Metal, wood, water, fire, earth, wind, lightning, light, darkness, poison, space, time, demonic energy, divine energy...
Most players' energy leaned toward an element, such as Maupassant's water attribute, his younger brother Mo Boshi's ice attribute—a branch of water—or even Victor's blood attribute, another branch of water.
A player's energy attribute was generally determined by their class. Different classes tended toward different kinds of energy.
Some classes were exceptions, though: blacksmiths, enchanters, potion makers, alchemists, talisman makers, and others. Their energy was usually attribute-free. It had no particular affinity and gave their skills no extra boost in battle.
Pei Jin's own energy was attribute-free, but once he released the Blade Incantation of I Am the God Blade, it became divine energy.
Divine energy's defining traits were purity and exclusivity.
If demonic energy meant corruption and destruction, divine energy rejected every other attribute and possessed extraordinary purity.
Take water energy. As an attack traveled, impurities would mix into it. By the time it struck its target, it was no longer completely pure.
Most attacks picked up impurities or suffered substantial losses along the way.
A fire attack, for instance, inevitably lost heat and was affected by various forces. Its final power was bound to fall.
Divine energy was different. Its purity and exclusivity meant no outside force could affect its power.
Thus, divine-energy attacks struck with their full force. The stronger the move, the greater the power it unleashed.
Its exclusivity also took effect on impact. Once it hit a target, it was almost equivalent to a double attack.
After Pei Jin released the Blade Incantation of I Am the God Blade, his attributes rose by 500%. Combined with divine energy's nearly game-breaking properties, his power in a single exchange ranked among Infinite City's top three.
Just as the Looting Emperor thought