Game Design: You Call This Very Easy?
Chapter 654

Burning Time: Five Minutes

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The plane had crashed because of magnetic interference.

They said everyone had to see the aurora at least once in their lifetime. It was also considered one of nature's most beautiful wonders.

Almost no phenomenon in nature could compare to it.

Its beauty was a sight no colored brush could capture—the dazzling light that shifted unpredictably through the frigid air of the poles.

Yet that beauty was like a seductive danger.

The energy it drew into the atmosphere often disrupted radio and radar signals.

Three conditions were needed to produce an aurora: atmosphere, a magnetic field, and high-energy charged particles.

The plane had also crashed because of auroral interference, which had caused its power systems to fail.

The game began by simulating an electromagnetic storm. Unfortunately—and fortunately—they had encountered an air disaster, yet survived. The unfortunate part was that the players now had to struggle to survive amid snow and ice.

This was not the destination of the players' journey, so there would be no map of this place. In a place where even power systems had failed, a compass would be useless as well.

Yinzi stood beside the burning wreckage of the crashed plane and looked up at the splendid sky. Starlight glittered overhead. There were many things nearby for him to collect, but most were scraps that had fallen from the plane—wood, drinks, matches, and the like.

The crash had set all the tree trunks in the area ablaze. The flames on the snow flickered between light and dark.

He picked up the items from the ground one by one. Newspapers and books, things he would never have spared a glance before, were now carefully collected and preserved.

Of course, it was not so he could read in this frozen wilderness. Newspapers were simply easier to ignite than

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