The lingering sound of the proclamation of the founding of the country still echoes in the valley.
The dragons and the Kin Leaders of all races have already taken orders and rushed to every corner of the wilderness.
At the same time, the news of the founding of the country seemed to have taken on invisible wings. With their figures and words, it spread to every land and every settlement in Ser Wilderness at an unprecedented speed.
And its reach isn't limited to wilderness.
Southern Kingdoms, who has never completely given up on Northern Wilderness, relied on their respective intelligence networks to capture and confirm this blockbuster news that could change the regional structure almost immediately.
--Molten Iron King officially announced to the world that he would establish his own kingdom in Ser Wilderness.
--The country's name is "Aura", and a grand founding ceremony is scheduled to be held soon.
Aura Kingdom is its official name that will be recorded in history.
Of course, there are also some intelligent creatures who are willing to call them "Molten Iron Kingdom", "Ignas Dragon Court" or "Burning Steel Kingdom" etc. based on the characteristics and background of their rulers.
Almost immediately the news was confirmed.
Lothern Kingdom, who is related to Ignas Dragonflight, was the first to issue an official announcement.
It clearly stated that it recognized Aura Kingdom's sovereignty over Ser Wilderness and recognized its legal status as an independent kingdom. It also announced in a high-profile manner that it would send a high-level mission to personally go when Aura Kingdom held its founding ceremony to offer grand congratulations and blessings on its birth.
This announcement instantly caused a huge uproar among Southern Kingdoms.
Few countries could have expected that Lothern, one of the powerful powers in the world, would respond so quickly and clearly, with such a positive attitude.
The signal sent behind this could not be clearer.
Lothern Kingdom would not be a temporary idea, but had already been on the line with the ruler of the Aura Kingdom a long time ago, and must have reached some kind of far-reaching strategic cooperation or alliance.
After this.
Southern Kingdoms had different reactions to this matter, causing different ripples.
Several vassal states or close alliances that had always followed Lothern Kingdom's lead and had close relationships followed almost without hesitation and issued statements one after another expressing their recognition of the Aura Kingdom's sovereignty.
However, more principalities and kingdoms are watching and weighing more cautiously.
They did not rashly express any official opinions, but first conducted internal evaluations, silently weighing the many gains, losses, and long-term impacts that the birth of the northern Dragon Kingdom might bring.
The establishment of the Wilderness Kingdom is a double-edged sword for Southern Kingdoms.
The pros and cons are very obvious.
First of all, from the perspective of benefits, the most direct one is stable order.
For a long time, although the vast Ser Wilderness is rich in mineral resources, magic materials and various beast resources, the environment here is dangerous, with numerous factions and factions. Brutal monsters and marauding monster clans are everywhere, and they are everywhere, making it difficult to completely clean up.
Trade and resource acquisition in the wilderness are full of huge uncertainties and extremely high risks.
Caravans often need to hire several times the number of armed guards than usual, but they still face the result of losing all their money or even being wiped out.
If a unified political power with strong authority can be established here and is willing to establish basic order, regulate transactions, and combat plunder.
So, it is undoubtedly a huge benefit to Southern Kingdoms's trade efficiency.
In the past, when dealing with the wilderness, countries may have to face countless clans or Monster Lord, large and small, with different customs. Communication costs are extremely high and efficiency is extremely low.
Now, they only need to engage in diplomatic mediation and trade negotiations with a unified kingdom entity.
This will be much simpler and more efficient.
Trade routes between countries and the wilderness are expected to become safer and more reliable, significantly reducing the costs and risks of commercial transactions, thus stimulating the activity and development of bilateral economies.
At the same time, special products from the wilderness, rare minerals, high-grade Warcraft materials, etc. are expected to be imported into various countries in a more stable, larger quantity, and more guaranteed quality to meet the needs of all parties.
The most important thing is:
From the perspective of strategic security, an orderly kingdom is theoretically easier to manage and restrain than countless chaotic and independent barbaric clans.
If this Aura Kingdom can effectively control various creatures within its territory, curb their predatory nature, and prevent arbitrary external expansion.
Then, the long-term invasion and harassment incidents Southern Kingdoms's northern frontier has faced are expected to be significantly reduced.
However, in the eyes of rulers and strategists of various countries, the disadvantages and risks are equally obvious.
Even more prominent in some aspects.
In the past, countries could take advantage of the chaos, divisions, and competition within the wilderness to obtain high strategic returns and resources at a relatively low cost through divisions, wooing, and inciting internal strife.
The situation is completely different now.
Once the wilderness country that is about to take shape completes the integration and monopoly of all resources within its territory, the pricing power, distribution power and trade dominance of all key resources will be firmly in the hands of the Aura Kingdom.
If Southern Kingdoms wants to obtain these resources, he must look at the Aura Kingdom's face.
Moreover, it is very likely that a huge price will need to be paid than in the past.
This will undoubtedly have a huge impact on the economies of various countries, especially those industries that rely heavily on specific wilderness resources.
In addition, a loose and chaotic wilderness with constant internal consumption is like a piece of loose sand and cannot pose any substantial harm to Southern Kingdoms.
But a centralized kingdom ruled by a powerful Red Iron Dragon is completely different.
It may rely on its unique attraction to bring together other non-human races, and even attract some strong human beings who are frustrated or forced to flee in human society to seek refuge, thereby weakening Southern Kingdoms's talent pool and influence to some extent.
What's even more frightening is that Wilderness Kingdom itself has extremely high cohesion and war potential.
After the founding of the country, this aspect will grow exponentially, becoming a military power that cannot be underestimated.
Moreover, in the inherent concepts of most intelligent creatures, the expansion ambition of the powerful Evil Dragon to establish a country is almost innate.
Who can guarantee that this Molten Iron King will not turn his attention to the richer south?
The emergence of this kingdom means that an unprecedented potential enemy has suddenly appeared on the northern borders of the countries. It is necessary to remain vigilant at all times and invest more defense resources.
For Garos, founding a country in the wilderness represents new opportunities and challenges.
For Southern Kingdoms, this is also a major event that requires re-evaluation of the regional situation and adjustment of diplomatic strategies.
How to deal with this country entrenched in Northern Frontier and ruled by the dragon Legendary Realm.
Whether to choose cooperation, containment, isolation or contact... This will surely become one of the most intense diplomatic issues within the palaces of various countries in the coming period.
As a result, more eyes, bright or dark, focused on this ancient and vast land, closely watching the new kingdom that was about to be born.
An invisible storm is quietly brewing.
Just when the outside world is changing and undercurrents are surging, on the top of the Dragonspine Mountains, Red Iron Dragon stands quietly like a majestic mountain.
He lowered his calm eyes and looked down at the endless land in front of the Mountain Range, known as "Fertile Plains".
There, an unprecedented giant city is rising from the earth at a speed that is almost visible to the naked eye, outlining a grand and magnificent prototype.
That will be the core of his future kingdom, the capital of the Aura Kingdom.
Even on the top of a towering mountain, the hustle and bustle coming from below can still be vaguely heard. It is his countless family members and people who are passionately turning his will and blueprint into reality.
Countless small but tenacious figures, like worker ants, are busy at the junction of the plain and Mountain Range.
The strong Ogres shouted rough and rhythmic chants, swung huge stone hammers as big as roof beams, and pounded the foundations of the city's main roads and important buildings, making a dull and thunderous sound.
Groups of human and horse warriors, transformed into the best beasts of burden at this moment, Iron Hoof stepped on the ground like drums, dragging heavy carts loaded with giant granite slabs or logs, and transported them to various areas in need in the city in an orderly manner.
The agile craftsmen of Lizardfolk, holding complex drawings, quickly moved among the planned street grids, scanning every detail with sharp eyes to ensure that all construction strictly followed the urban construction blueprint and was accurate.
In the more peripheral areas, magnificent city walls surrounding the royal capital are being erected section by section.
Like the growing back of a giant dragon.
Led by Grand Workshop Master Scott, the Alchemists were highly concentrated, operating various models of Engineering Golem, working tirelessly to shape a towering and solid wall. During this period, a dedicated Spellcaster team followed closely behind, carefully inscribing various magical runes with functions of protection, solidity, early warning, etc. on the completed wall sections.
Judging from the prototype that has been revealed, the planning of the entire giant city is clearly hierarchical.
From the outermost city wall inwards, the closer to the direction Dragonspine Mountains, the higher the scale and sophistication of the buildings, indicating that it will be a more prosperous and core area in the future.
Because, Dragonspine Mountains is facing a completely different scene on the steep cliff facing the plain.
That is the realm that truly belongs to the dragon.
Countless family members who are good at rock climbing and construction are digging and decorating Dragon Lair Palace for their king, the dragons under his command, and the dragons that may arrive or join in the future.
It is not a simple natural cave, but a magnificent complex of buildings built on the mountain and embedded in the mountain.
Lizardfolk craftsmen, who are good at climbing and stone carving, built layers of huge scaffolding on the nearly vertical cliff. They hammered the rock wall with their chisels and gradually outlined a magnificent arch, an open-air platform wide enough for the dragon to dance, and a huge corridor to ensure that the dragon could enter and exit comfortably.
Some domesticated magical creatures that can spit acid or flames are responsible for grinding and polishing the inner walls of rocks to make them as smooth as mirrors, or smelting specific metal ores and embellishing them on key structures like gilded gold, forming natural reinforcements and decorations that are both beautiful and practical.
There are some Dragon Lairs that have taken preliminary shape and have already revealed their outlines.
They are not all the same, but are designed with different emphasis based on the types, preferences and attributes of the intended residents.
Some Dragon Lair are inlaid with huge heat-absorbing ores, and the internal temperature is relatively high, in preparation for Dragonkin who prefer high-temperature environments; others have dug elaborate aqueduct systems to divert melted snow water or waterfalls from the mountain tops. Inside the nest, a clear internal pool is formed, suitable for water-loving or water-dwelling Dragonkin to inhabit; others are specially cultivated with luminous moss and beautiful magic plants on the wide terrace, creating a tranquil and vibrant atmosphere.
Among them, the most magnificent nest is undoubtedly located at the peak with the best view, overlooking the entire plain.
That is the palace specially prepared for Garos.
Its scale is extremely astonishing, almost hollowing out half of the mountain peak.
On the gilded inner wall, the most experienced troglodyte carving masters are carefully carving the legendary story of the Molten King's rise from weak to powerful, as well as the shocking scenes of him tearing apart powerful enemies and establishing his reputation, silently telling the majesty of the ruler of this place.
Under the palace, on a slightly lower mountainside platform.
Some smaller but equally magnificent large main nests are distributed here, which are places prepared for blood relatives like Samantha and Sorog, as well as important foreign guests Dragonkin like Alberto and Nasha.
At this moment, the mountains and plains under construction seemed to have turned into a huge honeycomb.
The smoke and dust are flying, the light of the spell and the roar of the Golem engine are intertwined and undulating, forming a spectacular picture that is brutal, primitive but vigorous.
Garos watched all this quietly.
The hustle and bustle of the city, the jingle of the dragon's nest being dug, the shouts of his family members... all these mixed sounds, in his ears, merged into a majestic and passionate movement, a carol played specifically for him.
He could clearly feel that a new force was gradually taking shape and growing in this land.
This power will assist him and make him stronger at a faster speed than before.
"Aura Kingdom..."
Red Iron Dragon repeated the name he chose in a low voice, his eyes reflecting the raging construction scene below, and also seeing the vast and boundless wilderness farther away.
Phew!
A strong mountain wind blew across the cliff.
Iron Dragon Sorog circled in the sky, carefully inspected the progress below, then folded its wings and landed calmly next to Red Iron Dragon.
He has been in a state of high excitement recently. He has devoted himself wholeheartedly to controlling various matters related to the construction of the royal city. He is extremely busy and now is a rare break.
"The construction of the Royal City is progressing very quickly. At this rate, the main project can be basically completed before the founding ceremony, and there will even be some time left to complete the details."
Sorog gave a general report on the progress of urban construction.
With Alchemy Golem's tireless work, Spellcaster's efficient spell assistance, and a large number of burly and strong dependents.
With these combined forces, a city can be built at a speed far beyond the imagination of ordinary mortal countries.
The outline of the city today almost changes every day.
Red Iron Dragon was not surprised and nodded lightly. "Well, that's good."
At this time, Sorog showed a trace of hesitation on his face. He came closer and lowered his voice and said, "We use "Aura" as the name of the country... This name is magnificent and profound, and it is indeed very good."
"But, isn't it a little too showy?"
After the initial excitement when he heard the name, Iron Dragon, who has a mature and calm personality, began to think more deeply about the potential disadvantages it might bring.
Any intelligent creature that has studied the history of Dragon Race will definitely be aware of its huge hidden ambitions when they hear that the country established by the dragon is named "Aura", and may therefore feel strong alert and vigilance, and may even develop hostility.
Red Iron Dragon's expression did not change much, as if he had already thought about this issue.
"Sorog, since we were teenagers, we have been cautious and patient in our development, and we have come to where we are today step by step."
His eyes were sharp, his voice was steady and slow, and he continued, "Now that the kingdom is about to be completed, a cautious and steady style is still essential, but on this basis, we should also show our edge appropriately and show our strength and determination."
"Otherwise, if you are judged as weak and can be bullied by the outside world, all kinds of troubles and temptations will surely follow."
"At the same time, taking the name of Aura can also remind us at all times not to be complacent because of the little achievements we have achieved in front of us."
"We, Dragon Race, once had a more glorious past."
"We should also take this as our goal and keep forging ahead to make Dragonkin great again."
Sorog Listening to these words, surprise and admiration flashed in his eyes.
He sincerely praised, "I knew that you didn't come up with this name in a moment of enthusiasm. There must be far-reaching considerations and intentions behind it."
Red Iron Dragon maintained a calm posture and nodded slightly.
However, deep down in his heart, he felt a little guilty.
The name of the kingdom, Garos, was indeed well thought out.
However, the specific situation at that time was that Red Iron Dragon had just successfully condensed the unprecedented Dual Domains and twelve Legendary Trait. Under the impact of the huge success, the mentality was inevitably a little impetuous and high-spirited.
It was also in this mental state that he finally decided on the name of the kingdom.
Now calm down and think about it, this name is indeed too eye-catching and can easily become the target of public criticism.
However, there is no turning back. Since it has been made known to the world, there is no need to modify it. Moreover, what he said to Sorog is not all an excuse.
While this name attracts more attention and vigilance, it can also bring other benefits.
Everything essentially has advantages and disadvantages. The key lies in how the rulers use wisdom and power to expand benefits step by step while effectively weakening or even eliminating disadvantages.