Biodata

Feature Details
Name Aier (艾尔)
Alias(es) Lord Aier; Prefect Aier; Senior Aier
Gender Male
Affiliation Liang'an Prefecture; Fiend Castle; envoy of the Chief Sovereign of Death
Occupation/Role Prefect of Liang'an Prefecture; Seven-Star Fiend; cultivator
Status Active; Four-Element Paragon with a Paragon-comparable original body 66 67
First Appearance Chapter 2

Power Progression

Stage / Realm / Level Chapter Notes
Earth Element Low-God 2 Refined an Earth godhead, absorbed the complete Earth Walking Profound Mystery, and chose to become a god outside his body, creating an Earth divine clone.
Earth Element High-God 10 32 Reached the High-God realm less than a hundred years after first appearing as a Low-God.
Wind Element High-God 16 Refined a Wind Element Demigod Divine Spark, created a Wind divine clone, and raised it to High-God level in ten years.
Earth Element Paragon 33 Completed the fusion of Earth Laws and Profound Mysteries; gained Willpower and could control Spatial Turbulence.
Wind Element Paragon 48 Reached Paragon level before meeting Beirut in the Magic Beast Forest.
Water Element Mid-God 54 Achieved after two years of refining a Water Element godhead.
Water Element High-God 54 Advanced three years after becoming a Water Mid-God.
Water Element, two mysteries fused 54 Completed the fusion of two Water Laws and Profound Mysteries ten years later.
Water Element, three mysteries perfected 55 Used fifteen Water High-God Divine Sparks to perfect three Water mysteries.
Water Element Paragon 63 Demonstrated Paragon-level Water Law mastery against Flora.
Fire Element Paragon 66 The Fire divine clone gained Willpower, completing Aier's four-element Paragon foundation.
Four-Element Paragon 66 Received additional Willpower from the Laws of Heaven and Earth after attaining Paragon status in Earth, Wind, Water, and Fire.
Original body, Paragon-comparable 67 Absorbed 2.5 portions of Willpower; despite lacking a Godhead, his original body became stronger than an average Paragon due to its Godhead-level physique.

Background / History

Aier spent more than 1.4 million years as a miner of the Crimson Blood Tribe. After obtaining an Earth godhead, he secretly refined it through his Equipment Slot in an abandoned mine and became an Earth Element god. He deliberately chose external godhood so he could eventually maintain multiple divine clones rather than bind his future to a single body 2.

As a newly recognized Low-God, Aier returned to the mines with his status completely reversed: Saint Realm experts feared him, while his former supervisor Kero treated him with deference. Rather than refine a gifted Space Ring, Aier prioritized Divine Sparks that could directly accelerate his growth 3.

His early rise was fueled by the Crimson Flame Beast King. Aier killed the beast, acquired its Blood-Red Source Crystal, and forged its corpse into the Crimson Blood Armor and Crimson Blood Sword. The experiment substantially strengthened his body and established his habit of converting enemies and resources into cultivation gains 5.

Personality

Aier is patient, composed, and exceptionally calculating. He treats cultivation as a long-term project, repeatedly choosing resources that improve his future potential over convenient short-term rewards. His forced fusion method for Laws reflects this mentality: he is willing to endure severe strain on his soul if it raises his eventual ceiling 11 20.

He is not needlessly hostile toward people who were once beneath him. He reconsidered his resentment toward Olga after outgrowing the threat and judged the Crimson Blood Tribe more fairly than he had when weak 13. He also honors agreements in the arena, sparing challengers who meet his terms and allowing many to improve through combat 25.

His protection is conditional but serious. Aier defends followers such as the Boyd Family because he considers their losses an affront to his authority; however, he is willing to use confirmed Soul Mutators as materials for his own advancement and annihilated Bailing Mountain despite the presence of captives 34 59 61.

Despite his power and followers, Aier remains lonely. He avoids attachment when he believes he cannot protect others and later finds that overwhelming strength makes genuine companionship difficult 29 55.

Abilities & Skills

Equipment Slot

Aier's defining ability can refine nearly any item, absorb its properties, or let him use its effects while it remains equipped.

  • Refines Divine Sparks to extract Law and Profound Mystery insights, divine-spark essence, and physical-strength improvements 2 11.
  • The refining time of a Divine Spark rises with the number of Laws and Profound Mysteries it contains 11.
  • Can equip special materials and artifacts without fully refining them, allowing Aier to use their abilities while preserving their value 5.
  • Can refine items beyond Divine Sparks; Aier believes its potential surpasses Beirut's God-Slaying innate ability 10.
  • At the Demigod stage, Aier still possessed only one equipment slot, forcing him to prioritize carefully 3.
  • Cannot instantly kill gods of the same level through its refining effect 10.

Divine Clones and Law Fusion

Aier cultivates separate Earth, Wind, Water, and Fire divine clones, using refined Divine Sparks to bypass the normal pace of comprehending Laws.

  • His Earth Law fusion method forcibly introduces new mysteries into existing ones, causing them to seek a convergence point through repeated pressure 20.
  • This process damages and tempers his soul, increasing its potential rather than merely advancing his Laws 20.
  • His four-element Paragon status granted additional Willpower to his original body 66.

Physical Strength

Aier's original body has been strengthened by Divine Spark essence until it rivals a Godhead.

  • Defeated Hector Boyd's full-force attack and shattered his High-God artifact armor without using Laws or Profound Mysteries 18 19.
  • Can tear space through raw physical strength 36.
  • His Godhead-level physique belongs specifically to his original body; his other divine clones possess ordinary Paragon-level physiques 63.
  • Combined with 2.5 portions of Willpower, his original body exceeds the strength of an average Paragon even without carrying a Godhead 67.

Earth Element Techniques

  • Earth Walking — Allows Aier to merge into and travel through the ground; he used it to evade Morrison's divine sense 2 6.
  • Heavenly Lock — Suspends and restrains a target in mid-air; used against the Crimson Flame Beast King 4.
  • Inch from the Horizon — A defensive domain that slows incoming attacks and prevents enemies who cannot break the domain from reaching him 29 54.
  • Shrinking Inches into Feet — Compresses spatial distance; Aier used it to trap more than twenty bandits before destroying them through a spatial void 54.
  • Black Coffin — Creates a black curtain filled with chaotic gravity, spatial rifts, and Spatial Turbulence 35.
  • Doomsday Cataclysm — A devastating attack that destroyed Bailing Mountain and wiped out its bandits and captives 59.

Soul Attacks

  • Soul Burning — Obtained from the Blood-Red Source Crystal; releases burning soul attacks through Aier's eyes 5.
  • Mirror Flower Water Moon — A Water Element soul attack based on the Profound Mystery of Mist Illusion, developed while Aier searched for Soul Mutators 61.
  • Aier's soul has undergone numerous baptisms by the Laws of Heaven and Earth, making it far stronger than that of an ordinary High-God 54 66.

Water Element Techniques

  • Absolute Zero — Freezes space and opposing attacks; Aier used it against Flora and the Water divine clone of Chief Sovereign Lilina 63 64.

God-Slaying

Aier integrated the God-Slaying Rat innate divine ability after refining a drop of God-Slaying Rat essence blood.

  • God-Slaying can refine Godheads and absorb their essence to strengthen the body 50 54.
  • Aier retained the remaining trace of God-Slaying Rat bloodline for possible use by a descendant favored by Beirut 54.

Equipment / Weapons / Items

  • Blood-Red Source Crystal — A rare crystal from the Crimson Flame Beast King that enhances soul power and provides Soul Burning 5.
  • Crimson Blood Armor — Personal artifact forged from the Crimson Flame Beast King's corpse; doubled Aier's physical strength and notably improved his defense 5.
  • Crimson Blood Sword — Personal long sword forged and tempered alongside the Crimson Blood Armor 5.
  • Soul Defense Overgod Artifact — Granted by Chief Sovereign Lilina when Aier accepted her envoy position 66.
  • Overgod Power of four elements — Part of Lilina's agreement with Aier 66.
  • Metal Lifeform — Prepared by Eric for Aier's journey against the Four Divine Beasts Clan 33.

Relationships

  • Kero — Former mining supervisor who later served Aier and gifted him a Space Ring containing ten Inkstones 3.
  • Olga — Former leader of the Crimson Blood Tribe. Olga monitored and considered killing Aier, but Aier eventually chose not to pursue old grievances; Olga later fled with West out of fear of him 11 13 15 31.
  • WestOlga's son and heir. Aier joined his expedition to Caeles City and impressed him by evading a High-God's divine sense through Earth Walking 6.
  • Eric — Aier's first major follower and appointed steward. Eric manages Aier's affairs, recruits support, and handles logistics 16 19.
  • Hector Boyd — Patriarch of the Boyd Family and one of Aier's followers. He offered ninety percent of his family's assets for Aier's protection and later sought help after the Four Divine Beasts Clan seized those assets 18 33 34.
  • Beirut — King of the Magic Beast Forest. Initially terrified of Aier's strength, Beirut accepted his guidance and later maintained contact with him through divine sense 48 50 67.
  • Pash — Blood Peak Sovereign. Aier repeatedly lost chess games to Pash; their long association developed into friendship and exchanges of information and Overgod Power 42 49.
  • Flora — An Overgod Envoy who attacked Aier in Maple Leaf Valley. Their clash revealed Aier's Water Element Paragon strength 62 63.
  • Lilina — Chief Sovereign of Death. She recruited Aier as her envoy, offering an Overgod Artifact, Overgod Power, and information on Soul Mutators 64 66.
  • Gaisresen and the Four Divine Beasts Clan — Aier confronted the clan after its members plundered the Boyd Family. His revealed Paragon status forced the clan into apology and compensation 34 39 41.

Story Role / Major Arcs

Crimson Blood Mine

  • Escaped his position as a miner by refining an Earth godhead and becoming a Low-God 2.
  • Investigated Crimson Flame Beast attacks, killed the Beast King, and converted its remains into personal artifacts 4 5.
  • Joined West's caravan to Caeles City, using Earth Walking to establish his value 6.

Rise in Hell

  • Refined Divine Sparks in Caeles City and gained deeper Earth Law insights over one hundred thousand years 11.
  • Cultivated a Wind divine clone while traveling on a Fiend escort mission 16.
  • Announced his intention to challenge the Prefect of Liang'an Prefecture and gathered followers and resources around that goal 17 19.

Prefect of Liang'an

  • Built a reputation in the Challenge Arena by defeating High-Gods in groups, demanding Space Rings as terms for survival 21 25.
  • Completed one hundred victories, defeated Prefect Daniel Chris in one move, and became the youngest Prefect in Liang'an history 25 31.
  • Used the prefecture's treasury and arena earnings to complete his Earth Element Paragon breakthrough 32 33.

Four Divine Beasts Clan Conflict

  • Confronted the Four Divine Beasts Clan over its seizure of Boyd Family assets 34.
  • Revealed his Paragon status by controlling Spatial Turbulence, forcing the clan leaders to negotiate 39.
  • Obtained an apology in the form of Overgod Power and demanded rare materials from the clan 41.

Qingya Plane and the Netherworld

  • Traveled through the Qingya Plane, protected humans from orcs, and became the subject of rumors about a human powerhouse 42.
  • Met Beirut after his Wind divine clone became a Paragon and later gave him Godheads to strengthen himself 48 50.
  • Registered for Fiend missions in the Netherworld, destroyed Bailing Stronghold, and was promoted from Three-Star to Seven-Star Fiend 56 59.
  • Sought Soul Mutators, fought Flora and Lilina, then became Lilina's envoy in exchange for rare resources and information 61 66.

Notable Quotes

“Steady and slow is fine. As long as the path is correct, there will always be a day when I reach the end!” 20

“I never said I wasn't a Paragon.” 64