Ch. 621The Beginning of a Heroic Epic
Key plot points and events
- Hill reflects on why a group of young adventurers may be preparing to enter the Temple of Bhaal. With Bhaal’s recent weakness, the Temple of Tyr’s tacit approval, and the presence of wealthy, ambitious youths, the treasure hunt seems plausible. Hill chooses not to interfere.
- He realizes Bhaal is not entirely gone: the temple still contains over a thousand Wraiths and a remnant of Bhaal’s power. Hill’s purifying abilities and the protection of his Mythal make his territory a natural threat to Bhaal.
- Suspecting that events around Baldur’s Gate and Neverwinter may be converging on his territory, Hill resolves to protect Lynn rather than let him become another doomed “hero.”
- To strengthen the territory’s protection, Hill installs his Divine Artifact Painting, which absorbs sunlight from another world. Its power calms the northern winds, warms the beach, and refreshes the air.
- The artifact immediately attracts Lathander’s attention. His avatar, a Sun Peacock, arrives startlingly quickly and tries to take the painting, but cannot move Hill’s personal artifact.
Character developments and interactions
- Hill shifts from detached observer to wary protector. Though he prefers avoiding divine attention, he decides the danger from Bhaal is serious enough to justify using the artifact. He is especially determined to keep Lynn safe.
- Lathander is revealed as impulsive and intensely curious: he rushes to Hill’s castle as soon as he senses the painting, apparently without consulting his church, and tries to claim it.
- Hill’s thoughts show his cautious awareness of the gods’ interest in his territory, particularly Lathander and the likely attention of Selûne. He also imagines Chauntea as more restrained and possibly already familiar with his power.
- The young adventurers, the Temple of Tyr, and nearby political powers remain offstage, but their choices shape Hill’s suspicion that a major quest is beginning.
Significant themes
- Heroism and its cost: Hill distrusts the idea that young adventurers should prove themselves through danger and ruin; he would rather they survive and take their stories home.
- Fate and escalation: Hill suspects that events may be drawing his territory into a larger, predetermined chain of crises.
- Power and responsibility: Hill’s immense abilities let him contain threats, but using them attracts the attention of gods and may create new complications.
- Protection versus interference: Hill initially stays out of the treasure hunt, yet acts when he believes Lynn and his people may be endangered.