[Passive Skills: Advanced Poisonology Mastery (possesses relevant knowledge of advanced poisonology and can formulate mastered poison recipes; affected by [Ruthless One], unable to impart related knowledge)
Poison-Brewing Body (the Falling Shadow Watcher's body contains multiple toxins, granting 99% immunity to toxins of Tier 6 and below, with certain special toxins excepted)
Elite Shadow Poison Scout Training (has received elite Shadow Poison Scout training; aside from the active skills listed above, is also proficient in 12 different assassination techniques and 16 scout skills and response capabilities ranging from Tier 1 to Tier 5)
Advanced Trapology Mastery (possesses relevant knowledge of advanced trapology and can dismantle or create related traps; affected by [Ruthless One], unable to impart related knowledge)
Ruthless One · Progress IV (through cruel emotional erasure training and the implantation of certain social protocols, the Falling Shadow Watcher can maintain calmness and ruthlessness while still flexibly disguising itself in social interactions)
Toxin Absorption (the Falling Shadow Watcher can absorb toxins for allies, reducing poisoning effects)]
(If the [Shadow Puppet Manipulator] was an assassin suited for violent ambushes, then the [Falling Shadow Watcher] was unquestionably a high-tier scout. Their focuses were entirely different.
Compared to the former, the [Falling Shadow Watcher] possessed fewer offensive skills but more mobility and detection skills.
The most outstanding one was [Sonic Flash Advance]. It could bring the Watcher up to the speed of sound. One Mach, under standard atmospheric pressure and at 15°C, was roughly 340 meters per second—equivalent to 1,224 kilometers per hour. In actual combat, that speed was enough to exceed the limits of ordinary human vision, making it a rather terrifying movement effect.
In some ways, it was even more powerful than short-range Blink, since Blink still came with a flash of light.
Additionally, the [Falling Shadow Watcher] excelled at scouting