Arc 2Games, Secrets, and New Bonds
Keima Katsuragi strengthened his ties with his classmates while protecting Airi Sakura from an obsessive store clerk and negotiating new terms with the chairman. The arc left Ayanokoji Kiyotaka newly committed to reaching Class A and increasingly curious about Keima, while Airi began exploring her own interests.
- Keima Katsuragi continued his library study group, welcomed Shiina Hiyori and Haruka Hasebe, and helped the group grow more comfortable with one another.
- Suzune Horikita bought Keima Katsuragi the game he had requested, and Keima defended her to Manabu Horikita while urging her to act according to her ideals.
- Keima Katsuragi stood out during the swimming test, then collapsed from exhaustion and encountered Sakayanagi Arisu and Masumi Kamuro, who took one of his game cartridges.
- Airi Sakura confronted the supermarket clerk who had been sending her obsessive messages, and Keima Katsuragi intervened as Elsie captured an escaped Hell Creature.
- Keima Katsuragi secured five hundred thousand points each for himself and Airi Sakura, along with permission to play games in class and an end to his agreement with Sae Chabashira.
- Airi Sakura followed Keima Katsuragi and Shiina Hiyori to a café, where Hiyori recognized Airi as the blogger Shizuku and Airi admitted her identity.
- Sae Chabashira told Ayanokoji Kiyotaka about her past and urged him to pursue Class A, and Ayanokoji agreed while wondering how Keima had influenced the class.
- Keima Katsuragi walked back with Airi Sakura, recommended games for her, and reassured her that she was different from Shiina Hiyori.