I Am the Swarm
Chapter 650

Journey

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Unlike Zerg Meteor, firstly, the launch of Nano-Seed requires a carrier. After launch, the Nano-Seed undergo a separation process and then travel towards the target area at sub-light speed.

Secondly, because the Nano-Seed are too small, they only have the most basic developmental modules. Therefore, they lack the ability to turn or slow down, and can only go down one path.

Actually, this doesn't really matter, since quantity can make up for everything. In a single launch, the carrier can simultaneously carry hundreds of millions of Nano-Seed. Compared to Zerg Meteor, Nano-Seed can truly achieve a wide net casting.

However, times have changed too quickly, Zerg Meteor, as the earliest way for the Zerg to explore and expand in all directions, are already too outdated. Traveling at near-light speed, circling a planet several times a second, and leaving a star system in minutes, such a seemingly exaggerated speed is really not enough in the vast universe.

Nowadays, the Zerg's adversaries generally possess warp drives, allowing them to travel at speeds measured in multiples of light-years. A star Nano-Seed decades to reach could perhaps be conquered by the Zerg in a few years. In this context, like the Zerg Meteor, the Nano-Seed are no longer keeping pace with the times.

Furthermore, with the increase in the number of "insiders" within the Star Sea Alliance and the expansion of the Swarm Network's coverage area, having "insiders" carry and deploy Insect Nest Seed has become a more convenient and faster method of infiltration.

Therefore, this masterpiece by Rowan Tam was eliminated and shelved shortly after its creation.

This is not because the Nano-Seed are weak, but simply because their delivery method is too outdated. Once a faster delivery method is available, they can still create miracles.

However, compared to the faster deployment method, Rowan later discovered other uses for Nano-Seed. Their powerful properties did not need to be limited to the original framework.

In a battle between two armies, due to the limitations of weapon range, even if their flight speeds exceed the speed of light, their actual movement speeds during combat are generally less than the low-pressure speed of light.

In this situation, the Nano-Seed attached to the Ancient Class Projectile are enough to allow them to approach the enemy fleet quickly and effectively. However, simply getting close is useless, Nano-Seed just an auxiliary infiltration unit, not a combat unit. Behind the battle lines, there are no strict requirements on their development speed.

However, if it is intended to be used as a combat unit, its previous development speed was too slow; it needs to be faster.

However, no living being is perfect; all living beings have various limitations that even Rowan finds difficult to overcome. But if you set your mind to it, there's always a way.

Since it's impossible to balance both, we can only emphasize one aspect. In the world of martial arts, speed is the ultimate weapon. In wartime, speed is of the essence. The Nano-Seed must develop faster to form a large-scale combat force in the enemy camp.

In response to this, Rowan devoted himself to research and finally found a way to accelerate the development of Nano-Seed. After attaching to the target organism, the new Nano-Seed would self-divide at an unimaginable speed. However, the cost was that the lifespan, or rather the service life, of the Nano-Seed and their derivatives would be drastically shortened.

However, the lifespan of the Nano-Seed is irrelevant. How can victory in war be achieved without sacrifice? The consumption of Nano-Seed can be classified as regular battle losses.

The new high-speed version of the Nano-Seed is launched from Ancient Class Projectile. Due to its size, it has virtually no defensive capabilities. Therefore, when the Ancient Class Projectile is intercepted or destroyed by the enemy, more than 90% of the Nano-Seed will die on the spot.

The remaining ten percent of the Nano-Seed will continue flying, and some of them will have their flight direction altered or their speed slowed by the explosion. If they are simply changed in direction, that's better; there's still hope for survival.

However, if a unit's speed is slowed down, its fate in the middle of a fierce battlefield, where it has no ability to move or defend itself, is predictable.

The remaining Nano-Seed, with correct orientation and sufficient speed, have only just overcome the first hurdle. In the subsequent journey, various explosions, magnetic fields, and warship wreckage will either kill them or block their path.

After enduring countless hardships, only a fraction of those who actually reached their goal remained. And by then, they had only completed the first step.

Next, they need to attach to the surface of the warship, absorbing external radiation energy to split themselves. During this process, they will also experience various hardships. The artillery fire from the Zerg direction cannot distinguish friend from foe. Therefore, they are likely to be killed by friendly fire.

Meanwhile, the explosions of artillery fire and the self-destruction of warships continued to threaten their lives. By the time they finally collected all their energy, their numbers had been further reduced.

The energy collected in the first wave was used to mutate a mobile organ, a sticky tentacle inspired by the spider silk of a space-based Spider War-Bug.

In space, in an environment with almost no resistance, the sticky tentacles ejected by the Nano-Seed can reach up to two meters in length. This number is not impossible to increase, but it is already the limit for the Nano-Seed; it must maintain its nanoscale size to evade detection from the enemy.

Although it is only two meters long, its movement speed is not slow due to the coordination of its many tentacles.

The warships of all races are manufactured in military industry, and few dare to cut corners in this regard. They are of superior quality and meticulously crafted, but there are always loopholes that allow even a nanometer-sized unit to infiltrate the warship.

Although the Nano-Seed are currently too small to become Node Unit and thus unable to link to the Swarm Network, some basic information has already been engraved into their bodies before they set off.

For example, they can find the structural diagrams of the warships in their target area, so they can always find those gaps in the shortest time.

Through open ship compartments, Landing Pad, damaged openings, and even unused gun barrels and firing ports, the Nano-Seed quietly infiltrated the warship's interior.

At this point, they are basically safe for now. The next step is to absorb energy, divide more cells, reach the threshold of Node Unit, and connect to the Swarm Network.

At this point, they will receive new instructions, and Rowan's authorization will also be issued. Based on the number of Nano-Seed infiltrated into each warship, they will be given their respective missions.

They began to mutate; some mutated into Creep Seed, some into Insect Empress Egg, and some directly into the offspring of logistics or defense units.

One of the brachiopod trap units is particularly popular due to its simple construction, low energy requirements, and rapid development.

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