The most terrifying thing about Manipulators was their ability to kill in a single strike once their conditions were met.
Beyond that, they could also control multiple things.
Normally, when an ability leaned toward "one-hit kill," its emphasis on "quantity" correspondingly decreased.
Conversely, when the emphasis was on "quantity," the difficulty of fulfilling the conditions for a "one-hit kill" would rise accordingly, or the possibility of a "one-hit kill" would simply be abandoned altogether.
The intricacies of this usually depended on the three types of Manipulator abilities: Suggestive Type, Semi-Coercive Type, and Coercive Type.
Shalnark's Manipulator ability, for example, was a Coercive Type. So long as he stuck an Antenna into the target, it would instantly produce a powerful control effect, allowing for a one-hit kill.
That was why Shalnark had only two Antennas.
By comparison, Illumi's Manipulator ability not only possessed Coercive Type effects, but was also outstanding in terms of quantity.
Leaving talent aside, he only had to bear two Restrictions.
One was that he needed to nourish the Ball-Headed Needles with Nen during his daily life. The control effect of each needle depended on how long he had nourished it.
The other was that the Ball-Headed Needles could only control humans, and they had to be inserted into the target's head to take effect.
Illumi's ability possessed both the attributes of "quantity" and "one-hit kill."
In his previous clashes with Moyu, he had been too fixated on landing a one-hit kill, and as a result, he had fallen for Moyu's Nen Clones twice.
This time, Illumi had changed his approach, which was why he needed the Needle People to return to his side and assist his battle strategy.
However—
The Needle People he had created earlier should all have been dealt with by Moyu's Nen Clones.
Realizing