Outsiders looked at production and development costs, at production cycles.
Sprout's games emerged one after another. It had made games that cost over a billion, but compared to those titles, Terraria fell short in both scale and production budget.
Yet there was one crucial figure involved: Ethan Vale's friend from their student days, who had stayed by his side all the way to the present.
When Red Dead Redemption's terrifying development budget and sheer scale were announced, people both inside and outside the industry were stunned.
Compared to it, Terraria was far too small.
Sprout's games had never been bad, but only after playing Terraria did everyone realize how much Old Thief favored this friend.
Before then, not even Sprout's fans had expected a 2D pixel-art game to claim a place in players' hearts amid Sprout's current stream of AAA blockbusters.
After Terraria went live, Song Shan's project department quietly fell silent, yet Terraria continued receiving content updates.
People said that the project dividends from that one game alone would be enough to support him for life.
Old Thief's favor meant giving someone a genuine iron rice bowl—a game that would never be left behind by the times.
And now, he had come. He had arrived with his newest riddle!
"Fuck, I knew it!" Yinzi stared at the post. "How could someone like Old Thief be satisfied with making just one game?"
He fixed his eyes on that sentence and carefully analyzed the few scraps of information it offered.
"Thinking back to Terraria, this game probably won't be very large either. Judging from that line, it should also be related to survival."
Find something to eat before nightfall—the implication could not have been more obvious.
"Do you think Old Thief will make the same kind of ending this time? Like