Then, in the next instant, his body gradually vanished from everyone's sight.
After the poison arrow came invisibility!
This Mountain Is Not One You Can Cross
No sooner said than done.
Charles opened with a poison arrow, then followed up with invisibility, vanishing from everyone's view in an instant.
But unlike "Heart-Piercing Poison Arrow," what he summoned this time was neither an Item Card nor a Magic Card, but a Magic Spirit Card—"Patrol Sleep."
"Patrol Sleep" was a two-star Magic Spirit with a longer, streamlined body than ordinary types. Its body was nearly transparent, allowing it to enter an invisible state at any time.
If it possessed a Magister, it could make them invisible as well and grant them a speed boost.
"Patrol Sleep's" invisibility was particularly unusual compared to ordinary invisibility-type Ultimate Moves. Attacking or being attacked would not dispel its invisibility; it could remain invisible indefinitely.
Therefore, if the opponent had no means of breaking invisibility, they could only let him do as he pleased.
Charles had thrived in adventuring activities thanks to this "permanent invisibility," earning quite a few achievements.
If most magical beasts had not possessed exceptionally keen senses of smell, he would have earned even more.
However, he had not become an adventurer to farm achievements, but purely to obtain materials.
He was first a Magister, and only then an adventurer. In that regard, he was entirely different from how most of his acquaintances understood him. Wild Magisters like them, without any lineage or teacher, had no master or instructor to teach and guide them, nor did they have any Magitech materials for experimentation. Everything had to be prepared by themselves.
Charles's path in Magitech had begun when he found the relics of a dead Magister. It had been an extremely arduous journey.
For him