The Traitor
The feedback came as a shock to the captain; their situation was not unique. Almost every race within the Coalition Army had reported their warships being invaded by the Zerg, and the number was steadily increasing.
Shortly after he reported the situation, his own clan's second warship discovered the Zerg invasion, followed by a third, a fourth, a fifth...
The number of Zerg- invading warships was increasing, and it wasn't just their race doing this; it was happening to all races within the Coalition Army. This shocked everyone, because it meant things were serious.
At first, when the Zerg invasions occurred sporadically, no one was too alarmed. Everyone assumed it was an isolated incident, that the Zerg had somehow managed to send combat units onto their own warships.
The conclusion given by the operations staff at the time was that some of their own personnel had been corrupted by the Zerg. This happened when the war was still in the preparation stage and the fleet was still in the Star Port. They had assisted the Zerg in sending some individuals onto the warships.
As for why they were corrupted, and what benefits corrupted them, no conclusion has been reached yet. But they can investigate slowly and find these bad apples.
However, as the number of invaded warships increased dramatically, the Coalition Army General Staff's speculation was proven false. If it were just a few people, it would be easier to say, after all, this is the Zerg's border, where the Zerg have fought for a century without a single defeat, influencing too many of their neighboring civilizations.
Ninety percent of the staff at the Coalition Army' forward positions in the Star Port came from surrounding civilizations. There are always some individuals who like to be different and unconventional. They admire the strong, and because of their limited perspective, they admire the invincible Zerg and want to serve the Zerg, or even join Zerg.
Unfortunately, the Zerg never accept immigrants, and currently there isn't a single outsider legally residing in their territory. But there are always some individuals who like to be treated coldly, and it wouldn't be surprising if they were easily swayed and committed acts of betrayal.
However, the current situation cannot be explained by the above statements. After all, only a minority of people are willing to be different. They can only manage to get ten or eight warships loaded with their own agendas, without informing the Alliance's review system. That's already the limit.
However, judging from the current situation, if this speculation is true, then the entire Star Sea Alliance might have gone mad and rushed to the Zerg's Star Port to prepare for war, which is why things have turned out this way.
The number of warships experiencing problems is increasing exponentially. Soon, warships that have not been invaded by the Zerg are becoming a minority, and this minority is rapidly becoming rarer.
The rapidly changing situation left the Alliance's foreign forces somewhat bewildered. These Zerg invading units, while seemingly not very destructive, could only ambush passing Coalition Army units.
But this is only what they have shown so far. The mimicry ability displayed by the Zerg has caught the Coalition Army completely off guard. This ability is so extraordinary that it is practically invincible in the complex environment of the cabin. Even the Lashudia Clan, which is known as the pinnacle of the Mid-Ring Civilizations, has no way to deal with this ability.
This put enormous psychological pressure on the Alliance's non-Alliance members. After all, anyone who finds themselves in an environment riddled with traps, where they could be attacked at any moment, would be on the verge of collapse.
What made it even more devastating was that they were currently on warships, far from the rear, and these warships were like large metal cages, restricting their movements. This meant that for a period of time, they could only live in this environment.
What's terrifying is that these traps cannot be detected in advance; they can only be cleared by machines or living beings. What's even more disheartening for the outsiders is that these Zerg Tentacle Trap, apart from their ability to strike once, have nothing else to offer.
But this single Tentacle Trap, with its extreme one-for-one exchange capability, was enough to overwhelm any unit on the Coalition Army side that could move inside the ship, except for the machine soldiers equipped with heavy metal armor and shields.
But now we're in the space age. Everyone's carrying heavy mechs and shields made of Reactive Armor, but in limited quantities. After all, no one could have predicted the war would evolve to this point.
They originally thought the Zerg were surrounded by enemies, but little did they know that the Joker was actually themselves.
Moreover, no one knows how many of these Tentacle Trap there are, or how much territory they have invaded. This has turned most areas of each warship into restricted zones, making the warships truly deserving of the title "metal cages."
What worries the Coalition Army high command even more is that they still don't know how the Zerg managed to deploy these things to the Coalition Army fleet on such a large scale.
Previous speculations about an insider driving the shipment have long been disproven. Such a large-scale invasion could not have been accomplished by simply driving the shipment. Therefore, the only remaining possibility is that the Zerg directly during the war.
Many people immediately recalled the Zerg's inexplicable act of sending troops at the beginning of the war. At the time, they thought that the Zerg also had spoiled brats who would only fight according to books and past battle patterns.
But now that I think about it, what were they there for? They were there to secure their first victory in the Zerg war! What does that mean? It means that the Zerg have never suffered a defeat against the Star Sea Alliance's attacks in all these years!
They were filled with regret, regretting that their minds had been clouded by folly. Had they really thought that a victorious general would make such a blatantly childish move?
Although it remains unclear how the Zerg managed to do it, most people believe that it was that inexplicable act of sending troops that accomplished the deployment mission.
The Coalition Army forces were right this time; the Zerg wouldn't do anything pointless, let alone send troops at a loss. Those Ancient Class Projectile that were dropped back then were all spiked by Rowan.
Here we must mention again Rowan's masterpiece from a certain period— the Nano-Seed. This was originally developed to infiltrate the Star Sea Alliance.
Compared to the Zerg's earliest infiltration units— Zerg Meteor— Nano-Seed have a clear advantage: their extremely small size makes them incredibly difficult to detect, allowing them to easily infiltrate heavily defended areas. Even the most heavily fortified Mother Planet of other races would find it difficult to withstand their invasion.
However, its drawbacks are also very obvious. Like the Zerg Meteor, it can only travel at sublight speeds via electromagnetic catapults. And because of its small size, it cannot be launched alone, but requires other carriers to launch it and then detach.