Among the three tiers of treasure chests—[Black Iron], [Ancient Copper], and [Silver].
The reason a certain proportion of trap chests existed was entirely because a large portion of these chests were "wild chests" recovered during Ruins exploration.
These "wild chests" indeed had a certain chance of containing traps.
Higher-tier chests, on the other hand, generally came from the rewards of various challenges, so trap chests did not appear among them.
There were a total of 36 [Golden Treasure Chests] further up, each guaranteed to yield a fifth-order Orange Legendary Grade piece of equipment.
They could also yield higher-tier recruitment scrolls, resource chests, and construction blueprints.
They had a higher chance than [Silver Treasure Chests] of yielding [Special]- and [Unknown]-grade items.
Orange equipment was now the standard gear for the core heroes within the territory.
The attribute boosts they provided were still quite powerful.
As long as a combat hero had decent talent and a sufficiently high level, outfitting them with a full set of orange gear would generally allow them to reach entry-level epic combat power.
Moreover, such equipment commanded relatively high listing prices in the [Market], and there were not many listings in total.
It was considered a dividing line between tiers in the current equipment market.
Below it, purple Rare Grade equipment still had quite a few listings.
Orange Legendary Grade equipment, however, was what Lords at the current T2 to T1 levels were focused on pursuing. It was generally either kept for personal use or sold internally through the local Legion first.
As a result, the quantity listed in the [Market] naturally plummeted off a cliff.
Thus, [Golden Treasure Chests] still retained great value.
Above them were the [Platinum Treasure Chests].
There were no fewer than 85 of those in stock.
It was hard to imagine how