Who Designed This Hellish Dungeon?
Chapter 381

Solaire, the Super Carry

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There are many benefits to being the Guild Master of the Adventurers' Guild.

Leaving aside the most mundane matter of money, Sid can freely use some powerful items stored within the guild.

Although his official identity is only the branch Guild Master of Bede City, his seniority and strength make him quite respected in people's eyes.

For example, the ring he's wearing now is a rare item borrowed from the guild's inventory. It was created with the blessing of the God of Time and Space and through the painstaking efforts of master blacksmiths and enchanters. People have given it a very pretentious and complicated name.

But Sid generally prefers to call it Storage Ring.

Such a precious tool, though its storage space may not be as large as a small storeroom, can be surprisingly effective at times, and Sid has been "using" it for several years.

For example, right now, he can pull out amazing gadgets anytime, anywhere, just like Doraemon.

"Please, Solaire, put on this equipment that I have carefully prepared."

He waved his hand, and a set of incredibly cool-looking armor and weapons that looked extremely powerful appeared on the ground. Among them was even the Night and Flame Sword, which was a reward during the Meteor Shower event. Where did he get it?

Actually, it wasn't just the Night and Flame Sword; the guild collected some of the rewards from the Meteor Shower event as well.

Examples include [Meteorite Staff], [Gravity Ball], [Comet Azur], etc.

"You"

Solaire casually picked up a suit of armor. It fit his body perfectly in every way, as if it had been tailor-made for him. There wasn't a single piece of equipment that he could use right away.

How did this person know about my figure?!

Don't underestimate Sid's intelligence network! The Adventurers' Guild has collected physical data on all the afterimages that have appeared in the Zane Dungeon. Whether it's how broad Solaire's pectoral muscles are or how strong his thighs are, the Adventurers' Guild knows it all!

These pieces of equipment were specially selected by Sid, and they are all masterpieces of enchanting. Although they are not the guild's most prized possessions—after all, the real treasures are protected by the guild Guild Master —they can all play a positive role in the battle to some extent.

Now that he has decided to assist Solaire, he must make comprehensive preparations.

However, the other party gave a response he had never expected.

"I'm sorry to have wasted your effort, but I won't change my equipment," Solaire said, shaking his head.

"Why?" Sid raised an eyebrow, unable to understand why someone would refuse such good equipment that was being offered to them.

Could it be that Solaire is wearing top-tier gear? No, Sid is very confident in his eyesight. He can tell at a glance that all the equipment Solal is wearing is just ordinary armor, without any special effects.

On another note, did Solaire actually storm into Anor Londo wearing just this kind of gear?

Faced with his doubts, Solaire patted his chest and said sincerely:

"My faith in the sun will protect me, and I'm already used to my current equipment."

Sid and Solaire exchanged a silent glance at the sun-faced figures on their chests, nodded, and put away their equipment.

He understood the other person's mindset and respected the power of that belief. He felt he couldn't abandon better equipment for his beliefs, but he still wanted to complain; he had to.

The face painted on the sun makes it really hard for me to be serious.

However, the fact that the other party accepted some of the amplifying potions he gave them was a good thing.

The journey from here to the boss battle arena isn't far; the monsters you'll have to deal with along the way are Gargoyle, Giant Guards, and numerous Silver Knights.

Because of Gong Qiying's compassion, the two giants who can unleash massive healing spells in front of the Ornstein duo boss battlefield in the Yugi were not brought up, but instead placed somewhere in the castle.

On the way to the castle, Sid and Solaire carried out their first cooperation.

A series of amplification spells were cast on Solaire almost instantly. The amplification spells increased the strength of the person being amplified based on their own strength, and Solal's own strength was clearly sufficient to make perfect use of these spells.

In the blink of an eye, the Gargoyle's hard wrist was severed, whereas before it could only be severed in half!

The hurled lightning spear could blast a deep crater in its chest, even though Gargoyle are generally more resistant to lightning than other elements.

Just as it was about to take flight, Sid, who was circling and restraining another Gargoyle, turned around and hit it with [Gravity Ball], and in the process, used gravity to pull the Gargoyle back from the ground!

But he seemed to have overestimated his strength. The Gargoyle swung its arm, and Sid almost fell to the ground. He quickly used another spell.

Several Mage Hand, much larger than normal, rushed forward and instantly grabbed the monster's legs tightly. At that moment, Solaire rushed over and beheaded the Gargoyle with a single sword strike.

In a short time, both Gargoyle were wiped out by the two working together.

"It's a pleasure to cooperate." Sid raised its hand.

Solaire was stunned for a moment, then his arm was grabbed and he gave the other person a high five, which counted as a celebration.

But he also has his own celebration rituals.

Praise the sun!

After defeating a powerful enemy, he would strike this pose, as if to cheer himself up or to show respect to the enemy.

Sid shook his head. He didn't feel anything for this kind of performance art; in fact, he felt a little embarrassed, but not in a malicious way.

Fortunately, there weren't many more opportunities for Solaire to praise the sun.

The Giant Guards at the castle gate were easily defeated; in fact, they didn't even need to fight, because the side gate that Sid and his men were going to use was too small for the giants to enter.

The Silver Knight are a tough Hard Bone to crack, and for the upcoming battles, he has to find a way to prevent Solaire from wasting a single Element Bottle.

Why didn't he just use Healing Magic on Solaire? Because Solal's physical strength was too great, and the magic power required to heal him would be far greater than that of an ordinary person. He would have to use several bottles of potion. Considering all factors, the Element Bottle were the most cost-effective.

So after entering the castle, the two adopted a cautious approach, and their progress was initially slow, but as they became more familiar with the place, their speed gradually increased.

Sid fully utilizes the advantages of a support role, and can sometimes even add damage, but he is somewhat lacking in strength and physique.

Take Leon as an example. He can wrestle with the Gargoyle and even gain a certain advantage through skill, while Sid's strength is completely suppressed by the Gargoyle.

The reason for this was that he had used Tear Drop Larva to reset his points before he came.

He transferred most of his power to intelligence, which affects the strength of magic, and even gave up a small amount of life force. His current strength is probably not as good as Delu's in the Strategy Team.

After a relatively smooth advance, they bypassed the unexplored areas and finally arrived at the battlefield for the boss fight.

The Fog Gate was right in front of them, and a suffocating sense of oppression emanated from behind it, as if telling strangers not to approach.

"Wait a minute, give me a little time."

Standing in Fog Gate, Sid took out magic powder and started writing and drawing on the ground. After working for a while, when he finally finished, he saw that it was a large composite Magic Array composed of many Magic Array. This was not something an ordinary person could create.

Not only did he Magic Array, but he also placed all sorts of strange items on it: dried lizards, Pufferfish Jerky, and the livers of unknown monsters. All of these, when used in conjunction with the Magic Array, had a strengthening effect.

After finishing all this, Sid was covered in sweat and his face was slightly pale. He muttered to himself, "It's been a long time since I've tried this. It's quite exhausting."

Solaire followed his instructions and stood inside the large Magic Array. As the magic power propelled the circle to begin operating, he clenched his fist tightly. Power was surging out continuously, his fighting spirit was higher than ever before, and his body was as light as a swallow.

Sid suddenly covered his mouth with a handkerchief and coughed incessantly. Upon closer inspection, the handkerchief was covered in blood.

He quietly put away the handkerchief so that Solaire wouldn't see it. If it weren't for the injuries he had sustained before, running such a large Magic Array wouldn't have taken such a toll on him.

Sid also casually added a visual effect spell with almost no cost to his numerous spells, causing golden flames, like those of Super Saiyan, to ignite around Solaire.

"Very strong, this time there shouldn't be any problems."

Sid was very satisfied with his masterpiece, but ultimately it was Solaire's own strength that mattered; anyone else would not have been able to withstand so much magic.

"You've been enhanced, you can go now!"

Passing through the Fog Gate and facing Ornstein and Smough, it would be impossible for Sid not to feel some emotional turmoil.

But on a battlefield of this caliber, emotions might cloud judgment, so he instantly cast Tranquilizing Spell on himself, his eyes becoming indifferent and ruthless.

When he jumped from the second floor, Ornstein performed an extremely long-distance slide followed by a thrust, Elsa was instantly killed by this move!

"Bang!"

Solaire appeared in front of Sid in the blink of an eye, swinging his shield at just the right angle and with just the right force to deflect the Dragonslayer Spear, allowing Sid to dodge the attack.

The two didn't even look at each other. Following the tactics they had agreed on at the door, Solaire fought Ornstein, while Sid went to distract Smough.

Sid threw Lure Skull made from Rainbow Fruit, but Smough smashed it to pieces with a single blow, making it seem completely ineffective.

But having achieved his goal, Smough focused his attention on him, and so on.

"[Clone Magic] ".

Several Sid clones appeared in the arena and scattered in different directions to distract Smough.

What's real and what's fake? Smough looks clumsy but his speed is still terrifying, while his clones deliberately run on two legs, ready to be hammered one by one.

However, when the clone is destroyed, another clone will be generated in the field, seemingly endless. Most importantly, each of Sid's clones can use magic independently.

Vine Technique, Lubrication Technique, Stiffness Technique, Frenzy Technique, Softening Technique.

The effects of various spells on Smough are also among the information gathered by the Adventurers' Guild!

Adventurers only need to provide one piece of information each, and when combined, it becomes a huge amount of information, from which you can always find something useful.

The situation looks very promising. Solaire could easily defeat either of the two in a one-on-one fight, and with the Sid reinforcements, the time needed to win would be even shorter.

Sid seems to be doing well, focusing intently on containing Smough, and a victory should be imminent.

When he saw Solaire strike Ornstein with his sword, and Onstan's figure flicker as if it could no longer exist, he suddenly realized: These two seem to be illusions.

It doesn't matter anymore; the Tranquilizing Spell has worn off. The battle between Solaire and Ornstein has made his blood boil, and he can't help but shout:

"Go for it, Solaire! Well done!"

These words seemed to spur the opponent on, and he unleashed a deadly thrust!

Ornstein's figure flickered again, then collapsed to his knees as if losing his strength, his body slowly turning to ashes and about to dissipate.

This was a simple and straightforward battle, lacking the dazzling magic of the Full Moon Queen. The only visually appealing element was the lightning crackling around the enemies' weapons. In other words, this battle was a contest of pure swordsmanship and skill.

Before Ornstein fell but did not disappear, Smough abandoned his pursuit of Sid and rushed to Ornstein, hoping to gain the strength of his comrades to start the "second phase".

Here, if the adventurer is strong enough, they can even stop Smough. As long as they wait for Ornstein to completely dissipate, the other party will not be able to obtain the power!

"Solaire, stop him!"

Sid also tried to block with Gravity Ball, but his body was even dragged forward by Smough's immense force!

Solaire naturally went to stop Smough, ignoring Ornstein had already lost his fighting ability.

However, at that moment, a crackling thunderclap sounded, and a beam of golden lightning pierced through the area.

"Ah?"

Ornstein was kneeling on the ground, suddenly picked up the Dragonslayer Spear and fired a Lightning Spear that no one expected.

And the one destined for this fate was, of course, Sid.

The Lightning Spear swept straight past the several clones and accurately hit him!

Having done all this, Ornstein was completely reduced to ashes and vanished.

"This... this isn't right."

The Lightning Spear instantly drained Sid's life force, and in the moment before he died, he suddenly realized what mistake he had just made.

First, we should not underestimate Ornstein's vitality.

Secondly, none of my clones spoke; only my main body shouted!

Damn, I'm so stupid!

The moment he revived by the campfire, Sid cast ten Tranquilizing Spell on himself.

He has a flaw: his emotions are easily swayed, and he tends to get carried away when things happen.

Back when they were still adventurers, he and Jia Paer were recognized as the two volcanoes in the team.

"I thought that after so many years, my temper would be more even," Sid said mechanically, his face expressionless like a freak, "But it turns out that I haven't encountered anything that makes my blood boil all these years."

He used ten Tranquilizing Spell as a base, carefully timing it so that he would cast one more spell every fifteen minutes.

This time, he will absolutely not expose himself and will be extremely careful in dealing with the battle.

Solaire, summoned in spirit form at the entrance, pushed back all the way and faced the Leyndell duo once more.

When Ornstein was knocked to the ground again, he scattered magical soybeans from his Storage Ring. The soybeans grew into adult soybean soldiers the moment they hit the ground, and together with Solaire, they stopped Smough.

But this time, having lost his target, Ornstein used his last bit of strength to crash into Smough.

Lightning danced wildly across the field, and Smough's already enormous body swelled even more, his entire body enveloped in surging lightning.

He leaped into the sky and Mount Tai Pressure down on the ground with a powerful strike, causing lightning to rage across the area and wiping out both the soybean soldiers and their clones.

Sid used his Flight Spell to fly into the sky ahead of time, but the lightning clung to him like a snake, even faster than him.

Just as the lightning was wrapping around his ankles and about to climb all over his body, another lightning spear swiftly struck the lightning. The two collided and exploded, blasting Sid to the edge of the field.

It's no surprise that the Lightning Spear was thrown by Solaire, which is why he was knocked away by Smough's hammer.

Would you rather get hurt yourself than not help others? It wasn't until this moment that Sid felt that the other person was a living, breathing human being, not just a lifeless, inanimate shadow like most others.

"Even if it's just to avoid losing face," Sid gritted his teeth, the magic power emanating from his body causing his robes to flutter wildly, "We have to win this time!"

His injuries prevented him from using high-level magic for extended periods, which is why he had previously used a combination of low-level spells to restrain his enemies. However, Smough is no longer someone who can be easily restrained, and ordinary magic has little effect on him.

Solaire has now drawn the enemy's attention, but that doesn't mean he can rest easy, because every attack Smough makes is accompanied by lightning that covers almost the entire area, and he would be affected even if he was just standing on the edge.

His own comrades also showed signs of fatigue after fighting Ornstein. Solaire is not invincible. If Sid really doesn't help, a disaster might happen.

He also needs to help in the fight at this point, at least to inflict some damage!

"But my current physical condition and magic reserves..."

If he were to unleash magic that could effectively cause damage, he would likely suffer from internal injuries first.

Wait, what if it's not using pure magic?

Thinking of this, he suddenly drew the Night and Flame Sword.

"Try not to let the enemy's attacks land on the ground!"

Sid shouted, remembering what Leon had told him: to use the eastern and western sections of the dungeon to defeat it.

Sion often produces things that even he can't understand. Some of these things seem ordinary, but their effects are quite amazing.

He drew his grappling Hook Claws and used the Hound Step Weapon Skill to dodge the lightning and get behind Smough, who was locked in a fierce battle with Solaire —a scene that only existed in legends.

A magical shield of radiant stone suddenly appeared above Sid's head. He raised his magic staff and Meteorite Staff, and combined them to release the [Magic Realm] and his own created magic, which enhanced the power of the magic.

A necklace made of Warrior Pot Shard hangs around her neck, her robe is blown open, and the prop version of the Golden Tree Oath falls to the ground, automatically activated.

All of this was accomplished in almost a few seconds, and everything came from the guild's inventory. After that, Sid took a stance, holding the Night and Flame Sword, with azure magic gathering on the blade.

This is a derivative skill of the Weapon Skill [Night and Flame Stance], similar to a certain origin magic.

Comet Azur!

A surging torrent of magic crashed into Smough's massive body, which swayed before suddenly turning and slamming back at him!

Sid was prepared and dodged, thinking to himself: It worked! It can cause damage! That's why he turned around and attacked me!

After chasing him for a short while, Smough turned his attention to Solaire, Sid used the same tactic again to draw the enemy's attention.

This process repeats itself, like dancing on a knife's edge; everything seems to be going well.

However, he made a momentary mistake, and his internal injuries flared up, causing him to cough uncontrollably. He was then struck and killed by lightning from the ground.

This battle is one where injury is absolutely unacceptable, because even a small bolt of lightning on the ground could be fatal, let alone for a truly fragile mage like Sid.

There's no room for discouragement. Now that we've found a sound strategy, the rest is up to time and luck.

Each attempt led to a continuous accumulation of experience.

At first, Sid was able to steadily kill monsters and advance through the map. Later, Sid could even run all the way with Solaire as if he were going home.

Later on, he even developed the ability to predict the location of monsters and the direction of their first attack, which seemed almost supernatural.

During the fight with the leader, he tried switching opponents with Solaire, letting Solaire defeat Smough was slightly weaker.

The battle did not go as planned. Ornstein's strength exceeded Sid's expectations, especially his terrifying speed and unpredictable marksmanship. Every move he made was like hunting an ancient dragon, giving Sid the illusion that "I am a dragon?"

If only he were a real dragon, he wouldn't have died from just a scratch from the Dragonslayer Spear.

He began to feel that it wasn't a good idea to transfer some of his vitality points to intelligence.

Left with no other choice, he put on the armor originally prepared for Solaire and switched back to his opponent.

He couldn't quite remember how many times he had tried this challenge, and he felt a little disoriented, as if he were about to turn into Living Dead.

Sid watched as he realized he had failed to stop Smough from absorbing the remaining power of Ornstein. Onstan's body grew larger and taller once more, and Sid could only dodge back and forth in the arena, attacking from both sides with Solaire and pulling on Smough.

"Tsk, another mistake."

He no longer needs Tranquilizing Spell because he is so mentally exhausted that he can't think of anything else. He only feels a little annoyed when he makes a mistake.

Sid sighed as he watched Smough, wielding a massive hammer, charge towards him like a heavily armored chariot.

"This is boring."

We have to start all over again. Maybe I should take a break first?

When Smough rushed to within a few meters of him, lightning scorched his white hair, and he closed his eyes, ready to die.

But instead of the expected impact, he was pushed away.

"What are you still standing there for!"

Sid opened his eyes and saw Solaire being knocked away; he had been saved by Solal.

"Hiss"

He gritted his teeth, got up from the ground, and desperately cast a healing spell on Solaire.

"Because you always save me, I feel embarrassed to give up."

Sid took out a crystal from his Storage Ring. It was a reward obtained by an adventurer when he accidentally killed a monster in an encounter. The crystal contained a powerful ancient magic called "Comet Azur". Crushing it would release this magic on the enemy.

However, the downside is that it's a one-time use item and it drains the user's life force, so the adventurer ultimately chose to sell it to the guild.

"This is the last one. I'll try it. Even if I die, at least I'll see the scene of the enemy dying before I do."

Sid stared intently at Smough, about to crush the crystal.

"Boom!"

Smough brought his hammer down, and this time the lightning that erupted surpassed anything he had ever seen. Sid's instincts sent him soaring into the sky, not even having time to grasp the crystal.

"What's going on? Is there still potential?"

His face turned very ugly. Logically speaking, they had been fighting for so long, shouldn't it be over by now?

Just how powerful were the heroes of ancient times?

As the lightning subsided, Sid's ferocious expression suddenly changed, turning from anger to surprise.

The oppressive feeling that had previously enveloped the area had completely vanished!

Looking down, Smough remained in the position of throwing the sledgehammer, but did not move at all.

The next second, his massive body crashed to the ground with a thud, and the giant hammer in his hand began to dissipate first.

Huh? Dead?

Smough's body suddenly trembled, and Sid tensed up again, thinking that the other party had come back to life, so he quickly took a step back.

However, this was just someone climbing out from below, and it was undoubtedly Solaire.

His equipment bore the marks of countless battles, yet he still looked remarkably energetic.

Upon seeing Sid, Solaire raised his hands and exclaimed, "Praise the sun!"

The familiar victory declaration—at this moment, Sid no longer felt awkward in this posture. Sunlight streamed in through the window, enveloping Solaire like a flawless statue.

"You're so cool!"

Sid was prone to emotional outbursts, and in this moment, he became so emotional that he went straight over and gave the other person a hug.

We finally won!

Solaire burst into laughter, Sid, infected by his laughter, also started to laugh.

We won!

At the same time, the tightly closed gate at the far end of the venue is slowly opening.

End of Chapter
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