阿尔贝托
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Entity Info
Original Name:阿尔贝托Gender:MasculineScope:Novel-specificStatus:ActiveSource:AIOccurrences:963Chapters:91
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Context UptoCh. 755
Wiki ModelGPT-5.6 Terra
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Biodata

Feature Details
Name Alberto Aurelius (阿尔贝托)
Alias(es) Gold Dragon; young adventurer (disguise)
Species/Race Gold Dragon / Metal Dragon
Gender Male
Affiliation Ally of Garos Ignas and the Molten Iron Tribe
Occupation/Role Adventurer; advocate of the Golden Order; aspiring world lord
Status Active 745
First Appearance Chapter 270

Power Progression

Stage / Realm / Level Chapter Notes
Life Level 16 322 Alberto states that years of forced tempering under his oaths have raised him to a level comparable to an ordinary adult Gold Dragon.
Life Level 20 407 Reaches Level 20 following his slumber; he believes his growth gives him a renewed chance to surpass Garos.

Background / History

Alberto entered the Borderlands disguised as a human adventurer. He presented himself as a curious explorer investigating why the formerly chaotic region had begun to change, using his charm to secure passage on a merchant vessel despite lacking funds. His performance with harp and dance further won over the crew. 270 272

In truth, Alberto was a young Gold Dragon pursuing an extreme interpretation of justice. He had taken the Sacred Dragon path, trained far more diligently than most dragons his age, and sworn the Crown and Conquest Oaths in pursuit of a continent-wide Golden Order. 275 277

After arriving in the Borderlands, Alberto extorted the Molten Iron Tribe while framing the act as a “civilized conversation.” He then confronted Garos and his dragonflight as supposed Evil Dragons, only to be defeated after underestimating their discipline, organization, and strength. 272 274 275

Garos pardoned Alberto on the condition that he repay ten times the wealth he had taken. Alberto rejected employment under Garos because it conflicted with his own oaths and ambition, but accepted Garos’s hospitality and gradually became his ally. 279 280 281

Appearance

In dragon form, Alberto is a large, athletic Gold Dragon covered in brilliant scales and possessing an imposing, sacred presence. His draconic bearing is usually noble and severe, though his expressions openly reveal his emotions. 279 343

  • Bright golden scales likened to metal forged beneath the blazing sun. 343
  • Battleworn marks engraved across his back scales, representing his past victories and combat experience. 275
  • In humanoid form, he appears as a tall, handsome young man with shoulder-length golden curls, azure eyes, and a warm smile. 270 280
  • His adventurer disguise includes leather armor, a map, waterskin, and dagger. 270
  • He later attaches conspicuous fake metal dragon-horn ornaments to improve his recognizability and perceived charisma. 396

Personality

Alberto is passionate, proud, idealistic, and unusually straightforward for a dragon pursuing power. His self-awareness borders on extremism, yet he does not hide his emotions or scheme behind a false demeanor; humiliation, excitement, envy, and determination are all plainly visible on his face. 279

His ideal is an eternal Golden Order: a world governed by strict laws, peace, and what he considers perfect justice. Though his Conquest Oath gives him authoritarian impulses, he still values the lives and feelings of weaker beings, leaving him distinct from dragons fully aligned with evil. 277

Repeated defeats and the burden of his self-imposed oath temper some of Alberto’s arrogance. He learns to respect Garos’s discipline, accepts the need for rest alongside training, and becomes more practical about leadership and territory management. 295 317 390

Alberto also craves glory, attention, and recognition. His fake horn ornaments, dramatic entrances, and envy of Garos’s achievements reflect his desire to be seen as a ruler worthy of admiration. 343 396 745

Abilities & Skills

Sacred Dragon Path

Alberto trained himself from youth on the Sacred Dragon path, surpassing most Gold Dragons of his age in combat ability and Life Level. His battle experience is marked physically upon his scales. 275

  • Trains continuously and can endure extreme physical conditioning. 291 295
  • Possesses considerable battlefield experience despite his young age. 275
  • His oaths pressure him into training even when exhausted or mentally strained. 296

Crown Sacred Oath

The Crown Oath embodies Alberto’s beliefs in law, loyalty, courage, and responsibility. It manifests as a crown of holy light and grants him powerful Holy Oath Energy. 275

  • Creates Holy Armor, a protective suit of condensed holy energy. 275
  • Can restore his condition during battle. 275
  • Grants the technique Turn the Tide, used when he is severely pressured. 292
  • Enables holy attacks such as Most Holy Slash. 281

Conquest Sacred Oath

The Conquest Oath drives Alberto’s ambition to impose his Golden Law and establish a continent-spanning order under his own rule. 277 279

  • Condenses Holy Oath Energy into the Conquest Halberd. 275
  • Grants Desperate Counterattack, a high-risk technique used alongside Turn the Tide. 292
  • Strengthens his combat drive and prevents him from accepting obligations that would divert him from his personal path. 279

Dragon Magic and Combat Techniques

  • Command Spell — briefly compels a target to retreat, allowing Alberto to create an escape opening. 275
  • Spell Scale — can provide defensive power and speed comparable to a mature Gold Dragon. 279
  • Shapeshifting Spell — transforms Alberto into his humanoid form. 280 320
  • Holy Flame Breath — his strongest Dragon Breath, though it was overwhelmed by Garos’s Destruction Dragon Breath. 292

Equipment / Items

  • Conquest Halberd — a golden halberd formed from Alberto’s oath runes and Holy Oath Energy. 275
  • Golden sash — a Legendary Artifact provided through his family; it causes nearby creatures to overlook the wearer’s true race and perceive them as one of their own. Alberto gives it to Garos. 429
  • Fake dragon horns — magical-metal ornaments welded onto his head to increase his visual impact and public recognition. 396

Relationships

  • Garos Ignas — rival, ally, creditor, and eventual mentor. Alberto initially attacks Garos as an “Evil Dragon,” but later respects his strength, accepts his ideals as worthy of consideration, and seeks his guidance in leadership and training. 275 281 390
  • Deborah — fellow Metal Dragon and ally. She taunts Alberto over his infamous reputation, later discusses his family situation with him, and helps him reassess Garos. 277 389 393
  • Nasha — Alberto’s biological older sister. She is protective of him, disapproves of his fake horns, and initially mistakes Garos for an enemy before Alberto explains their alliance. 392 393 396
  • Vera — Fairy Dragon ally and frequent tormentor. Vera pranks Alberto during his coma and openly mocks his pride, but Alberto gradually becomes unable to intimidate her. 278 295
  • Gabriel — Alberto’s nephew and former companion in mischief. Alberto influenced Gabriel during his childhood, but Gabriel later surpasses and defeats him in a challenge for leadership among Bernardo’s Metal Dragons. 618 745
  • TressieWhite Dragon who participated in Alberto’s initial defeat. Alberto later faces her as part of Garos’s dragonflight. 275 280

Story Role / Major Arcs

Borderlands Arrival and Defeat

Alberto arrives seeking to investigate the new order of the Borderlands, secretly hoping to confront Evil Dragons and advance his ideal of conquest through law. His extortion of the Molten Iron Tribe brings him into conflict with Garos’s dragonflight, whose unity overturns Alberto’s assumptions about Evil Dragons. 270 272 274

Despite fighting with Holy Armor, the Conquest Halberd, and both Sacred Oaths, Alberto is defeated and pursued by Garos’s group. His first loss to Garos becomes the source of his resentment, debt, and determination to grow stronger. 275 279

Alliance and Oath-Bound Training

Garos recognizes Alberto’s sincere ideals and invites him to Dragon Valley rather than killing or enslaving him. Alberto promises to aid Garos if called upon, while continuing to pursue the Golden Order independently. 281

After losing another duel, Alberto swears a harsh oath to defeat Garos. Until he succeeds, he must abandon leisure and devote himself completely to training. The oath drives five years of extreme self-tempering but also leaves him physically and mentally exhausted. 291 296

His second decisive defeat leaves him unconscious for a month. Observing Garos’s relentless hypergravity training afterward changes Alberto’s view of strength: he comes to admire Garos’s voluntary discipline rather than seeing him only as an opponent to surpass. 292 295

Growth as Garos’s Ally

Alberto gradually learns that rest and recreation can support rather than weaken training, finding a way to live with the restrictions of his oath. 317

He continues challenging and sparring with Garos, serves as a combat partner during agility training, and fights demons alongside him near the Abyssal Rift. He ultimately decides to remain with the Molten Iron Tribe to study territorial governance and develop the charisma he believes a future ruler requires. 389 390

Golden Law and Future Ambition

As Alberto begins establishing his own legal order, Garos challenges him to consider whether a perfectly self-sustaining system would leave its ruler without purpose. This forces Alberto to reflect on the ultimate purpose of his Golden Law beyond control itself. 467

After Gabriel defeats him, Alberto’s desire for glory remains undiminished. Garos offers him a chance to become a world lord through the Empire’s planned Great Expedition, which Alberto eagerly accepts as a path toward the recognition he has always sought. 745

Notable Quotes

“A promise is something that must be fulfilled with every effort, no matter what hardships or obstacles lie ahead!” 281

“Parents who cannot understand my magnificent vision and unwavering will, along with those brothers and sisters of mine, are nothing more than insignificant obstacles on my path to growth!” 389

Trivia

  • Alberto’s human disguise is convincing enough that a merchant captain grants him free passage after meeting his eyes, despite initially demanding payment. 270
  • He is an accomplished musician and dancer, captivating an entire ship’s crew with a harp performance. 272
  • Alberto cannot tolerate Black Oil, unlike Garos, who treats it as both fuel and a training stimulant. 389
  • His fake horns successfully make him more recognizable to outsiders, even though dragons close to him can immediately identify them as ornaments. 396
  • Garos later destroys part of Alberto’s fake horn display, provoking an outraged reaction. 745