Diversified Races and Classes
William Blackleaf was imagining the future, dreaming of reaching the pinnacle of life...
Then footsteps suddenly sounded.
He turned around and saw long, slender legs, a narrow waist, and a full chest...
A graceful, beautiful Pure-Blood Elf.
Pure-Blood Elves and Non-Pure-Blood Elves could be distinguished by their hair and eye colors.
Ever since the Gods Continent had been shattered, it had been divided into nine continents. William was now on the Legendary Continent. The Pure-Blood Elves of the Legendary Continent were also divided into several races, but the color of their hair was always uniform, as were their eyes.
Half-Elves, on the other hand, were in a rather awkward position...
They could grow hair in several different colors, and their pupils might even be one yellow and one green. This was also one of the many reasons Pure-Blood Elves refused to accept Half-Elves.
After all, in the players' words, Half-Elves dragged down the overall attractiveness of Pure-Blood Elves. That was unforgivable.
Fortunately, William's legendary father's bloodline seemed too weak to compete with his mother's, causing him to look no different from a Pure-Blood Elf.
"My lord, I heard you were awake, so I came up to see how your injuries were!" A light, melodious voice came from outside. William put on an honest expression. "Siya, you don't need to call me my lord. I'm mostly fine, but my head hurts a little, and I can't remember many things."
"It's good that you're all right, my lord. But you still need to drink this." The tall Siya showed no reaction to his explanation and merely took out an emerald-green vial and handed it to him.
The moment William took it, the item information appeared. He barely managed to hide his excitement and asked in confusion, "What is this?"
"Water of Life. Ever since we learned that you fell from a tree and knocked yourself unconscious..." Siya could not help taking a deep breath at that point.
After all, whether Elf or Half-Elf, falling from a tree was an utter disgrace. Yet he had actually knocked himself out and remained unconscious for days...
Still, she had no choice but to continue. "Since you remained unconscious for so long, a Mage examined you and found that your mind seemed to have become confused as well.
Lotner hurried to Dark Night City and obtained this holy relic from your mother. He only just brought it back. Even though you're awake now, since such a treasure has already been brought here, you should still drink it."
William hesitated briefly before nodding solemnly. "Thank Lotner for me. I will visit him personally."
"All right. I'll be going down now. There hasn't been much going on in the territory lately, so my lord can rest for a few days!"
"Thank you." William looked at the Water of Life in his hand.
Unfortunately...
The proud, tsundere Siya had already turned and left. She did not acknowledge him, the Half-Elf lord.
Logically, after he woke up, this holy relic, which was nearly no longer produced, should not have been left in his hands. Yet Siya had still given it to him. At the very least, that showed these people remained loyal to him.
Even if they did not appear very respectful, those beautiful loyal servants were still faithful to him in their hearts.
William even knew that in his previous life, this group of Pure-Blood Elf guards had accompanied that father-and-mother-dooming lord to their deaths.
"Ah, leadership problems can wait. This isn't something talent and forced goodwill can solve!" William Blackleaf sighed and raised the small vial for a look.
Water of Life Grade: Legendary Quantity: 10 drops Effect: 1 drop instantly removes all negative BUFFs. 2 drops fully restore HP. 3 drops regenerate severed limbs. The more Water of Life is used, the greater its effect. There is even a certain chance of reviving the dead, with a maximum of 10 drops. Special Effect: 1 drop of Water of Life extends lifespan by 100 years. Special Effect: 1 drop of Water of Life increases all attributes by 5 points, up to a maximum of 10 drops. Special Effect: 1 drop of Water of Life increases HP by 100 points, up to a maximum of 10 drops. Restriction: After using 10 drops, no further special effects will be produced.
Good stuff.
Without a doubt, this was one of the Elves' greatest treasures. Its value was no less than that of Legendary equipment.
"The William from back then must have used this to wake up, right?" William Blackleaf suddenly frowned. "But logically speaking, after my rebirth, I only fused with a few fragments of memory. Maybe someone had his soul erased beforehand. Otherwise, merely falling from a tree really doesn't fit his identity as a Half-Elf.
As the saying went, newborn monkeys could climb trees, and three-year-old Elves could catch birds.
Half-Elves might be a little worse, but they still shouldn't fall from trees with their agility. Could someone have wanted to kill me?"
He stood up at once, his expression turning ugly. He muttered, "Since William in my previous life nearly died, and although he ultimately couldn't escape death, the assassinations seemed to have stopped, there shouldn't be much danger in the short term. The most important thing now is to improve my strength quickly and grow as fast as possible!"
As for who had tried to kill him...
William could not determine how the assassination had been carried out. Erasing a soul without leaving any trace sounded easy, but it was extremely difficult in practice.
At the very least, it would require a Mid-Class or even High-Class NPC to act personally...
Other than those powerful mystical Warlocks and Mages, other classes might also accomplish it if they possessed special skills.
But the scope was far too broad. There was simply no way to determine who it had been.
Still, he could narrow it down a little.
Who would want to kill him?
Why kill him?
What benefit would there be in killing him?
"A Half-Elf? The Black Leaf Elven Royalty? Or an enemy of my cheap father?" William shook his head. The scope was still too broad.
However, the Black Leaf Elven Royalty might not have been responsible.
First, those proud Elves rarely carried out assassinations.
Second, if they truly wanted him dead to preserve the purity of the royal bloodline, there was no need to wait until now. He had grown up in Dark Night City, and there had been plenty of chances for an "accident" to happen.
Third, there was even less reason for them to send ten drops of Water of Life, giving him a chance to return from the dead. His cheap mother did not possess the ability to obtain ten drops of Water of Life on her own. Ever since the World Tree had been shattered, every Elven Royal Family possessed only a small amount of Water of Life. They could barely hide it fast enough, so how could they casually give it away?
"I wonder what price my mother, whose name I can't even remember, had to pay for this Water of Life..." William had a headache.
Perhaps that was why, even when he died amid the chaotic battle between countless factions, the Black Leaf Elves had still not come to rescue him.
Perhaps these ten incomparably precious drops of Water of Life, which could even revive the dead, had been the final gift that severed her ties with them.
"Ah, I'm overthinking it. Leveling up quickly is what matters most. I'm a lord, right? Then as a lord, aside from killing monsters and completing quests, it seems I can also level up by doing territory quests?" William could not help grinning at the thought.
Gods was somewhat different from ordinary games.
Players could also seek to dominate the continent.
But...
The nations and factions within the Legendary Continent were tangled together. Even the main quests of the various small duchies were far beyond what players could easily interfere with.
During the early stages of the game, players were basically just tagging along. They could rarely alter the overall situation and could only leech experience from the outskirts. If they tried to get deeply involved, the factions on both sides would crush them!
Perhaps a few lucky players could follow certain version protagonists and get a share of the benefits, but they were ultimately only a minority and could not change the larger situation.
Without several years of development, even if players were handed control of a duchy, the lawless NPCs would wipe them out and take all their wealth.
Thus, those ambitious guilds, clubs, professional players, and the like were beaten down the moment they entered the game. They could only follow NPC factions to make a living. Without the tag of an NPC faction, getting hacked to death while taking a stroll outside would not be surprising.
Trying to develop independently was truly miserable. At the very least, they had to join a mercenary group led by NPCs, right?
Otherwise, no matter how strong an individual player was, could they support other players?
Obviously.
They could not.
NPCs were the true big shots...
Although players could level up indefinitely and possessed all kinds of bizarre talents, they could never gain bloodline bonuses at any rank. Their talents also tended to be less impressive than NPC talents. That was why players could not act too arrogantly even in the later stages.
Moreover, NPC levels did not change by leveling alongside players. They already had their own levels, and their strength continued to grow with each version.
As for how to prevent players from encountering NPCs whose levels were too high...
Naturally, they were all placed at once within the domains of duchies or small lords...
Because the ranking of factions and levels went: empire, kingdom, grand duchy, duchy.
Lords like William, the lord of Border Town, belonged to the Neutral Faction, and their territories varied in size.
Powerful lords could even possess influence no less than a kingdom's, while weak ones were like Border Town...
Human nations all belonged to the Light Faction!
As for whether anyone chose Orcs?
Sorry, the game did not allow players to choose overly unusual nonhuman races. It claimed that doing so would affect players mentally and could easily cause public safety problems, because Orcs ate everything. They even ate intelligent creatures with great relish.
Someone had once used a disguise spell to blend in among the Beastfolk, only to see them eating humans alive. He was so disgusted that he exposed his identity. Before he could even commit Suicide, several burly Orcs tore huge bites out of him. His death was extraordinarily miserable, the gameplay experience was terrible, and he nearly quit the game!
In any case, for players, during the early stages of the game, all they had to do was tag along...
As for the races generally available to choose from...
Human Race, Elves, Half-Elves, Winged Folk, Dwarves, and Goblins!
Among them, the Human Race, Elves, Half-Elves, and Winged Folk all had many players.
As for Dwarves and Goblins (Gnomes)...
The geniuses who chose those two races generally did not care about appearances. They possessed strong minds, excellent research skills, and a spirit for mining. They were truly pillars of the nation and role models among players, as rare as Legendary equipment.
After all, Gods was practically another Real World. Its sensory experience was no different from reality, so very few people were that abnormal...
During the early stages, Gods did not offer many race choices, but its classes were extremely diverse.
Martial classes: Warrior, Knight, Ranger, Hunter, Assassin, Gunner, and more, not even counting the wide variety of hidden classes.
Magic classes: Warlock, Mage, Priest, Priest, Summoner, Druid, and more.
Every class had smaller branches. For example, Warrior was divided into Shield Warrior, Blade Warrior, Dual-Sword Warrior, Magic Swordsman...
Every race also had exclusive classes.
For example, Temple Knight was exclusive to the Human Race and required one to become a member of the Temple of Light...
Holy Angel was obviously exclusive to the Winged Folk.
However...
Although the Winged Folk were also half a long-lived race, those little chicken wings in the early stages could not lift players even three centimeters off the ground no matter how hard they flapped. By the time Winged Folk players could fly, players of other races would have gained various flying abilities as well. They would simply be far inferior to the Winged Folk in agility and speed.
Even in the later stages of the game, after players experienced enough events and encountered all kinds of opportunities, they did not necessarily have to remain humanoid creatures.
"The legendary Tentacle Folk..." William shuddered at the thought and hurriedly shook his head.