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George

Hogwarts: I Never Wanted to Be the Dark Lord

Contents

  • 1Biodata
  • 2Background / History
  • 3Personality
  • 4Abilities & Skills
  • 4.1Prankcraft
  • 4.2Alchemy & Enchanted Inventions
  • 4.3Business & Marketing
  • 4.4Spellcasting & Quidditch
  • 5Power Progression
  • 6Notable Creations
  • 7Relationships
  • 8Story Role / Major Arcs
  • 8.1Map Trade and Counterfeit Dispute
  • 8.2Potion and Quill Business
  • 8.3Alchemy Research
  • 8.4Silan’s “Lucky God”
  • 8.5Protecting Silan During the Chamber Crisis
  • 8.6Wooden Birds and Magical Toy Duels
  • 9Notable Quotes
George
Swipe to browse
Original Name:
乔治 (qiáo zhì)
Gender:
Masculine
Kind:
Character
Scope:
Novel-specific
Status:
Active
Source:
AI
Occurrences:
1,161
Chapters:
163
Context Up To:
Ch. 419
Wiki Model:
GPT-6.1 Sol
Updated:
22d ago
··
3views
Novel Wikis
··

Contents

  • 1Biodata
  • 2Background / History
  • 3Personality
  • 4Abilities & Skills
  • 4.1Prankcraft
  • 4.2Alchemy & Enchanted Inventions
  • 4.3Business & Marketing
  • 4.4Spellcasting & Quidditch
  • 5Power Progression
  • 6Notable Creations
  • 7Relationships
  • 8Story Role / Major Arcs
  • 8.1Map Trade and Counterfeit Dispute
  • 8.2Potion and Quill Business
  • 8.3Alchemy Research
  • 8.4Silan’s “Lucky God”
  • 8.5Protecting Silan During the Chamber Crisis
  • 8.6Wooden Birds and Magical Toy Duels
  • 9Notable Quotes
3views
Novel Wikis

Biodata

Feature Details
Name George Weasley
Gender Male
Affiliation Weasley family; Gryffindor; business partner of Silan Prewett
Occupation/Role Hogwarts student; prankster; alchemy researcher and entrepreneur; Gryffindor Quidditch player
First Appearance Chapter 6 6

Background / History

George is a son of Arthur and Molly Weasley and Fred’s twin brother. The twins share a room at the Burrow, where their experiments leave a lingering smell of smoke and gunpowder. They are two years older than Silan Prewett. 6 39 83

George and his twin brother Fred initially react badly to Silan Prewett being sorted into Slytherin, but later accept him as their cousin. George introduces himself directly to Silan and tells him he need not use familial titles until he is comfortable with the new relationship. 12 31

Molly’s letter confirming their relationship prompts the twins to welcome having another younger brother. They attempt to return the money Silan previously paid for Dungbombs, intending to make them a family gift instead. 29 31

Together with Fred, George gives Silan the Marauder’s Map and soon begins involving him in their pranks and business schemes. Their early collaboration includes selling Hogwarts maps, using premium parchment and lilac ink to market luxury versions to Slytherin students. 32 35

After counterfeiters threaten their map trade, George and Fred retaliate with Dungbombs and join Silan in distributing free maps throughout Hogwarts, making the rivals’ stock worthless. 46 50 51

Silan later shows the twins his Room of Requirement herb garden and potion workshop, offering them potions to sell in Hogsmeade. George becomes invested in Silan’s plan to build a trading company beginning with a magical joke shop, and he and Fred come to regard Silan as a younger brother. 63

The twins also contribute to Silan’s early alchemy education by giving him a handwritten booklet copied from the Restricted Section without a professor’s permission. Their exchange of knowledge later becomes reciprocal when Silan shares Nicolas Flamel’s teachings with them. 66 225

George and Fred invite Silan to the Burrow for the beginning of his first Christmas holiday and later convey Molly’s invitation for him to spend the summer there. During these visits, they include him in family activities, shopping trips, and their inventions. 80 85 139 145

During the summer after Silan’s second year, the Weasleys win a 700-Galleon Daily Prophet prize that Silan had predicted. George and Fred eagerly question him about their own futures. The family travels to Egypt to visit Bill, while Silan stays behind to study alchemy with Nicolas Flamel. 313

After the summer, George and Fred show Silan an improved Wooden Bird intended for sale as a toy. Silan corrects its unstable magical supply, and the collaboration develops into a plan for magical combat toys and mock-duel tournaments. By a later stage of the school year, the twins have equipped their Wooden Birds to attack one another with Dungbombs and are working on the proposed combat puppet product. 367 410

Personality

George is energetic, mischievous, and strongly attached to Fred; the two routinely finish one another’s thoughts, communicate through looks, and approach pranks and salesmanship as a shared craft. He is especially fond of Dungbombs, treating them as both a practical prank tool and a commercial product. 25 32 80

Despite his irreverence, George is ambitious and industrious when money or invention is involved. He readily shifts from pranks to product development, works through exhaustion on quill production, and sees time as valuable commercial opportunity. 44 130 237

George is fiercely protective of Silan. When Ministry employees mistreat Silan, he and Fred use an alchemical puppet bird to drop a Dungbomb on one of them. 270

This protectiveness extends to serious danger: during the Basilisk attack, George insists that Silan is their brother and tries to join the fight before Hermione stops the twins from interfering. Afterward, they publicly defend Silan against accusations that his Slytherin affiliation implicates him in the attack. 251 258

Although enthusiastic about money, George is generous toward his family and unwilling to treat Silan’s work as something to exploit. He initially insists that proceeds from Silan’s potions should belong to Silan, contributes five Galleons toward Ginny’s school supplies, and later reassures Molly that the twins can help support the household. 63 161 312

George is willing to acknowledge the limits of his expertise and seek instruction. Although briefly discouraged by how far Silan has surpassed the twins in alchemy, he quickly sees their cousin’s knowledge as an opportunity to improve their shared work. 367

Abilities & Skills

Prankcraft

George designs, deploys, and markets practical jokes, often in coordination with Fred.

  • Sells Dungbombs and offers a spell to detonate them remotely. 25
  • Helps plan an automatic Dungbomb prank on Professor Quirrell to preserve an alibi. 32
  • Co-creates the George and Fred Special Dungbomb Hammer, made with six Dungbombs and fermented liquid intended to penetrate Quirrell’s turban. 37
  • Uses Dungbombs against counterfeit-map sellers and in the Gryffindor–Slytherin snowball fight. 46 80
  • Sets off Filibuster Fireworks in the Hogwarts courtyard. 119
  • Helps create a puppet bird capable of carrying and dropping Dungbombs. 270
  • Upgrades the Wooden Birds with Fred so that they can attack one another using Dungbombs. 410

Alchemy & Enchanted Inventions

George develops magical products with Fred, later aided by Silan’s ideas and Nicolas Flamel’s alchemy manuals.

  • Produces Hogwarts maps with enchantments that remain active for roughly eight months. 35
  • Shares a handwritten alchemy booklet copied from the Restricted Section with Silan. 66
  • Co-creates the Spell-Checking Quill, which corrects spelling and supports extended use of the Writing Charm. 127 131
  • Works on Augurey-feather quills for Slytherin customers. 129 130
  • Creates the Pighead Phonograph, a device that assesses and heckles duel participants. 213
  • Researches animal-control crystal cores with Fred and Silan; the project later contributes to an alchemical magpie construct. 225 227 229
  • Receives Nicolas Flamel’s alchemy teachings from Silan and commits to studying alchemy seriously. 225 229
  • Helps manufacture protective rooster-transformation charms through an assembly-line process involving Silan, Fred, Hermione, Harry, and Ron. George explains the spellcasting procedure to Hermione when she volunteers to try it. 237 238
  • Improves the Control Crystal Core with Fred to give their later Wooden Bird remote control and more flexible movement. Its flight remains unstable until Silan adds Energy Storage and Magic Transfer Runes to regulate the magical supply. 367
  • Uses manually engraved ancient runes in his alchemical work and asks Silan to teach the twins basic ancient runes after witnessing his more advanced technique. 367
  • Develops combat puppets with Fred following Silan’s suggestion that toy magical creatures could cast small spells. 367 410

Business & Marketing

George combines practical sales instincts with theatrical promotion.

  • Recognizes that expensive lilac ink and high-quality parchment would make Slytherin maps more attractive. 35
  • Helps undercut map counterfeiters by distributing free maps across Hogwarts. 51
  • Initially suggests selling enchanted quills for one Galleon, before Silan sets a three-Galleon price. 129
  • Uses discounts for former map buyers to drive demand for the Spell-Checking Quill and repair the twins’ reputation. 132
  • Helps generate 800 Galleons from quill sales before the end of Silan’s first year. The twins give Silan 500 Galleons as his share, of which he returns 100 for production materials. 139
  • Sells twenty of Silan’s perfect-quality Hemostatic Healing Potions to Pippin for 100 Galleons after claiming that Professor Snape made them. Pippin also pays each twin one Galleon to convey a private business message to Silan. 197
  • Helps operate the quill business independently after Silan delegates it to the twins. 306
  • Becomes sufficiently focused on quill sales that the twins pull fewer pranks, indirectly sparing Gryffindor point deductions during the school year. 307
  • Considers ease of use and the size of the potential market when evaluating the Wooden Bird. He recognizes that a toy requiring exceptionally precise magical control would have little commercial value. 367
  • Proposes mock duels and tournaments as a way to expand the appeal of spellcasting toy automatons. 367

Spellcasting & Quidditch

  • Uses the Fire-Making Charm to make an inexpensive lamp and levitates it while helping install the Dungbomb Hammer. 37
  • Casts a spell on a door to ensure that it opens silently. 39
  • Uses the Cleaning Charm on himself after handling Giant Squid tentacles. 139
  • Plays on Gryffindor’s Quidditch team and attends Wood’s demanding training sessions. During a match against Hufflepuff, he strikes a Bludger toward referee Snape but misses, resulting in a penalty against Gryffindor. 66 96
  • Treats the twins’ garden gnome-batting game as secret practice for hitting Bludgers. 145

Power Progression

Stage Development Limitations / Significance Chapters
Early prank inventions Co-creates the Dungbomb Hammer and helps install it as a concealed trap for Quirrell. Combines prank materials, magical preparation, and advance planning rather than direct confrontation. 32 37
Early alchemy research Studies alchemy with Fred using material copied from the Restricted Section and shares their notes with Silan. Their early experimental methods are crude; the first spelling-quill prototypes suffer from unstable magic and material deterioration. 66 81
Successful enchanted quill Completes the Spell-Checking Quill with Fred. Corrects spelling and makes sustained use of the Writing Charm more practical, becoming a commercially successful invention. 127 131 139
Pighead Phonograph Co-creates an enchanted machine that claps and delivers spoken assessments and taunts. Demonstrates the twins’ growing ability to combine moving mechanisms with theatrical magical effects. 213
Flamel’s alchemy teachings Receives manuals containing Nicolas Flamel’s teachings from Silan and pursues animal-control mechanisms. Gains access to advanced knowledge, but translating it into reliable inventions still requires experimentation. 225 226 227
Artificial-creature research Studies Silan’s alchemical magpie, which uses the previously developed control core. The difficulty of controlling living animals redirects the project toward artificial shells and control cores. 229
Protective-charm production Helps manufacture rooster-transformation charms in an organized production line. Applies alchemy to student protection and teaches part of the process to Hermione. 237 238
Dungbomb puppet bird Co-creates a wooden bird that carries and drops Dungbombs. Provides a practical remote-delivery mechanism for pranks and retaliation. 270
Refined Wooden Bird and rune instruction Improves the bird’s construction and control core with Fred; Silan adds Energy Storage and Magic Transfer Runes and agrees to teach them basic ancient runes. The added runes resolve unstable magical output, allowing George to control the bird’s flight easily. 367
Combat-toy development Equips upgraded Wooden Birds to attack one another with Dungbombs and works on combat puppets. Advances the proposed toy-dueling business; a completed spellcasting toy tournament is not yet established. 367 410

Notable Creations

  • Hogwarts maps — Enchanted maps sold with Fred and Silan; premium editions use expensive parchment and lilac ink. 35
  • George and Fred Special Dungbomb Hammer — A concealed prank device made with six Dungbombs and penetrating fermented liquid, installed to strike Quirrell. 37
  • Spell-Checking Quill — A self-writing quill that corrects spelling and assists with homework. 127 131
  • Pighead Phonograph — A papier-mâché pig-headed machine that claps and delivers insulting assessments. 213
  • Control crystal core — An alchemical core researched with Fred and Silan for influencing animal movement. 225 227 229
  • Protective rooster-transformation charms — Protective items manufactured with Silan and their friends, with the twins handling alchemical work and helping organize production. 237 238
  • Dungbomb puppet bird — A hollow ash-wood bird that carries several Dungbombs. 270
  • Improved Wooden Bird — A more lifelike successor made from small wooden strips, articulated joints, and embedded feathers. The twins improve its remote-control core, while Silan stabilizes its flight with two additional runes. Later versions can attack each other with Dungbombs. 367 410
  • Combat puppets / toy automatons — An ongoing project inspired by Silan’s suggestion of magical-creature toys capable of casting small spells. George proposes using them for mock duels and tournaments. 367 410

Relationships

  • Fred Weasley — Twin brother and inseparable creative partner; they jointly plan pranks, invent products, and operate businesses. 25 129 213
  • Silan Prewett — Cousin, younger-brother figure, and business partner. George supports Silan’s ambitions, helps protect him, and calls him a source of the twins’ success. 63 134 276 He becomes fascinated when Silan’s prediction of the family’s prize win comes true. 313 Their exchange of alchemical knowledge begins with the twins lending Silan Restricted Section notes; later, Silan supplies Flamel’s teachings and agrees to instruct them in basic ancient runes. George and Fred declare him their teacher after he fixes their Wooden Bird. 66 225 367
  • Ron Weasley — Younger brother whom George frequently teases, including through the Pighead Phonograph, but also encourages in his work for Silan. 178 213
  • Hermione Granger — Collaborator in the rooster-transformation talisman production; George recognizes and praises her precise spellcasting. 238 He and Fred repeatedly tease her about her closeness to Silan, including when they find him sleeping with his head on her lap and when her gift watch calls him “darling.” 185 410
  • Nicolas Flamel — George does not study directly under Flamel, but receives Flamel’s alchemy knowledge through Silan and is inspired to pursue the subject. 225 229
  • Percy Weasley — Older brother whose prefect and Head Boy status George and Fred mock; George jokes that “HB” stands for “Humungous Bighead.” 338
  • Arthur Weasley — Father and a source of inspiration for remote-control enchantments. George and Fred plan to ask him how he enchanted Silan’s Christmas toy car. They also write to him about Walton Macnair’s mistreatment of Silan, prompting Arthur’s intervention. 224 225 268 289
  • Molly Weasley — Mother, whose frequent complaints from Hogwarts concern the twins’ pranks. George and Fred sometimes rely on her fondness for Silan to soften her anger, while also giving her gifts bought with their earnings. 82 139 144
  • Ginny Weasley — Younger sister. George contributes five Galleons to the brothers’ pooled gift for her first-year school supplies and joins Fred in cheering her up when the gesture moves her to tears. 161

Story Role / Major Arcs

Map Trade and Counterfeit Dispute

George helps establish the Hogwarts-map business with Fred and Silan. When rival students produce cheaper counterfeits, he retaliates with Dungbombs and participates in Silan’s plan to eliminate the competitors’ market through free distribution. 35 46 51

The partnership begins with Silan offering the twins half the profits for helping sell copied maps at eight Sickles apiece. An early batch of twelve maps brings in ninety-six Sickles despite costing less than three Sickles to produce, with the twins crediting Snape’s intimidating reputation for encouraging first-years to buy. 34 37

Potion and Quill Business

After Silan brings the twins into his Room of Requirement operation, George begins selling potions and developing enchanted quills. The Spell-Checking Quill becomes a major success, restoring the twins’ standing among students and earning substantial profits. 63 129 132 144

By the end of Silan’s first year, the quill business has earned 800 Galleons. George and Fred give Silan 500 Galleons, and he reinvests 100 in materials to expand production. The twins subsequently explain to Molly that they want to pursue alchemy and business as a path suited to their talents. 139 144

Their potion sales also help establish a connection with Pippin. George’s claim that Snape brewed Silan’s Hemostatic Healing Potions raises the price to five Galleons per bottle, and Pippin asks the twins to arrange a meeting with Silan. 197 199

The twins’ attention to sales eventually reduces their usual mischief. Hermione credits the resulting lack of point deductions as a likely reason Gryffindor leads the House Cup standings at the end of Silan’s second year. 307

Alchemy Research

George’s interest in alchemy intensifies after Silan shares Nicolas Flamel’s manuals. He investigates remote-control mechanisms, animal-control crystal cores, and artificial magical creatures, eventually treating alchemy as a serious long-term pursuit. 225 227 229

Arthur’s wand-controlled toy car helps inspire the research. When controlling living animals proves difficult, Silan demonstrates an artificial magpie using their control core and gives it to the twins to study. George immediately imagines creating an alchemical dragon. 224 225 229

The twins also take on practical manufacturing work when Silan agrees to pay them 1,500 Galleons to produce protective charms. They recruit Harry and Ron, while Silan brings Hermione, creating a simple assembly line for the job. 237 238

Silan’s “Lucky God”

As the quill business prospers through Silan’s reputation, George and Fred nickname him their “Lucky God.” By the end of the school year, the twins are entrusted with managing the quill business as one of Silan’s stable income sources. 276 306

When Silan’s prediction of Arthur’s prize win proves accurate, George and Fred seek predictions about their own futures. The winnings fund the Weasleys’ trip to Egypt, where the family includes the absent Silan symbolically in a photograph with a Sphinx doll bearing his name. 313 321

Before the win, George is strongly skeptical of the drawing, calling it an obvious Daily Prophet scheme and arguing that five Galleons would be better spent on Dungbombs. Nevertheless, when Molly becomes upset over Arthur’s entry, he and Fred try to reassure her and offer to help support the family. 311 312

Protecting Silan During the Chamber Crisis

George and Fred attempt to leave cover and help Silan fight the Basilisk, but Hermione stops them, arguing that they would interfere with his plans. While waiting, they suggest that he may have prepared an alchemical item, partly to reassure her. 251 252

After the battle, they defend Silan in the Gryffindor common room when another student suggests that a Slytherin might have released the Basilisk. They point out that Lockhart released it and that Silan saved the students, then blame the Sorting Hat when questioned about their cousin’s House. 258

When Walton Macnair threatens Silan during the Ministry’s visit, the twins retaliate with their Dungbomb bird and write to Arthur. Arthur’s subsequent search of Macnair’s home produces evidence of a Dark magical item and forces him to send Silan an elaborate apology, which George and Fred read aloud with exaggerated disgust. 267 268 270 289

Wooden Birds and Magical Toy Duels

Following their earlier puppet-bird experiments, George and Fred develop a more refined Wooden Bird intended as a commercial toy. Although its body and control core are improved, inconsistent magical input makes it crash whenever George attempts sustained flight. 367

Silan identifies the problem and adds an Energy Storage Rune and a Magic Transfer Rune to the core. George’s next test succeeds: the bird circles the room gracefully and is much easier to control. Impressed by Silan’s ability to form and embed runes directly with magic, the twins persuade him to teach them basic ancient runes. 367

Silan then suggests toy magical creatures capable of casting small spells. George proposes mock duels and tournaments, turning the idea into a broader business concept. The twins continue developing the combat puppet product and upgrade their existing Wooden Birds to exchange Dungbomb attacks. 367 410

Notable Quotes

“Time is Galleons!” 44

“Silan, you’re a genius!” 225

“We’re going to be rich, Silan!” 172

“Silan is in danger! He’s our brother!” 251

Appearances

Ch. 1Ch. 469

1,161
Total mentions
163
Chapters appeared
7.12
Avg. per chapter

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