Ch. 1002Dual Blow

Summary of “Dual Blow”

Key Plot Points and Events

  • Sifa arrives outside the ancient castle and realizes it has been sealed inside an extremely powerful barrier, preventing those within from escaping and outsiders from entering.
  • He assumes his Complete Mythical Creature Form as a gigantic Flame Giant and attempts to draw strength from his worldwide soldiers and believers. However, the Forsaken Land of the Gods isolates him from them, so he can only use the power of his projections.
  • Sifa unleashes Volcano at full strength. A massive pillar of dark crimson fire engulfs the castle, scorches the invisible barrier, devastates the surrounding mountains, and kills or injures numerous monsters hidden in the darkness.
  • Inside the castle, Klein battles Dark Demon Wolf Kotar’s many Marionettes, including two Marionettes modeled after himself. They coordinate powerful abilities such as restraints, mental attacks, purification, and control of Klein’s Spirituality Threads.
  • Sifa’s projected image fights Kotar directly. Although the projection lacks Divinity, its physical strength in Mythical Creature Form allows it to match the Demon Wolf in close combat.
  • Kotar realizes that the barrier and rudimentary divine kingdom created by the Curtain are collapsing. He becomes increasingly desperate and intensifies both his own attack and the Marionettes’ assault.
  • Klein is placed in serious danger when one Marionette steals his next thought while another controls his Spirituality Threads. He responds by activating Sefirah Castle, whose power cannot be suppressed by Kotar’s Wish or isolated by the Forsaken Land.
  • The appearance of Sefirah Castle destabilizes Kotar’s divine kingdom and exposes it further. Klein then invokes Leodero, summoning a devastating storm of lightning that strikes the castle.
  • Sifa’s Volcano and Klein’s Thunder Forest combine to destroy the castle’s defenses. The mirror supporting Sifa’s projection shatters, ending his manifestation inside.
  • Taking advantage of the collapse, Klein uses the Star Wand to turn the floor into a swamp and escapes underground through a recreated Druid ability.

Character Developments

  • Sifa demonstrates the full destructive potential of his War Bishop powers and Complete Mythical Creature Form. Although he cannot access his global army network, he adapts by concentrating the strength of his projections and launching a city-destroying attack.
  • Klein remains resourceful under extreme pressure. Rather than retreating when his thoughts and Spirituality Threads are controlled, he uses Sefirah Castle and his connection to Leodero to reverse the situation and create an escape route.
  • Dark Demon Wolf Kotar shifts from confident control to desperation. His kingdom’s collapse forces him to increase his attacks, but this urgency prevents him from stopping Klein before the castle is destroyed.

Significant Themes

  • Coordinated power and dual attacks: Sifa’s external assault and Klein’s internal resistance work together, overwhelming Kotar from both sides.
  • Adaptability under isolation: Sifa loses access to his worldwide forces but finds another way to fight; Klein likewise turns seemingly overwhelming disadvantages into opportunities.
  • Limits of control: Kotar’s Wish and the Forsaken Land’s isolation cannot suppress Sefirah Castle, emphasizing that certain higher-order powers exist beyond ordinary restraints.
  • Destruction and transformation: Fire, lightning, and collapsing terrain reshape the battlefield, reflecting the destruction of Kotar’s artificial kingdom and the breakdown of his control.
  • Strategic cooperation: Though Sifa and Klein fight separately, their actions are tightly connected and ultimately produce a decisive result.

Character Interactions

  • Sifa’s projected form directly clashes with Kotar, matching the Demon Wolf’s physical strength and preventing him from focusing entirely on Klein.
  • Kotar’s Marionettes attack Klein in coordinated formations, combining control, theft, mental disruption, and direct assaults.
  • Klein relies on Sifa’s external attack to weaken the castle while using Sefirah Castle and Leodero’s lightning to deliver the decisive internal blow.
  • The chapter’s climax is defined by the combined impact of Sifa’s Volcano and Klein’s Thunder Forest, which destroys Kotar’s defenses and allows Klein to escape.

Ch. 1003Capturing the Demon Wolf

Klein and Sifa defeated Dark Demon Wolf Kotar by combining the Crown of Thorns with the Box of the Great Old Ones, trapping him as a doll. Sifa secured Kotar and recorded his Wish ability, while the hunt’s remaining goal was to obtain the Hunter pathway’s Sequence 0 formula and ritual.

  • Kotar escaped the destruction of his castle but was weakened because his wish had temporarily suppressed his divinity.
  • Kotar evaded the Box of the Great Old Ones’ first transfer, then tried to call down divine punishment and attack the Scholar of Yore with the curtain.
  • Sifa sealed the area with the Crown of Thorns while a projection attacked Kotar with a Light Spear, leaving him unable to escape.
  • The Scholar of Yore transferred the sealed scene into the Box of the Great Old Ones and closed its lid, capturing Kotar as a doll.
  • Klein emerged safely from the pit, and Sifa collected the Sealed Artifacts and recalled his projections.
  • Sifa found that the Box had recorded Underground Stealth, Giant Bear Incarnation, and Kotar’s angel-level Wish ability.

Ch. 1004Red Priest Formula and Ritual

Chapter Summary: “Red Priest Formula and Ritual”

Key Plot Points and Events

  • While Sifa examines the Box of the Great Old Ones, Klein divines the nature of the mysterious velvet “curtain” and discovers that it contains a Miracle Invoker Beyonder Characteristic.
  • Klein reasons that only six Miracle Invoker Characteristics remain because the three Sequence 1 Attendant of Mysteries Characteristics each occupy one corresponding Sequence 2 characteristic. The known holders include Zaratul, Antigonus, the Magic Wishing Lamp, the Theater of the Never-Ending, the Last Supper, and the Dark Demon Wolf.
  • Klein summons a projection of Sharron, who uses Marionettist abilities to retrieve the Beyonder Characteristics scattered throughout the castle ruins.
  • As Klein prepares to claim the curtain, it transforms into a dark cloak and emits a terrifying, corrupt aura. A voice addresses him as “Lord of Mysteries” and commands him to go to the Giant King’s Court to meet Sasrir, the sleeping Dark Angel.
  • The curtain returns to normal, and Klein immediately decides that he and Sifa must leave.
  • Back in the real world, Sifa retrieves the Box of the Great Old Ones, the Crown of Thorns, and numerous Beyonder Characteristics from Above the Gray Fog.
  • Klein asks Sifa about his plan for the Conqueror ritual. Sifa explains that he intends to use Abidos, a city on the West Continent controlled by the Rose School, as the setting for his ritual after completing his Weather Warlock potion.
  • In response, Klein provides Sifa with the Sequence 0 Red Priest formula and ritual.
  • Klein then attempts to cleanse himself of the True Creator’s influence. Although he removes much of the corruption, a residual occult force remains, compelling him toward the Giant King’s Court and Sasrir’s palace.
  • Recognizing the danger posed by the True Creator, Amon, and Adam, Klein decides that having a powerful ally such as Sifa is increasingly important.
  • Sifa stores the newly obtained materials in the Spirit World Treasure Chest, intending to use them to help the Demi-Humans advance.

Character Developments

  • Klein becomes more willing to trust Sifa, partly because Sifa’s chosen ritual site demonstrates a clear opposition to the Rose School and avoids needlessly endangering the continent. Klein nevertheless remains cautious and resolves to intervene if Sifa’s ritual threatens to create another continent-wide catastrophe.
  • Klein is also shown struggling under increasing supernatural pressure. The True Creator’s corruption does not directly control or mutate him, but it imposes a persistent compulsion to reach the Giant King’s Court.
  • Sifa reveals his plan to become a Conqueror and demonstrates strategic restraint by selecting Abidos, a Rose School stronghold, rather than provoking a broader war. Receiving the Red Priest formula marks a major step toward his advancement.
  • Sharron continues to function as one of Klein’s summoned allies, reinforcing his connections with the Temperance faction of the Rose School.
  • The True Creator exerts influence indirectly through the corrupted remnant within Klein, directing him toward Sasrir without fully possessing him.

Significant Themes

  • Trust amid danger: Klein’s decision to give Sifa the Red Priest formula reflects cautious trust based on Sifa’s choices and political stance.
  • Power and responsibility: The Red Priest ritual requires a continent-spanning war, raising the moral problem of gaining power without causing unnecessary destruction.
  • Corruption and resistance: Klein’s partial contamination by the True Creator illustrates how even powerful beings can be influenced by higher-level forces, though Klein remains capable of resisting and analyzing the corruption.
  • Hidden identities and destiny: The title “Lord of Mysteries” prompts Sifa to question Klein’s identity and his connection to the world’s larger mysteries.
  • Alliances against overwhelming enemies: Klein recognizes that threats from the True Creator, Amon, and Adam may require cooperation with other powerful figures, making Sifa’s advancement strategically important.

Character Interactions

  • Klein and Sifa: They cooperate in exploring the ruins, retrieving valuable items, and planning future advancement. Their conversation about Abidos allows Klein to judge Sifa’s intentions before sharing the Red Priest formula.
  • Klein and Sharron: Klein summons Sharron’s projection to retrieve Beyonder Characteristics, confirming his connection with her and the Temperance faction.
  • Klein and the mysterious cloak/voice: The entity within the curtain addresses Klein as “Lord of Mysteries” and orders him to meet Sasrir, creating a direct link between Klein and the hidden forces surrounding the Giant King’s Court.
  • Klein and the True Creator: Though the True Creator does not appear directly, its residual will invades Klein and imposes an occult compulsion, establishing a dangerous internal conflict.
  • Klein and the Tarot Club’s Chariot: Klein evaluates Sifa’s response and chooses to support him, hoping Sifa can become a powerful ally in the battles ahead.

Red Priest Formula and Ritual

Main ingredients

  • The Hunter Pathway Uniqueness
  • Two Conqueror Beyonder Characteristics other than the candidate’s own
  • Supplementary ingredient: Command an army of at least 100,000 people
  • Advancement ritual: Stir up a war that spreads across the continent and achieve sufficient victories.

Ch. 1005Wish

Chapter Summary: “Wish”

Key Plot Points and Events

  • Sifa determines that advancing to Sequence 0 requires the Hunter Pathway’s Uniqueness and two Conqueror Beyonder Characteristics. He realizes that both the characteristics and the Uniqueness will be extremely difficult to obtain.
  • The Church of Knowledge’s sealed artifact, “0-01,” is confirmed not to be the Hunter Pathway’s Uniqueness. The Watchers believe the Uniqueness may still be on the West Continent.
  • Sifa considers several ways to locate it: finding the mysterious Destined One from the West Continent, exchanging for information through the Book of Mysteries, or asking a god for guidance.
  • He travels to the Demi-Human Archipelago, distributes Beyonder materials recovered from the Dark Demon Wolf’s castle, and collects the materials the Demi-Humans have gathered.
  • Sifa then sacrifices Beyonder Characteristics to the Lord of Storms while praying for a clue to the Hunter Uniqueness. The Lord of Storms provides no answer, leaving Sifa disappointed but undeterred.
  • In the Forsaken Land of the Gods, the Dark Demon Wolf, Kotar, revives after being transformed into a toy. She immediately uses her wish-related power to escape to a distant location.
  • Sifa uses the Box of the Great Old Ones to activate the newly acquired “Wish” ability. His first wish—to instantly complete digestion of the Weather Warlock potion—fails because it violates the ability’s limitations.
  • He rephrases the request as a wish to accelerate potion digestion, which succeeds. Through divination, Sifa learns that wishes must first be accumulated by fulfilling others’ wishes. The power he used came from Kotar’s previously stored wishes and has now been exhausted.
  • Sifa decides to gather and fulfill wishes while continuing to digest his potion. He plans to search for the Uniqueness across the northern and southern continents and Sonia Island, while also preparing to travel to the West Continent after conquering Abidos.
  • In the Rorsted Archipelago, Danitz prepares to contact Gehrman Sparrow on behalf of the resistance leader, Kalat. Before he can pray, three mysterious figures—a man accompanied by two women—suddenly appear at the altar.

Character Developments

  • Sifa: Becomes more strategic and realistic about his advancement to Sequence 0. Rather than relying on a single lead, he plans to mobilize every available information source while continuing to improve his own abilities. He also gains a clearer understanding of the Wish power’s rules and limitations.
  • Kotar: Demonstrates the terrifying resilience of a Miracle Invoker by reviving after death or transformation. Her immediate escape suggests she remains dangerous and difficult to track.
  • Danitz: Continues acting as an intermediary between Gehrman Sparrow and the resistance, functioning less as an independent decision-maker and more as a messenger or “loudspeaker.” His situation is interrupted by the sudden arrival of unknown individuals.
  • Kalat: Shows initiative by making a bold request to Gehrman Sparrow, though its nature is not yet revealed.

Significant Themes

  • Power and limitations: Even seemingly omnipotent abilities such as “Wish” operate according to strict rules. Great power must be earned or accumulated rather than used without consequence.
  • Preparation and patience: Sifa’s advancement requires long-term planning, investigation, and gradual potion digestion instead of shortcuts.
  • Information as power: The search for the Uniqueness depends on gods, ancient beings, hidden organizations, and mysterious individuals, emphasizing the value and scarcity of reliable knowledge.
  • Miracles and exchange: Wishes are treated almost like a resource that must be accumulated through action, reinforcing the theme that extraordinary outcomes require corresponding sacrifices or fulfillment of others’ desires.
  • Uncertainty and hidden threats: Kotar’s revival and the unexplained appearance of three figures near Danitz establish an atmosphere of instability and foreshadow new dangers.

Character Interactions

  • Sifa interacts indirectly with the Lord of Storms through prayer and sacrifice, but receives no guidance.
  • He uses power inherited from Kotar, learning that her accumulated wishes can temporarily empower his own miracles.
  • Danitz serves as the link between Kalat’s resistance movement and Gehrman Sparrow, preparing to request Sifa’s judgment on Kalat’s proposal.
  • The chapter ends before Danitz can communicate, with the sudden arrival of three unknown people creating a new point of tension.

Ch. 1006Chaos in Bayam

Sifa arrived in Bayam with Sharron and Katarina, met Danitz, and asked the Resistance Army to help find Lin Rui. While staying at the Resistance base, he restored a young boy’s damaged eye with a Scholar of Yore projection.

  • Danitz recognized Sifa as a demigod and explained that he was serving as the Sea God's Chosen One in contact with Bayam's Resistance Army.
  • Danitz took Sifa, Sharron, and Katarina to his cave lodgings and described how disputes over the Feysac threat had weakened Bayam's defenses.
  • Sifa asked Danitz to find Lin Rui, and Danitz sent Resistance Army leaders to search for the boy.
  • Sifa saw a one-eyed boy struggling to cook and gave him bread through his magician act.
  • The boy wished for his dead father to return, then asked for his eye to be healed, and Sifa used a Scholar of Yore projection to restore his sight.

Ch. 1007That Damned Rayleigh

Sifa fulfilled wishes at the Resistance Army base, then rescued Lin Rui from Anders, a Rose School Marionettist who had captured him. After Lin Rui wished to be rescued, Sifa freed him, leaving the Rose School's pursuit of the boy unresolved.

  • Danitz watched Rayleigh draw the Resistance Army's reverence, while Katarina said the people were sharing in her Lord's glory.
  • Sifa fulfilled easy wishes for the Rorsted people and gained Wish Power.
  • After hearing news of Lin Rui, Sifa left the jungle with Katarina and Sharron to find him.
  • Anders arrived at a Bayam villa, collected Lin Rui, and carried him toward a private harbor in a carriage.
  • Sifa ambushed Anders, killed him, and found Lin Rui bound inside the carriage's trunk.
  • Sifa told Lin Rui to wish to be rescued, then freed him after he made the wish.

Ch. 1008Pre-War Mobilization

Chapter Summary:

Pre-War Mobilization

Key Plot Points and Events

  • Lin Rui is rescued from the Rose School when a mysterious woman in a Gothic dress appears, burns away his restraints, leaves behind a Beyonder Characteristic, and disappears. Sifa offers Lin Rui the choice of joining him or remaining vulnerable to further pursuit; Lin Rui immediately chooses to accompany him.
  • In the City of Silver, Derrick Berg prays to Mr. Fool for assistance before the planned expedition into the depths of the Giant King’s Court. Receiving no response, he joins Chief Colin Iliad, Elder Lovia, and the other members of the exploration team.
  • The exploration team leaves the City of Silver under the solemn farewell of its residents. The people salute them with clenched fists against their foreheads, expressing respect and blessing. Colin leads the team beyond the gates, while the members briefly look back at their homeland, which has survived in darkness for 2,584 years.
  • Sifa brings Lin Rui to his military base on Saman Island. Lin Rui is surprised by the scale of the base and agrees to join Sifa’s planned assault against the Rose School.
  • Sifa addresses nearly thirty thousand trained soldiers and announces that they will soon fight in the Star Highlands against Devils who worship evil gods and sacrifice humans. He frames the campaign as a righteous war and promises one gold coin for every enemy killed or captured.
  • The soldiers enthusiastically accept the mission. Sifa declares that the army will depart in three days, intending to use the war to complete the digestion of his potion and ultimately capture Abidos.
  • After returning indoors, Sifa perceives a prayer through the gray mist. The prayer comes from Derrick, who is requesting help from Mr. Fool’s allies for the Giant King’s Court expedition.

Character Developments

  • Sifa demonstrates increasing authority and confidence. He has transformed from an individual adventurer into a military leader commanding a force of roughly thirty thousand soldiers. His potion is nearly fully digested, and he is prepared to test himself through war.
  • Lin Rui shifts from a captive and target of the Rose School to a potential ally in Sifa’s campaign. His willingness to join Sifa reflects both his resentment toward the Rose School and his need for protection.
  • Derrick Berg shows courage and responsibility by joining the dangerous expedition despite uncertainty and the lack of an immediate response from Mr. Fool.
  • Colin Iliad appears as a respected and resolute leader. His final command and salute emphasize his emotional connection to the City of Silver and his determination to protect its people.
  • Elder Lovia is established as a serious and prepared member of the expedition, outfitted in dark armor for the journey.
  • The unnamed Gothic woman is introduced as a mysterious, powerful figure capable of appearing and disappearing like a ghost and rescuing Lin Rui without harming him.

Significant Themes

  • Preparation for conflict: Both major groups—the City of Silver expedition and Sifa’s army—are mobilizing for dangerous battles.
  • Duty and sacrifice: The City of Silver’s explorers leave behind their long-isolated homeland, accepting the risks of exploring the Giant King’s Court.
  • Leadership and collective purpose: Sifa motivates his soldiers by giving them a clear enemy, a moral justification, and material rewards.
  • Hope amid darkness: The City of Silver’s farewell shows that its people still possess unity, faith, and hope despite centuries of suffering.
  • Moral ambiguity in war: Sifa calls the campaign righteous, but his promise of payment for killing or capturing enemies also reveals the practical and transactional side of his leadership.
  • Interconnected destinies: Derrick’s prayer reaches Sifa at the moment Sifa is preparing for war, linking the City of Silver’s expedition with Sifa’s broader plans.

Character Interactions

  • Sifa and Lin Rui: Sifa rescues Lin Rui, offers him protection, and recruits him for the coming assault. Their conversation also hints that Sifa may eventually ask Lin Rui to perform a favor in exchange for access to the Thousand-Faced Traveler.
  • Derrick and Colin Iliad: Derrick joins Colin’s expedition and follows his command, reflecting the Chief’s authority and Derrick’s loyalty.
  • The City of Silver residents and the exploration team: The residents silently salute the departing explorers, creating a powerful communal farewell.
  • Sifa and the military officers: Sifa checks the army’s readiness, receives confirmation that the soldiers are prepared, and then assumes direct command of the mobilization.
  • Sifa and the soldiers: His speech transforms the army’s anticipation into collective enthusiasm, while his promise of rewards gives the soldiers a concrete incentive.
  • Sifa and Derrick, indirectly: Derrick’s prayer reaches Sifa through the gray mist, suggesting that Sifa may soon respond to the City of Silver’s request for aid.

Ch. 1009Quick Digestion

Chapter Summary: “Quick Digestion”

Key Plot Points and Events

  • Sifa decides not to accompany Sun in exploring the Giant King’s Court, first praying to Mr. Fool and tactfully declining.
  • He interviews the camp’s officers individually, learning about their personalities, abilities, and Beyonder status.
  • Because of past wars, many officers and soldiers are Beyonders, though the camp has no High-Sequence Beyonders and only a dozen or so Middle-Sequence officers.
  • Sifa offers potion formulas and Beyonder materials as rewards, encouraging the Beyonders to earn military merit.
  • He identifies several particularly capable officers:
    • Grey Wolf, a Sequence 7 Magician with exceptional memory, geographical knowledge, and surveying skills.
    • Troll, a massive Sequence 7 Weapon Master with the strongest direct combat ability.
    • Red Scorpion, a Sequence 7 Pyromaniac skilled in languages, explosives, and sabotage.
  • Over three days, Sifa develops a detailed plan to attack Abidos. He uses a compartmentalized structure in which each officer knows only their own assignment and necessary cooperation, limiting the damage any betrayal could cause.
  • When the fleet is ready to depart, violent storms make sailing dangerous. Rather than delay, Sifa turns the situation into an opportunity.
  • Through Red Scorpion, he leads the soldiers in prayers to a “Weather God,” using their collective faith and prayer light points to activate Weather Manipulation.
  • The rain stops, the clouds clear, and sunlight returns. The soldiers interpret this as divine protection and become enthusiastic about the campaign.
  • The soldiers’ faith causes Sifa’s potion to digest almost completely. He establishes an invisible connection with the entire army and orders the fleet to set sail.
  • Nearby Feysac forces notice the fleet, but a thick fog soon conceals it. Ships that pursue the fleet disappear, making it seem as though the expedition has entered another world.

Character Development

  • Sifa demonstrates strategic intelligence, caution, and effective leadership. He gathers information before assigning responsibilities and creates backup plans to protect the operation from betrayal.
  • He also shows a growing ability to manipulate belief and public morale, turning a dangerous weather problem into a religious spectacle that strengthens his authority.
  • Sifa’s potion digestion advances dramatically because thousands of soldiers respond to what appears to be his divine miracle.
  • Red Scorpion becomes an important intermediary between Sifa and the soldiers. Although she does not understand why, she feels considerably more awe toward him, likely because of his connection to the Hunter-related symbolism or authority.
  • Grey Wolf, Troll, and Red Scorpion are established as the expedition’s key specialists: intelligence and reconnaissance, frontline combat, and explosives or firepower.
  • The soldiers shift from reluctance and anxiety to fervor and confidence after witnessing the weather change.

Significant Themes

  • Faith as power: Sifa converts mass prayer and belief into tangible supernatural strength, showing how religion can directly influence the supernatural world.
  • Manipulation and leadership: He carefully engineers the soldiers’ perception of events, presenting his own ability as divine protection to inspire obedience and morale.
  • Strategic secrecy: The fragmented command structure emphasizes the importance of limiting information and preparing for betrayal.
  • War and supernatural advancement: Military campaigns provide both practical opportunities and a means for Sifa to digest his potion through collective belief, victory, and authority.
  • Miracles and propaganda: The changed weather becomes a symbolic miracle that unifies the army and reinforces Sifa’s legitimacy.
  • Mystery and concealment: The fog surrounding the fleet hints at Sifa’s growing control over the expedition and foreshadows the unknown dangers ahead.

Character Interactions

  • Sifa tactfully refuses Sun’s request after consulting Mr. Fool.
  • He interviews and evaluates the officers, then assigns tasks according to their abilities.
  • Sifa relies on Red Scorpion to lead the soldiers’ prayers and publicly interpret the weather change as divine protection.
  • Red Scorpion and Troll help turn the soldiers’ surprise into collective enthusiasm by proclaiming the coming victory.
  • Sifa maintains control over the officers through limited information and connects mentally with the entire force before giving the order to depart.

Ch. 1010Undercurrents

Sifa prepared his forces to enter the Star Highlands and capture Orphalse, while Klein was compelled to meet the Dark Angel Sasrir in the Giant King's Court. Sifa’s disguised troops infiltrated Orfa Town, where they silently eliminated Rose School members and began moving into position.

  • Klein arrived in the Giant King's Court, intending to open the palace where Sasrir slept before the City of Silver's exploration team reached the camp in Afternoon Town.
  • Sifa briefed his officers on Orphalse and assigned Troll to lead a rapid-response force to capture it, while professionals handled the demigod Groning.
  • Abrio caught up with Sifa aboard the Celeste and agreed to support the campaign in the Star Highlands, despite concerns about the Rose School's Sequence 1 Abomination.
  • After reaching the Southern Continent, Sifa seized a private harbor and sent Troll's five-hundred-man force, including Sharron and Katarina, toward Orphalse disguised as refugees.
  • Groning's Rose School members went out to seize the refugees, but unseen attackers killed them as the infiltrators moved toward the town gates and barracks.

Ch. 1011Kill for gold coins

Refugees attacked the Rose School barracks and opened Orfa Town's gate for Troll and his soldiers. Groning fought two women who joined forces against him, then escaped their attacks and fled toward the door.

  • A gray-cloaked refugee used a song to put the barracks guards to sleep, and the refugees killed the soldiers for gold coins.
  • Refugees killed the militiamen at Orfa Town's gate, seized it, and signaled Troll, who led more than two hundred soldiers into town.
  • Groning saw the barracks burning and tried to send a warning, but a blonde woman possessing him appeared and he drove her out.
  • A woman in a white gown emerged from a mirror and joined the blonde woman in attacking Groning, who recognized her as a Demoness allied with the Temperance Faction.
  • Groning fought the two women with Wraith Shriek and other powers, broke the blonde woman's Transformation Curse, and rushed toward the door.

Ch. 1012Death by Curse

Sharron and Katarina cornered Groning in a building, where he used the Shaman King Mask to evade their attacks. Sharron stripped the mask from him and killed him with a curse, while Katarina survived the curse’s partial backlash and declared them even.

  • Groning put on the Shaman King Mask and used its Moon Pathway abilities to escape Sharron and Katarina’s attacks.
  • Sharron and Groning pursued each other through mirrors as Katarina created a plague that affected both of them.
  • Groning tried to escape, but Katarina’s plague made him cough and Sharron’s attacks forced him to use the mask’s powers defensively.
  • Sharron made Groning’s mask detach, then used the Evil God's Gaze to curse him to death.
  • Katarina survived the curse’s backlash and told Sharron that they were even after her plague had also endangered Sharron.

Ch. 1013Conquering Orphalse

Sifa conquered Orphalse, forcing its residents to kill captured Rose School soldiers and then extracting information from them. After securing the town as a logistical base, he led his army into the fog-shrouded Star Highlands to advance on Abidos.

  • Sharron extracted Groning's Beyonder characteristic while Katarina safely secured the Shaman King Mask.
  • Sifa took control of Orphalse and demanded that its residents either serve him or face death.
  • After one resident killed a captured Rose School soldier and received ten gold coins, the others followed, and the residents began cooperating with Sifa.
  • Sharron and Katarina presented Groning's characteristic and the Shaman King Mask to Sifa, who learned the artifact's powers and dangers through divination.
  • Sifa stationed nearly a thousand soldiers in Orphalse as a logistical force, then led his army into the Star Highlands through dense fog.

Ch. 1014Magician's Reward

Summary of “Magician’s Reward”

Key Plot Points and Events

  • Fors disguises herself with Xio’s help before meeting Mr. Chariot, the mysterious Angel and Tarot Club member, in person for the first time.
  • She escorts Mr. Chariot to the Hat Trick Hotel, where he meets her teacher, Dorian Gray of the Abraham family.
  • Dorian gives Mr. Chariot the sealed mystical item Clarence’s Door, along with written instructions explaining its use, drawbacks, and sealing method.
  • Rather than demanding payment, Dorian offers the item freely, citing Mr. Chariot’s previous help in hunting the traitor Botis. Mr. Chariot responds by promising to assist Fors if the Abraham family ever needs help.
  • While escorting him away, Mr. Chariot asks to see Fors’s Lemnano’s Travel Notes. He records several powerful abilities in it, including Steel Body, Flame Spear, Fire Crow, and Fire Wall.
  • He returns the notebook as Fors’s reward, then departs through Spirit World Traversal. Fors is astonished by both his Angelic power and the unexpected value of her reward.

Character Developments

  • Fors is extremely nervous about meeting an Angel and worries that her disguise will be detected. Her caution and respect reveal her awareness of the immense gap between herself and Mr. Chariot.
  • Despite her anxiety, Fors successfully acts as an intermediary between Dorian and Mr. Chariot, demonstrating growing responsibility and trustworthiness.
  • Dorian Gray shows diplomatic wisdom by offering Clarence’s Door without immediate compensation. His decision prioritizes building a relationship with a powerful ally, and he gains Mr. Chariot’s promise of future assistance.
  • Mr. Chariot appears humble and approachable despite being an Angel. He respects the Abraham family’s goodwill, trusts Dorian enough not to inspect the item immediately, and rewards Fors generously.
  • Fors’s understanding of Mr. Chariot changes: although he appears ordinary and disguises himself like a normal gentleman, his abilities and Spirit World Traversal confirm his extraordinary nature.

Significant Themes

  • Trust and alliance-building: Dorian’s willingness to lend the mystical item strengthens the relationship between the Abraham family and Mr. Chariot.
  • Rewards beyond material payment: Mr. Chariot repays Fors not with money but by enhancing her mystical notebook, giving her access to abilities far beyond what she could normally obtain.
  • Power concealed beneath appearances: Both Fors and Mr. Chariot use disguises, emphasizing how supernatural figures can appear entirely ordinary.
  • Respect and hierarchy: Fors’s refusal to sit and her nervous behavior reflect the social and mystical distance between an ordinary Beyonder and an Angel.
  • Mentorship and protection: Fors carefully protects Dorian’s identity and interests, while Dorian’s actions demonstrate his experience and concern for securing long-term safety for his group.

Character Interactions

  • Fors and Xio: Xio prepares Fors’s convincing disguise, showing her practical skill and familiarity with covert operations.
  • Fors and Mr. Chariot: Fors guides him respectfully and anxiously, while he treats her kindly and rewards her for her assistance.
  • Dorian and Mr. Chariot: Their meeting is polite and diplomatic. Dorian provides Clarence’s Door without demanding compensation, and Mr. Chariot responds with a promise of future aid.
  • Mr. Chariot and Lemnano’s Travel Notes: Mr. Chariot uses the notebook to record several combat abilities, transforming a simple escorting favor into a major advancement for Fors.

Ch. 1015Undead Expert

Chapter Summary: “Undead Expert”

Plot and events

In the Star Highlands, Sifa’s army reaches a forest corrupted by death. Knowing undead inhabit the area, Sifa allows Abrio—the captain of the Ghost Ship Celeste—to investigate alone. Abrio discovers a ruined temple filled with human bones, headless skeletons, ghosts, and evidence of repeated bloody rituals. The temple’s lingering corruption resurrects the undead, who surround him. Rather than fight alone, Abrio uses a door-shaped artifact, the symbol of his captaincy, to summon the undead crew of Celeste. His bizarre pirates, Zombies, skeletons, and Phantoms pour through the doorway and clash with the forest’s undead. The disturbance causes additional Zombies and Phantoms to emerge from the forest and converge on the temple.

Character developments

Abrio demonstrates why he considers himself an “undead expert.” He remains confident and humorous despite the terrifying surroundings, recognizes the source of the forest’s corruption, and uses his authority as captain to summon his crew. His crew is revealed to be an eccentric but formidable undead force. Sifa acts cautiously, trusting Abrio to handle the threat while observing the battle remotely. He also protects the army psychologically by soothing the frightened soldiers through mystical means. Katarina shows strong analytical ability, inferring that the undead are being controlled by something within the forest or temple.

Character interactions

Abrio speaks to the undead as though attempting peaceful communication, but quickly concludes that combat is unavoidable. He summons his crew, whose leader-like pirate issues a command to charge, creating a chaotic battle between two undead factions. Outside the forest, Sifa reassures the soldiers after they hear the supernatural howls. He and Katarina then study the fight through a crystal-ball “live broadcast,” discussing the likely source of the undead and its connection to the Rose School.

Major themes

The chapter emphasizes death, corruption, and the consequences of ritual violence. The temple’s bloody history has tainted the land and prevented the dead from resting, suggesting that spiritual pollution can persist long after the original atrocities. It also explores the contrast between horror and dark humor through Abrio’s grotesque undead crew. Finally, the forest appears to be part of a larger defensive strategy, hinting at the Rose School’s influence and foreshadowing a deeper enemy presence.

Ch. 1016Autobiography

Chapter Summary: “Autobiography”

Key Plot Points and Events

  • Inside the temple, undead creatures from opposing factions fight one another. Celeste’s forces gain the advantage because of their superior numbers and the continuous arrival of Spirit World and Underworld creatures through Abrio’s Verdigris Gate.
  • Abrio ignores the battle and reaches the altar, destroying any undead that attempts to stop him with wind pressure and lightning.
  • He uncovers a hidden opening beneath the altar, revealing a staircase descending toward the Underworld. With several Underworld creatures—including Underworld Spiders, Undead Guardians, and Gray Souls—he explores the passage.
  • The group passes through a dark corridor decorated with disturbing reliefs of people apparently trapped inside the walls. Abrio lights the dead torches with electricity and eventually reaches a massive bronze gate.
  • After the Underworld Spiders confirm that the area beyond is safe, an Undead Guardian opens the gate. The chamber resembles a noble’s collection room, containing display cases and a second sealed gate covered in mysterious symbols.
  • Abrio discovers and opens a chained book titled Delin’s Autobiography. The text reveals the history of an ancient nobleman and Shaman King named Delin.
  • Delin became a follower of the Primordial Moon and joined the Rose School, but resentment over his faction’s lack of recognition caused him to leave. He established a kingdom in the forest, later violated a taboo during his research, and realized he was destined to die.
  • Determined to rule the realm of death, Delin conducted bloody sacrifices, constructed the temple, and sealed living slaves into its walls so their souls would serve him eternally. He proclaimed himself the King of the Dead and claimed that whoever opened the hall would awaken him.
  • Abrio concludes that Delin likely failed to become the King of the Dead but probably became a powerful Evil Spirit. He also suspects that the undead haunting the forest and temple remain because of Delin—and that the Rose School has deliberately allowed them to persist for its own benefit.
  • As Abrio mocks Delin’s arrogance and cruelty, something strikes the sealed gate from the other side, suggesting that Delin—or another powerful entity—may be awakening.

Character Developments and Interactions

  • Abrio is shown as calm, confident, and highly capable. He effortlessly controls wind and lightning, commands dangerous Underworld creatures, and explores the temple without fear. His familiarity with undead phenomena makes the horrific environment seem ordinary to him.
  • Abrio demonstrates leadership by directing the Underworld creatures and using the Underworld Spiders as scouts. He also analyzes Delin’s history critically, dismissing Delin’s grandiose claims while recognizing the danger he may still pose.
  • Delin is characterized through his autobiography as ambitious, resentful, narcissistic, and ruthless. His desire for recognition and immortality drove him to betray his own humanity and sacrifice others.
  • The Underworld creatures function as Abrio’s servants and tools: the Spiders scout ahead, the Undead Guardian opens the gate and handles physical obstacles, and the Gray Souls guard and accompany him.
  • The Rose School is portrayed as manipulative and opportunistic, apparently tolerating the undead threat because it serves their interests.

Significant Themes

  • The corruption of ambition: Delin’s desire for status and immortality turns him into a tyrant and possibly an Evil Spirit.
  • Death and false immortality: Delin seeks to conquer death, but his legacy is instead a cursed temple, undead servants, and continued spiritual corruption.
  • Exploitation and sacrifice: The sealed slaves symbolize the brutality of Delin’s attempt to gain power.
  • Institutional opportunism: The Rose School’s apparent decision to preserve the undead highlights how powerful organizations may exploit dangerous situations rather than eliminate them.
  • The persistence of evil: Even after Delin’s death, his influence remains embedded in the temple, its undead inhabitants, and the sealed chamber.
  • Curiosity leading to danger: Abrio’s discovery of the autobiography provides knowledge, but opening the hall may also trigger the awakening of the entity Delin promised would rise.

Ch. 1017Two Sides of One Entity

Summary: “Two Sides of One Entity”

Key Plot Points and Events

  • Abrio and his supernatural forces prepare an ambush when the sealed door begins pounding. Two Underworld Spiders hide above, the Undead Guardian approaches the entrance, and the Gray Souls form a defensive line.
  • The door opens, revealing Delin, a corpse-like man in a dark golden robe surrounded by a black aura. Delin is a powerful awakened figure who speaks the Southern Continent’s language.
  • After discussing the passage of time and the melancholy of autumn, Delin identifies himself as the poet and autobiographer Abrio recognizes.
  • Abrio offers Delin an alliance against the Rose School, but Delin refuses because he believes the Rose School’s deity, the Mother Tree of Desire, is another aspect of the Primordial Moon, the deity he worships.
  • Delin attempts to dominate Abrio and turn him into a subject. The attack slows Abrio’s thoughts, but the Undead Guardian interrupts by drawing Delin’s power toward itself.
  • Abrio retaliates with massive waves of lightning. Delin counters by awakening countless Phantoms—souls of people he had sealed within the walls while alive. They flood the hall, weakening the lightning and merging with Delin to form a monstrous, serpentine body.
  • Delin and the Phantoms unleash soul-freezing howls and gray flames at Abrio. The Underworld Spiders block most of the attack, while the Undead Guardian sacrifices itself to redirect the remaining flames.
  • The Gray Souls attack Delin with spears, weakening the Phantom mass around him. Delin then uses blood-red moonlight to form and fire an arrow at Abrio.
  • A Gray Soul sacrifices itself to intercept the arrow. Abrio activates the brass badge on his chest, releasing a beautiful but decaying twilight radiance that fills the hall.

Character Developments

  • Abrio is revealed to be prepared, composed, and highly knowledgeable. He understands Delin’s abilities and uses his forces tactically rather than relying solely on his own power. His brass badge appears to possess an important, possibly destructive or divine ability.
  • Delin is established as a powerful, fanatically religious undead or supernatural entity. He retains intelligence and poetic sensibilities but is dominated by his devotion to the Primordial Moon. His body and powers reflect death, resentment, and corrupted spiritual forces.
  • The Undead Guardian demonstrates loyalty and defensive instinct by repeatedly redirecting attacks away from Abrio, even when this leaves it severely damaged or engulfed in flames.
  • The Gray Souls function as expendable but loyal servants. One, identified as the captain standing in for Celeste, sacrifices itself to protect Abrio.
  • The Underworld Spiders contribute through defensive webs, showing that Abrio’s summoned allies work together strategically.

Significant Themes

  • Duality and religious identity: The title is reflected in Delin’s belief that the Mother Tree of Desire and the Primordial Moon are two sides of one entity. Conflicting religious loyalties prevent a possible alliance.
  • Death and corruption: Delin’s corpse-like appearance, black aura, enslaved Phantoms, and gray flames emphasize the transformation of suffering and death into power.
  • Memory and the passage of time: Delin’s surprise at the year and his reflections on autumn evoke decay, mortality, and the final beauty before death.
  • Faith versus pragmatism: Abrio approaches Delin politically, proposing cooperation against a common enemy, while Delin prioritizes religious conviction over practical advantage.
  • Sacrifice and loyalty: Abrio’s forces repeatedly protect him, particularly the Undead Guardian and the Gray Soul that intercepts the moonlight arrow.

Character Interactions

  • Abrio and Delin engage in a tense negotiation that shifts quickly from courteous conversation to confrontation.
  • Abrio attempts to exploit Delin’s hostility toward the Rose School, but Delin rejects the proposal because of his theological beliefs.
  • Delin tries to enslave Abrio, prompting Abrio’s forces to defend him and launch a coordinated counterattack.
  • The battle highlights the bond between Abrio and his summoned entities: they interrupt attacks, absorb damage, and sacrifice themselves to keep him safe.
  • Delin’s interaction with the Phantoms is more parasitic and oppressive; although they empower him, their presence also represents the suffering and resentment of those he enslaved.

Ch. 1018Increase the Crew

Chapter Summary: “Increase the Crew”

Key Plot Points and Events

  • Abrio uses Celeste’s Dusk Crown, an artifact that accelerates decay and consumes spirituality within a set area. Although Abrio is affected, his long experience aboard the Ghost Ship gives him considerable resistance.
  • The Dusk Crown’s twilight radiance weakens Shaman King Delin, an incorporeal Evil Spirit, far more severely than Abrio. Delin must use the crimson moonlight on his forehead to slow his decay.
  • Abrio and the Underworld creatures coordinate their assault:
    • The Undead Guardian attacks with its greatsword.
    • The Underworld Spiders restrain Delin with webs that hinder both movement and thought.
    • The Gray Souls bombard him with countless gray spears.
    • Abrio repeatedly strikes him with lightning.
  • The attacks steadily erode Delin’s body, dead-soul defenses, and sanity. His rationality fades, and he becomes increasingly maddened.
  • Delin briefly turns the battle around by transforming into blood-red light, reappearing behind Abrio, and freezing Abrio’s body and thoughts with a silent, resentful scream.
  • As Delin prepares a deadly blood-red arrow, Abrio switches into his undead form. This transformation frees him from Delin’s influence.
  • In undead form, Abrio becomes a Sequence 3 Ferryman, gaining the ability to kill or severely damage beings through eye contact and to make targets wither within his gaze.
  • Abrio severely wounds Delin, then merges with the Undead Guardian and wields its Soul-Slaying Greatsword, which burns and absorbs dead souls while inflicting direct damage on spirits.
  • Delin narrowly survives through Moonlight Transformation and mutated Moon Paper Figurines, but Abrio eventually uses Words of the Dead to bypass Delin’s spiritual defenses and enslave him.
  • Because Abrio lacks a true Small Underworld, Delin is transferred through him into Celeste’s Small Underworld, officially becoming a new member of the Ghost Ship’s crew.

Character Developments

  • Abrio demonstrates tactical flexibility, endurance, and loyalty as Celeste’s captain. His ability to alternate between human Sea King and undead Ferryman forms proves decisive.
  • His undead transformation reveals the dual nature of Celeste’s curse: it is both a burden and a powerful blessing.
  • Delin loses control of his reason under the combined effects of decay, pain, and relentless attacks. Despite his status as a Shaman King, he is ultimately reduced from a powerful opponent to an enslaved spirit.
  • Celeste’s influence remains central even though she does not directly appear: her artifact, curse, and Small Underworld determine the outcome and expand the Ghost Ship’s crew.

Significant Themes

  • Decay and death: The Dusk Crown symbolizes inevitable decline, while the Ferryman and Soul-Slaying Greatsword turn death into weapons.
  • Transformation and duality: Abrio’s human and undead forms represent the coexistence of life and death within him.
  • Loss of identity and free will: Delin’s madness and eventual enslavement show the destruction of rationality and autonomy.
  • Power through cooperation: Abrio and the Underworld creatures defeat Delin by combining different abilities rather than relying on a single attack.
  • Expansion through conquest: The battle is not merely a victory; it results in Delin being absorbed into the Ghost Ship’s supernatural community.

Character Interactions

  • Abrio commands and fights alongside the Underworld creatures, coordinating lightning, webs, spears, and heavy sword attacks.
  • Delin’s attacks briefly incapacitate Abrio, creating a moment of vulnerability before Abrio changes forms.
  • Abrio’s gaze directly overwhelms Delin, after which his greatsword and Words of the Dead complete the defeat.
  • Delin ultimately enters Abrio and is transported into Celeste’s Small Underworld, changing their relationship from enemies to captain and enslaved crew member.

Ch. 1019Starfall Mountains

Chapter Summary: Starfall Mountains

Plot and events

After defeating Delin, Abrio absorbs the undead creatures in the temple and Silent Forest, greatly expanding the Celeste’s undead “crew.” Sifa takes possession of Delin’s occult books, low-level mystical items, and extraordinary materials, intending to use them as future rewards. Once the undead are eliminated, the forest’s gloomy mist disappears, allowing Sifa’s army to cross it safely. Sifa also visits the Demi-Human Archipelago to deliver Clarence’s Door to the elders and arrange for its future use.
Beyond the forest, the army reaches the barren Starfall Mountains, a region of rocky peaks, ravines, caves, and dry riverbeds reportedly created by a meteor impact. The mountains are controlled by bandits who extort travelers, and Sifa suspects they are secretly tolerated—or even supported—by the Rose School as useful watchdogs and sources of revenue. Rather than take the usual route through Jotun, a town dominated by Rose School members, Sifa uses Weather Control to bring rain to the region. The rainfall fills the rivers, prompting the starving bandit factions to fight over access to water. Their conflicts intensify, distracting them from the army’s movements.
The chapter ends by shifting to Thun, a starving bandit and former Resistance Army soldier assigned to watch a mountain road. While he is eating his meager ration, an unidentified attacker silently approaches and kills him with a playing card, leaving the army’s path—and the mountains’ dangers—under ominous threat.

Character development

  • Sifa demonstrates increasing strategic and supernatural control. He not only manages the aftermath of the battle but also manipulates the environment itself, using artificial rainfall to exploit the bandits’ greatest weakness: their dependence on scarce water. His suspicion of the Rose School shows his growing political awareness and distrust of apparent coincidences.
  • Abrio is revealed to be even more formidable than previously understood. Besides being a Sequence 3 Sea King, he can absorb large numbers of undead, possesses powerful items, and can shift between the Sea King and Ferryman Pathways. Sifa theorizes that this ability comes from the Celeste and may be a special privilege granted by the ship’s sealed nature.
  • Thun provides a human perspective on the region’s suffering. Though he has become a bandit, he is motivated primarily by survival and remembers that life in the Resistance Army was materially better. His death emphasizes the vulnerability of ordinary people caught in the larger conflict.

Significant themes

  • Power and manipulation: Sifa turns natural forces and the bandits’ survival needs into military advantages, while the Rose School appears to manipulate bandit groups for its own purposes.
  • Survival in a hostile world: The barren mountains, scarce water, and desperate bandit warfare illustrate how deprivation forces people into violence and moral compromise.
  • Hidden alliances and political control: The bandits may not be independent criminals but tools maintained by the Rose School, reinforcing the chapter’s theme that visible disorder can conceal organized control.
  • Mystery and danger: Abrio’s unexplained connection to the Celeste and the sudden assassination of Thun introduce unresolved supernatural and strategic threats.

Character interactions

Sifa directs Abrio and the army while observing the captain’s unusual abilities. He coordinates with the Demi-Human elders by entrusting them with Clarence’s Door. The army also relies on residents of Orphalse Town for information about the forest, mountain routes, Jotun, and the bandits. Within the bandit factions, competition over newly formed rivers escalates into territorial clashes. Thun’s final interaction is with a mysterious assassin, whose silent and precise attack suggests that a powerful hidden force is already operating in the Starfall Mountains.

Ch. 1020The gateway to Abidos

Grey Wolf and Sifa’s army defeated the bandit factions in the Starfall Mountains and recruited about four hundred survivors. Sifa then planned to seize Magu Town, the gateway to Abidos, while Dorn outlined its defenses and routes.

  • Grey Wolf cleared nearby sentries and signaled that Sifa’s army could enter the Starfall Mountains.
  • Red Scorpion attacked Black Fang and Flowing Gold while they fought over a riverbank, and the soldiers killed or captured the bandits.
  • Grey Wolf killed Duke as he fled, and Red Scorpion offered the surviving bandits the choice of joining the army or dying.
  • Sifa used information from the captured bandits to sweep through the Starfall Mountains and recruit about four hundred bandits.
  • Sifa identified Magu Town as the key to Abidos, and Dorn described its warning route, wooden buildings, barracks, and mayor, Trollope.

Ch. 1021Mascot

Sifa’s forces launched a surprise assault on Magu Town, killing its sentries and overwhelming its defenses as fires spread through the town. Sifa stayed outside with Lin Rui, refusing to let him join the fight.

  • Yev and another sentry were killed silently in an arrow tower as fog covered Magu Town.
  • Bart tricked the soldiers at the town gate into letting his group inside, then killed the soldier who recognized him.
  • Dorn sent the bandits into Magu Town while Troll and Red Scorpion led troops toward its commanding heights.
  • Sifa’s forces attacked the barracks with fire magic and set houses ablaze, plunging Magu Town into chaos.
  • Lin Rui asked to join the fighting, but Sifa told him to stay outside as the mascot.
Show
Page 51 of 62