Dragonkin
One Dragon Against the WorldBiodata
| Feature | Details |
|---|---|
| Name | Dragonkin |
| Alias(es) | 龙裔 |
| Species/Race | Dragon Race |
| Occupation/Role | Neutral character |
| Status | Extant |
| First Appearance | “Negotiation” 3 |
Classification
Dragonkin encompass numerous draconic lineages. Ferrous Dragons are a major category, though less numerous than the three most common Primary-Class Dragon categories. 56
| Group | Known types |
|---|---|
| Ferrous Dragons | Iron, Cobalt, Chromium, Nickel, Tungsten Dragons 56 |
| Cosmic Dragons | Sun, Moon, Star Dragons 56 |
| Planar Dragons | Fairy, Abyssal, Astral, Infernal Dragons 56 |
| Emperor Dragons | Earth, Flood, Forest, Heavenly, Imperial Dragons 56 |
| Legendary Dragons | Time, Force, Prismatic Dragons 56 |
| Hatred Dragons | Platinum, Blue Diamond, Illusory Rainbow, Stellar, Thirty-Eight-Winged Dragons 56 |
“Legendary Dragonkin” can refer to a rare type of Dragonkin born at an extraordinary level of power, rather than an ordinary dragon who has simply reached the Legendary Realm. Force Dragons are one such legendary lineage. 715
Biology and Life Cycle
| Stage | Age | Notes |
|---|---|---|
| Dragonling Stage | 1–5 years | Dragonlings ordinarily receive food, shelter, and protection from their mothers. 3 |
| Hatchling Stage | 6–12 years | Evil Dragon hatchlings are often driven from their parents’ territory and forced to survive independently. 3 |
| Young Adult Stage | Past 50 years | Dragonkin growth slows, elemental affinity strengthens, and many begin seriously studying magic. 73 |
- Dragonkin are long-lived enough that six years may amount to little more than a brief interval from their perspective. 98
- Every part of a dragon’s body is considered valuable material, making Dragonkin frequent targets for hunters and hostile forces. 3
- Dragon blood is described as powerful and domineering; dragons can produce Dragonkin descendants with nearly any creature. 101
- Dragon Vein Conversion can transform a non-dragonkin creature into Dragonkin. Russell, formerly a werewolf, developed iron-like scales, wings, horns, and traits of the Iron Dragon Bloodline after surviving the process. 155
Abilities & Skills
Physical Combat
Dragonkin possess tough, powerful bodies and rely heavily on claws, fangs, tails, wings, and sheer mass in combat. Hatchlings primarily fight physically, with Dragon Breath serving as their decisive attack. 4 26
- Dragon wings can function as physical weapons; Garos’s blade-edged wings were capable of cutting through trees in motion. 12
- Dragonkin strength is culturally associated with beauty, and powerful physiques are admired across draconic lineages. 605
- A Dragonkin’s body generally remains its most dependable weapon, even after reaching the Legendary Realm. 454 489
Dragon Breath
Dragon Breath is a defining offensive capability, particularly valuable before a dragon develops advanced spellcasting. 26
- Hybrid Dragonkin may possess multiple breath types; Garos is noted to possess three. 90
- Breath weapons and other physical traits can evolve alongside a Dragonkin’s bloodline and body. 194
Flight
Dragonkin normally fly by channeling magical energy through their blood into their wings, producing an effect comparable to levitation while their wing strength provides propulsion. 10
- Sky-sealing spells can disrupt this levitation-like effect and force airborne Dragonkin to land. 10
- Physical flight ability can reduce this vulnerability, allowing a dragon to remain airborne without relying entirely on magical energy. 10
Innate Sorcery
Dragonkin are natural sorcerers capable of awakening Spell-like Abilities from their bloodlines. 26
- Such abilities normally emerge with age, but a dragon can awaken them early through deliberate exploration of its inherited power. 26
- The innate Sorcerer class allows Dragonkin to broaden their abilities without the extensive study required by conventional spellcasters. 73
- Shapeshifting is a spell all Dragonkin can potentially master, usually awakening during the Young Adult Stage. 101
Dragon Qi
Dragon Qi is the dragon-specific form of qi used by Martial Dragons, a branch of Dragonkin Monks. 73
- It is formed from life energy and magical energy, and is denser and more abundant than ordinary qi due to Dragonkin physiology. 73
- Dragon Qi can strengthen speed, reactions, strikes, defense, and bodily functions, while also enabling techniques with effects comparable to magic. 73
- Martial Dragon advancement is driven primarily by brutal training and combat rather than Dragon Sleep. 150 193
Society and Culture
- Dragonkin rarely fight one another to the death unless they possess irreconcilable hatred. A victor may instead demand temporary service or a sufficient ransom from the defeated dragon. 119
- Strength is the central standard of draconic status and aesthetics; even rival dragon lineages admire powerful physiques. 605
- Dragonkin are often portrayed as proud of their ancient supremacy, but this pride can become arrogance and cause them to underestimate other races. 113
- In the current era, Dragonkin predominantly inhabit remote regions such as wildernesses and seas rather than ruling the prosperous lands controlled by human, elven, and dwarven empires. 113
- Giants are longstanding enemies of Dragonkin. Dragon Inheritance preserves Giant Language partly because of this historical rivalry. 12
History
In the First Era, primeval Dragonkin held enough power to command Giant tribes as servants; Giants were used to construct dragon palaces and cities. 453
The death of the first Ferrous Dragon King destabilized the Dragon Race and ignited the Dragonfall War. The conflict drew Chromatic, Metal, Ferrous, Gem, and neutral Dragonkin into a civil war spanning countless worlds and planes. 695
The Dragon Gods eventually ended the war and erased much of its true history, attributing the Dragon Race’s decline to resistance from races such as Elves, Giants, and Orcs. 695 In later eras, Dragonkin were driven from many territories, while numerous Legendary and Immortal Dragons fell or retreated to wildernesses and mountains. 751