Wrestling Simulator
"The design concept of the First Generation Mecha was a large-scale, fully covered exoskeleton. However, because it was too large, it could not adopt the mechanical conduction and electromagnetic assistance control mode of the exoskeleton. It could only adopt a master-slave dual-sided feedback system."
"This caused many serious problems in the early stages of the test, such as leg coordination and cockpit balance. Even the most skilled pilots would inevitably lose their balance and fall if they increased the speed to 15km/h. Therefore, it was once called a 'machine that only knows how to fall' until the Pelvic Shock Absorption System was introduced, which allowed the project to be restarted."
"Even so, the First Generation Mecha could only run at a speed of 30 kilometers per hour and could not perform complex maneuvers. It was not until the development of bionic prosthetic technology that the so-called Second Generation Mecha was barely created, barely reaching the point where it would not fall over easily."
"After that, using the second-generation mech as a platform, we collected piloting data and gradually modularized and simplified the actions, which led to the current Integrated Operating System, commonly known as an OS. The small step that the mech pilot has taken today is actually the most stable step that has been summarized from countless steps taken by thousands of testers."
Victor recounted the history of mech development, while Yelo pointed to a mech on the screen that was constantly dodging artillery fire by rolling around on the ground and switching its shields on and off, looking completely bewildered.
"So, according to you, it's normal that this machine can't even stand up yet?"
"Nonsense! In the test OS, even the pelvic shock absorbers were off! You'd understand if you thought of this thing as walking on ten-ton stilts! If he could stand up, I'd have to suspect this live stream was scripted!"
Victor's face was dark, his eyes fixed on the screen, but his attention was entirely on the split screen in the cockpit.
Sweat was now beading on George Augustus's face, a situation that hadn't occurred when he evaded the mechs with his bare hands.
"AI, bilateral feedback increased by three percentage points, left hand dexterity decreased by one percent, and the contraction rate of the third muscle bundle on the inner side of the left leg increased by two percent..."
[Learn.]
One fine-tuning after another came from Augustus's mouth, and the Onboard Computer's AI provided timely feedback. Lines of code data were quickly replaced, and the machine, which could only barely withstand attacks by rolling back and forth and activating its shields, became visibly agile.
Although... he still didn't stand up.
"The Ziguang reinforcements and the Red Banner Consortium's forces clashed, and Rhine Life was also drawn into the fray. However, all three sides are moving closer to the streamer, seemingly intending to muddy the waters?"
Yelo didn't understand the details, but he found the constant rolling around a bit unsightly, so he immediately switched to a split-screen aerial view and started explaining the "big picture" by pointing to several nearby areas where firefights were taking place. But before he could finish, Victor shoved him aside and angrily rebuked him:
"Say what you mean, but don't exaggerate it, you're disturbing my technique learning! Damn, can't you see those two Phantom Pain are almost dead?"
"I can't see it." Upon hearing this, Yelo immediately turned his gaze to the main battlefield, only to find that the Seventh Generation Unit was still rolling on the ground, and couldn't help but shake his head.
Victor sighed and pointed to Augustus in the cockpit—
"Take a close look at the screen in front of him, as well as the weapon configuration of the mecha. Also, haven't you noticed that this mecha has occasionally started to squat?"
"You call this 'rolling around with knees drawn up' squatting?"
Yelo glanced at the so-called squatting posture, and was about to say something sarcastic when he suddenly saw Augustus on the screen straighten his back.
With this obvious physical movement, the machine in the main screen, which was rolling around with its knees drawn up, suddenly straightened up.
The force of the Electromagnetic Muscle Bundle contracting instantly propelled the machine forward, startling the two Phantom Pain that were firing at it as if playing whack-a-mole.
Almost simultaneously, both machines switched their main weapons to burst fire mode. But just as the 44mm cannons fired, two beams of cold light suddenly exploded. The next moment, a chain of two cannonballs swept across the surrounding buildings like whips, and the two Phantom Pain fell to the ground.
"Slow down! Slow down!" Yelo shouted in a distorted voice, and the staff of the Live Broadcast Platform completed the operation in time.
On an enlarged split screen, the entire action was slowly broken down, and the scene of the Seventh Generation Unit suddenly popping out was displayed at one-tenth speed.
Under the watchful eyes of countless spectators, the machine "slowly" charged towards the two Phantom Pain machines in a "rocket headbutt" motion, while at the same time, two metal buckles on its ribs suddenly popped open.
At the same time, the machine tensed its back and tilted its upper body slightly upward, and the two beams of cold light finally revealed themselves to the audience.
"A throwing knife! It's a throwing knife! And he actually aimed it using only his body without Fire Control System! What kind of god is this?"
Yelo's eyes widened, uttering the same cry as countless "Battlefield Mech" players. Although the official name of this thing is [Anti-tank Ejector Pin], players like to call it "Throwing Knife". In reality, even in the game, this thing is a weapon used to attack tanks. Even in the hands of a pro player, it's only used to take down helicopters. Targeting mechs like this is basically done in close-quarters combat, aiming for a surprise attack effect of "suddenly firing a gun while engaging in bayonet fighting".
But this weapon, which even a Fire Control System might not be able to hit, actually managed to accurately strike the cockpits of two aircraft based solely on body feel. This is akin to firing two shots while bungee jumping and hitting a moving target twenty meters away.
"The Knee Rebound Rate has decreased by 15%... Seriously, with such a high rebound rate, no wonder he can't stand up." Augustus's calm yet slightly complaining tone rang out in the Live Broadcast Room, completely ignoring the fact that he had set both sides of the feedback to level 5.
As this correction was written into the AI, the mech, which had just appeared but whose paint job was completely scratched, finally limped to its feet.
"Thank goodness the Radar System still works, otherwise this would be unplayable." Augustus glanced at the onboard radar screen, muttering to himself as he took a step. But as soon as he took that step, the mech, which had finally managed to stand up, fell flat on its back again.
"Damn it! I should have had Constantine send the George's Shield!"
A furious shout echoed in the Live Broadcast Room, but neither of the commentators responded. They simply waited quietly for the three teams, comprising more than twenty mechs, to enter the battlefield, anticipating that the pilot, who had already demonstrated countless miracles, would once again showcase his newest skill.
As for why no one thought of creating Weird Tale about attacking the Hundred Tales before... I think it's already explained very clearly. It's not that they couldn't think of it, but that they couldn't do it.
First, and this is the major premise, Infinite City has a history of less than half a century, Hundred Tales is only a few decades old.
Secondly, before the internet age, Weird Tale relied entirely on oral tradition. In such times, for a story to spread widely, it either needed a historical or mythological background or to be interesting, making precise control difficult.
Secondly, if you want to create a ghost Weird Tale, you first need to make people believe in ghosts before you can catch them. In other words, this Weird Tale is multifaceted and complex, while normal Weird Tale don't have the protagonist's ability to create a ghost hand.
Finally, there's the group that spread the story. If you're interested, you can learn about the Kuchisake-onna) Weird Tale. At its peak, it even caused social unrest, but then it suddenly disappeared because elementary school students were on holiday.
So, to create a collection of Hundred Tales Weird Tale, one must first have the ability to create ghosts or at least make people believe in their existence (even yokai would work), secondly, one must have efficient dissemination channels like the internet, and thirdly, one must have a large audience with enough free time to interact with each other. But this is contradictory, because in a world where Entertainment to Death and technology is advanced, it is not easy to create ghost stories, while in a world where it is easy to create ghost stories, technology and media are not advanced.
Not to mention the language barrier.
So don't assume it's easy just because the main character can do it.
While the protagonist himself has his advantages, he is more fortunate to have been born in a good era.
Ultimately, the internet age has greatly amplified the impact of Weird Tale.