Ch. 41Battle in Black Rose City

Chapter Summary: Battle in Black Rose City

Key Plot Points and Events

  • The Noble Temple launches a major assault on Keslote with a fire-element Legendary Knight. The Undead easily withstand his attacks because their mages have spent weeks practicing fire-resistance magic.
  • Tens of thousands of Undead Sky Knights use large shields and protective barriers to absorb the Legendary Knight’s attacks, suffering relatively few casualties. When Dionysio replaces him with a metal-element Legendary Knight, the Undead take heavier losses, but reinforcements quickly emerge from magically expanded buildings.
  • Hill and Alice observe the battle from a floating ship. Hill explains that the Undead army contains hundreds of thousands of newly advanced Magi, making them extremely dangerous opponents. Alice initially boasts that she and Hill could escape, but becomes frightened when Hill emphasizes the scale of the enemy forces.
  • The ship travels to Black Rose City, where the battle is more intense. Only fifty or sixty thousand Undead players remain there, while the Black Rose Family has organized more than ten thousand Priests on elevated platforms behind the walls.
  • Hill’s arrival is noticed by the players below. He briefly appears on deck, but retreats after realizing that the players are admiring him while he is still holding Alice.
  • The battle continues under the direction of Old School Striking King, a fierce Priest commander who constantly orders players to heal, dispel, retreat, conserve mana, and maintain defensive formations.
  • Falan discovers that the Undead are gradually forming a massive hexagram magic array. A crystal clock tower in the city is secretly functioning as a concealed Mage Tower, using its clockwork and magical runes as part of the array.
  • The array could potentially destroy the attacking Legendary Knight, but the Undead do not activate it because the Knight still has plenty of strength. Instead, they continue using the battle as practical training.
  • The Undead rotate their mages and even disguise replacements in mage robes. Wounded Knights are instructed to retreat before death so they can be revived efficiently, though some stubborn players must be harshly forced to withdraw.
  • Hill spends the day watching the battle and enjoying Old School Striking King’s furious battlefield commands.

Character Development

  • Hill remains cautious and perceptive. He recognizes the enormous threat posed by the Undead Magi and refuses to expose the floating ship to unknown attacks, even though it could probably evade them.
  • Alice shifts from confident boasting to frightened obedience after learning how powerful and numerous the Undead forces are. Hill’s warning convinces her to behave and stay in his territory.
  • Falan demonstrates his exceptional magical and alchemical insight by identifying the hidden Mage Tower and recognizing the sophisticated array concealed within the clock tower.
  • Adrian reacts humorously and nostalgically to the presence of aggressive female Undead commanders, while also admiring their unusual military organization.
  • Old School Striking King is established as a highly capable, intimidating commander. Her harsh scolding masks careful tactical management of healing, dispelling, troop rotation, and retreats.
  • The Undead players show increasing sophistication. They coordinate large-scale formations, conceal their defenses, use technology creatively, and treat the battle as an opportunity to practice rather than simply survive.

Significant Themes

  • Adaptation through experience: The Undead’s month of fighting against fire-based enemies has made them highly resistant to the Noble Temple’s opening tactics.
  • Military organization versus individual power: Even Legendary Knights struggle against disciplined formations, barriers, reinforcements, and coordinated healing.
  • Innovation and deception: The hidden Mage Tower, disguised mages, magically expanded buildings, and concealed arrays demonstrate the Undead’s willingness to combine magic, technology, and trickery.
  • Outsiders and freedom from consequences: The Undead players can return to their own world after death and are not constrained by the world’s hostility or bad luck, making them unusually fearless.
  • Battle as training and entertainment: The Undead are not merely defending themselves; they are using the invasion to practice tactics, while Hill and his companions observe it almost like a spectacle.
  • Leadership and discipline: Effective commanders must control reckless soldiers, manage resources, and preserve formations despite the players’ chaotic personalities.

Character Interactions

  • Hill reassures Alice while explaining the danger of the Undead army, eventually carrying her away from the window so she will stop boasting.
  • Hill interacts with Falan and Adrian aboard the ship, discussing the enemy’s strength, the hidden Mage Tower, and the tactics used by both sides.
  • The players below recognize Hill and joke about his appearance with Alice, prompting his embarrassed retreat.
  • Falan criticizes the attacking Legendary Knight for failing to notice the Undead’s preparations, while Hill and Adrian analyze the enemy formations.
  • Old School Striking King repeatedly berates Baldy, Old Age, and other players for poor positioning, delayed retreats, or reckless attempts to die, highlighting the contrast between the Undead’s chaotic personalities and their effective battlefield coordination.

Ch. 42Victory That Left Them Speechless

Chapter Summary: Victory That Left Them Speechless

Key Plot Points and Events

  • After fighting continuously for an entire day and night, the Noble Coalition’s Fire-Element Legendary Knight remains outside the Undead city, repeatedly attacking its defenses. Although Hill initially views the battle as simple slaughter, Falan and Adrian recognize that the Undead are demonstrating extraordinary discipline, endurance, rotation, and command.
  • Hill and the others analyze the Undead army’s organization. They realize that the Black Rose Family’s elite members are likely defending the walls, while independent players are probably being coordinated elsewhere. Hill becomes especially suspicious of the complete absence of Swordsmen and the rare Sorcerer class.
  • During the investigation, the Undead suddenly begin playing provocative music. While the Legendary Knight is distracted, the Undead launch a perfectly coordinated ambush:
    • A powerful silver attack knocks him underground.
    • Earth Rift traps him in a massive fissure.
    • Thousands of mages simultaneously cast Meteorfall, burying him beneath a mountain of rocks.
  • With their Legendary opponent defeated, Rainfall on the Mortal Realm orders the Undead to surround the Noble Coalition and accept surrender.
  • Knights launch a massive charge under Perfect Baldhead, while tens of thousands of hidden Swordsmen emerge from both flanks and the rear. The Noble Coalition collapses almost immediately.
  • The surviving enemies surrender and are imprisoned inside a huge cage made from Earth Spikes.
  • Perfect Baldhead invites Adrian, Falan, and Hill to travel with the Undead toward the king’s forces. Falan agrees to take twenty players aboard the airship.
  • The players board the ship, admire its construction, and discuss its enormous cost. Hill also witnesses the playful relationship between Cunlü, her husband Nanfeng, and Old School Striking King before leaving to meet Falan.

Character Developments

  • Hill becomes increasingly perceptive about the Undead’s military structure. His observations lead him to suspect that the missing Swordsmen and Sorcerers are part of a larger hidden strategy. Despite understanding the necessity of war, he remains emotionally disturbed by the deaths, including that of a Legendary fighter.
  • Falan continues to act as a calm, analytical mentor. He greatly respects the Undead’s discipline and battlefield coordination, while also criticizing Hill’s sensitivity toward the casualties.
  • Adrian appreciates the Undead’s orderly tactics and command system. He serves as a practical intermediary between Hill, Falan, and the players.
  • Rainfall on the Mortal Realm demonstrates strong battlefield leadership, coordinating the ambush, mass spellcasting, encirclement, and surrender operation.
  • Perfect Baldhead emerges as an enthusiastic and fearless commander. He personally leads the decisive Knight charge and remains cheerful after the victory.
  • Cunlü reveals herself as both a highly effective performer and a flamboyant, attention-seeking Priest. Her provocative song helps create the distraction that enables the Undead’s victory.
  • Old School Striking King and Nanfeng display a humorous marital dynamic: she mocks Cunlü while Cunlü proudly boasts about her role in the battle, and Nanfeng responds with quiet affection.
  • Alice remains innocent and observant, focusing on the spectacle of battle and later showing concern over the number of deaths.

Significant Themes

  • Discipline versus reckless strength: The Legendary Knight possesses immense power and stamina, but the Undead prevail through patience, rotation, coordination, and tactical planning.
  • The power of collective action: The simultaneous use of mass spells and coordinated charges demonstrates that organized groups can overcome even Legendary-level individuals.
  • The hidden complexity of the Undead faction: Their seemingly playful behavior conceals a highly structured military force with reserve units, concealed classes, and carefully planned tactics.
  • The brutality and necessity of war: Hill is disturbed by the casualties, while Adrian and Falan emphasize that defeat would have caused even greater losses among their own people.
  • Humor amid violence: Provocative music, boasting players, teasing friends, and casual conversations about airships contrast sharply with the battlefield’s destruction.
  • Cultural and technological contrast: The Undead’s unfamiliar mass magic, player organization, and expensive airship construction leave the observers astonished and suggest that this world may be transformed by their methods.

Character Interactions

  • Falan and Adrian discuss and praise the Undead’s discipline while Hill struggles to understand their hidden strategy.
  • Hill questions Adrian about the missing Swordsmen and Sorcerers, prompting a wider search of the Undead city.
  • Cunlü’s seductive performance distracts the Legendary Knight, enabling Rainfall and the mages to strike.
  • Rainfall commands the battlefield while Perfect Baldhead leads the Knight charge and later organizes the prisoners.
  • Perfect Baldhead asks Adrian for a ride to the king’s forces, bringing the victorious players aboard the airship.
  • Hill discusses the ship’s cost with A Deer and Demon Sword, while Cunlü boasts to Old School Striking King about her contribution to the battle.
  • Hill leaves the players to socialize under Adrian’s supervision while he follows Falan downstairs.

Ch. 43Falan's Confusion

Chapter Summary: “Falan’s Confusion”

Key Plot Points and Events

  • Hill escorts Alice back to her room and joins Adrian in Falan’s chambers to discuss the recent battle and the behavior of the players.
  • They analyze how the players managed to defeat or humiliate a Legendary opponent through unexpected tricks. The players were not seriously pursuing victory; after fighting for an entire day and night, they were mainly entertaining themselves and raising morale.
  • Falan is deeply disturbed by the Legendary’s disgraceful defeat and worries that similar incidents may become more common. Hill advises him to remain distant from future confrontations and let Adrian handle them.
  • Falan reflects bitterly on his life choices. Although he devoted himself to magic and alchemy to gain strength and independence, he believes he neglected his daughter Melanie and failed to prevent her corruption by courtly luxury.
  • The group discusses the political meaning of loyalty oaths, treason, noble inheritance, and the difference between ordinary resistance to the king and military rebellion. Falan realizes how little he understood court politics despite spending years at court.
  • Hill explains that he supports William because of his loyalty oath, his agreement with William’s policies, and the practical freedom he enjoys as a pioneering noble in a sparsely populated frontier territory.
  • The floating ship arrives near the players’ gathering place. Hill wonders why they are not using the Teleportation Array; Falan explains that William shut it down after the Legendary threat appeared to prevent enemies from reaching him directly.
  • Adrian reports that Legendaries in two cities have returned after receiving the warning, while the Legendary in the southeastern city continues attacking.
  • Falan decides to raise the ship and wait for the coming night raid, expecting Dionysio to devise a countermeasure and possibly attempt Divine Descent.

Character Developments

  • Falan becomes increasingly disillusioned. His confidence in strength and magical achievement is shaken by the Legendary’s humiliating defeat and by his realization that power cannot protect loved ones from poor choices or temptation.
  • Hill displays calm political awareness and emotional restraint. He explains his loyalty to Salar and William pragmatically, while also offering Falan a clear assessment of Melanie’s mistakes and the limits of personal power.
  • Adrian remains practical and observant, providing information about the other cities and helping clarify the kingdom’s laws and political structure. He is also surprised by Falan’s ignorance of noble customs.
  • Melanie, though absent, becomes central to the discussion. She is portrayed as intelligent but misguided, choosing courtly status and comfort over cultivation, independence, and family loyalty.
  • The players are increasingly understood as unpredictable, highly resilient outsiders who treat dangerous battles as entertainment and possess unusual communication and coordination abilities.
  • Dionysio is positioned as an important future participant. His reputation and possible response to the players’ tactics become a source of anticipation.

Significant Themes

  • Power versus unpredictability: Even Legendaries can be defeated when caught off guard, showing that overwhelming strength does not guarantee safety.
  • The limits of cultivation and achievement: Falan’s magical accomplishments could not prevent personal tragedy or political failure.
  • Family regret and emotional distance: Falan and Hill share grief over Melanie, but their relationship with her is marked more by disappointment and resignation than profound affection.
  • Loyalty and political pragmatism: The chapter distinguishes between personal loyalty, legal obligations, rebellion, and treason, emphasizing how power structures define justice.
  • Tradition versus new forces: Established magical and political authorities struggle to understand the players’ unconventional methods, humor, and disregard for conventional ideas of honor.
  • Endurance and survival: Hill argues that surviving quietly and avoiding unnecessary conflict may be wiser than attempting to interfere in divine or political affairs.
  • Entertainment amid danger: The players’ willingness to risk themselves for excitement contrasts sharply with the characters’ serious, survival-oriented worldview.

Character Interactions

  • Falan, Hill, and Adrian debate the players’ tactics, the humiliation of the defeated Legendary, and the implications for future battles.
  • Hill and Falan have a reflective exchange about Melanie, with Hill defending Falan’s intentions while explaining how Melanie’s choices led to her downfall.
  • Falan and Adrian discuss noble law and court politics, revealing Falan’s lack of political understanding and Adrian’s more practical knowledge.
  • Hill and Adrian discuss the Loyalty Oath and taxation, showing Hill’s pragmatic acceptance of William’s rule.
  • The group indirectly anticipates Dionysio’s reaction, speculating that he will need to respond decisively to preserve his authority and reputation.

Ch. 44William Quietly Became Pope

Chapter Summary

Key Plot Points and Events

  • News spreads that a Legendary Knight has been killed by Undead, throwing the Noble Coalition into confusion and undermining the long-held belief that only other Legends or gods could kill a Legend.
  • Opportunistic forces begin abandoning the coalition. The Noble Temple allows them to leave but seals the camp with an earthen wall, making it clear they will not be welcomed back.
  • Despite the chaos, the coalition regains its composure and prepares for an immediate night assault on Keslote, knowing that delaying would damage morale.
  • William withdraws into a Mage Tower while both sides prepare for a battle of psychological endurance. Hill, Falan, and Adrian discuss the coalition’s possible weaknesses, the scattered defenders, and William’s extensive Undead reinforcements.
  • During dinner, the Noble Temple begins an enormous ritual. Dionysio appears with twelve archbishops and three cardinals, wielding Rose’s Holy Sword, an ancient Divine Artifact once carried by Deshanell, the God of Nobility and Sovereignty.
  • Dionysio launches a devastating lightning attack against Keslote. The city’s defensive array begins to fail, but the four corner fortresses invoke the God of Space-Time’s spell, Dimensional Fluctuation, which absorbs the attack into a rift in space-time.
  • The spell reveals that William has silently become the Pope of the God of Space-Time, despite never holding a public ceremony. His followers’ mastery of supreme divine magic shocks the observers and frustrates Dionysio.
  • Dionysio attempts to provoke William, but William responds casually and irreverently, further infuriating him.
  • Dionysio then announces that Calvo Sheen has breached one of William’s cities, claiming the capital will soon fall. William challenges him to enter the city instead of merely guarding it.
  • The chapter ends with Hill, Falan, and Adrian wondering how the city was infiltrated. They suspect the fleeing Legends may have been hidden using the Love Goddess’s Divine Artifact, Illusory Happiness, an artifact capable of concealing even gods.

Character Developments

  • William is revealed to possess far greater religious and magical authority than previously known. His quiet appointment as Pope demonstrates his strategic pragmatism and ability to surprise both allies and enemies.
  • Dionysio shows increasing frustration and loss of composure. Though he maintains outward courtesy, William’s casual replies and successful defense push him toward anger.
  • Hill shifts from confidence in William’s preparations to anxiety when the attack begins, then experiences shock and awe upon witnessing the God of Space-Time’s divine spell.
  • Adrian remains enthusiastic and outspoken, celebrating the rare appearance of the future Pope and reacting with astonishment to William’s promotion.
  • Falan provides calm strategic analysis and recognizes the significance of William’s new status, insisting that he should now be addressed as “Your Majesty.”
  • The Noble Temple’s leadership demonstrates both determination and desperation by using Rose’s Holy Sword, an artifact it had never previously deployed.

Significant Themes

  • The collapse of old assumptions: The death of a Legend proves that supposedly invincible powers can be overcome through coordinated action.
  • Faith and political authority: William’s silent elevation to Pope shows that religious legitimacy can be established through power and divine connection rather than ceremony.
  • Preparation versus spectacle: William’s months of training, defensive planning, and distributed Undead forces contrast with the Noble Temple’s dramatic ritual and overwhelming Divine Artifact.
  • Psychological warfare: Both commanders attempt to control morale, provoke mistakes, and manipulate expectations before the real battle begins.
  • The danger of factionalism: The coalition suffers from poor coordination among families and allied forces, creating openings that enemies can exploit.
  • Humor amid crisis: William’s flippant responses to Dionysio relieve tension while also emphasizing his confidence and disrespect for conventional royal or religious decorum.

Character Interactions

  • Hill, Falan, and Adrian analyze the coalition’s withdrawal, military positioning, and possible weaknesses, balancing concern with confidence in William’s defenses.
  • Adrian’s declaration that the death of a Legend is “a good day” confuses Hill and Falan, highlighting his occasional eccentricity.
  • Hill witnesses William’s divine intervention alongside Falan and Adrian, and the three react with shock when they realize William has become Pope.
  • Dionysio and William engage in a tense verbal exchange: Dionysio demands that William behave according to his new status, while William answers sarcastically, worsening Dionysio’s frustration.
  • After Dionysio claims that Calvo Sheen has breached a city, William directly challenges him, turning the confrontation into both a military and personal provocation.

Ch. 45Liang Xingzhu, the Femme Fatale

Chapter Summary: “Liang Xingzhu, the Femme Fatale”

Key Plot Points and Events

  • Hill eagerly arranges for the Black Rose players to board Falan’s airship so he can learn how Alliance City fell.
  • Falan’s group is traveling toward Alliance City, and the Black Rose members join them. Spencer, William’s cousin and captain of the guard, also boards with several Knights.
  • The players reveal that Alliance City was controlled by five families, including the Allure Family, led by Lu Huayu.
  • Lu Huayu’s fiancée, Liang Xingzhu, originally belonged to the Grudgekeeper Family. After Grudgekeeper merged with Asking Sword, she quickly gained influence because of her gentle, capable demeanor.
  • Liang Xingzhu was entrusted with distributing Asking Sword’s defensive rotation schedules. She secretly deleted the schedule while the guild was changing shifts and logged off.
  • The resulting confusion left Alliance City vulnerable. Three Legendaries attacked, the defensive magic array collapsed, and the other families were offline and unable to respond.
  • William’s military supervisor apparently destroyed the Mage Tower before retreating; his fate remains unknown. If he died, all five families might lose their accumulated merit points.
  • Although Lu Huayu had planned to use the crisis to bring in the Doomsday Family and seize control of Alliance City, Liang Xingzhu’s betrayal caused the entire city to fall, ruining his own plans as well.
  • Black Rose had known that Liang Xingzhu might be a spy but kept quiet because they wanted to watch the situation unfold. Perfect Baldhead later openly taunts Lu Huayu about whether he knew his fiancée’s true intentions.

Character Developments

  • Hill displays his intense curiosity and love of gossip, while also showing political awareness by connecting Alliance City’s downfall to Lu Huayu and the broader factional conflict.
  • Falan remains dignified but visibly uncomfortable with the players’ irreverent jokes and gossip.
  • Adrian acts as a practical intermediary, organizing the boarding arrangements and participating in the discussion.
  • Liang Xingzhu is revealed as a manipulative infiltrator who used a gentle, seemingly dependable personality to gain authority before sabotaging Asking Sword from within.
  • Lu Huayu is portrayed as ambitious but blinded by personal feelings and political scheming. His plan to exploit Doomsday backfires spectacularly.
  • Young Wanderer Under Heaven/Asking Sword is mocked for giving Liang Xingzhu authority after becoming infatuated with her.
  • Perfect Baldhead and the Black Rose players come across as sharp observers, ruthless opportunists, and enthusiastic gossips. They knowingly watched the rival families undermine themselves.
  • Spencer represents William’s faction and maintains formal courtesy toward Falan, while the players speculate about his mission.

Significant Themes

  • Betrayal and manipulation: Liang Xingzhu’s success comes from appearing harmless and dependable while quietly undermining those who trust her.
  • Political ambition and factional conflict: Alliance City’s collapse results from the five families’ internal scheming, rivalries, and desire for control.
  • The danger of misplaced trust: Asking Sword’s leader gives Liang Xingzhu power because of personal attraction rather than proven loyalty or experience.
  • Plans collapsing through unintended consequences: Lu Huayu’s carefully designed scheme to gain control of the Alliance destroys the city and harms his own position.
  • Spectatorship and gossip: The Black Rose members treat the disaster as both a military event and entertaining drama, reflecting the chapter’s comedic tone.
  • Game mechanics and long-term progression: Hill notices discussion of an arena, suggesting that the larger game world is continuing to expand and that future player competition is being prepared.

Character Interactions

  • Hill questions the Black Rose members about the disaster, prompting the full explanation of Liang Xingzhu’s betrayal.
  • The players repeatedly tease and criticize one another while debating whether Liang Xingzhu is a “little white lotus” or a “green tea” manipulator.
  • Falan reacts with restrained discomfort to their crude jokes and shameless gossip.
  • Black Rose openly mocks Asking Sword’s leader for falling in love with Liang Xingzhu and later ridicules Lu Huayu by asking whether he knew his fiancée was a spy.
  • Spencer formally greets Falan, contrasting the players’ casual and irreverent behavior.
  • The chapter ends with the author’s note thanking readers and announcing the completion of a contract.

Ch. 46Alliance City's Situation

Chapter Summary: “Alliance City’s Situation”

Key Plot Points and Events

  • Adrian suggests inviting Knight Spencer and others onto the airship as it approaches the ruined Alliance City. Falan agrees, despite initial hesitation about bringing the Undead aboard.
  • The group learns that Asking Sword’s guild has established a temporary revival altar nearby. Qingcheng’s leader, Lu Huayu, logs in to apologize for his fiancée’s actions, though the players mock his statement as an attempt to avoid responsibility.
  • The group discovers that the military inspector, Rad, is alive but injured and has been taken to the temporary camp. Knight Spencer decides to inspect Alliance City before going to the camp.
  • Spencer explains that the guilds defending Alliance City will receive no new merit, although their previous achievements remain. Under Salar’s laws, nobles whose cities fall cannot reclaim their territories.
  • From the airship, the characters observe Alliance City’s devastation: collapsed buildings, destroyed walls and Mage Towers, ruined fortifications, and tents occupied by the Noble Coalition and Noble Temple.
  • Hill reflects that William may benefit from the Alliance’s defeat and may even have anticipated the players’ eventual failure. The city’s intact underground water system remains valuable despite the destruction aboveground.
  • Spencer studies the battlefield, apparently considering how to launch a counterattack. Falan then takes the group to the temporary camp, where they are confronted by a red-haired Legendary Knight from the southern nation of Navarro.
  • After landing, the Black Rose players enthusiastically greet Young Master and tease him. Spencer is stunned by the apparent youth of Asking Sword’s followers and questions whether their appearances reflect their real ages.

Character Developments

  • Knight Spencer emerges as an impartial, practical leader. He intends to treat the defeated guilds fairly rather than punish or humiliate them, consistent with the Spencer Family’s reputation. He also begins assessing Alliance City for a possible counterattack.
  • Falan continues acting as a cooperative intermediary, helping Spencer inspect the city and transport the group safely to the camp.
  • Hill serves as the interpreter between Undead player culture and the nobles. He explains that the players’ mockery of Asking Sword reflects familiarity rather than hostility and speculates about William’s political strategy.
  • Perfect Baldhead remains shameless and provocative, mocking Lu Huayu and deliberately teasing Young Master. His behavior contrasts with Hill’s more cautious diplomacy.
  • Young Master/Asking Sword is portrayed as burdened by the city’s fall. Unlike Lu Huayu, he cannot easily shift blame and must continue working for the guild members who remain loyal to him.
  • Lu Huayu attempts to preserve his reputation by publicly accepting partial responsibility while emphasizing that his fiancée acted independently. The players view this as evasive.
  • Xiao Liuliu repeatedly restrains Baldhead’s antics and tries to maintain order during the reunion with Young Master.
  • Hill continues wondering about the true nature of the world and whether its game-like setting hides a deeper reality.

Significant Themes

  • Responsibility versus blame: Lu Huayu’s apology and Young Master’s reaction highlight the difference between shifting blame and accepting responsibility for failure.
  • Political opportunism: William and the Spencer Family may use the Alliance’s defeat to reclaim influence over the city. Hill suspects the players’ expansion may have created an opportunity William was prepared to exploit.
  • Cultural misunderstanding: The nobles struggle to interpret the Undead’s casual insults, guild relationships, avatars, and behavior. Hill repeatedly explains the players’ unusual social norms.
  • Fairness and justice: Spencer’s refusal to mistreat the defeated guilds emphasizes impartial governance, even toward people who have made serious mistakes.
  • The contrast between appearance and reality: The Undead’s avatars look like children or differ from their real genders and ages, leading Spencer to question what he is seeing. Hill also contrasts the artificial rules of the game with the world’s apparent reality.
  • Rebuilding after destruction: Although Alliance City is devastated, its surviving underground infrastructure suggests that the ruins still hold strategic and economic value.

Character Interactions

  • Falan and Adrian coordinate access to the ship, while Xiao Liuliu manages the players’ private conversation.
  • Perfect Baldhead mocks Lu Huayu’s apology, provoking condemnation from the Black Rose members and embarrassment from Xiao Liuliu.
  • Knight Spencer consults Hill about how to understand and handle the Undead guilds, especially the defeated Alliance members.
  • Hill explains the informal but friendly relationship between Black Rose and Asking Sword, preventing Spencer from mistaking their teasing for hostility.
  • The Black Rose players jokingly harass Young Master upon arrival, while Xiao Liuliu attempts to stop them and calls Young Master out of hiding.
  • Spencer’s serious, formal attitude clashes humorously with the players’ chaotic behavior, especially when he realizes that many of them appear to be adolescents.

Ch. 47The Easy War and the Terrifying Thunder

Chapter Summary: A Relaxed War and Terrifying Thunder

Key Plot Points and Events

  • Knight Spencer arrives by airship to take command of the campaign to reclaim Alliance City. Despite Sword-Seeking Journey of Youth Under Heaven’s humiliating defeat, its members remain cheerful and enthusiastically welcome him.
  • Falan, Adrian, and Hill observe that the players treat the loss casually because failure in the game cannot damage their real-world foundations. Their defeat has instead become entertaining gossip, especially the young master’s decision to sacrifice a city for a woman and Lu Huayu’s failed scheme.
  • Falan warns Hill and Adrian to avoid Alliance City while three Legendary opponents remain there, since even the airship might not survive a direct confrontation.
  • Three days later, Spencer begins the counterattack. A huge player army marches toward Alliance City, with players of every class using mounts and cooperating without the class-based arrogance common among natives of the world.
  • At the camp, Spencer orders the army to rest. This proves to be a trap: four Legendary figures attack, targeting Spencer directly.
  • Sword-Seeking’s young knight corps raises tens of thousands of fire-infused shields, forming a massive Thornfire Shield. The reflected damage nearly destroys the Legendary attackers’ protective barriers.
  • The players follow with a devastating barrage of Meteoric Firestorms and Earthquakes. The Holy Maiden of the Love Temple uses a defensive artifact to save the Legendary figures from the firestorm, but the attack destroys the city walls and forces the defenders to retreat.
  • Spencer leads the players into Alliance City. Those who remained behind are killed, while the Noble Temple’s forces and most intelligent civilians have already withdrawn. Hill and Adrian interpret the survivors as greedy opportunists or criminals, and Spencer allows the players to gain merit for eliminating them.
  • Immediately after the city’s capture, terrifying thunder and lightning erupt to the west in Keslote. The returning Legendary figures may be preparing Dionysio’s final attack, raising fears that the conflict involves something more dangerous than a divine artifact—possibly the descent of a god.

Character Developments

  • Knight Spencer shifts from uncertainty and frustration to confident military leadership. He accepts the players’ strange behavior and successfully organizes them into an effective counteroffensive.
  • Hill continues acting as an observer and interpreter of player behavior. He recognizes that their apparent recklessness comes from their outsider status and inability to suffer permanent personal consequences. He also begins considering how to create and sell Alchemy Huts for his own travels.
  • Falan remains cautious and strategically minded, warning the others to avoid the Legendary battlefield. He quickly recognizes the counterattack as a trap and raises the airship to safety.
  • Adrian becomes increasingly baffled by player customs, especially their willingness to disregard class distinctions and ride horses even as mages. His assumptions about the players’ intelligence and limitations remain challenged by their combat effectiveness.
  • Sword-Seeking’s young master demonstrates tactical skill and loyalty by arranging the shield formation that repels the Legendary assault, though his reputation remains damaged by the earlier loss of the city.
  • The Holy Maiden of the Love Temple intervenes to protect the retreating Legendary figures, apparently prioritizing survival over securing the divine artifact.

Significant Themes

  • Different attitudes toward failure: Native characters view losing a city as catastrophic, while players treat it as temporary entertainment, gossip, and an opportunity to earn rewards.
  • Outsider identity and cultural misunderstanding: The players’ behavior cannot be fully explained by the world’s normal social logic because they come from another world and operate under different rules.
  • Cooperation over hierarchy: Players ignore the traditional superiority of mages and work together across class lines, making them unusually effective as an army.
  • Strategy versus arrogance: The Legendary attackers underestimate the small-looking player knights and are nearly destroyed by their coordinated defensive formation.
  • Consequences of greed and poor judgment: Those who remain in Alliance City after the main forces withdraw are punished for believing they could profit from the conflict.
  • Escalation of danger: The successful capture of Alliance City is overshadowed by the ominous thunder in Keslote, suggesting that the true threat may be divine or far more powerful than the battle just concluded.

Character Interactions

  • Falan, Adrian, and Hill discuss the players’ emotional detachment and their unusual social behavior.
  • Spencer receives an unexpectedly warm welcome from the young master and Sword-Seeking members, despite their recent defeat.
  • Adrian repeatedly questions player customs, while Hill explains that their actions may simply reflect their different origins and game-like mindset.
  • Falan orders Hill and Adrian to remain aboard the airship, emphasizing the danger posed by the Legendary figures.
  • During the battle, the young master commands the player knights to raise shields, while Spencer coordinates the broader assault.
  • After the retreat of the enemy forces, Hill and Adrian debate why some people remained in the city and why Spencer allowed the players to kill them.
  • The chapter ends with Falan, Adrian, and Hill united in concern as they watch the ominous storm gathering around Keslote.

Ch. 48The God of Space-Time's Past

Chapter Summary: The God of Space-Time’s Past

Key Plot Points and Events

  • An airship carrying Falan, Hill, and Adrian is forced to stop two hundred kilometers from Keslote as a catastrophic storm of lightning and thunder surrounds the city.
  • The three red-robed archbishops of the Noble Temple, aided by the God of Nobles’ divine envoys, launch a massive Divine Descent against Keslote. The city’s silver-white barrier withstands the assault, though it is severely strained.
  • Dionysio, the Noble Temple’s most powerful figure, appears above Keslote as an incarnation of the God of Nobility and Sovereignty. He attacks the city with the Rose Sword.
  • William appears atop Keslote’s barrier and blocks the divine attack using a massive shield formed from a tablet. He also wields the Divine Scale, revealing that he can use the God of Space-Time’s Divine Artifacts.
  • Dionysio declares that William is the God of Space-Time, but an unseen voice claims that William is only part of a larger godhood ascension ritual. The God of Nobility and Sovereignty pauses the attack out of curiosity.
  • The saintess of the Love Temple arrives, apparently accompanied by the Goddess of Love and Arts. The World Consciousness begins displaying the God of Space-Time’s past, forcing everyone—including the Gods—to remain still and observe.
  • The vision reveals that the God of Space-Time was once an abused and impoverished boy born in an age dominated by nobles. After being expelled from his home at twelve, he awakens as a Sorcerer and begins helping poor communities by discovering food, medicine, hunting methods, and other means of survival.
  • The nobles eventually target him, forcing him into exile in the Wilds. Later, he assists a compassionate noble in creating laws intended to protect commoners and restrain noble power.
  • This noble becomes the Justice God and promises to spread their legal reforms throughout the world. However, the God of Nobility and Sovereignty pressures the Justice God to abandon the laws restricting nobles, allowing Him to ascend.
  • Feeling betrayed, the future God of Space-Time develops intense hatred toward both the Justice God and the God of Nobility and Sovereignty. His Devil Bloodline awakens, turning him into a powerful Legendary Sorcerer and causing him to attack and destroy the laws of Justice.
  • The Justice God eventually wounds him, and the God of Nobility and Sovereignty casts him into Hell. He briefly regains his reason, rejects the Devils’ invitation, and escapes with help from the Nature Consciousness.
  • Determined to survive and preserve his ideals, he cuts away half of his soul with Spatial Blades in a chaotic spatial rift. His body disappears, leaving a silver-white soul assimilated into space.
  • He eventually enters the Space-Time River and resonates with its eternal laws. Because his incomplete soul cannot fully merge with it, he divides his soul again and sends it into parallel time-spaces, beginning the process that will lead to his identity as the God of Space-Time.

Character Development

  • William: His ability to wield the Divine Scale and tablet suggests a deep connection to the God of Space-Time, though his exact role remains unclear. He stands against a true God despite appearing to possess no divine incarnation of his own.
  • Dionysio / God of Nobility and Sovereignty: He is revealed as the aggressor behind the attack on Keslote. His confidence and contempt for mortal faith emphasize his immense power, but his curiosity causes him to pause rather than immediately destroy William.
  • Hill: He experiences the helplessness of mortals before divine power and begins to understand why Legendary Mages seek godhood. The vision also makes him emotionally identify with the God of Space-Time’s childhood suffering.
  • Falan: He recognizes the historical identities and significance of the figures in the vision, especially the Justice God, and provides insight into the conflict between divine authority and mortal law.
  • The God of Space-Time: His past establishes him as a proud, compassionate, and resilient former commoner. Betrayal, oppression, and repeated suffering transform his desire to help others into hatred and vengeance, before hardship and contact with Nature and Space-Time gradually restore his reason and purpose.

Significant Themes

  • The weakness of mortals before Gods: The storm and attack demonstrate the overwhelming difference between mortal and divine power.
  • Oppression and social injustice: The God of Space-Time’s childhood and efforts to improve the lives of the poor contrast sharply with the nobles’ exploitation and indifference.
  • Betrayal of ideals: The Justice God abandons the laws created to protect commoners, showing how divine ambition can corrupt moral commitments.
  • Persistence and transformation: The future God of Space-Time survives abuse, exile, Hell, soul fragmentation, and spatial assimilation through sheer determination.
  • The relationship between suffering and godhood: His divine identity emerges not from privilege but from repeated persecution, resistance, and eventual union with the laws of Space-Time.
  • Free will versus cosmic order: His opposition to established divine authority reflects a broader conflict between imposed social order and the pursuit of justice.

Important Character Interactions

  • Falan, Hill, and Adrian watch helplessly from the airship as the Gods attack Keslote, deepening their awareness of divine power.
  • Dionysio and William confront one another directly, with Dionysio accusing William of being the God of Space-Time and attempting to destroy him.
  • The God of Nobility and Sovereignty and the unseen God of Space-Time engage in a tense exchange. The former’s curiosity temporarily prevents an immediate attack.
  • The saintess of the Love Temple and the Goddess of Love and Arts join the confrontation as observers or participants in the revelation.
  • The future God of Space-Time and the Justice God begin as allies united by the goal of reform, but become enemies after the Justice God abandons their shared principles.
  • The God of Space-Time and the God of Nobility and Sovereignty are connected by a long-standing ideological conflict: one seeks justice and freedom from noble oppression, while the other protects the existing hierarchy.
  • The God of Space-Time and Nature share a brief but crucial interaction when the Nature Consciousness rescues him from Hell, giving him the opportunity to continue his transformation.

Ch. 49God of Space-Time Ascends the Divine Throne

Chapter Summary

Key Plot Points and Events

  • The God of Space-Time reveals his origins by showing countless alternate versions of himself across different worlds. Some willingly donate fragments of their souls, while others refuse; he respects both choices and continues his search.
  • He eventually finds a dying version of himself buried beneath ruins. This young soul completes the missing portion of his own soul and becomes a golden crystal, which the God of Space-Time carries back through space-time.
  • The crystal is placed into the dying prince William of Salar. William awakens as the current William, while the original prince’s soul is taken away by the God of Space-Time.
  • The chapter revisits William’s history: he rejects the throne, studies magic arrays, and discovers that his fall from a horse was actually an assassination attempt orchestrated by Magi and concealed by the royal family and nobles. After condemning their corruption, he is expelled from Salar.
  • In his territory, William constructs a vast divine array. The God of Space-Time divides himself, placing his core in William’s Signet Ring while merging the rest into the array.
  • The truth of the God of Space-Time’s nature is revealed: he is a Nature God whose soul has merged with the laws of space-time. He already controls the Space-Time River and only needs believers to inscribe his divine name and authority into the Starry Sky.
  • He ascends to the Divine Throne by condensing a divine body rather than undergoing the usual mortal-to-divine transformation.
  • The God of Nobility and Sovereignty and the Goddess of Love and Arts are unable to interfere because the World Consciousness forbids divine action and their Divine Descents are expiring. Dionysio flees, followed by many members of the Noble Coalition.
  • After completing his divine body, the God of Space-Time leaves to inscribe his divine name in the Starry Sky. He later battles the God of Nobility and Sovereignty for half a month.
  • Using unpredictable time-enhanced spatial rifts, the God of Space-Time severs one of his opponent’s arms and tricks him into entering a passage that leads to the Abyss.
  • Following the victory, William declares Keslote the new capital of Salar, orders the construction of the Space-Time Temple, lifts the players’ mute restriction, and warns hostile nations that war may resume if they do not provide satisfactory explanations.

Character Developments

  • The God of Space-Time is shown to be patient, principled, and respectful of individual choice. His search for soul fragments demonstrates both determination and an unusual willingness to accept rejection. His transformation confirms that he is no longer merely human but the incarnation of space-time itself.
  • William is revealed to be an incarnation or vessel connected to the God of Space-Time, though his exact status remains uncertain. He has no desire for the throne for its own sake, but becomes a decisive political and military leader after being betrayed by his family and nobles.
  • Queen Spencer ultimately accepts William as her son despite the painful truth surrounding his resurrection and identity.
  • The God of Nobility and Sovereignty shifts from an apparently dominant position to one of desperation. He wastes much of his divine power observing the God of Space-Time’s history, then loses an arm and is forced to flee into the Abyss.
  • The Goddess of Love and Arts supports the God of Nobility and Sovereignty but withdraws rather than risk her Divine Kingdom and power.
  • Hill gains a deeper understanding of William and the God of Space-Time, recognizing that William owes his second life to the divine being and may possess extraordinary protection and authority.
  • Falan and Adrian provide commentary and react to the revelations, while the players demonstrate their fascination by enduring the mute restriction simply to watch the divine battle.

Significant Themes

  • Identity and reincarnation: William’s existence raises questions about whether he is a human, an incarnation, or a future divine subordinate. The chapter explores how identity can persist across worlds and bodies.
  • Free will and moral choice: The God of Space-Time respects alternate selves who refuse to donate their souls, emphasizing that even seemingly necessary sacrifices must remain voluntary.
  • Ascension and transformation: The God of Space-Time’s rise demonstrates that divinity can result from complete fusion with a fundamental law rather than from ordinary worship or mortal evolution.
  • Justice and retribution: William’s expulsion and later threat against Salar’s enemies reflect his anger toward those who covered up the assassination attempt. The God of Nobility and Sovereignty’s defeat in the Abyss also embodies the idea that wrongdoing eventually returns to its perpetrator.
  • Power constrained by law: Even powerful Gods cannot act freely because of the World Consciousness and the limitations of Divine Descent. Cosmic law becomes as important as raw strength.
  • Political reconstruction: William turns victory into institutional change by relocating Salar’s capital and establishing the Space-Time Temple.
  • Entertainment and historical spectacle: The players treat divine revelations and the God battle like a public broadcast, adding humor while showing how extraordinary events become social spectacle in their world.

Character Interactions

  • The God of Space-Time interacts with countless alternate selves, accepting their decisions without resentment before forming a bond with the dying young version who completes his soul.
  • William and Queen Spencer confront the painful truth of his identity, eventually reaching an uneasy acceptance.
  • Hill and Falan discuss the God of Space-Time’s nature and William’s future, with Falan warning Hill not to speak too confidently about the divine conflict.
  • Hill, Falan, and Adrian observe the divine battle alongside thousands of players, who communicate through tablets because of Keslote’s mute restriction.
  • The God of Space-Time and William exchange a brief but meaningful farewell: the God promises to wait in his Divine Kingdom, while William expresses confidence in his victory.
  • The God of Space-Time battles the God of Nobility and Sovereignty through opposing laws of space and time versus thunder and sword power, ultimately defeating and humiliating him.
  • William addresses the players after the battle, turning them from spectators into participants in the rebuilding of Keslote and the new Space-Time Temple.

Ch. 50William's Request

Chapter Summary: “William’s Request”

Key Plot Points and Events

  • Falan decides to return to his territory, believing William can handle the political consequences of the God of Nobility and Sovereignty’s defeat. William is expected to annex Hephasaldo, though he cannot attack nations that have not threatened Salar because the God of Space-Time remains aligned with Good.
  • The Spencer Sky Knight approaches Falan on William’s behalf, requesting the construction of a large floating ship. William offers to pay with Spatial Crystals, which have become plentiful in Salar after the God of Space-Time’s ascension drew vast quantities of spatial elements into the world.
  • Falan realizes the crystals could revolutionize spatial magic, alchemy, and storage technology. He accepts the commission and requests a deposit worth twenty million.
  • The Spencer Knight delivers huge quantities of Spatial Crystal ore, revealing that William personally mined it from the dangerous elemental mine. Because the mine is filled with chaotic spatial rifts, only William—whose body has been assimilated by time-space elements—could safely extract the ore.
  • Falan offers to sell William his existing Silver Ship, since the new vessel will have a much larger interior space. William agrees to buy it, and Falan removes the ship’s core so William can install a superior one himself.
  • Falan divides some of the Spatial Crystals between Hill and Adrian and orders them to study spatial magic arrays. He then decides that he, Adrian, and Hill will return immediately to their respective destinations, with Adrian helping construct the new ship.

Character Developments

  • William is shown to be increasingly powerful and independent. He is no longer reliant on the royal treasury, earning his resources through the Undead and even mining Spatial Crystals himself. Though he fights like a Knight, his powers now come primarily from the God of Space-Time rather than the Salar royal bloodline.
  • Falan recognizes the immense potential of Spatial Crystals and becomes enthusiastic about advancing spatial alchemy and expanding the interior dimensions of floating ships and Mage Towers. He also takes a more demanding approach toward Adrian’s magical education.
  • Adrian is reluctant to focus on spatial magic because his main interest is potion alchemy, but Falan warns him that traditional magical power may not be enough in an age dominated by the Undead. Adrian reluctantly agrees to work harder.
  • Hill remains cooperative and thoughtful. He is already interested in equipment-making and accepts the opportunity to study spatial technology.
  • The Spencer Family is revealed to have supported William for years. Their loyalty likely began after Queen Spencer’s death and the tragic loss of her son, leaving William—backed by a future god—as their most reliable choice.

Significant Themes

  • The rise of a new political and religious order: William’s victory and the Undead army have made traditional temples, nobles, and Legendaries powerless to oppose him.
  • Technological progress through divine change: The God of Space-Time’s ascension has created new elemental resources, allowing Mages to develop spatial and temporal magic that was previously impossible.
  • Adaptation and survival: Falan stresses that conventional magical strength will no longer guarantee safety. Characters must develop new specialties, especially spatial alchemy, to survive in a world transformed by the Undead.
  • Loyalty shaped by power and tragedy: The Spencer Family’s allegiance to William is tied both to political necessity and resentment toward the royal family, which contributed to the death of Queen Spencer’s son.
  • Transformation of identity: William’s body and abilities have changed so extensively that, despite his martial fighting style, he functions more like a divine Priest than a traditional Knight.

Character Interactions

  • The Spencer Sky Knight negotiates with Falan and uses William’s offer of Spatial Crystals to secure the construction of the large floating ship.
  • Falan and the Spencer Knight discuss the dangers of the elemental mine and William’s extraordinary ability to harvest its crystals.
  • Falan explains to Hill and Adrian how Spatial Crystals will support their future magical development, while Adrian’s hesitation leads to a reprimand about the threat posed by the Undead.
  • Falan and the Spencer Knight finalize the purchase of the Silver Ship, with Falan advising that William personally install its new core.
  • At the end of the chapter, Falan, Adrian, Hill, and Alice prepare to travel: Hill will return home, while Adrian accompanies Falan to help build the new floating ship.

Ch. 51Back to the Territory, Sorting Out Affairs

Chapter Summary: “Back to the Territory, Sorting Out Affairs”

Key Plot Points and Events

  • Salar becomes one of the safest places in the human world after roughly a million Undead help defend it and hundreds of thousands of high-level players sweep through the territory using Teleportation Arrays.
  • The players complete nearly every available quest, many of which are actually desperate requests for help from oppressed commoners, victims of criminals, and abused villagers. Their actions eliminate almost all ordinary sources of trouble in Salar.
  • With the city stabilized and the Teleportation Arrays operational, Hill returns to his Barony of Bolanio with Alice. Falan and Adrian choose to fly back independently.
  • Hill experiences the discomfort of teleportation but is impressed that Alice remains energetic throughout it.
  • Upon returning, Alice runs toward Merkel, who angrily beats her for secretly leaving the territory. Hill chooses not to intervene, believing Alice acted recklessly.
  • Hill learns that five players—Xiao Chenhuan, Old Cat, Yue Xiaoluo, Yun Che, and Yeyu Qingyu—have applied to permanently settle in his territory.
  • He and Liszt begin organizing housing and settlement plans for the Undead. They decide that the players will live near the church, with all construction controlled by designated areas, fixed utilities, and architectural review.
  • Hill stores his memories of the journey in a crystal ball for Liszt, then struggles to sleep because of lingering thoughts about magical inheritance, family, and his place in Falan and Adrian’s lives.
  • The next morning, Hill meets the players and approves the general settlement process. Each person receives up to 200 square meters of land, while Yun Che and Yeyu Qingyu may combine their allotments to build a larger home.

Character Developments

  • Hill returns to his territory relieved and eager to resume his normal life, but his private reflections reveal loneliness and insecurity. He understands that he will never inherit Falan’s most secret alchemical knowledge or Mage Tower because Adrian is the true heir.
  • Hill’s attitude toward governance remains practical and cautious. He prefers clear laws, monitored boundaries, and strict construction rules rather than relying on personal trust.
  • Alice is shown to be impulsive and adventurous, sneaking away despite the dangers of traveling with Hill. Her energetic reunion with Merkel provides comic relief.
  • Merkel demonstrates strong attachment to Alice. Her disappearance caused him considerable distress, revealing how deeply he cares for her despite punishing her upon her return.
  • Liszt continues to act as the territory’s efficient administrator. As the Mage Tower’s Tower Spirit, he is entrusted with managing settlement requests, construction plans, and village development.
  • The five Undead players show a serious commitment to settling down. Their enthusiasm about Liszt, housing, and permanent community life suggests that they are beginning to view the territory as a home rather than merely a temporary base.
  • Yun Che and Yeyu Qingyu openly behave as a couple and plan to build a shared home, while Old Cat and his friends hope to live together on the same street.

Significant Themes

  • Creating a home and community: The chapter shifts from warfare and exploration toward settlement, construction, and long-term relationships.
  • Order versus chaos: Hill’s insistence on zoning, architectural review, and protected utilities reflects his desire to prevent disorder as the growing Undead population joins the villagers.
  • Trust and boundaries: Hill believes safety comes from clearly defined rules and supervision, not from assuming people will always behave well.
  • Inheritance and belonging: Hill’s thoughts about Falan’s magical inheritance emphasize the strict hierarchy of Mage traditions and his awareness that affection does not make him an heir.
  • Loneliness amid relationships: Although Hill is cared for by Falan, Adrian, Liszt, Alice, and others, he feels that he is never the most important person in anyone’s life.
  • The transformation of game-like quests into real social change: The players treat the God of Space-Time’s quests like side missions, but their actions materially improve the lives of ordinary people and reshape Salar’s society.

Character Interactions

  • Hill and Liszt discuss the players’ settlement applications, zoning, house designs, and the need to preserve the village’s atmosphere and infrastructure.
  • Hill and Alice return to Merkel, whose anger and affection appear through his dramatic reaction to Alice’s disappearance.
  • Hill reflects on his complicated relationship with Falan, Adrian, Melanie, and Count Perast, recognizing both Falan’s kindness and the emotional distance created by family history and inheritance.
  • Hill meets the settling players and explains the conditions for residence, while Liszt presents the village map and manages the practical arrangements.
  • Yun Che and Yeyu Qingyu’s playful exchange about building a “beautiful big house” highlights their closeness and adds warmth to the chapter’s focus on community formation.

Ch. 52Players Settling Down

Chapter Summary: “Players Settling Down”

Key Plot Points and Events

  • Xiao Chenhuan, Yun Che, Yeyu Qingyu, Old Cat, and Yue Xiaoluo decide to settle in Hill’s small village rather than in busier or more demanding territories.
  • They value peace, privacy, leisure, and the ability to live together over intense questing, faction conflicts, or rapid leveling.
  • Hill explains that the village can accommodate up to 500 settlers and that its current settlement requirements will remain unchanged.
  • Liszt guides the group through choosing land plots and house blueprints. Land costs 100 crystals and houses cost 20 crystals, making the village relatively affordable.
  • The players select a broad street modeled after Baden-Baden Town, featuring white walls, red roofs, gardens, and a planned stream. Old Cat’s group chooses the stream side, while Yun Che and Yeyu Qingyu choose the mountain side.
  • They discuss construction rules, including limits on building height, basement depth, excavation, water systems, and street-wide architectural consistency. They briefly consider investigating the territory’s underground magic arrays but wisely abandon the idea to avoid losing their settlement rights.
  • Earth Elementals and alchemy puppets will construct the houses. Hill plans to pay ten crystals per house and leaves the practical arrangements to Liszt.
  • With the village’s immediate development largely handled, Hill decides to return to studying Spatial Crystals and work on creating large-capacity storage spaces.

Character Developments

  • Hill demonstrates patience and practicality while managing the players’ questions, though he becomes increasingly amused and exasperated by their antics. He also shows consideration by planning reasonable construction wages.
  • Liszt acts as the village’s efficient administrator, explaining regulations in detail and trying to keep the players from damaging infrastructure or violating settlement rules. Their endless questions visibly test his patience.
  • Yun Che and Yeyu Qingyu continue openly displaying their affection. Their priority is living peacefully together rather than pursuing demanding quests or joining competitive territories.
  • Old Cat is portrayed as a jealous single dog who envies the couples’ affection and makes sarcastic comments about them. Despite his complaints, he actively participates in planning a comfortable home with good views.
  • Xiao Chenhuan is the practical member of the group, resisting the idea of personally constructing houses and carefully evaluating the available blueprints before agreeing to the final choice.
  • Yue Xiaoluo reveals her love of travel, beautiful clothing, and attractive homes. Her preference for horses and carriages reflects her desire to enjoy scenery rather than simply maximize mobility or combat efficiency.
  • The group collectively shifts from being adventurers and questers toward becoming settlers interested in architecture, life skills, homebuilding, and community life.

Significant Themes

  • Choosing domestic peace over ambition: The players reject high-pressure territories, factional conflict, and constant questing in favor of stable, private lives.
  • The meaning of home: Their detailed discussions about streets, views, house styles, gardens, waterways, and pools show that settling down is becoming an important personal goal.
  • Community and compromise: Although the friends have different preferences, they agree to live near one another and coordinate street styles and plot placement.
  • Immortality and risk: Yue Xiaoluo treats death casually because she can revive, contrasting with the territory’s strict rules and the real consequences of losing settlement privileges.
  • Nature and environmental responsibility: Hill’s elven heritage influences the ban on cutting trees, while the settlement’s design incorporates greenery, planned waterways, and limits on excavation.
  • The tension between freedom and regulation: The players want to customize their homes, but Liszt enforces rules intended to protect infrastructure, magic arrays, and the village’s overall appearance.

Character Interactions

  • Hill observes and humorously comments on Old Cat’s jealousy and the affectionate behavior of Yun Che and Yeyu.
  • Yun Che and Yeyu repeatedly exchange tender looks and gestures, openly contrasting their relationship with Old Cat’s single status.
  • Old Cat, Xiao Chenhuan, and Yue Xiaoluo debate construction responsibilities, with Xiao Chenhuan refusing to let the others leave all the work to him.
  • The group questions Liszt about settlement costs, construction methods, underground waterways, excavation limits, and house designs.
  • Yun Che and Yeyu agree to live on the same street as the others, dividing the area into mountain-side and stream-side plots.
  • Hill and Liszt communicate privately about the selected blueprint, revealing that the village’s planned design comes from Hill’s earlier vision of Baden-Baden Town.

Ch. 53Hill Became a Magus

Chapter Summary: Hill Became a Magus

Key Plot Points and Events

  • Hill spends a week secluded in his heavily fortified alchemy laboratory, researching Spatial Crystals. He crushes the crystals into raw space elements and studies how they interact, using his mental power to arrange them into Runes and magical formations.
  • Although he cannot yet create practical spatial spells, Hill develops several smaller Runes that can strengthen spatial formations and slightly expand Liszt’s warehouse.
  • After leaving the laboratory, Hill learns that Alice has been hiding and training after being repeatedly defeated by Merkel. The five Undead have begun constructing their homes, while the Water and Wood Elemental families request useful work.
  • Hill assigns the Water Elementals to build a stream and fountain near the church, and the Wood Elementals to plant trees along an avenue. He also orders that Elemental Sprites be rewarded with Attribute-less Crystals.
  • Because bounty hunters and Old Cat’s associates have run out of local monsters to hunt, Hill instructs the general store to collect ores, herbs, and any potentially valuable materials. He plans to use the Undead’s appraisal abilities to identify useful resources.
  • Exhausted from his research, Hill bathes and sleeps. During a strange dream in which he appears to be a bear beneath a giant tree, he suddenly advances to the Magus realm.
  • Hill immediately checks his body, fearing that his bear bloodline has altered him. He confirms that he remains physically human and realizes that the dream merely awakened deeper memories inherited through his bloodline.
  • After examining his newly strengthened and awakened spells, Hill decides to stop researching spatial magic for now and focus on mastering his Magus-level abilities.

Character Development

  • Hill demonstrates extraordinary patience, discipline, and technical skill through his painstaking research into space elements. He accepts that his progress is limited but remains practical, valuing useful formations and storage tools over impressive but unstable magic.
  • His advancement to Magus marks a major increase in power. His existing spells become more efficient, while he gains powerful Earth, Water, and Wood Law abilities.
  • Hill’s personality strongly shapes his magic. Because he avoids direct combat and has never been a fighter, his spell list emphasizes control, defense, recovery, summoning, and utility rather than offense.
  • Despite his rapid advancement, Hill remains cautious. He refuses to summon an uncontrollable Legendary Earth Elemental Lord except in a life-threatening situation and recognizes the importance of continuing his Mage-style training.
  • Liszt continues managing the territory’s daily affairs and acts as Hill’s main source of information while Hill is occupied.
  • Alice retreats to train after being repeatedly beaten by Merkel, showing that she is determined to improve.
  • The Elemental families become more integrated into the territory by taking on construction, landscaping, and observational roles.
  • The Undead and bounty hunters contribute to resource gathering, even though the territory’s lack of monsters leaves them with little work.

Significant Themes

  • Patience and long-term mastery: Hill’s spatial research emphasizes that breakthroughs require observation, experimentation, and repeated failure.
  • Practicality over ambition: Hill is satisfied with modest but useful advances rather than forcing himself to create powerful spatial spells beyond his current ability.
  • Identity and inherited nature: His nightmare about having paws reflects his anxiety over his nonhuman bloodline. His relief at remaining human highlights the tension between inherited memories and personal identity.
  • Power and responsibility: Hill treats his new Magus abilities cautiously, especially the uncontrollable Legendary summon, showing that power must be matched by judgment.
  • Community development: Much of Hill’s leadership involves giving every group a meaningful role, improving the territory’s appearance, gathering resources, and maintaining cooperation.
  • Mage versus Sorcerer cultivation: The chapter contrasts the efficiency and preparation of a Mage’s spells with the powerful but mana-intensive abilities of Sorcerers. Hill benefits from combining both approaches.

Character Interactions

  • Hill and Liszt: Liszt reports the territory’s developments, while Hill gives practical instructions for construction, landscaping, rewards, and resource collection. Their exchange shows Liszt’s loyalty and Hill’s reliance on him as an administrator.
  • Hill and the Elemental families: Hill responds to their desire for useful work by assigning them projects that improve the territory while allowing them to earn crystals.
  • Hill and the Undead/bounty hunters: Although Hill does not meet them directly, he adapts the territory’s economy to their needs by ordering the collection of ores and other materials.
  • Hill and Falan: Falan helps establish the laboratory’s protective formation and has given Hill a spellbook containing Legendary spells. Hill also avoids disturbing Adrian, believing Falan is currently keeping him busy with shipbuilding.
  • Hill and his bloodline: The dream and his self-examination reveal Hill’s uneasy relationship with the memories and instincts inherited from his bloodline, though he ultimately reaffirms his human identity.

Ch. 54Adrian Had Also Become a Magus

Chapter Summary: “Adrian Had Also Become a Magus”

Key Plot Points and Events

  • Adrian informs Hill that he has successfully become a Magus and has been given half a month off by Falan. Falan has also created several spatial spells, earning major recognition and rewards from the Space Law and improving his chances of eventually reaching the Legendary realm.
  • Falan plans to use his new spatial magic to construct William’s flying ship. The spells may eliminate the need for a large warehouse aboard the ship, though creating livable pocket spaces remains unresolved.
  • Adrian describes chaos among the Undead and the God-Blessed people in Keslote. Because violence is forbidden within the Divine Realm, the combatants resorted to a massive fistfight, with even female priests joining in. Those who used supernatural power were punished or expelled.
  • Hill and Adrian discuss Olivia, a young deity struggling to manage the Undead while trying to earn more divine favor. Hill has given her a quest tablet to help regulate their behavior. Despite their disruptive nature, the Undead follow recognizable laws and are unusually tolerant toward attractive women.
  • Hill learns that the village is progressing well: roads and houses are complete, Old Cat’s acquaintances are settling in, and Treants are eager to take turns visiting the lively human world. Hill orders further landscaping, including planting fragrant Windmill Jasmine, before the Undead arrive in greater numbers.
  • Hill visits the Earth Elemental territory beneath his Mage Tower after noticing that its chieftain has not appeared for several days.
  • The Earth Elemental chieftain explains that a new elemental domain containing Time and Space Elementals has emerged in the Elemental Realm. These elementals are connected directly to the Space-Time River, causing concern because a powerful God has established a Divine Kingdom there. The Elemental Lords are debating whether to isolate the new domain.
  • The chieftain also reveals that Hill’s advancement to Magus has accelerated his own growth. The Earth-Element Law around the Mage Tower has intensified, and the chieftain is approaching the limit of what his body can contain. He requests more Attribute-less Crystals for cultivation.
  • Hill gives him all the crystals he has, then orders Liszt to supply crystals regularly to all three elemental races. This leaves Hill recognizing that maintaining his territory and contracted races will require him to earn more money.

Character Developments

  • Adrian has advanced to the Magus realm, marking a major step in his magical development. He is energetic and excited about his achievement, though his recent experiences with the Undead have also made him more practical and world-weary.
  • Falan continues to innovate in spatial magic. His recognized spatial spells provide a possible new path toward Legendary status, despite the difficulty of advancing through alchemy.
  • Hill remains deeply invested in supporting his friends, territory, village, and contracted races. His own cultivation and status as a Magus strengthen the Earth Elementals, while his growing responsibilities force him to think more seriously about resources and finances.
  • Olivia is portrayed as an inexperienced but determined newborn deity. Rather than avoiding the troublesome Undead, she insists on developing her own method of governing and converting them.
  • The Earth Elemental chieftain becomes increasingly powerful because of Hill’s advancement and the enriched elemental environment. He also reveals his political awareness by reporting developments in the Elemental Realm.

Significant Themes

  • Advancement and difficult paths: Becoming a Magus is celebrated, but the chapter emphasizes that reaching Legendary status requires original insight and cannot be achieved through shortcuts.
  • Mutual growth and cooperation: Hill’s advancement benefits the Earth Elementals, while the elementals strengthen his territory and defenses.
  • Order beneath apparent chaos: The Undead behave wildly, but Hill observes that they still follow strict, underlying rules and social boundaries.
  • Cultural and political tension: The emergence of Time and Space Elementals near the Space-Time River raises concerns about conflict between elementals and gods.
  • Community and resource management: Hill’s role is increasingly that of a caretaker and administrator, balancing construction, defense, diplomacy, magical research, and the needs of multiple races.
  • Individual freedom: Hill and Adrian agree that Olivia should pursue her own path, even if her methods differ from theirs.

Character Interactions

  • Hill and Adrian share news about magical advancement, Falan’s progress, Olivia’s difficulties, and the chaotic Undead.
  • Hill and Liszt coordinate the development and beautification of the village and manage resources for the elemental territories.
  • Hill and the Earth Elemental chieftain discuss the new elemental domain, the political concerns surrounding it, and the chieftain’s rapid cultivation progress.
  • Hill and Olivia are connected indirectly through Hill’s advice and quest tablet, which help her manage the Undead while pursuing her religious ambitions.
  • Hill and William/Falan remain linked through the flying ship project, with Falan’s spatial spells solving major engineering problems.

Ch. 55Communication with Adrian

Chapter Summary: “Communication with Adrian”

Key Plot Points and Events

  • Adrian arrives at Hill’s Mage Tower and is startled by the intelligent Windmill Jasmine near the village. Hill explains that the plant has gained sentience and that he obtained cuttings from it.
  • Hill discusses preparations for a possible Undead siege, including defensive measures, fire-control water supplies, and hidden canals.
  • Adrian agrees to release high-level puppets for patrol and suggests placing Legendary Puppets in the Mage Tower. He also offers to upgrade Liszt’s core.
  • Adrian discovers that Hill has advanced to the Magus level in only a few days. Hill explains that his soul remains fully human, though his Earth Bear bloodline is increasingly influencing him and his magical path.
  • Hill asks Adrian to inscribe Space Law into his abilities and inspect the warehouse he created, where the air is too thin for anyone below Mage level.
  • Adrian warns Hill to follow the principle of fair exchange when trading magical knowledge. He explains that he and his teacher are progressing toward Legendary status and may eventually become less personally invested in protecting Hill.
  • The conversation broadens to education and social development. Adrian reveals that apprentices are teaching caravan children, while Hill has supplied Olivia’s library with basic books. Several young people in Hill’s territory have already become Knights.
  • Adrian reports on William’s political and military rise: his army is nearly complete, his cultivation method has produced a Great Knight in less than a year, and powerful Legendary Mages have joined him. William has also claimed the Space Plaza’s income for the royal family while maintaining an unclear stance toward the Salar Royal Family.
  • Adrian and Hill discuss the decline of the old royal order, the fate of Edward, Charles, and Helen, and the uncertainty surrounding religion in Salar now that the Supreme God’s temples are withdrawing.
  • Hill reveals that Time and Space elements have appeared in the Elemental Realm, information that Adrian recognizes as valuable and promises to pass to Diamont and his teacher.
  • Adrian examines Hill’s warehouse and becomes fascinated by its unusual runic structure. He gives Hill a crystal ball containing detailed explanations of his own research and promises to inscribe new laws into Liszt’s core.
  • Adrian leaves in excitement to report Hill’s innovative thinking to his teacher. Hill begins studying the crystal ball, hoping to understand the research direction that impressed Adrian.

Character Development

  • Hill demonstrates rapid growth by advancing to Magus and developing a distinctive magical and alchemical approach. His Earth Bear bloodline is becoming stronger, but his human soul remains intact. He also shows increasing responsibility as a lord by preparing defenses, supporting education, and cultivating professionals.
  • Adrian acts as both friend and mentor. He is impressed by Hill’s advancement but also concerned about Hill’s future. His advice about fair exchanges reveals his practical understanding of magical society and his genuine desire to protect Hill from being exploited or isolated.
  • Liszt displays a strong desire to improve and remain useful. His enthusiasm for upgrading his core highlights his developing personality and loyalty to Hill.
  • William is portrayed indirectly as a powerful, ambitious ruler who is rapidly reorganizing the military and political structure of Salar.
  • Falan and Diamont remain influential figures in the background, especially regarding Legendary advancement, magical research, and the exchange of information.

Significant Themes

  • Growth and transformation: Hill’s rapid advancement and evolving bloodline raise questions about how much he can change while retaining his humanity.
  • Friendship and mentorship: Adrian’s warnings and support show that genuine care can involve teaching someone to become more independent rather than simply helping them for free.
  • Fair exchange and magical ethics: The chapter emphasizes that knowledge should be traded according to clear principles, especially as power relationships change.
  • Education and social progress: Both Hill and Adrian recognize that ordinary people need literacy, professional training, and access to foundational knowledge to survive in a world threatened by the Undead.
  • Political upheaval: William’s rise, the weakening of the Salar monarchy, and the withdrawal of religious institutions suggest that the continent’s traditional power structures are collapsing.
  • The unknown nature of divine power: Hill and Adrian acknowledge that Gods and their actions cannot easily be explained by conventional magical theory, particularly with the appearance of Time and Space elements.

Important Character Interactions

  • Hill and Adrian: Their conversation combines casual teasing, mutual trust, strategic planning, and serious advice. Adrian’s concern for Hill’s long-term future strengthens their bond.
  • Hill and Liszt: Hill treats Liszt affectionately and humorously, while Liszt remains eager to serve and improve.
  • Adrian and Liszt: Adrian prepares to enhance Liszt’s core, and Liszt enthusiastically follows him after Adrian leaves the warehouse.
  • Hill and the wider community: Hill’s references to Olivia, the villagers, young Knights, and the caravan show his growing role as a provider, educator, and protector.
  • Adrian and his family: Adrian criticizes relatives who failed to join William’s army early, reflecting the broader political and military realignment underway.

Ch. 56Preparing to Set Out on a Journey

Chapter Summary: “Preparing to Set Out on a Journey”

Key Plot Points and Events

  • Hill listens to Falan explain his research on Spatial Crystals and realizes that Falan’s alchemical methods have reached advanced conclusions despite lacking the systematic scientific framework Hill associates with modern geology and mineralogy.
  • Drawing on his former knowledge of mineralogy, elemental geochemistry, and experimental science, Hill transfers useful theories to Liszt’s control crystal. He instructs Liszt to organize the information and pass it to Falan in exchange for further knowledge.
  • Hill recognizes that his scientific background is valuable in this world, but also admits that he lacks a deep understanding of traditional alchemical thinking. He therefore rereads Falan’s alchemy books and studies traditional methods intensively.
  • Through repeated experimentation, Hill realizes that he had been overly proud of his inventions. His modern-inspired creations were often little more than “toys” compared with the practical focus of this world’s alchemy, which emphasizes weapons, defenses, survival, and combat.
  • Falan arrives and exchanges a Legendary Metal Law Puppet, along with large quantities of ores and crystals, for Hill’s knowledge. The puppet is an ordinary-looking but extremely powerful Legendary Swordsman capable of breaking Legendary Mages’ shields.
  • Hill learns that Falan believes his discoveries were accidental and advises him not to attract too much attention or accept students before turning two hundred. Hill agrees, since he has little interest in teaching.
  • Hill decides to travel and commissions materials for a heavily defended Puppet Horse carriage. Over the course of a year, he constructs a mobile fortress resembling a miniature Mage Tower, powered and protected by Elemental Crystals.
  • News arrives that Keslote has been completed and incorporated into William’s expanded royal capital, while Falan’s floating ship has also been delivered to William.
  • Hill plans to begin his journey at the New Royal Capital, though he will first visit Black Rose City to sell goods and recover some of the money spent constructing his carriage.

Character Developments

  • Hill: Becomes more humble and self-aware. He recognizes that his scientific knowledge is powerful but incomplete without an understanding of traditional alchemical principles. He also acknowledges how sheltered and unusually fast his rise has been, explaining why he struggles to understand the hardships faced by weaker Mages. His decision to travel marks a move toward greater independence and real-world experience.
  • Falan: Shows respect for Hill’s knowledge by offering him a valuable Legendary Puppet and substantial resources. He also acts protectively, advising Hill to keep his unusual discoveries discreet and avoid teaching prematurely.
  • Liszt: Continues functioning as Hill’s assistant and intermediary, organizing theories, managing supplies, and reporting Falan’s conditions. His playful comments about Melanie and his “mother tigress” personality highlight the familiar, humorous relationship between him and Hill.
  • Melanie: Though absent, she is reassessed by Hill. He realizes that her unconventional teaching—giving him crushed stones to analyze—still constituted genuine instruction, even if it was careless and informal.
  • William and Adrian: Their influence remains present through the expanding royal capital, the completed floating ship, and Adrian’s advice that Hill should not rush toward Legendary rank.

Significant Themes

  • Science and traditional knowledge: Hill’s modern scientific framework complements, but does not replace, the accumulated experience of traditional alchemy. Progress requires combining both approaches.
  • Humility and self-reflection: Hill learns that his earlier inventions were not as groundbreaking as he assumed and that he still has much to learn.
  • Protection and power: Alchemy in this world is primarily shaped by survival, warfare, and defense, reflected in the Legendary Puppet and Hill’s fortress-like carriage.
  • Sheltered privilege: Hill realizes that his rapid advancement and secure upbringing have separated him from the struggles of ordinary Low-Rank Mages.
  • Knowledge as a resource: Hill’s theories have enormous value, but he must control how widely they are shared to avoid unwanted attention.
  • Preparation and independence: The construction of the carriage and Hill’s decision to travel demonstrate his readiness to leave his protected environment and experience the wider world.

Important Character Interactions

  • Hill and Falan: Their relationship is based on intellectual exchange and mutual respect. Hill avoids negotiating directly, trusting Falan not to cheat him, while Falan rewards Hill generously and warns him to remain discreet.
  • Hill and Liszt: Their conversation combines practical cooperation with teasing. Liszt reports Falan’s instructions, while Hill gives him research and logistical tasks.
  • Hill and Melanie: Hill reflects on her unconventional but meaningful role as his teacher, defending her despite Liszt’s criticism.
  • Hill and his family background: Hill jokes that future historians may focus on the Earth Bear bloodline and his Elven connections, showing his awareness of how his origins may be interpreted once he becomes Legendary.

Ch. 57Going to Black Rose City

Chapter Summary: “Going to Black Rose City”

Key Plot Points and Events

  • Hill travels toward Black Rose City in a luxurious carriage powered by an Intermediate Mage Tower Core and its Tower Spirit.
  • The carriage’s Tower Spirit is shaped like a handsome black-haired boy and can control puppets, communicate with Liszt, and manage Hill’s large supply of Elemental Crystals.
  • Hill’s flourishing potion business, funded largely by player purchases, now provides enough resources to sustain his territory’s elemental families. The elements are so energized by the crystals that they constantly seek work.
  • Liszt sends Hill plans for Garden Town, which Hill can now review remotely through the mobile Tower Spirit.
  • Salar has become exceptionally safe because players have hunted down or driven away nearly all bandits. Their enthusiasm for quests has made ordinary criminals nearly extinct.
  • Before reaching Black Rose City, Hill encounters Luo Sanquan, An Idler, Old Man, Ababa, An Baba, and other members of a Knight Order.
  • The players explain that Undead cannot permanently leave Salar’s divine domain. If they travel too far from a church or attempt to enter another faction’s territory, their bodies disappear or they suffer divine punishment.
  • Rival player alliances in Black Rose City are engaged in constant low-level conflict, including assassinations and espionage. Their rivalry is temporarily restrained only because they are waiting for William’s larger war.
  • Hill asks the group to help him find a place to open a shop. They arrange for him to use the square near the clock tower.
  • Perfect Baldhead and Xiao Liuliu arrive to welcome Hill. Their main purpose is to purchase Hill’s Shop Cores and sales puppets, which they need for Black Rose City’s commerce.
  • Hill agrees to sell them sets consisting of one Shop Core and ten puppets for two thousand units of crystal-based currency.
  • While discussing the difference between gold and crystals, Hill explains that advanced Magi have few material needs because their bodies become elementalized. Xiao Liuliu recognizes that this resembles the Undead’s elemental bodies.
  • Hill enters Black Rose City, where his new shop is about to open.

Character Developments

  • Hill: Becomes increasingly entrepreneurial and technologically capable. His ability to create Intermediate Tower Spirits lets him transform his carriage into a mobile, self-sustaining business and communication center. He also shows greater willingness to interact with players, although he remains amused and wary of their chaos.
  • Liszt: Continues organizing Hill’s territory and assigning work to its elemental inhabitants. His Garden Town plans indicate that the territory is expanding and becoming more structured.
  • The elemental families: Their dependence on Hill’s crystal supplies has made them unusually energetic and eager to work. They are beginning to participate in organized development projects.
  • The players: Their power and influence continue to grow. They have nearly eliminated banditry in Salar, tested the limits of their divine restrictions, and created competing political and commercial alliances.
  • Perfect Baldhead: Is shown as enthusiastic but commercially inexperienced. He wants to improve Black Rose City and attract life-profession players, but he relies heavily on Xiao Liuliu to manage practical matters.
  • Xiao Liuliu: Acts as the rational and capable partner to Perfect Baldhead. She corrects his exaggerated behavior, explains their business needs clearly, and quickly understands Hill’s explanations about Mage society.
  • Luo Sanquan, An Idler, and Old Man: Their group is revealed to be caught in factional competition. They patrol their territory against spies and assassins while joking about their unsuccessful attempts to run a marketplace.

Significant Themes

  • Economic transformation: Crystals, potions, Shop Cores, puppets, and player demand are reshaping the economy. Hill benefits from a monopoly on valuable goods, while Black Rose City seeks automated commerce to support its growth.
  • Technology and magical innovation: Hill’s Tower Spirit and puppet systems combine advanced magic with practical automation, allowing him to operate businesses and communicate over long distances.
  • The disruptive power of players: Players unintentionally change society by destroying bandit networks, testing divine laws, creating rival alliances, and turning routine tasks into large-scale conflicts.
  • The difference between ordinary and advanced beings: Hill’s explanation of elementalized Magi highlights how higher-level beings gradually lose their need for food, shelter, and other mundane necessities.
  • Commerce as diplomacy: Hill’s arrival is not merely a visit; it creates new business relationships and strengthens ties between his territory and Black Rose City.
  • Chaos beneath cooperation: Although the players greet Hill warmly and work with him, their alliances are unstable and constantly threatened by rivalry, espionage, and personal grudges.

Character Interactions

  • Hill speaks with Luo Sanquan’s group about travel restrictions and the danger of leaving Salar. Their casual descriptions of divine punishment emphasize how recklessly players experiment.
  • The players complain about their rival alliance and the daily assassinations occurring between factions, revealing their competitive and confrontational culture.
  • Old Man jokes about bodyguard work and openly considers buying Hill’s jewelry for his girlfriend, prompting the others to tease him.
  • The group discusses their failed attempt to operate a shopping street, especially Idle One’s inability to remember prices or balance accounts.
  • Perfect Baldhead welcomes Hill enthusiastically, but Xiao Liuliu repeatedly restrains his exaggerated behavior and handles the actual negotiation.
  • Hill explains Mage economics and physiology to Xiao Liuliu, who compares advanced Magi to the elemental bodies of the Undead.
  • By the chapter’s end, Hill’s arrival brings both a commercial opportunity and a new connection between his territory and the player-controlled city.

Ch. 58Opening a Shop and Hearing Gossip

Chapter Summary: “Opening a Shop and Hearing Gossip”

Key Plot Points and Events

  • Hill unfolds his mobile, two-story shop in Black Rose City, stocking it with goods and arranging sofas, snacks, juice, and beanbags for visitors.
  • He summons the Tower Spirit Sray to manage the shop while he socializes with the arriving Black Rose members.
  • The players explain that the Supreme God has created two replayable space-time dungeon projections:
    • The five-person defense of Black Rose City against Legends.
    • The twenty-five-person defense of Keslote and recapture of Alliance City.
  • Hill learns that he appears in the second dungeon’s transportation and commentary scene, riding an airship while holding a white cat. The players find the scene entertaining and rarely skip it, embarrassing Hill.
  • The group discusses the popularity of the dungeon stories, including the public humiliation and scandals surrounding Eunuch Lu.
  • Baldhead asks whether Hill’s mobile shop can be purchased for use near dungeons. Hill quotes a price of twenty million crystals for the basic version, largely because of the scarcity of Spatial Crystals.
  • Hill sells Baldhead all six of his Shop Cores, along with the associated display equipment, while explaining that he will not produce more himself.
  • The players joke, shop for jewelry, and tease one another. An Baba complains about being kicked out of the jewelry section and fantasizes about using a luxury carriage to attract women.
  • Hill learns that tens of millions of new players may soon enter the world. They expect William to launch an attack on Mafasaldo, and Hill realizes that Black Rose and the surrounding regions may soon become overcrowded.
  • Rainfall on the Mortal Realm asks Hill for High-Tier Mage Tower Cores to strengthen a city’s defensive network. Hill explains that Intermediate Mage Towers are sufficient for controlling Magic Arrow Towers and that a central Advanced Mage Tower can command the others.

Character Developments

  • Hill remains embarrassed and frustrated by how the Supreme God uses his image, the white cat, and his commentary as entertainment for players. He also begins seriously considering the consequences of the coming influx of newcomers and the need to act before William’s next move.
  • Baldhead shows strong entrepreneurial ambition, wanting to buy Hill’s mobile shop and all available Shop Cores so he can establish businesses near dungeons. His enthusiasm for a transformable carriage also reveals his childish excitement over impressive magical technology.
  • Xiao Liuliu playfully teases Baldhead about his expensive tastes, reinforcing their affectionate relationship.
  • An Baba is portrayed as both unlucky and romantically foolish after being driven away from the jewelry section. His plan to attract women with a luxury carriage becomes a source of mockery.
  • Rainfall on the Mortal Realm demonstrates practical leadership by planning a major city reconstruction and defensive system. He is also willing to revise his assumptions after Hill explains mage-tower hierarchy.
  • Hill’s wider acquaintances continue to display their established personalities: Old School Striking King intimidates the others, while Demon Sword, Romantic Drunk on the Red Dust, and An Idler contribute to the teasing and gossip.

Significant Themes

  • Commercial expansion and economic opportunity: Hill’s shop, Shop Cores, carriages, jewelry, and dungeon-related businesses show how magical technology is becoming part of a growing player-driven economy.
  • Entertainment and exploitation: Hill’s appearance in the dungeon transition scene illustrates how real events and people are transformed into entertainment, even without their consent.
  • The collision of game-like systems with reality: Space-time projections, dungeon mechanics, player forums, rankings, and scripted commentary influence real political and social events.
  • Preparation for large-scale change: The expected arrival of tens of millions of newcomers threatens to reshape cities, economies, and military plans.
  • Knowledge and hierarchy: The discussion of Mage Tower Cores emphasizes the importance of understanding magical systems and authority structures rather than simply pursuing the most powerful-looking equipment.
  • Friendship and playful rivalry: Much of the chapter’s energy comes from teasing, romantic jokes, shopping arguments, and the group’s comfortable willingness to mock one another.

Character Interactions

  • Baldhead repeatedly negotiates with Hill over the mobile shop and Shop Cores, while Hill explains the costs and limitations of the products.
  • A Deer, Cunlü, and the old man describe the dungeons and gossip about the popularity of Hill’s appearance and Eunuch Lu’s disgrace.
  • Xiao Liuliu and Baldhead exchange affectionate remarks about his desire for a carriage, while the other players laugh at him.
  • An Baba is teased by Demon Sword and An Idler for wanting to use a luxury carriage to attract women.
  • Old School Striking King silences the group after they joke about her appearance, though she continues shopping rather than seriously punishing them.
  • Rainfall consults Hill about Mage Tower technology, and Hill advises him on the most efficient defensive arrangement and the authority structure among mage towers.

Ch. 59Communication with Players

Chapter Summary: “Communication with Players”

1. Key Plot Points and Events

  • Hill’s shop in Black Rose City is overwhelmed by female customers buying jewelry and other goods. The shop remains open for three more days before Hill leaves for Keslote.
  • Demon Sword follows Old Man to observe the spectacle, prompting Romantic Drunk on the Red Dust to mock his poor romantic instincts and speculate about why he is single.
  • The players discuss the upcoming relocation of the capital and William’s possible announcement of new policies. They suspect the event may coincide with a declaration of war or a major move by the God of Space-Time.
  • Hill learns that William intends to:
    • Centralize royal authority and the legal system.
    • Bring the military under state control.
    • Stop granting new fiefs to nobles.
    • Preserve existing noble territories only so long as their owners remain obedient.
    • Restrict Mages from independently establishing towns without state approval.
  • The players reveal that many newcomers are establishing subsidiary territories under Salar through the God of Space-Time’s Pioneer Writs, although they cannot use the Justice God’s equivalent documents.
  • Hill discusses his upcoming journey: he will travel from Keslote to Hephasaldo, but may alter his route depending on when William announces the new decrees.
  • The chapter also explains the political situation surrounding Hephasaldo. Its king continues to resist apologizing to William despite pressure from nobles and Mages, while many displaced Salar nobles—including Edward’s supporters—have fled abroad.
  • Hill concludes that Hephasaldo’s royal family is incompetent and that the kingdom may have been destroyed by Magical Beasts long ago if the founder’s more capable descendants had not been replaced by weaker rulers.

2. Character Developments

  • Hill becomes increasingly wary of the Gods’ political maneuvering, particularly the possibility that the God of Space-Time is attempting to weaken the Justice God without directly killing Them. He deliberately decides not to interfere in divine affairs.
  • Hill also shows greater political awareness, analyzing how William’s reforms will affect nobles, Mages, military authority, and the future structure of Salar.
  • Perfect Baldhead is portrayed as a blunt, physically aggressive construction worker with a strong sense of camaraderie. He is also enthusiastic about helping players secure frontier territories.
  • Xiao Liuliu acts as the polite and socially responsible mediator, apologizing for Baldhead’s behavior and asking practical questions about politics and travel.
  • Demon Sword is characterized as socially oblivious and uninterested in romance despite wanting a girlfriend, making him the target of repeated teasing.
  • William emerges as a deliberate and far-sighted ruler. His reforms aim to strengthen the central government while avoiding unnecessary direct conflict with existing nobles.
  • Hephasaldo’s king is revealed as prideful, indecisive, and politically foolish. Though he recognizes the need to reconcile with William, he repeatedly delays taking action.
  • Edward and Charles are contrasted with one another. Charles is hot-tempered but capable of restraint, while Edward is more similar to Hephasaldo’s stubborn and self-important royal family.

3. Significant Themes

  • Centralization versus aristocratic independence: William is gradually dismantling the old feudal structure by ending the creation of new noble territories and placing law and military power under the crown.
  • Political pragmatism: Hill repeatedly evaluates rulers according to their ability to recognize reality and act decisively. Hephasaldo’s refusal to apologize illustrates how pride can ruin a country.
  • The cost of power and advancement: Hill explains that becoming a professional requires exceptional talent, effort, and resources. Many nobles choose comfort over ambition when advancement seems unlikely.
  • Divine manipulation and indirect conflict: The Gods influence mortal politics while avoiding direct intervention. The God of Space-Time may be undermining the Justice God through political and territorial changes rather than open violence.
  • Migration and opportunity: Displaced nobles and newly arrived players seek land and status in frontier regions, suggesting that political upheaval can create opportunities for ambitious outsiders.
  • Comedy and social contrast: The players’ teasing, Baldhead’s unusual appearance and temper, and Demon Sword’s romantic ineptitude provide comic relief amid discussions of war, divine politics, and governmental reform.

4. Character Interactions

  • Romantic Drunk mocks Demon Sword’s lack of romantic awareness, while Perfect Baldhead defends him as merely inexperienced.
  • Hill is embarrassed and irritated by the players’ jokes, especially when Romantic Drunk insults Polytechnic University and Baldhead reacts violently.
  • Xiao Liuliu reprimands Baldhead for standing on the sofa and apologizes to Hill, reinforcing her role as the group’s more considerate member.
  • Hill and the players exchange information about William’s upcoming decrees, territorial policies, the Pioneer Writs, and the political future of Salar.
  • Hill questions Baldhead closely about the players’ territories and the restrictions on nobles and Mages, using the conversation to infer William’s broader strategy.
  • The discussion of Edward, Charles, and Hephasaldo’s royal family allows Hill and the players to compare different styles of leadership, loyalty, and political judgment.

Ch. 60Cunlü and Nanfeng's Terrifying Side

Chapter Summary

Key Plot Points and Events

  • Hill explains Hephasaldo’s political weakness: its foolish nobles are counterbalanced by capable figures such as Charles, while geography, Salar’s defenses, and divine restrictions have protected the kingdom from conquest.
  • The players discuss opening a shop in Keslote to collect Salar’s rare minerals and herbs. Hill explains that his grandfather, Falan, can offer better prices because he can buy in bulk and bypass local nobles through teleportation and wealth.
  • The players eagerly anticipate missions in Hephasaldo, especially against corrupt nobles comparable to the slave-trading Sky Knight family they previously destroyed. Hill realizes that some of their earlier “bait” operations were deliberate missions connected to William’s merits and the Space-Time Temple.
  • After the shop closes, Hill contacts Adrian and Falan to discuss Hephasaldo’s impending conflict, the likely submission of its Legendary Knights to William, and the foolishness of its nobles.
  • Falan warns that war may allow more Undead into Hephasaldo and may cause elemental energy to drain from the region. This could reduce the number of naturally awakened Sorcerers, though Hill believes scarcity may eventually discourage nobles from exploiting their bloodlines.
  • Adrian reports that Magical Beasts are fleeing the Northern Wilderness and the areas around Salar because of the elemental changes. Falan reveals that Magical Beast sieges are likely “Miracles” caused by the lingering wishes of gods who failed to ascend, suggesting that humanity, elves, and dwarves once betrayed the earth.
  • Hill experiences the grief and resentment of an Earth-Elemental god through his Child of the Earth bloodline. He is overwhelmed and begins crying before Cohen snaps him out of it.
  • Falan advises Hill to conceal the full extent of his abilities, appear primarily as a summoner, and avoid attracting unnecessary attention. He also plans to spread information encouraging mages to use their Pioneer Writs before William’s policies become clear, preventing them from settling in Falan’s territory.
  • Hill notices that Adrian has finally withdrawn from family affairs instead of trying to intervene, and he accepts this change as beneficial before going to sleep.

Character Developments

  • Hill: Becomes increasingly aware of the players’ ruthless, reward-driven behavior and of William’s unconventional methods. He also gains disturbing insight into the ancient conflict between the earth and humanoid races, revealing the emotional influence of his bloodline.
  • Cunlü: Remains loud, fearless, and irreverent despite being seven months pregnant. She mocks Hephasaldo’s royal bloodline and refuses to behave cautiously, frustrating those around her.
  • Nanfeng: Displays remarkable calm while dealing with Cunlü, joking that he will send her back to her mother after childbirth. His composure makes him seem even more intimidating to Hill than Cunlü.
  • The players: Show enthusiasm for dangerous missions, rewards, and opportunities to earn divine favor. Their willingness to act as bait and destroy enemies further reshapes Hill’s view of them.
  • Falan: Demonstrates strategic foresight, recognizing Hephasaldo’s inevitable defeat and preparing to protect his territory from an influx of mages and political trouble. He also reveals important historical knowledge about the gods and Magical Beast attacks.
  • Adrian: Appears to be genuinely stepping away from family politics, no longer insisting on involvement whenever trouble arises.
  • Cohen: Acts protectively toward Hill by interrupting his bloodline-induced emotional episode.

Significant Themes

  • Political incompetence versus practical power: Hephasaldo survives not because of strong leadership, but because of geography, capable individuals, divine limitations, and the inability of its enemies to control its vast territory.
  • Greed and self-interest: Nobles, merchants, players, and even mages are largely motivated by profit, merits, materials, or personal advantage.
  • The consequences of divine and historical betrayal: The revelation that Magical Beast sieges may be caused by failed gods’ lingering hatred introduces a tragic history in which humanoid races harmed or betrayed the earth.
  • Nature’s suffering: The changing elemental environment and fleeing Magical Beasts suggest that the world itself is reacting to the actions of gods and mortals.
  • Knowledge as power: Falan emphasizes that spreading education and knowledge could eventually weaken noble oppression, while hidden historical knowledge is restricted to powerful mages.
  • Managing power and attention: Hill is advised to conceal his true nature and abilities, reflecting the dangers of appearing too exceptional in a politically unstable world.

Important Character Interactions

  • Cunlü and Nanfeng’s playful, hostile marital banter showcases their unusual relationship, while Old School Striking King criticizes Cunlü’s reckless behavior during pregnancy.
  • Hill listens to the players discuss Hephasaldo and realizes how casually they view violence, bait missions, and political upheaval.
  • Hill consults Adrian and Falan about the coming war. Falan explains William’s advantages and warns that the conflict will have consequences for magic, migration, and the balance of power.
  • Falan and Adrian advise Hill on concealing his identity and managing his territory, while Hill reassures them that he will behave like an ordinary Magus.
  • Hill’s bloodline links him emotionally to the earth’s ancient sorrow, with Cohen and Falan helping him recover and resist being overwhelmed by it.
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