Aaaaaah
Let's move the timeline forward slightly.
The Outlast dungeon is very difficult.
This is already a consensus among everyone on the forum.
Everyone who's ever been inside the dungeon is cursing.
Now, players on the forum are just waiting for the rewards to be announced.
Because this is about whether the dungeon is worth the effort they put into clearing it.
only.
This time it's not like the Resident Evil instance—it's dominated by a large number of ordinary players, all eagerly awaiting the rewards.
Regular players won't be able to get a spot this time.
This time.
Those most eager to know what the rewards are are the top players with renowned IDs, members of guild Strategy Group, and even some members of the Coordination Bureau's Strategy Group.
Common name.
Top-tier players.
only.
They weren't expecting any great reward.
Instead, they hoped for a poor reward.
"Hahaha, how could two consecutive S-rank dungeons give such amazing items? The [Ordinary Person's Courage] and [Hand Sanitizer] from Resident Evil were already incredibly good. Could Lu Xiu's second survival horror dungeon really give such good stuff? Impossible."
"Yeah, impossible. They're all S-rank dungeons. Look at that Resident Evil with added bonuses from the Construction Club, the rewards are awful. Just kneeling down to increase movement speed. [Outlast] probably won't give anything good either."
"Lu Xiu cleared the level so quickly, her reward must be poor!"
"I've already admitted that Lu Xiu's construction skills are indeed stronger than those lousy Construction Club, and she's proven it with the most inhumane dungeon mechanics, so there's no need to prove it with rewards, right?"
"What's going on? Where did these people come from? Looking at their associated IDs, their serial numbers are all quite high, but why are they all talking nonsense? Isn't it a common understanding that dungeon rewards are closely related to the story's impact and the dungeon experience? Resident Evil has proven this point once again."
"As long as the immersion in the dungeon is high enough, the rewards will definitely be good. Isn't that a rule that you expert players have figured out? Why do you think the rewards for [Outlast] are bad? Isn't the immersion in Outlast] strong enough?"
"I just can't figure it out. They're acting like they've lost their minds. How can they possibly compare to those trash from the Construction Club? The Outlast reward might not be useful, but it's definitely not trash, right? At that level of difficulty, the probability of it being trash is practically zero."
"Hahaha, because these people don't want to tackle the Outlast Dungeon. They're the strongest group, but they'll have to fumble their way through it in the most pathetic way possible. And the difficulty of the Outlast Outlast far exceeds their imagination. Plus, there's the unique Memory Blur mechanism of the Roleplay Instance. How many times do you think they'll have to enter the dungeon? Do you think they can handle it?"
"That's right. As far as I know, the members of every major guild's Strategy Group are in a state of collapse right now, even more so than when they finished Sekiro. At least in Sekiro, you could fight back. Those top solo players are in even more pain. The rewards are so good that they have no choice but to finish the game, otherwise they would fall behind."
"So that's how it is, Lu Xiu —this prosperous era is as you wished?"
"Don't talk nonsense! Don't slander people out of thin air! We're just stating the facts!"
That's right.
The main force stirring up trouble on the forum right now is the Strategy Group members of various guilds.
More accurately, they weren't exactly stirring up trouble; they were more like praying.
This, to some extent, also proves just how agonizing Lu Xiu's Outlast was for these top players.
The guild management and the Coordination Bureau are doing somewhat better.
But most of the Strategy Group members from those large guilds have already started to put their hands together in prayer.
Ultimately...
We don't need this reward!
Lu Xiu will be releasing new dungeons! Her future dungeons might have even better rewards! But [Outlast] is unplayable!!!
The forum was exceptionally lively.
The members of the Strategy Group who were praying didn't have to wait long either.
Resident Evil or something else.
It's good for Outlast.
In these kinds of challenges that rely entirely on psychological qualities, given a large enough pool of participants, exceptionally talented individuals will inevitably emerge.
For example, people with dulled senses, who are naturally less sensitive to fear.
soon.
The dungeon has been online for seven hours.
A post about the rewards for this dungeon has finally appeared.
This is still a trading post----
Basically, the players who can clear these kinds of dungeons the fastest are either top-tier players or ordinary players. Most of the elites in guild Strategy Group are not used to struggling in the mud.
These two types of people have no shortage of Survival Points, while the latter lack one—they will immediately think of selling any powerful, unusable, one-time-use items they obtain.
Therefore, it's perfectly normal for the rewards to appear in the trading thread.
There's an item from the [Outlast] dungeon that I think is really powerful. Do you guys want to take a look? I'm thinking of changing my Survival Points.
This is just a post, published not long ago.
This immediately attracted a bunch of High Sequence players.
"What!?"
"It must be garbage!"
Send it quickly!
"That's definitely not good!"
These people seemed extremely excited, and they noticed that the original poster hadn't commented for a long time.
They even started pressing for answers, their voices pounding with anxiety.
Fortunately.
The poster didn't keep them waiting long; the item's stats were revealed: [Item: Exclusive Clue]
[Rating: A]
[Type: Item/ Consumable]
[Effect Description: A crumpled handwritten note.]
After use, within a ten-meter radius centered on the user, an environmental scan is briefly triggered, identifying all entities with strong life fluctuations, as well as hidden exits, mechanisms, traps, and ambush points. All of these will appear in the user's consciousness as vague perceptual markers, unaffected by light or ordinary obstructions.
The effect lasts for ten seconds; the item disappears after the effect ends.
[Consumable: Destroyed after use]
[Stacking limit: Three copies can be carried]
[Note: He had nothing but a clue and two legs—but knowing where the danger lay was sometimes more important than weapons. Of course, a DV camera might have been a better fit at that moment.]
When you see the attributes of this item.
Other ordinary players were still marveling at the effects.
Those elite players have already begun.
"Ahhhhhhhhhhhhh!"
It's useful! Extremely useful! Wow!
But that's not all.
soon.
Another new post has appeared.
There's an item from the [Outlast] dungeon called Breath of Life: Light, I think it's pretty powerful, anyone want it?
Then I saw this post.
The elite members of the guild's Strategy Group, who had just let out a groundhog scream, were stunned.
"What do you mean by Breath of Life: Light? Isn't this Exclusive Clue?"
"What Exclusive Clue? This is what I got."
The original poster quickly replied and posted a screenshot of the prop.
[Item: Breath of Life: Light]
[Rating: A]
[Type: Item/ Consumable]
[Effect Description: After use, the user's heartbeat, breathing, body temperature, breath, and footsteps are all suppressed below the environmental baseline for 5 seconds. The user becomes completely invisible to all enemies that rely on vital signs, heat sources, sound signatures, and scents for detection, and any locked-on status is forcibly removed.]
[Stacking limit: Two copies can be carried]
[Note: Sometimes the way to survive isn't to run faster, but to make them think you've disappeared.]
"Holy crap...? What the heck? There are different Consumable too?"
"Awesome!"
"Is this related to the customs clearance method?"
"ITuke pretends to be fake, and finally, with the appearance of these two trading posts, the most important reward of the copy has also been revealed.
[Skill Name: Survival Instinct]
[Rating: S]
[Type: Spirit/Passive]
[Effect Description: When health drops below 30%, fear perception is forcibly suppressed by the Survival Instinct, and Mental Strength attribute is increased by 40%.]
Of the enhanced Mental Strength attribute, 35% will be converted into three attributes: strength, agility, and perception. You will run faster, be more powerful, and have a sharper perception of all dangers around you.
At the same time, during the trigger period, resistance to all mental negative effects is increased by 80%, and any means that attempt to shake your will will be ineffective at this moment. (This skill can be triggered together with [Ordinary Person's Courage], with the latter taking priority; it cannot be triggered together with [Atypical Courage])
[Consumable: None]
[Duration: 300 seconds]
[Cooldown time: 2 hours]
[Note: You made it out without weapons, reinforcements, or anyone to rescue you, not because you were strong, but simply because your will to survive was incredibly strong - parkour completion doesn't count.]
The moment this skill is activated.
Players hoping for good rewards and those praying for bad rewards both fell silent.
It killed the game.
Because capable players on the forum have already completed Resident Evil, now—a skill that is linked to Resident Evil's reward skills has appeared.
What else is there to say?
"?????"
"Ahhhhhhhhhhhhh!"
This moment.
The Strategy Group guides and High Sequence players from all the guilds in the country are going crazy.
Damn it!
Linked skills!
There's absolutely no chance of giving up on this dungeon!
Even a goddess descending to earth couldn't change the situation.
You need to know.
The "Ordinary Person's Courage" reward from Resident Evil has, through the discovery of players and frontline soldiers over this period, become synonymous with the outbreak of desperate situations.
Now that this collaboration skill has arrived, who could pass it up?
Not to mention that the skill itself is quite powerful.
So I really need to work out that Outlast scenario.
Thinking about this...
All the members of the guild's Strategy Group were in despair.
At the same time.
Coordination Bureau.
After Yan Fushou saw Shen Nian off, Jian Li approached him.
She cleared the level, remaining silent as ever. She merely showed Yan Fushou the reward, then left with a message that she needed to find Lu Xiu before turning and departing.
Completely ignoring Yan Fushou, who was dumbfounded.
By the time Yan Fushou realized what was happening, he received another message from the Resource Management Department —that there was more than one item reward in the dungeon.
The customs clearance methods are different.
They behave differently.
----The props they used were also different.
Yan Fushou stood there for a moment, then suddenly stood up and headed straight for the director's office.
The items are secondary; the most important thing is the combo skill.
The attributes of frontline soldiers are about to experience another surge!
When going out.
Yan Fushou saw Wei Yidong, Fan Lixin, and other elites from the Coordination Bureau standing there like they were dead, their eyes devoid of any light.
But Yan Fushou had no time to care about them.
soon.
Coordination Bureau, Director's Office.
"The reward was unexpectedly good."
Yan Fushou stood in front of Li Bao, excitedly showing the old man the reward Jian Li had just given him for Jian Li the level.
The old man was still wearing that faded, old-fashioned short-sleeved shirt. His eyes were bright, and after seeing the reward, he slowly put down his pen.
Silence fell.
Much later.
He slowly said, "Finally, another skill to increase attributes— the Ordinary Person's Courage, the Loser's Obsession, the Jump Kit, modern weapons, plus this Survival Instinct, that should be enough."
Yan Fushou hesitated for a moment. "What do you mean?"
"The Strategy Group must provide a feasible strategy as quickly as possible and get the frontline soldiers through this dungeon as soon as possible. I know that [Sekiro] and [Titanfall] are still in progress—let's finish them within the year."
The old man lowered his eyes, looking at the documents and pen on the table. "In addition, the Strategy Group will assign someone to provide close protection for Lu Xiu, and also pull a small team from the front lines to her apartment. Finally—I'll be going to the central area later; the new regulations can be put on the agenda."
At the Longsword Guild, Jiang Qiu looked at the rewards posted by players on the forum and sighed deeply.
Such a dungeon, such rewards.
Who will benefit the most?
----Without a doubt, this is the front line with the most High Sequence players.
Lu Xiu.
Lu Xiu.
You really turned everything upside down.
Jiang Qiu rubbed her temples, then glanced at the rewards for the [Outlast] dungeon and couldn't help but let out a wry smile.
What's the point of thinking about these things?
The situation has already deteriorated to this point.
Anyway, let's catch up first.
She shook her head and then opened the internal chat group directly.
"Strategy Group! Stop crying and get to work on the Outlast dungeon!"
Chen Capital.
A hotel.
Li Zhong, the guild leader of the United Will Guild, who had a blank expression, looked at Zhao Qingdai and asked, "Did you see the rewards?"
"I saw it."
Zhao Qingdai's expression turned somewhat unpleasant: "You mean—"
The mountain-like Wei Zhe grumbled, "No need to think about it! Li Bao is definitely going to push through the new regulations! Now it's up to you guys! Anyway, I'm not going to surrender!"
Maple Leaf Avenue.
The culprit behind everything, at the center of the vortex, Lu Xiu.
At this moment, they are unaware of what is happening outside.
She finished watching the screaming mini-drama by the elite Strategy Group.
After making a sarcastic comment about how ridiculous it was, I was wondering if I should browse the forum again to see if there were any other interesting posts.
But at that moment...
Knock knock.
A knock suddenly sounded on the door.