烈火高达
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Entity Info
Original Name:烈火高达 (liè huǒ gāo dá)Gender:NeutralKind:ItemScope:Novel-specificStatus:ActiveSource:AIOccurrences:1502Chapters:246
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Context UptoCh. 756
Wiki ModelGPT-5.6 Terra
Image ModelGPT Image 2
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Biodata

Feature Information
Name Blaze Gundam (烈火高达)
Alias(es) GAT-X106; X-106
Affiliation Earth Alliance G Project; Archangel
Occupation/Role Experimental ultra-short decisive-battle mobile suit; later an I.W.S.P.-equipped assault and fire-support unit
Status Severely damaged and nearly out of energy when recovered aboard the Dominion; its later operational condition is unstated 509 515
First Appearance 4

Background and Development

Blaze Gundam was developed alongside the Strike Gundam as an extreme G Project test machine. Its design concentrated propulsion, energy output, reaction speed, and mobility into brief penetration attacks against vital targets, rather than conventional sustained combat. The Earth Alliance deemed it too dangerous for ordinary Natural pilots and intended to extract its data before placing it in storage. 38 83

When Xia Ya La Flaga discovered Blaze during the Heliopolis attack, its operating system was primitive and inefficient. He rewrote it before launching, then used the machine to save Strike Gundam from Miguel Aiman’s Ginn. 4

I.W.S.P. Reconstruction

A mutual-destruction duel with Rau Le Creuset’s CGUE catastrophically damaged Blaze’s left arm, shoulder, chest, custom propulsion system, and energy regulators. Although some components could theoretically be adapted from Strike Gundam, the Archangel lacked replacements for Blaze’s specialized thrusters. 83

The repair solution was the I.W.S.P. (Integrated Weapons Striker Pack), a heavily armed system originally made for Strike Gundam. Adapting it required structural reinforcement, energy rerouting, and interface changes, reducing Blaze’s thrust by roughly fifteen percent and permanently sacrificing much of its original extreme maneuverability. 105 113 123

Xia Ya removed the I.W.S.P.’s composite armament shield in favor of Blaze’s lighter standard shield, prioritizing balance, response speed, and simpler weapon control over its shield-mounted Gatling gun and beam boomerang. 123

Restoration

While Xia Ya was listed as missing in action, Morgenroete repaired Blaze and installed a Natural-compatible operating system for a potential replacement pilot. After his return, Xia Ya requested restoration of the machine’s original system. 284 428

Appearance

Blaze Gundam is a crimson and red-and-white mobile suit with a streamlined, sharply angular assault frame built around speed. Its original silhouette emphasizes prominent shoulder armor, powerful leg thrusters, and large rear propulsion units. 4 38 125

  • Original configuration — Sleek, lightweight profile designed to resemble a high-speed assault unit rather than a heavily armed platform. 38 127
  • I.W.S.P. configuration — A bulky rear weapons pack adds large side thrusters, twin 115 mm railguns, and a 15.78-meter Anti-Ship Sword. 127
  • Color scheme — Consistently identified as a crimson or red mobile suit on the battlefield. 6 125 127

Abilities & Systems

Extreme-Mobility Assault Frame

Blaze’s original design abandons complicated armament and heavy armor to maximize acceleration, explosive thrust, and close-combat movement.

  • Its intended role is to penetrate enemy lines at maximum speed, reach close range, and destroy priority targets in a short engagement. 19 83
  • In open terrain, it can perform high-speed hit-and-run attacks and rapid melee charges that resemble a “crimson meteor” or bolt of lightning. 4 41 61
  • Its acceleration imposes crushing G-forces and reaction-speed demands that ordinary Natural pilots were considered unable to endure safely. 19 83
  • Its mobility advantage is reduced in enclosed terrain, where cover, ambushes, and multiple opponents can limit its ability to break through. 41

Phase Shift Armor

Blaze Gundam is protected by Phase Shift Armor, allowing it to withstand conventional physical attacks that would otherwise cripple a mobile suit.

  • Ginn machine-gun fire and physical blades are ineffective or severely limited against the armor. 6 19
  • Phase Shift Armor consumes energy while active; sustained missile saturation can deplete the system and eventually expose the cockpit to lethal damage. 128

I.W.S.P. Assault Configuration

The I.W.S.P. conversion changes Blaze from a specialized speed unit into a multi-range weapons platform.

  • It adds long-, mid-, and close-range options, correcting the original machine’s weak firepower projection. 123
  • Xia Ya adapts his combat style toward suppression fire, tactical positioning, cautious movement, and strict energy management. 114 123
  • The unit remains capable of powerful bursts of aerial mobility, even with the pack’s greater mass. 125 128
  • Its heavy weapons and propulsion demands rapidly drain Blaze’s limited battery reserves during sustained engagements. 123 128 129

Equipment / Weapons / Items

  • High-Energy Beam Rifle — Blaze’s sole standard ranged weapon in its original loadout. 4 19
  • Two high-output Beam Sabers — Primary close-combat weapons; Blaze’s speed lets it turn saber charges into decisive breakthrough attacks. 19 61 79
  • Lightweight standard shield — Reinstalled after Xia Ya rejected the heavier I.W.S.P. composite shield. 123
  • Phase Shift Armor — Energy-dependent armor system effective against physical ammunition and conventional melee weapons. 6 128
  • I.W.S.P. (Integrated Weapons Striker Pack) — Modified to fit Blaze after its propulsion damage; provides additional thrusters and integrated weapon systems. 105 113
    • Twin 115 mm electromagnetic railguns — Fire armor-piercing solid rounds largely unaffected by desert thermal convection. 125 155
    • Single-barreled cannons — Used alongside the beam rifle and railguns for simultaneous multi-target suppression. 156
    • Anti-Ship Sword — Large melee blade used for heavy close-range strikes. 125 179
    • Composite armament shield — Originally mounted a six-barreled 30 mm Gatling gun and Gleam Blade beam boomerang, but was removed at Xia Ya’s request. 123

Relationships

  • Xia Ya La Flaga / Char La Flaga — Blaze’s primary pilot. Xia Ya optimized its operating system, developed its original high-speed assault style, and later retrained himself to use the I.W.S.P. configuration. 4 123
  • Strike Gundam — Sister unit developed alongside Blaze; Strike-compatible parts were considered for Blaze’s damaged arm and camera, while Strike’s I.W.S.P. was adapted for Blaze’s reconstruction. 38 83 105
  • Archangel — The ship’s crew maintains, deploys, and repeatedly relies on Blaze as a major combat asset. 83 105 154
  • Rau Le Creuset’s CGUE — Blaze’s most destructive early rival. Their close-range duel left both machines crippled and initially rendered Blaze beyond practical repair. 30 79 83
  • Andrew Waltfeld — Waltfeld recognizes the I.W.S.P.-equipped Blaze as a radically rebuilt and dangerous opponent; after his Baku force is defeated, he resolves to seek a rematch. 126 127 129
  • Athrun Zala’s Aegis and Justice Gundams — Recurring high-level opponents that exploit Blaze’s mechanical damage and force Xia Ya into increasingly defensive battles. 225 250 255 506

Major Engagements

Chapter Engagement Result
4 6 Miguel Aiman’s Ginn — Blaze makes its first sortie at Heliopolis, saves Strike Gundam, and later defeats Miguel in an aerial duel. Blaze severs the Ginn’s right arm and forces Miguel to retreat.
19 ZAFT Ginn squad at HeliopolisXia Ya launches a surprise high-speed assault against three Ginns and Aegis Gundam. Orol Kuroto’s missile-equipped Ginn is disabled within seconds.
30 79 83 Rau Le Creuset’s CGUE — A series of increasingly personal duels culminates in a reckless close-range battle. Both machines are crippled; Blaze’s custom propulsion damage leaves it unable to return to combat without major reconstruction.
125 129 Dawn Desert rescue operation — The I.W.S.P.-equipped Blaze intervenes against Waltfeld’s Baku force. Blaze destroys or disables multiple Bakus and forces Waltfeld to order a retreat.
154 157 Aegis, Duel, and Baku forces — Blaze sorties first to delay enemy ace units while its allies rearm. It withstands a multi-unit assault through combined beam, railgun, cannon, and melee attacks.
179 Underwater battle against Morassim — Blaze faces Morassim’s ZnO and three Goon units. Blaze eliminates the Goons, slices apart a phonon-laser attack, and destroys ZnO, killing Morassim.
225 Nicol Amalfi’s Blitz Gundam — Blitz attempts to ambush Blaze while protecting the damaged Aegis. Blaze reflexively cuts Blitz in half and captures the unconscious Nicol.
250 255 Aegis Gundam and Michel’s Gates — Opponents discover Blaze’s failing right leg and coordinate close-range and ranged attacks. Blaze loses its left arm and shield, suffers critical leg damage, and is forced into a desperate defensive battle.
468 Earth Alliance Strike Daggers — Three Daggers attempt to surround Blaze during landing. Blaze destroys the attacking units almost immediately, severing two pairs of arms and cutting the third unit in half.
506 509 Athrun’s Justice Gundam and massed enemy units — Justice severs Blaze’s left arm and shield; Xia Ya later protects a stranded civilian while nearly out of energy. Blaze reaches the Dominion through a narrow hangar opening and is recovered before total shutdown.

Trivia

  • Blaze’s existence initially shocks Xia Ya because GAT-X106 does not exist in the Mobile Suit Gundam SEED story he remembers; he regards it as an unexpected additional GAT prototype. 4
  • Its original loadout is unusually sparse: one beam rifle and two beam sabers, without even the head-mounted defensive guns fitted to Strike Gundam. 4
  • The original machine’s mobility never fully returns after its I.W.S.P.-based reconstruction, a loss Xia Ya reflects on after receiving the Unicorn Gundam. 123 515