Ch. 201Doesn't Your Conscience Hurt?
Chapter summary
- The SOS Organization enjoys some downtime. Lao Da, Lao San, and Er Mao test upgraded armor and weapons made with mutated “heavy mechanical insects.” The improvements greatly increase their defensive and combat abilities, though Er Mao complains that his oversized sword suits him poorly and asks for guns to be developed. Hearing that the researchers—the “Riot Gang”—are absorbed in a game, the trio decides to play as well.
- A mysterious countdown continues. While SOS members relax, an unexplained countdown has eighteen hours left, with Earth seemingly anxious about what is coming.
- Area 13 debates how to respond to the Ghost Captain. Director K discusses the Ghost Captain’s escalating activity on the moon with Jay: lunar quakes, a kinetic projectile strike, seven humanoid objects landing, and an unusually powerful laser detected on the lunar far side. The president wants to use the powerful weapon Thirteen to destroy the Ghost Captain’s warship, but Jay argues that doing so could provoke a disastrous retaliation—and might not eliminate the threat.
- Jay proposes that the Ghost Captain is fighting aliens. He interprets the projectile strike as a bunker-busting attack on a hidden underground lunar base, with the earlier quakes possibly used to map its location. He suggests the seven objects are combat mechs sent to assault the base, while the powerful laser came from the base’s automated defenses. The director is initially incredulous but gradually accepts that the theory fits the evidence.
- The chapter closes on a moral reversal. Jay concludes that the Ghost Captain may be battling extraterrestrials rather than threatening Earth. Attacking him now would amount to stabbing a potential ally in the back, he argues—wouldn’t that trouble their consciences? The director is left speechless.
Character developments and interactions
- The trio are cheerful and curious, eager to try their improved gear and new games; Er Mao’s frustration with his unwieldy sword adds humor.
- Jay demonstrates confidence and analytical skill, piecing together a coherent explanation from scattered reports. He persuades K to reconsider the Ghost Captain as a possible defender rather than an enemy.
- K moves from alarm and support for a possible attack toward uncertainty and reluctant acceptance of Jay’s reasoning.
- Main interactions: the trio enthusiastically discusses equipment and gaming; Jay and K conduct a serious debate that shifts from military threat assessment to the ethics of attacking the Ghost Captain.
Significant themes
- Uncertainty and interpretation: The same mysterious actions can look like aggression or defense, depending on how the evidence is read.
- Restraint and unintended consequences: Striking first against a powerful, poorly understood opponent could trigger catastrophe.
- Conscience and moral responsibility: Jay challenges K to consider whether attacking the Ghost Captain would be unjust—especially if he is protecting Earth from an unseen threat.
- Humor amid looming danger: The casual gaming and weapon banter contrasts with the unexplained countdown and possible lunar conflict.