to gradually lure them into the dream world.

Magellan remained skeptical of Shiryu's changes and tried to stop Shiryu from Impel Down Criminal's routines, but... his physiological nature meant he could only stop him for four hours each day.

Even when Magellan tried to stop him, Shiryu still had that "I'm so great" expression. He would pause for a moment, but as soon as Magellan's stomach rumbled, he would continue to do as he pleased!

As for others, Shiryu was even more indifferent...

Shiryu's attitude and demeanor were perfectly natural, and Magellan didn't find anything amiss. It was just that his way of doing things... made Magellan even more indignant, yet he couldn't do anything about it, only feeling that he was becoming even more difficult to deal with!

Two months later, Magellan had gotten used to it, half giving up and half fishing, Shiryu "run wild."

Firstly, even forceful control wouldn't work; Shiryu the Chief Warden, and without concrete evidence of guilt, Magellan couldn't do anything to him. Secondly, Magellan still didn't believe that this was Shiryu's true intention, and wanted to play along to see what Shiryu was really up to!

April 18, 1514.

Organize Criminal on the fourth, fifth, and sixth floors to do morning exercises. (√)

At night, dreams intertwine, culminating in a battle royale where Devil Fruit powers Battle Royale. √

Take careful notes on the Battle Royale process, analyze the useful and necessary skills to integrate, √.

Singing alone during breaks, √.

I've been working for Shiryu for two months now, and every day I'm pushing forward with the four main Pathway. There's been almost no progress on "Ocean Songster," and "Secret Art Master" has also yielded little. However, "Shepherd" and "Dreamwalker" are progressing quite well.

Of course, he can't compare to the "Priest of Light"; Vegapunk is definitely more powerful...

I haven't specifically cultivated my body, since I'm not using my own body right now, and I have no intention of staying here permanently.

Just focusing on the role-playing each day is fulfilling enough; physical training can wait.

April 22, 1514.

√,√,√,√.

Today, the daily routines of all 1,912 people who were finally under "control" have been put in order!

Previously, because there was no Sun in the prison and they relied on various light sources for illumination, they slept at all times, making it difficult for me to connect their dreams.

I've divided the fourth, fifth, and sixth floors into 16 areas. Each area has an hour of running exercises, and I personally oversee each one. For the remaining eight hours, to ensure everyone has a unified sleep schedule, I can organize a "Dream Battle Royale" for the 902 Devil Fruit ability.

Originally, there was a lot of complaining, with prisoners frequently resisting or refusing to sleep in passive ways...

After my tireless training and hypnosis, they finally fully accepted the schedule I specified today, and for the first time, not a single troublemaker showed up!

Furthermore, all "obedience" is based on "suppressing discontent," and the target of this "discontent" is firmly locked onto the World Government.

Everyone thought of "Shiryu" as "the Chief Warden," then "Impel Down," then the World Government... Every time Sig's schedule was carried out, all they thought was, "I'll kill you all when I get out of here."

But the real tough nut to crack comes after that—there are still over three hundred people, whom I haven't easily dealt with before.

These are all genuine Great Pirate, some even possessing Conqueror's Haki, so they won't be so easily "tamed".

Separating unruly "sheep" from the flock makes it easier to tame the others—this is probably one of the key points of the Shepherd's role.

April 25, 1514.

√,√,√,√.

Today we finally cracked a tough nut to crack: the fourth level, a Great Pirate whose bounty exceeded 300 million ten years ago. After psychological treatment, he finally cured his "not wanting to do morning exercises" disease.

I made a point of letting him out of his cage during the day, and then gave him a couple of lashes with the whip. He then joined the others in running exercises, which is a good start.

May 28, 1514.

√,√,√,√.

Today we defeated our first user of Conqueror's Haki!

As expected, even Conqueror's Haki isn't indelible. Just like Golden Lion's Conqueror's Haki weakened with age, continuous "psychological therapy" successfully helped him "quit his Conqueror's Haki addiction."

From this, I also discovered...

Completely taming a user of Conqueror's Haki has an additional benefit for the role of the Shepherd!

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