Zong Shen: Forced Matches Are Unwise—My Love, My Choice
Her Loyalty was fairly decent—at the very least, far higher than those orcs'.
Zong Shen chose to expand the detailed attributes for a closer look.
[Strength: 23]
[Agility: 48]
[Wisdom: 15]
[Charisma: 25]
[Health: 495]
[Piercing Damage: 94–97]
[Slashing Damage: 57–60]
[Piercing Damage II: 42–45]
[Head Armor: 25]
[Upper Body Armor: 40]
[Lower Body Armor: 20]
[Magic Resistance: 25]
[Active Skills: Forest Stealth LV10 (This skill can only be used in forests. Upon activation, enters a Fourth Order special stealth state, increasing movement speed and jumping ability by 35% for 30 minutes. This stealth effect will not be exposed by launching attacks. Cooldown: 2 hours)
Woodsrunner's Eye LV10 (Upon activation, greatly increases the Woodsrunner Archer's viewing range and allows them to see through plant cover, clearly observing everything within a 350-meter radius. This effect doubles at night. Duration: 5 minutes. Cooldown: 1 hour)
Woods Sentinel LV10 (Upon activation, increases arrows' maximum direct-fire range by 50 meters and attack speed by 35%. This effect doubles at night. Duration: 5 minutes. Cooldown: 4 hours)
Armor-Piercing Charge LV10 (After nocking an arrow, it can be charged for an additional 2/4/6 seconds, granting it 1.3/1.6/1.9 times Piercing Damage and an additional 10/20/30 points of armor-piercing effect. Cooldown: 35 seconds)]
[Passive Skills: Woodsrunner (When moving through forests, movement speed increases by 30%, while footstep sounds are reduced by 50%)
Moving Shot (Reduces the error rate while firing on the move, increases accuracy, and negates part of the attack speed penalty from moving)]
(A Fourth Order longbow Archer of the Night Elf race, rigorously trained to fire while on the move and to slip into forests to set ambushes.
The night was the cloak at their backs, and the forest was their most trusted companion.)
Overall,