Kill-Stealing Kazuma: "My reward?"
Kill-Stealing Kazuma: "I guess it's related to luck."
Kill-Stealing Kazuma: "Image.jpg"
As he spoke, Kazuma Sato uploaded the information on the reward he had obtained to the Chat Group, and everyone immediately opened the image.
[Item: Class Inheritance Scroll: Destiny Thief]
[Quality: Purple Epic (Growth-Type)]
[Source: Generated through the recycling and transformation of the Rule-Level Item "Myriad Phenomena Heavenly Path System," fused with fragments of Rules such as "luck," "Probability," "Causality Deflection," and "Conceptual Theft."]
[Class Description: This is a unique Class path that exists outside Fate's main thread. It does not grow through arduous cultivation or slaughter, but by "stealing" the flowing "luck," "opportunities," and even tiny "fragments of Causality" in the world to strengthen itself.
They are Probability's darlings and Fate's trendsetters, always able to turn the tide in unexpected ways at critical moments.]
[Core Abilities:]
[Basic Passive · Lucky Favor: Permanently and slightly increases the wearer's base luck, making them more likely to encounter "coincidences" and "fortuitous encounters," and more likely to receive favorable outcomes in judgments. (The effect slowly strengthens as Class level increases)]
[Active Skill · steal (LV1): Can actively select a target (including but not limited to living beings, items, or even an event) and attempt to steal a portion of it.
The stealing effect and success rate are related to the gap in strength between both parties and the Class level. (Cooldown: Depends on the amount stolen)]
[Active Skill · Probability Distortion (LV1): Consumes the user's energy to slightly distort the local Probability of a single event. (The effect is weak and the consumption enormous. As Class level increases, both the effect and the range of events that can be distorted will expand)]
[Ultimate Secret Art · Dice of Destiny (Locked): Unlocks once the Class reaches a certain level.