Contents
Biodata
| Feature | Information |
|---|---|
| Name | Superman |
| Alias(es) | Clark Kent; Wind Rider |
| Species/Race | Human; adopts a Superman-transformed body |
| Gender | Male |
| Affiliation | Payne Group; cooperative associate of S.H.I.E.L.D. |
| Occupation/Role | Public superhero; protector of Los Angeles; leader of Payne Group |
| Status | Active |
| First Appearance | Ch. 1 (Superman cheat image); Ch. 112 (Superman Transformation) |
Power Progression
| Stage / Realm / Level | Chapter | Notes |
|---|---|---|
| Super Brain Lv. 0 | 1 | Unlocked when Mark first absorbs sunlight; Sunlight Value can enhance the Superman-based powers. |
| Super Brain Lv. 1 | 4 | Costs 100 Sunlight Value; restores memories, raises his intellect to an ordinary adult’s level, and reduces his need for sleep. |
| Super Brain Lv. 2 | 4 | Reached after six months of restricted sunlight exposure; intellect rises to that of a top student. |
| Super Physique Lv. 1 | 45 | Costs 1,000 Sunlight Value; strengthens his body, organs, senses, endurance, and disease resistance. |
| Super Physique Lv. 5 | 53 | Lets him safely handle the recoil of his upgraded electromagnetic gun. |
| Super Physique Lv. 6 | 57 | One-handed grip exceeds one ton; pulling strength reaches roughly two to three tons. |
| Biological Force Field | 86 | Unlocked after Super Physique reaches Lv. 10; provides an invisible protective field and potential gravity manipulation. |
| Heat Vision Lv. 1 | 92 | Reaches roughly 100°C and fires across several hundred meters. |
| Heat Vision Lv. 7 | 96 | Exceeds 1,500°C after gathering sunlight in space. |
| Super Breath Lv. 10 | 111 | Produces winds of roughly 30 m/s and freezing breath around −100°C; its energy demands strain his body. |
| Superman Transformation | 112 | Unlocks after all core abilities are available; grants an adult Superman appearance but does not increase power levels. |
| Super Physique Lv. 11 | 115 | Costs one million Sunlight Value; grip strength reaches about 40 tons, pulling strength nearly 100 tons, and conventional firearms cease to harm him. |
| Heat Vision / Biological Force Field / Super Breath increased | 115 | Heat Vision reaches 2,500°C; flight reaches 600 km/h; Super Breath reaches 50 m/s; freezing breath reaches −120°C. |
| Super Physique Lv. 12 | 136 | Expands his cellular Solar Energy capacity enough to sustain large-scale wildfire suppression. |
| Heat Vision Lv. 13 | 151 | Reaches 3,500°C, enough to melt tungsten and pierce armored vehicles. |
| Super Breath Lv. 13 | 151 | Produces 80 m/s winds and −180°C freezing breath. |
| Biological Force Field Lv. 13 | 153 | Requires eight million Sunlight Value for the next level; sustained cosmic-speed acceleration heavily drains stored energy. |
| Super Physique / Biological Force Field / Heat Vision / Super Breath Lv. 14 | 154 | Greatly improves strength, speed, sensory range, flight, heat output, and freezing capability. |
| Super Physique Lv. 15 | 157 | Grip strength exceeds 500 tons; can lift roughly 1,000 tons from stable ground. |
| Biological Force Field Lv. 15 | 157 | Flight reaches 1,500 km/h, surpassing the speed of sound. |
| Super Brain Lv. 13 | 159 | Upgraded during a hijacking crisis; allows him to absorb a Boeing 737 flight manual and pilot the aircraft. |
| Super Physique / Biological Force Field Lv. 16 | 168 | Can lift a three-story rocky hill, create a ten-meter crater with a punch, and fly at 2,000 km/h. |
| Heat Vision Lv. 16 | 169 | Reaches approximately 5,000°C, sufficient to vaporize steel and titanium alloy. |
| Super Breath Lv. 16 | 187 | Produces 150 m/s airflow across five kilometers and −180°C freezing breath. |
| Biological Force Field Lv. 17 | 194 | Allows him to lift a roughly 100-ton, thirty-meter alien spacecraft. |
Background / History
Mark’s Superman identity originates from a comic-book image that accompanied him after his reincarnation. By absorbing sunlight, he earns Sunlight Value to unlock and upgrade Superman-like powers; he initially treats this system as his means of surviving the dangers of the Marvel world. 1 2
Before adopting the Superman identity, Mark operates anonymously. He develops Super Brain and Super Physique, creates equipment, and uses a glider and force field to rescue 258 people from a burning Los Angeles skyscraper. The media calls this unknown rescuer Wind Rider, drawing S.H.I.E.L.D.’s attention. 45 86 90
Once every core power is unlocked, Mark gains the ability to transform into a muscular adult with a different face, blue bodysuit, red cape, and chest emblem. He adopts the name Superman, signs an autograph as Clark Kent, and begins flying openly over Los Angeles. 112 114
His repeated rescues—stopping crimes, saving kidnapping victims, preventing suicides, fighting fires, and assisting in disasters—turn Superman from a disputed online sighting into a Los Angeles urban legend. Although Mark consciously performs a compassionate public persona, his activities reduce crime enough to drive gangs and criminal organizations from the city. 114 115 135
Superman later becomes publicly known nationwide after he prevents a hijacked Boeing 737 from crashing into the White House, defeats the terrorists, learns to fly the aircraft through a Super Brain upgrade, and lands it safely at Reagan Airport. The scale of the eyewitness evidence prevents the authorities from suppressing news of him. 159 160
His public prominence expands beyond Earth’s ordinary affairs. He confronts The Hand over the Dragon Bone, aids Orson Randall, battles Amora, studies in Asgard’s royal library under the name Clark Kent, and acquires a Kree spacecraft after forcing its royal occupant Fabian to surrender control. 119 127 130 171 176 194 195
Appearance
Superman is Mark’s transformed adult identity rather than his natural appearance. The transformation increases his height from roughly 1.2 meters to 1.9 meters and gives him a broad-shouldered, muscular build and an entirely different face. 112
- Blue bodysuit with red trunks, red cape, and a gold chest emblem. 1 112
- Deep-set features and a sharply defined jawline. 112
- Deep, resonant voice while transformed. 114
- Costume is neither fully tangible nor destructible; it cannot be removed, damaged, or used as armor. 112
- Transformation continuously consumes Solar Energy, though far less than his active combat abilities. 112
Personality
Superman presents himself as compassionate, restrained, humble, and protective of civilians. This persona is convincing enough to withstand professional analysis by Federation behavioral experts, helping officials conclude that he is not an immediate threat. 115
Mark’s private motives are more pragmatic. He uses the Superman identity to protect his civilian identity, secure Payne Group’s position, test governments’ reactions, and establish Los Angeles as territory under his protection. He cooperates when it is advantageous but refuses to let S.H.I.E.L.D. or other authorities control him. 113 136 154 161
He is willing to use lethal force against opponents he considers dangerous, including Hand operatives, gang guards, and terrorists. This sharply distinguishes him from the comic-book Superman ideal that S.H.I.E.L.D. initially expects. 119 125 135 159
Abilities & Skills
Super Brain
Enhances Mark’s intelligence, memory, calculation, learning speed, and linguistic capability. It improves cognitive power rather than wisdom or life experience. 4
- Restores memories lost after reincarnation. 4
- Enables perfect academic performance and accelerated education. 53 151 162
- Lets him rapidly absorb technical information, including an aircraft flight manual during an emergency. 159
- Supports multilingual comprehension, allowing him to identify a kidnapping through overheard conversation. 86
- Reaches Lv. 13 by the Boeing 737 rescue. 159
Super Physique
Enhances his entire body, including strength, durability, senses, lungs, stamina, healing, and resistance to disease. 45
- At Lv. 10, conventional firearms barely affect him; injuries from his electromagnetic gun heal almost instantly. 86
- At Lv. 11, conventional firearms cannot injure him, while his own electromagnetic gun only scrapes his skin. 115
- At Lv. 15, he can lift approximately 1,000 tons from solid ground. 157
- At Lv. 16, he can lift a small three-story rocky hill and create a ten-meter-deep crater with a full-force punch. 168
- Higher levels increase his Solar Energy capacity, which determines how long he can sustain his powers. 111 115 136
Biological Force Field
An invisible biological field surrounding Superman that provides defense, flight, extreme maneuverability, and limited manipulation of physical forces. 86
- Shields him from weapons and can conceal him from radar and infrared detection. 86 116
- Allows rapid stops and direction changes that fighter jets cannot match. 112 113
- Enables flight, including vertical ascent into space. 96 112
- Can manipulate gravity to control descent, carry passengers, stop vehicles, and move massive objects. 86 90 157 194
- May interfere with electromagnetic fields and disable nearby electronics. 86
- Reaches Lv. 17 by the Nevada spacecraft incident. 194
Heat Vision
Projects concentrated heat beams from his eyes. 92
- Begins as a roughly 100°C beam with a range of several hundred meters. 92
- Reaches over 1,500°C at Lv. 7 and can kill rapidly when aimed at a person’s brain. 96
- Reaches 3,500°C at Lv. 13, enough to melt tungsten and penetrate armored vehicles. 151
- Reaches approximately 5,000°C at Lv. 16, vaporizing steel and titanium alloy. 169
- Can be used precisely with freezing breath to weaken otherwise unbreakable Dragon Bone joints. 130
Super Breath
Produces powerful wind and freezing breath. 111
- At Lv. 10, creates winds around 30 m/s and temperatures around −100°C. 111
- Extinguishes fires and creates firebreaks, though large-scale use consumes significant Solar Energy. 115 135 136
- At Lv. 13, generates 80 m/s winds capable of damaging buildings and overturning light armored vehicles. 151
- At Lv. 16, creates 150 m/s airflow over a five-kilometer range. 187
- Freezing breath can make metal brittle and damage living tissue severely. 151
Superman Transformation
A transformation function unlocked after all core Superman powers become available. 112
- Changes Mark into an unrecognizable adult identity without increasing his existing power levels. 112
- Lets him operate publicly while preserving his identity as Mark Payne. 112 160
- Makes him visually recognizable as the comic-book Superman, fueling both public support and government suspicion. 112 160 176
- Constantly consumes Solar Energy while active. 112
Equipment / Weapons / Items
- Electromagnetic Gun — Multistage electromagnetic weapon firing alloy pellets at roughly 3,000 meters per second; can pierce a five-centimeter steel plate from thirty meters away. 53
- Electromagnetic Pulse Glasses — Conceal his face while he operates anonymously; used before Superman Transformation made facial concealment unnecessary. 86 112
- Foldable glider — Features electromagnetic anti-gravity, infrared-suppressing and electrochromic camouflage coatings, and compatibility with the Biological Force Field. 90
- Payne Aerospace space station — Placed in a dawn-dusk Sun-synchronous orbit approximately 600 kilometers above Earth, allowing near-continuous sunlight absorption. 161 162
- Kree spacecraft — Seized from Fabian after Mark forces him to transfer its highest control authority; transported to Payne Aerospace for study. 195
Relationships
- Rosalie Payne — Mark’s mother and legal guardian in his civilian identity; her authorization is required when his apparent age creates legal obstacles. 1 116
- Alice — Mark’s AI assistant, surveillance operator, navigator, and technical partner; tracks threats, protects his communications, and helps locate targets such as Amora. 53 96 155 171
- Phil Coulson — S.H.I.E.L.D.’s primary contact with Superman; their relationship develops into cautious, mutually beneficial cooperation. 136 157
- Nick Fury — S.H.I.E.L.D. director who considers Superman an extremely dangerous unknown despite acknowledging his repeated heroism. 114 135 195
- Tony Stark — Ally who assists Mark with information and technology; he learns that Mark can fly and later helps alter Ultron’s appearance. 125 169
- Bruce Banner — Scientist recruited by Mark after Superman defeats Hulk; Banner later oversees Payne Aerospace projects, including the space station. 150 151 161
- Orson Randall — Iron Fist ally who agrees to provide limited Dragon Bone material for medical use under strict oversight. 127 130
- Amora — Asgardian enchantress whose charm magic and teleportation make her a dangerous enemy; she flees Earth after Superman overwhelms her defenses. 171
- The Hand — Hostile organization opposing Mark over the Dragon Bone beneath Hell’s Kitchen. 116 119 127
- Fabian — Kree royal survivor forced to surrender his spacecraft’s control authority before being handed to S.H.I.E.L.D. 195
Story Role / Major Arcs
- Origin of the Superman Cheat — Mark discovers that sunlight produces Sunlight Value and unlocks Super Brain, beginning his path toward Superman-like power. 1 2
- Wind Rider Incident — Uses his glider and powers to rescue 258 people from a burning skyscraper, earning his first public superhero nickname. 90
- Superman’s Emergence — Unlocks Superman Transformation, publicly flies over Los Angeles, tests the military, and starts adopting Clark Kent as an alias. 112 113 114
- Los Angeles Protector — Stops crimes, kidnappings, fires, trafficking, and suicide attempts, transforming Superman into an urban legend and reducing organized crime. 114 115 135
- Dragon Bone Conflict — Travels to New York, clashes with The Hand, aids Orson Randall, and secures a medically controlled Dragon Bone supply. 116 119 127 130
- S.H.I.E.L.D. Cooperation — Meets Coulson, accepts a contact arrangement, assists S.H.I.E.L.D. agents when convenient, and uses the organization’s influence to protect Payne Group interests. 136 154 157
- Public Revelation — Saves a hijacked Boeing 737 and prevents an attack on the White House, making Superman’s existence impossible to deny. 159 160
- Global and Cosmic Expansion — Becomes a worldwide phenomenon, investigates Amora, reaches Asgard, and acquires a Kree spacecraft after the fall of Hala. 162 171 176 194 195
Notable Quotes
“There is no obstacle you can't overcome. Before making a decision, think more about your family.” — Superman to Layla 114
“If the military could tolerate Superman's existence, Mark would not fall out with them.” 113
“For him, unlocking all of Superman's powers was not the end. It was merely the beginning.” 113
Trivia
- Superman’s earliest public nickname was Wind Rider, given after his skyscraper rescue before he adopted the Superman transformation. 90
- Mark initially dislikes the Superman costume because of its red trunks worn over the bodysuit. 112
- He signs his first known Superman autograph as Clark Kent. 114
- Superman’s popularity in Los Angeles grows into a cult-like movement with more than ten thousand believers. 194
- The U.S. government views the Superman Church and Superman’s public influence as possible political threats. 176