Contents
- 1Biodata
- 2Background / History
- 3Appearance
- 4Personality
- 5Abilities & Skills
- 5.1Originium Arts: Enamel
- 5.2Originium Arts: Calcification
- 5.3Combat Prowess
- 5.4Medical and Investigative Expertise
- 6Story Role / Major Arcs
- 6.1Mansfield Prison Investigation
- 6.2Exposure of Mansfield's Experiments
- 6.3Wilderness and Reassessment
- 6.4Reconnecting with Muelsyse
- 6.5Emotional Growth
- 6.6Rhodes Island and Silence
- 7Relationships
- 8Notable Quotes
- 9Trivia
Biodata
| Feature | Information |
|---|---|
| Name | Saria (塞雷娅) 5 |
| Alias(es) | Lady Saria; Operator Saria 7 67 |
| Species/Race | Vouivre 26 63 |
| Gender | Female 5 |
| Affiliation | Rhine Lab — Director of the Defense Division and one of its founders; later associated with Rhodes Island as an operator 5 27 67 |
| Occupation/Role | Defense director, investigator, medical instructor, and undercover Mansfield Prison guard 4 6 |
| Status | Active; pursuing further evidence connected to Rhine Lab after departing Rhodes Island 79 |
| First Appearance | Chapter 4 |
Background / History
Saria was moved by a colleague's dream and promised to help realize it. After concluding that both this person and Rhine Lab had strayed from the proper path, she resolved to correct them and reform the organization, initially attempting to bear that burden alone. 30
Her connection to Ifrit is a central source of guilt and concern. Although she initially insists that Ifrit is not her child, she speaks of the girl as kind-hearted, remembers little of her current circumstances, and gradually learns to act more openly on that concern. 7 67
Before entering Mansfield, Saria had become known for strict self-discipline, rationality, and emotional reserve. She prioritized promises, punctuality, restraint, and direct problem-solving, keeping even close relationships at a deliberate distance. 61
Appearance
Saria is a physically formidable silver-haired Vouivre with horns and a powerful tail. Her usual presentation is precise and professional, matching her disciplined manner. 29 46 67
- Silver hair, typically tied back or concealed under a hat when traveling. 67
- Prominent horns and a tail with retractable thorn-like spines. 29
- Broad, heavily muscled build described as resembling sculpted stone. 46
- Often wears clean, sharply tailored clothing, including a dark trench coat and high-collared shirt. 67
- Maintains her hair carefully and identifies makeup as a personal hobby. 30
Personality
Saria is principled, exacting, and intensely self-controlled. She does not make empty promises, respects others' privacy, and judges problems by responsibility rather than excuses. Her confrontation with Randall demonstrates her refusal to accept blame-shifting or let cruelty be justified by personal grievance. 27 61
She is not naturally socially proactive and is uncomfortable expressing affection or vulnerability. For years, she treated isolation as necessary: protecting others with her defenses while also keeping herself separate from them. 48 62
Her relationship with Gerald gradually challenges that habit. She learns to seek support, initiate difficult conversations with Muelsyse and Silence, and acknowledge exhaustion without abandoning her goals. 62 64 78
Abilities & Skills
Originium Arts: Enamel
Saria can create and manipulate Enamel, a durable material she uses for defense, containment, concealment, and dismantling objects. Her Arts were already powerful enough to overwhelm Gerald while he remained shackled. 4
- Wraps and conceals objects, including books and supplies. 7
- Reseals hidden passages and creates protective barriers. 26 62
- Breaks down waste and packaging into fine dust. 37
- Neutralizes threats while moving through hostile environments. 26
Originium Arts: Calcification
Saria uses Calcification to form solid structures and reinforce living targets or objects. 16 27
- Anchors documents and blueprints in place with solid blocks. 16
- Protected child test subjects immediately after discovering them in Mansfield's hidden laboratory. 27
- Used defensively while enduring Mansfield's extreme acceleration. 26
Combat Prowess
As a Vouivre and Rhine Lab's Defense Division director, Saria possesses exceptional physical strength, resilience, and close-quarters skill. 5 26
- Casually knocked Jeston Williams unconscious with a single punch. 25
- Remained functional after acceleration exceeding ten G, though she required time to recover. 26
- Can use her tail aggressively; it instinctively takes attacking stances when she is emotionally agitated. 29
- Her physical strength makes her difficult for Gerald to restrain or defeat in unarmed combat. 63 66
Medical and Investigative Expertise
Saria is extensively trained in medicine and served as Gerald's instructor during his four-month study arrangement. 4 5
- Prepared annotated medical reading lists, handwritten examinations, and ongoing instruction for Gerald. 5 7
- Recognized possible hallucinations and pathological changes when Gerald described his unexplained condition. 10
- Assessed experimental implants and explained their resistance to untrained Originium Arts. 25
- Conducted a covert investigation into Mansfield's structure, hidden passages, experiments, and Rhine Lab's possible involvement. 16 17 27
Story Role / Major Arcs
Mansfield Prison Investigation
Saria entered Mansfield under the identity of a prison guard while pursuing a private investigation. After testing Gerald in combat and judging his character, she offered him a conditional escape: he would spend four months studying the material she provided and prove his ideals and resolve. 4 5
As their agreement progressed, she trusted Gerald with prison blueprints and admitted that her questions about the hidden sections of Mansfield exceeded the original terms of their deal. She accepted responsibility for that mistake rather than bargaining over it. 16
Saria and Gerald discovered a blood-scented sealed passage and determined that a prison break would provide the only viable opportunity to investigate it without exposing her identity. 17
Exposure of Mansfield's Experiments
During the escape, Saria guided the group through an underground route and assisted the prisoners. She praised Duma's success against Jeston and explained the nature of Jeston's illegal Rhine Lab-derived implants. 25
She later confronted Warden Randall, discovered two child test subjects, and realized that Mansfield's experiments were linked to Loken Watertank's legacy and potentially to Rhine Lab itself. Despite Randall's attempts to provoke her, she remained focused on the crimes committed and the victims involved. 26 27
Wilderness and Reassessment
After Mansfield's collapse and escape into the wilderness, Saria admitted that she intended to pull Rhine Lab back from its deviation. Gerald challenged her belief that she could accomplish this alone, forcing her to confront the loneliness and self-imposed pressure behind her resolve. 29 30
Reconnecting with Muelsyse
At her home in Trimounts, Saria reunited with Muelsyse, who was both protective of her and suspicious of Gerald. Their friendship initially remained burdened by unspoken tensions and differing loyalties regarding Rhine Lab. 46 47
With Gerald's encouragement, Saria began asking Muelsyse personal questions rather than treating their relationship as purely functional. The two agreed to maintain contact and exchange information despite possible future conflict surrounding Rhine Lab. 62
Emotional Growth
Saria struggled with instinctive impulses tied to her Vouivre nature and with the pressure created by years of emotional suppression. She repeatedly chose not to let those impulses override her principles. 49 61 62
After finally admitting that she was tired, she accepted comfort from Gerald without giving up her mission. She asked for simple rewards—a toy car, birthday cake, and a lullaby—and later declared that Gerald would walk beside her. 64
Rhodes Island and Silence
Saria arrived at Rhodes Island with Gerald and formally entered its personnel system as an operator. 67
She approached Silence with evidence from Mansfield, accepted responsibility for past mistakes involving Device Nine, and asked Silence to cooperate in containing further harm. She introduced Gerald as a Mansfield witness and her soulmate. 78
After Silence agreed to assist and further evidence surfaced, Saria left Rhodes Island to continue investigating unfinished Rhine Lab matters. 79
Relationships
- Gerald — Initially a prisoner she evaluates and instructs under a four-month agreement; later her trusted partner and declared soulmate. Their relationship helps Saria confront isolation and emotional repression. 5 64 78
- Ifrit — A child Saria deeply cares for despite initially denying a parental role. Ifrit's suffering and treatment remain among Saria's strongest motivations. 7 67 79
- Muelsyse — Longstanding friend and fellow Rhine Lab founder. Their friendship is strained by secrecy and competing loyalties but begins to heal after Saria makes an effort to communicate openly. 46 62
- Silence — Former colleague whose relationship with Saria was defined by misunderstanding and conflict. Saria later seeks her cooperation using Mansfield evidence and accepts responsibility for past harm. 25 78
- Kristen — The person whose dream once inspired Saria's promise; Saria now believes Kristen has gone too far and must be brought back onto the right path. 30 62
- Randall — Warden of Mansfield and ideological opponent who blames Saria for Columbia's instability. Saria rejects his attempts to excuse experimentation and violence through personal loss. 26 27
Notable Quotes
“You always have endless reasons to blame the root of every problem on someone else, yet you never think breaking the rules is any great offense.” 27
“I must correct this mistake, and pull Rhine Lab, which has already gone astray, back onto the right path as well.” 30
“I'm tired. But I won't stop.” 64
“You will walk beside me.” 64
Trivia
- Saria gave Gerald Pete Fruit assorted candies for his birthday, choosing Ifrit's favorite flavor; she later sent Ifrit a limited-edition Witch's Feast set based on Gerald's recommendation. 7
- Her Mansfield room was extremely minimalist, with books among the only personal items visible. 17
- She is unusually knowledgeable about medicine but had never heard of the tabletop game Witch's Feast before Gerald explained it to her. 7
- Saria avoids being a picky eater and considers food acceptable so long as it is harmless to the body. 30